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Update README -noci
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README.md

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## Building
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If you fork the repository on GitHub you can build using the [dotnet workflow](https://github.com/sinai-dev/UnityExplorer/blob/master/.github/workflows/dotnet.yml):
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0. Click on the Actions tab and enable workflows in your repository
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1. Click on the "Build UnityExplorer" workflow, then click "Run Workflow" and run it manually, or make a new commit to trigger the workflow.
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2. Take the artifact from the completed run.
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For Visual Studio:
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0. Clone the repository and run `git submodule update --init --recursive` to get the submodules.
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1. Open the `src\UnityExplorer.sln` project in Visual Studio.
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2. Build `Harmony`, `mcs`, and if IL2CPP `UnhollowerBaseLib` as well.
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3. Build the UnityExplorer release(s) you want to use, either by selecting the config as the Active Config, or batch-building. If ILRepack encounters an error on your first build, try changing the active config to a different one, then back again.
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1. Open the `src\UnityExplorer.sln` project.
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2. Build `mcs`, and if using IL2CPP then build `UnhollowerBaseLib` as well.
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3. Build the UnityExplorer release(s) you want to use, either by selecting the config as the Active Config, or batch-building.
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## Acknowledgments
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