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Implement dealer connection status #69
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We don't have any information if we stopped receiving state from the dealer.
Possible ways:
- make a timeout for State (then dealer should send it periodically)
- process
playerOnlinestate by all players. Then dealer'splayerOnlinestate will also work (now it just doesn't).
Probably something similar to ● Waku: N peer(s) next to the Room.
Or maybe just show when the last state was received.
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