|
106 | 106 | <HintPath>$(MLMonoGameFolder)\MelonLoader\MelonLoader.ModHandler.dll</HintPath>
|
107 | 107 | <Private>False</Private>
|
108 | 108 | </Reference>
|
109 |
| - <!--<Reference Include="UnityEngine"> |
110 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.dll</HintPath> |
111 |
| - <Private>False</Private> |
112 |
| - </Reference> |
113 |
| - <Reference Include="UnityEngine.CoreModule"> |
114 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.CoreModule.dll</HintPath> |
115 |
| - <Private>False</Private> |
116 |
| - </Reference> |
117 |
| - <Reference Include="UnityEngine.PhysicsModule"> |
118 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.PhysicsModule.dll</HintPath> |
119 |
| - <Private>False</Private> |
120 |
| - </Reference> |
121 |
| - <Reference Include="UnityEngine.TextRenderingModule"> |
122 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.TextRenderingModule.dll</HintPath> |
123 |
| - <Private>False</Private> |
124 |
| - </Reference> |
125 |
| - <Reference Include="UnityEngine.UI"> |
126 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.UI.dll</HintPath> |
127 |
| - <Private>False</Private> |
128 |
| - </Reference> |
129 |
| - <Reference Include="UnityEngine.UIModule"> |
130 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.UIModule.dll</HintPath> |
131 |
| - <Private>False</Private> |
132 |
| - </Reference> |
133 |
| - <Reference Include="UnityEngine.IMGUIModule"> |
134 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.IMGUIModule.dll</HintPath> |
135 |
| - <Private>False</Private> |
136 |
| - </Reference> |
137 |
| - <Reference Include="UnityEngine.ImageConversionModule"> |
138 |
| - <HintPath>$(MLMonoManagedFolder)\UnityEngine.ImageConversionModule.dll</HintPath> |
139 |
| - <Private>False</Private> |
140 |
| - </Reference>--> |
141 | 109 | </ItemGroup>
|
142 | 110 | <!-- BepInEx Mono refs -->
|
143 | 111 | <ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='false|false'">
|
144 | 112 | <Reference Include="BepInEx">
|
145 |
| - <HintPath>$(BIEMonoGameFolder)\BepInEx\core\BepInEx.dll</HintPath> |
| 113 | + <HintPath>..\lib\BepInEx.dll</HintPath> |
146 | 114 | <Private>False</Private>
|
147 | 115 | </Reference>
|
148 | 116 | <Reference Include="0Harmony">
|
149 |
| - <HintPath>$(BIEMonoGameFolder)\BepInEx\core\0Harmony.dll</HintPath> |
150 |
| - <Private>False</Private> |
151 |
| - </Reference> |
152 |
| - <!--<Reference Include="UnityEngine.AssetBundleModule"> |
153 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.AssetBundleModule.dll</HintPath> |
154 |
| - <Private>False</Private> |
155 |
| - </Reference> |
156 |
| - <Reference Include="UnityEngine"> |
157 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.dll</HintPath> |
| 117 | + <HintPath>..\lib\0Harmony.dll</HintPath> |
158 | 118 | <Private>False</Private>
|
159 | 119 | </Reference>
|
160 |
| - <Reference Include="UnityEngine.CoreModule"> |
161 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.CoreModule.dll</HintPath> |
162 |
| - <Private>False</Private> |
163 |
| - </Reference> |
164 |
| - <Reference Include="UnityEngine.PhysicsModule"> |
165 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.PhysicsModule.dll</HintPath> |
166 |
| - <Private>False</Private> |
167 |
| - </Reference> |
168 |
| - <Reference Include="UnityEngine.TextRenderingModule"> |
169 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.TextRenderingModule.dll</HintPath> |
170 |
| - <Private>False</Private> |
171 |
| - </Reference> |
172 |
| - <Reference Include="UnityEngine.UI"> |
173 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.UI.dll</HintPath> |
174 |
| - <Private>False</Private> |
175 |
| - </Reference> |
176 |
| - <Reference Include="UnityEngine.UIModule"> |
177 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.UIModule.dll</HintPath> |
178 |
| - <Private>False</Private> |
179 |
| - </Reference> |
180 |
| - <Reference Include="UnityEngine.IMGUIModule"> |
181 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.IMGUIModule.dll</HintPath> |
182 |
| - <Private>False</Private> |
183 |
| - </Reference> |
184 |
| - <Reference Include="UnityEngine.ImageConversionModule"> |
185 |
| - <HintPath>$(BIEMonoManagedFolder)\UnityEngine.ImageConversionModule.dll</HintPath> |
186 |
| - <Private>False</Private> |
187 |
| - </Reference>--> |
188 | 120 | </ItemGroup>
|
189 | 121 | <!-- MelonLoader Il2Cpp refs -->
|
190 | 122 | <ItemGroup Condition="'$(IsMelonLoader)|$(IsCpp)'=='true|true'">
|
|
204 | 136 | <HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Il2CppSystem.Core.dll</HintPath>
|
205 | 137 | <Private>False</Private>
|
206 | 138 | </Reference>
|
207 |
| - <!-- <Reference Include="Unity.TextMeshPro"> |
208 |
| - <HintPath>$(MLCppGameFolder)\MelonLoader\Managed\Unity.TextMeshPro.dll</HintPath> |
209 |
| - <Private>False</Private> |
210 |
| - </Reference> |
211 |
| - <Reference Include="UnityEngine.TextCoreModule"> |
212 |
| - <HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.TextCoreModule.dll</HintPath> |
213 |
| - <Private>False</Private> |
214 |
| - </Reference> --> |
215 | 139 | <Reference Include="UnityEngine">
|
216 | 140 | <HintPath>$(MLCppGameFolder)\MelonLoader\Managed\UnityEngine.dll</HintPath>
|
217 | 141 | <Private>False</Private>
|
|
267 | 191 | <HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Il2CppSystem.Core.dll</HintPath>
|
268 | 192 | <Private>False</Private>
|
269 | 193 | </Reference>
|
270 |
| - <!-- <Reference Include="Unity.TextMeshPro"> |
271 |
| - <HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\Unity.TextMeshPro.dll</HintPath> |
272 |
| - <Private>False</Private> |
273 |
| - </Reference> |
274 |
| - <Reference Include="UnityEngine.TextCoreModule"> |
275 |
| - <HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.TextCoreModule.dll</HintPath> |
276 |
| - <Private>False</Private> |
277 |
| - </Reference> --> |
278 | 194 | <Reference Include="UnityEngine">
|
279 | 195 | <HintPath>$(BIECppGameFolder)\BepInEx\unhollowed\UnityEngine.dll</HintPath>
|
280 | 196 | <Private>False</Private>
|
|
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