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lines changed Original file line number Diff line number Diff line change @@ -16,7 +16,7 @@ namespace UnityExplorer
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public class ExplorerCore
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{
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public const string NAME = "UnityExplorer" ;
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- public const string VERSION = "3.1.5 " ;
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+ public const string VERSION = "3.1.6 " ;
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public const string AUTHOR = "Sinai" ;
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public const string GUID = "com.sinai.unityexplorer" ;
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Original file line number Diff line number Diff line change @@ -166,7 +166,7 @@ private static GameObject CreateRootCanvas()
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canvas . renderMode = RenderMode . ScreenSpaceCamera ;
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canvas . referencePixelsPerUnit = 100 ;
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canvas . sortingOrder = 999 ;
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- canvas . pixelPerfect = false ;
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+ // canvas.pixelPerfect = false;
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CanvasScaler scaler = rootObj . AddComponent < CanvasScaler > ( ) ;
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scaler . referenceResolution = new Vector2 ( 1920 , 1080 ) ;
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<Prefer32Bit >false</Prefer32Bit >
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<RootNamespace >UnityExplorer</RootNamespace >
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<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
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- <BIECppGameFolder >D :\source\Unity Projects\Test\_BUILD</BIECppGameFolder >
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+ <BIECppGameFolder >E :\source\Unity Projects\Test\_BUILD</BIECppGameFolder >
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<!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. -->
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- <MLCppGameFolder >D :\source\Unity Projects\Test\_BUILD</MLCppGameFolder >
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+ <MLCppGameFolder >E :\source\Unity Projects\Test\_BUILD</MLCppGameFolder >
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<NuGetPackageImportStamp >
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</NuGetPackageImportStamp >
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</PropertyGroup >
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