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This repository was archived by the owner on May 9, 2023. It is now read-only.

Releases: sinai-dev/UnityExplorer

UnityExplorer 3.1.4

31 Dec 07:34
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  • On scene changes, the Scene Filter on the Search page will now properly reset to "Any".

UnityExplorer 3.1.3

24 Dec 07:11
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  • Fix Texture2D saver in Mono and for non-readable textures

UnityExplorer 3.1.2

16 Dec 03:44
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  • Went with a new approach for fixing EventSystem-related problems in some IL2CPP games, should get much better results now.
  • Note: in some games you may need to hide and re-show the Explorer menu to fix some UI issues for now.

UnityExplorer 3.1.1

15 Dec 08:35
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Fixed two issues in IL2CPP games.

  • Fixed duplicated clicks in some games (#26)
  • Fixed Component.enabled toggles not working (#26, separate issue to duplicated clicks)

UnityExplorer 3.1.0

14 Dec 07:39
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Restored some features from UnityExplorer 2.X which had not been ported over to 3.X yet.

  • Texture viewer/saver, which has now been changed slightly. Now the viewer will appear when you actually inspect a Texture2D, it will appear near the top of the inspector. You can view the Texture from the inspector and save it to a PNG file directly from UnityExplorer.
  • Static and Singleton (previously "Instance") Class Search. These features were restored as-is, with some minor improvements. You can now filter these results by name as well.

Edit: Singleton search changed slightly, release has been updated.

UnityExplorer 3.0.8

12 Dec 12:25
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  • Reverting to the previous World-Raycast method as it gave more accurate/expected results

UnityExplorer 3.0.7

08 Dec 08:44
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  • Fixed in issue in IL2CPP causing the Behaviour.enabled toggles to not work in the GameObject Inspector

UnityExplorer 3.0.6

07 Dec 11:24
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  • Improved enumeration of IL2CPP IEnumerable and IDictionary by casting directly to the IL2CPP interfaces. This means anything that implemented those interfaces in the original source will now by inspected as a List/Dictionary in the Inspector.

UnityExplorer 3.0.5

25 Nov 05:44
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  • Swapped to using INI serialization instead of XML for the config file, for games that don't ship with System.Xml.
  • Included an AssetBundle built with Unity 5.6.1 for older Unity games (in the resources folder).

UnityExplorer 3.0.4

23 Nov 07:29
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  • UI Mouse Inspect: You can now inspect UI objects with Mouse Inspect. There is a separate button for UI inspect and World inspect.
  • To improve performance and prevent unnecessary work, strings are now concatenated to a single line by default. Press the button to expand and see the full length, selectable text field. Additionally, the label will now say empty or null to give better feedback about the state of the string.
  • The IL2CPP builds are now compiled using references from a blank Unity project. This should mean unstripping should not really be a problem in any game, assuming that your mod loader unstrips the Unity assemblies for your game's version.
  • Fixed a minor issue where Interactive Unity Structs (Vector/Rect/Color) would close the sub-content if you update values while it is open.