Releases: simdsoft/yasio
Releases · simdsoft/yasio
3.9.6
- Remove macro '_USING_SHARED_PTR'
- Rename
io_event::error_codetoio::event::status - Change Lua binding
io_event::packettoio_event::take_packet - Optimize io binarystream function template specialization
- Add x64 prebuilt lyasio.dll for Unity tolua framework
- Add Cocos2d-x jsb support
- Add CocosCreator jsb2.0 support
- Rename libname from
mini-asiotoyasio
3.9.3d
3.9.3c
3.9.3b
3.9.3
- Add Lua bindings support
- C++17 Luabinding: https://github.com/ThePhD/sol2
- C++11 Luabinding: https://github.com/satoren/kaguya
- Add uint24 type encode/decode support
- Fix compiling errors & warnings for GCC,Clang compilers
- Deep integration binary stream encode/decode, and export to Lua
- Update protocol autogen tool for new lua bindings
- Remove set_callbacks, only need set event callback at start_service
- Remove game engine specific code
Luabinding support & other features
- Add Lua bindings with sol2 support, see https://github.com/halx99/mini-asio/blob/master/test/test/luatest.xsxproj
- Remove game engine specific code
- Upgrade c++ require standard to c++17
- Deep integration binary stream encode/decode, and export to Lua
- Update protocol autogen tool for new lua bindings
- Remove set_callbacks, only need set event callback at start_service.
3.3.2
3.3.1
3.3
UDP support
3.1 default