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1 | 1 | # BepInEx-Partiality-Wrapper |
2 | 2 |
|
3 | | -[](https://github.com/BepInEx/BepInEx) |
| 3 | +[](https://github.com/BepInEx/BepInEx) |
4 | 4 | [](https://github.com/PartialityModding/Partiality) |
5 | 5 |
|
6 | | -A <b>BepInEx-Partiality Mod Wrapper</b> for Unity Games. This allows Partiality mods to run in BepInEx. |
7 | | - |
8 | | -This version is essentially Partiality packaged <b>as</b> a BepInEx mod. It serves as a dummy reference to Partliality.dll for Partiality Mods, but otherwise behaves as a BepInEx mod. |
| 6 | +The **BepInEx-Partiality-Wrapper** allows Partiality mods to run in BepInEx (5.X). |
9 | 7 |
|
10 | 8 | ## Install |
11 | 9 |
|
12 | | -Installation instructions and the download link can be found here: |
| 10 | +Installation is pretty straight-forward: |
13 | 11 |
|
14 | | -<b>[Download Here](https://github.com/sinaioutlander/BepInEx-Partiality-Wrapper/releases)</b> |
| 12 | +* Install [BepInEx 5.X](https://github.com/BepInEx/BepInEx/releases) |
| 13 | +* [Download the latest PartialityWrapper release](https://github.com/sinai-dev/BepInEx-Partiality-Wrapper/releases/latest) |
| 14 | +* Extract the zip file and put the contents into your Game folder, making sure you merge with the existing BepInEx folder. |
| 15 | +* It should look like `[game]\BepInEx\patchers\PartialityWrapper\...` and `[game]\BepInEx\plugins\PartialityWrapper\...`. |
| 16 | +* **Run the game once** to generate the `HOOKS` file and the `BepInEx\plugins\partiality-mods\` folder. |
| 17 | +* If you see the file `BepInEx\plugins\PartialityWrapper\HOOKS-Assembly-CSharp.dll` then you did it correctly. |
15 | 18 |
|
16 | 19 | ## Adding Partiality Mods |
17 | 20 |
|
18 | | -Partiality Mod DLL files can be placed in the `BepInEx\plugins\` folder, or the `Mods\` folder. |
| 21 | +PartialityWrapper supports two folders where you can place your Partiality mods: |
| 22 | + |
| 23 | +* `[game]\BepInEx\plugins\partiality-mods\` - generated after first launch, the recommended folder to use. |
| 24 | +* `[game]\Mods\` - the legacy Partiality folder for mods, in case the mod **requires** this structure. |
19 | 25 |
|
20 | | -Other non-DLL files from the mod (if any) should be placed where the author instructs you to. |
| 26 | +Both folders allow you to place the mods inside a sub-folder. |
21 | 27 |
|
22 | 28 | ## Credits |
| 29 | +Written by Sinai, with help from: |
| 30 | + |
23 | 31 | * <b>Laymain</b>, for help with this rewrite. |
| 32 | +* <b>notfood</b> for the BepInEx 5.0 rewrite |
24 | 33 | * <b>Ashnal</b> for the original PartialityWrapper |
25 | | -* <b>notfood</b> for the Bep 5.0 rewrite |
26 | | -* <b>bbepis</b> for BepInEx |
27 | | -* <b>Zandra</b> for Partiality |
28 | | -* <b>0x0ade</b> for MonoMod |
29 | 34 |
|
30 | 35 | ## License |
31 | 36 | [MIT](https://choosealicense.com/licenses/mit/) |
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