|
27 | 27 | <AssemblyName>Explorer</AssemblyName>
|
28 | 28 | <!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
|
29 | 29 | <MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder>
|
30 |
| - <!--<MLCppGameFolder>D:\source\Unity Projects\Test\_BUILD</MLCppGameFolder>--> |
31 | 30 | <!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. -->
|
32 | 31 | <MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder>
|
33 | 32 | <!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
|
34 | 33 | <BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder>
|
35 | 34 | <!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
|
36 | 35 | <BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder>
|
37 |
| - <!-- <BIEMonoGameFolder>D:\source\Unity Projects\! My Unity Games\NewInputSystemTest\_BUILD</BIEMonoGameFolder> --> |
38 | 36 | </PropertyGroup>
|
39 | 37 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' ">
|
40 | 38 | <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
|
95 | 93 | <!-- MCS ref -->
|
96 | 94 | <Reference Include="mcs" Condition="'$(IsNet35)'=='false'">
|
97 | 95 | <HintPath>..\lib\mcs.dll</HintPath>
|
98 |
| - <Private>True</Private> |
| 96 | + <Private>False</Private> |
99 | 97 | </Reference>
|
100 | 98 | <Reference Include="mcs" Condition="'$(IsNet35)'=='true'">
|
101 | 99 | <HintPath>..\lib\mcs.NET35.dll</HintPath>
|
102 |
| - <Private>True</Private> |
| 100 | + <Private>False</Private> |
103 | 101 | </Reference>
|
104 | 102 | </ItemGroup>
|
105 | 103 | <!-- Universal Mono UnityEngine.dll ref (v5.3) -->
|
|
0 commit comments