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Update README.md
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@@ -95,9 +95,8 @@ Depending on the release you are using, the config file will be found at:
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0. Clone the repository and run `git submodule update --init --recursive` to get the submodules.
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1. Open the `src\UnityExplorer.sln` project in Visual Studio.
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2. Select `Solution 'UnityExplorer' (1 of 1 project)` in the Solution Explorer panel, and set the <b>Active config</b> property to the version you want to build, then build it. Alternatively, use "Batch Build" and select all releases.
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3. The DLLs are built to the `Release\` folder in the root of the repository.
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4. If ILRepack complains about an error, just change the Active config to a different release and then back again. This sometimes happens for the first time you build the project.
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2. Build `Harmony`, `mcs`, and if IL2CPP `UnhollowerBaseLib` as well.
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3. Build the UnityExplorer release(s) you want to use, either by selecting the config as the Active Config, or batch-building. If ILRepack encounters an error on your first build, try changing the active config to a different one, then back again.
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## Acknowledgments
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