Skip to content
This repository was archived by the owner on May 9, 2023. It is now read-only.

Commit e46e24e

Browse files
committed
Fix typo
1 parent 3d66493 commit e46e24e

File tree

1 file changed

+5
-5
lines changed

1 file changed

+5
-5
lines changed

src/Config/ConfigManager.cs

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -77,6 +77,10 @@ private static void CreateConfigElements()
7777
"The key to enable or disable UnityExplorer's menu and features.",
7878
KeyCode.F7);
7979

80+
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
81+
"Should UnityExplorer be hidden on startup?",
82+
false);
83+
8084
Target_Display = new ConfigElement<int>("Target Display",
8185
"The monitor index for UnityExplorer to use, if you have multiple. 0 is the default display, 1 is secondary, etc. " +
8286
"Restart recommended when changing this setting. Make sure your extra monitors are the same resolution as your primary monitor.",
@@ -86,16 +90,12 @@ private static void CreateConfigElements()
8690
"The vertical anchor of the main UnityExplorer Navbar, in case you want to move it.",
8791
UIManager.VerticalAnchor.Top);
8892

89-
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
90-
"Should UnityExplorer be hidden on startup?",
91-
false);
92-
9393
World_MouseInspect_Keybind = new("World Mouse-Inspect Keybind",
9494
"Optional keybind to being a World-mode Mouse Inspect.",
9595
KeyCode.None);
9696

9797
UI_MouseInspect_Keybind = new("UI Mouse-Inspect Keybind",
98-
"Optional keybind to begin a UI_mode Mouse Inspect.",
98+
"Optional keybind to begin a UI-mode Mouse Inspect.",
9999
KeyCode.None);
100100

101101
Force_Unlock_Mouse = new ConfigElement<bool>("Force Unlock Mouse",

0 commit comments

Comments
 (0)