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1 | | -# fbx-action-exporter |
2 | | -Export all animation actions in Blender as separate FBX files. Built for Roblox, Unreal Engine, Unity, and more 🎮 |
| 1 | +# 🛠️ FBX Action Exporter for Blender |
| 2 | + |
| 3 | +This Blender add-on streamlines the process of exporting all animation actions (NLA tracks) as individual `.fbx` files. It's particularly useful for game developers and animators working with engines like Roblox, Unreal Engine, or Unity. |
| 4 | + |
| 5 | +--- |
| 6 | + |
| 7 | +## ✨ Features |
| 8 | + |
| 9 | +- **Batch Export Animations**: Automatically exports each action as a separate `.fbx` file. |
| 10 | +- **Customizable Export Settings**: Adjust transform, geometry, and armature options to fit your project's needs. |
| 11 | +- **User-Friendly Interface**: Integrates seamlessly into Blender's UI with collapsible panels for organized settings. |
| 12 | +- **Game Engine Compatibility**: Ensures exported files are ready for use in various game engines, including Roblox and Unreal Engine. |
| 13 | + |
| 14 | +--- |
| 15 | + |
| 16 | +## 🎮 Use Cases |
| 17 | + |
| 18 | +- **Roblox Development**: Ideal for exporting character animations for custom avatars. |
| 19 | +- **Unreal Engine Projects**: Simplifies the process of importing animations into UE5. |
| 20 | +- **Unity Integration**: Facilitates the export of animations for Unity-based games. |
| 21 | +- **General Game Development**: A valuable tool for any project requiring organized animation exports. |
| 22 | + |
| 23 | +--- |
| 24 | + |
| 25 | +## 📦 Installation |
| 26 | + |
| 27 | +### 🧩 From GitHub |
| 28 | + |
| 29 | +1. Clone or download this repository: |
| 30 | + ```bash |
| 31 | + git clone https://github.com/your-username/fbx-action-exporter.git |
| 32 | + ``` |
| 33 | +2. Open Blender. |
| 34 | +3. Go to `Edit > Preferences > Add-ons > Install...` |
| 35 | +4. Navigate to the `fbx_action_exporter.py` file in the cloned repo. |
| 36 | +5. Click "Install Add-on". |
| 37 | +6. Enable the add-on. |
| 38 | +7. You'll find the panel in `View3D > Sidebar > Armature Tools`. |
| 39 | + |
| 40 | +--- |
| 41 | + |
| 42 | +## 🚀 Getting Started |
| 43 | + |
| 44 | +1. Set your desired export path in the add-on panel. |
| 45 | +2. Configure the export settings to match your project's requirements. |
| 46 | +3. Click the `Export All Actions` button to generate `.fbx` files for each animation. |
| 47 | + |
| 48 | +--- |
| 49 | + |
| 50 | +## 📸 Preview |
| 51 | + |
| 52 | + |
| 53 | + |
| 54 | +--- |
| 55 | + |
| 56 | +## 📄 License |
| 57 | + |
| 58 | +This project is licensed under the MIT License. See the [LICENSE](link_to_license) file for details. |
| 59 | + |
| 60 | +--- |
| 61 | + |
| 62 | +Enhance your animation export workflow with this efficient and customizable Blender add-on! 🎬 |
| 63 | + |
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