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Update README.md
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README.md

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| Mod Loader | IL2CPP | Mono |
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| ----------- | ------ | ---- |
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| [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) |
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| [BepInEx](https://github.com/BepInEx/BepInEx) | [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) |
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| [BepInEx](https://github.com/BepInEx/BepInEx) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) |
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<b>IL2CPP Issues:</b>
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* Some methods may still fail with a `MissingMethodException`, please let me know if you experience this (with full debug log please).
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1. Download the UnityExplorer release for BepInEx IL2CPP or Mono above.
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2. Take the `UnityExplorer.dll` file and put it in `[GameFolder]\BepInEx\plugins\`
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3. Take the `UnityExplorer\` folder (with `explorerui.bundle`) and put it in `[GameFolder]\Mods\`, so it looks like `[GameFolder]\Mods\UnityExplorer\explorerui.bundle`.
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4. In IL2CPP, it is highly recommended to get the base Unity libs for the game's Unity version and put them in the `BepInEx\unhollowed\base\` folder.
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4. In IL2CPP, it is highly recommended to get the base Unity libs for the game's Unity version and put them in the `BepInEx\unhollowed\base\` folder.
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### MelonLoader
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`Default Output Path` (string)
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* Default: `Mods\Explorer`
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* Where output is generated to, by default (for Texture PNG saving, etc).
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* Currently this is not actually used for anything, but it will be soon.
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`Log Unity Debug` (bool)
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* Default: `false`

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