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Update HookgenPreloader.cs
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src_patcher/HookgenPreloader.cs

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@@ -26,7 +26,6 @@ public class HookgenPreloader
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internal static ManualLogSource Logging = Logger.CreateLogSource(PATCHER_FOLDER);
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// Required property for BepInEx preloader patcher.
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// UnityEngine.dll should be present for all games.
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public static IEnumerable<string> TargetDLLs => new[] { "Assembly-CSharp.dll" };
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// Required method for preloader patcher, will be used as our entry point.

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