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1 | 1 | # Explorer
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2 | 2 |
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3 |
| -[](https://github.com/HerpDerpinstine/MelonLoader) [](https://github.com/BepInEx/BepInEx) |
4 |
| - |
5 | 3 | <p align="center">
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6 | 4 | <img align="center" src="icon.png">
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7 | 5 | </p>
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27 | 25 |
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28 | 26 | ## Current status
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29 | 27 |
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30 |
| -| Mod Loader | Il2Cpp | Mono | |
31 |
| -| ----------- | ------ | ---- | |
32 |
| -| MelonLoader | ✔ | ✔ | |
33 |
| -| BepInEx | <b>?</b> (WIP) | ✔ | |
| 28 | +| Mod Loader | Il2Cpp | Mono | Mono (.NET 3.5) | |
| 29 | +| ----------- | ------ | ---- | ---- | |
| 30 | +| [](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.NET35.zip) | |
| 31 | +| [](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.NET35.zip) | |
34 | 32 |
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35 | 33 | <b>IL2CPP Issues:</b>
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36 | 34 | * .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
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43 | 41 | ### MelonLoader
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44 | 42 | Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
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45 | 43 |
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46 |
| -1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases). |
| 44 | +1. Download the relevant <b>Explorer_MelonLoader_.zip</b> from above. |
47 | 45 | 2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
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48 | 46 | 3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
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49 | 47 |
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50 | 48 | ### BepInEx
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51 | 49 | Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
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52 | 50 |
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53 |
| -1. Download the relevant <b>Explorer_BepInEx_.zip</b> from [Releases](https://github.com/sinai-dev/Explorer/releases). |
| 51 | +1. Download the relevant <b>Explorer_BepInEx_.zip</b> from above. |
54 | 52 | 2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx.
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55 | 53 | 3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder.
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56 | 54 |
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@@ -132,7 +130,7 @@ Explorer can force the mouse to be visible and unlocked when the menu is open, i
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132 | 130 | For example:
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133 | 131 | ```csharp
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134 | 132 | using Explorer;
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135 |
| -using Harmony; |
| 133 | +using Harmony; // or 'using HarmonyLib;' for BepInEx |
136 | 134 | // ...
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137 | 135 | [HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
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138 | 136 | public class MenuClass_CursorUpdate
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