|
| 1 | +--- |
| 2 | +title: Custom MSBuild Tasks |
| 3 | +description: How to write custom MSBuild tasks in C# |
| 4 | +date: 2025-10-08 |
| 5 | +topics: |
| 6 | +- msbuild |
| 7 | +- dotnet |
| 8 | +- csharp |
| 9 | +--- |
| 10 | + |
| 11 | +There are three ways to write a custom MSBuild task: |
| 12 | + |
| 13 | +1. A .NET assembly |
| 14 | +1. Inline inside a `.tasks` file |
| 15 | +1. In a C# file imported inside a `.tasks` file |
| 16 | + |
| 17 | +## Variations |
| 18 | + |
| 19 | +### .NET Assembly |
| 20 | + |
| 21 | +**A basic C# task:** |
| 22 | + |
| 23 | +```c# |
| 24 | +using Microsoft.Build.Framework; |
| 25 | + |
| 26 | +using Task = Microsoft.Build.Utilities.Task; |
| 27 | + |
| 28 | +namespace MyTask.MSBuild; |
| 29 | + |
| 30 | +public sealed class HelloTask : Task |
| 31 | +{ |
| 32 | + [Required] |
| 33 | + public string? Name { get; set; } |
| 34 | + |
| 35 | + /// <inheritdoc /> |
| 36 | + public override bool Execute() |
| 37 | + { |
| 38 | + this.Log.LogMessage(MessageImportance.High, $"Hello, {this.Name}!"); |
| 39 | + return true; |
| 40 | + } |
| 41 | +} |
| 42 | +``` |
| 43 | + |
| 44 | +**The .csproj file:** |
| 45 | + |
| 46 | +```xml |
| 47 | +<Project Sdk="Microsoft.NET.Sdk"> |
| 48 | + |
| 49 | + <PropertyGroup> |
| 50 | + <TargetFramework>netstandard2.0</TargetFramework> |
| 51 | + <LangVersion>latest</LangVersion> |
| 52 | + <ImplicitUsings>enable</ImplicitUsings> |
| 53 | + <Nullable>enable</Nullable> |
| 54 | + </PropertyGroup> |
| 55 | + |
| 56 | + <ItemGroup> |
| 57 | + <PackageReference Include="Microsoft.Build.Utilities.Core" Version="17.14.8" /> |
| 58 | + </ItemGroup> |
| 59 | + |
| 60 | +</Project> |
| 61 | +``` |
| 62 | + |
| 63 | +Then build the project. |
| 64 | + |
| 65 | +Now, you can **import and use it**: |
| 66 | + |
| 67 | +```xml |
| 68 | +<Project> |
| 69 | + |
| 70 | + <UsingTask TaskName="MyTask.MSBuild.HelloTask" |
| 71 | + AssemblyFile="PATH_TO_YOUR_TASK_DLL" |
| 72 | + /> |
| 73 | + |
| 74 | + <Target Name="_RunCustomTask" AfterTargets="Build"> |
| 75 | + <HelloTask Name="World" /> |
| 76 | + </Target> |
| 77 | + |
| 78 | +</Project> |
| 79 | +``` |
| 80 | + |
| 81 | +> [!WARNING] |
| 82 | +> Once Visual Studio has processed the `<UsingTask>` element, the **dll is permanently loaded** in Visual Studio. Because of this, you **can't change the implementation** of the task - until you restart Visual Studio. |
| 83 | +
|
| 84 | +### Inline |
| 85 | + |
| 86 | +**Define the task in a `.tasks` file:** |
| 87 | + |
| 88 | +```xml |
| 89 | +<Project> |
| 90 | + |
| 91 | + <UsingTask TaskName="HelloTask" |
| 92 | + TaskFactory="RoslynCodeTaskFactory" |
| 93 | + AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll"> |
| 94 | + <ParameterGroup> |
| 95 | + <Name ParameterType="System.String" Required="true" /> |
| 96 | + </ParameterGroup> |
| 97 | + <Task> |
| 98 | + <Using Namespace="System" /> |
| 99 | + <Code Type="Fragment" Language="cs"> |
| 100 | + <![CDATA[ |
| 101 | + Log.LogMessage(MessageImportance.High, $"Hello, {Name}!"); |
| 102 | + ]]> |
| 103 | + </Code> |
| 104 | + </Task> |
| 105 | + </UsingTask> |
| 106 | + |
| 107 | +</Project> |
| 108 | +``` |
| 109 | + |
| 110 | +**Use it:** |
| 111 | + |
| 112 | +```xml |
| 113 | +<Project> |
| 114 | + |
| 115 | + <Import Project="$(MSBuildThisFileDirectory)MyTask.tasks" /> |
| 116 | + |
| 117 | + <Target Name="_RunCustomTask" AfterTargets="Build"> |
| 118 | + <HelloTask Name="World" /> |
| 119 | + </Target> |
| 120 | + |
| 121 | +</Project> |
| 122 | +``` |
| 123 | + |
| 124 | +### Inline with C# File |
| 125 | + |
| 126 | +This is a variation of the inline definition. |
| 127 | + |
| 128 | +**Define the task in a C# file:** |
| 129 | + |
| 130 | +```csharp |
| 131 | +using Microsoft.Build.Framework; |
| 132 | + |
| 133 | +using Task = Microsoft.Build.Utilities.Task; |
| 134 | + |
| 135 | +namespace TarTask.MSBuild; |
| 136 | + |
| 137 | +#nullable enable |
| 138 | + |
| 139 | +public sealed class HelloTask : Task |
| 140 | +{ |
| 141 | + [Required] |
| 142 | + public string? Name { get; set; } |
| 143 | + |
| 144 | + /// <inheritdoc /> |
| 145 | + public override bool Execute() |
| 146 | + { |
| 147 | + this.Log.LogMessage(MessageImportance.High, $"Hello, {this.Name}!"); |
| 148 | + return true; |
| 149 | + } |
| 150 | +} |
| 151 | +``` |
| 152 | + |
| 153 | +**Import and use the task:** |
| 154 | + |
| 155 | +```xml |
| 156 | +<Project> |
| 157 | + |
| 158 | + <UsingTask TaskName="HelloTask" |
| 159 | + TaskFactory="RoslynCodeTaskFactory" |
| 160 | + AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll"> |
| 161 | + <ParameterGroup> |
| 162 | + <Name ParameterType="System.String" Required="true" /> |
| 163 | + </ParameterGroup> |
| 164 | + <Task> |
| 165 | + <Using Namespace="System" /> |
| 166 | + <Code Type="Class" Language="cs" Source="$(MSBuildThisFileDirectory)HelloTask.cs" /> |
| 167 | + </Task> |
| 168 | + </UsingTask> |
| 169 | + |
| 170 | + <!-- Make VS rebuild project when task has changed. --> |
| 171 | + <ItemGroup> |
| 172 | + <UpToDateCheckInput Include="$(MSBuildThisFileDirectory)HelloTask.cs" /> |
| 173 | + </ItemGroup> |
| 174 | + |
| 175 | + <Target Name="_RunCustomTask" AfterTargets="Build"> |
| 176 | + <HelloTask Name="World" /> |
| 177 | + </Target> |
| 178 | + |
| 179 | +</Project> |
| 180 | +``` |
| 181 | + |
| 182 | +## Comparison |
| 183 | + |
| 184 | +This how these approaches differ: |
| 185 | + |
| 186 | +| What | Assembly | Inline | Inline with C# File |
| 187 | +| ----------------------------- | ------------------------- | ------ | ------------------- |
| 188 | +| Change Implementation | ❌ (requires VS restart) | ✅ | ✅ |
| 189 | +| Code Completion | ✅ | ❌ | ❌ |
| 190 | +| C# Syntax Highlighting | ✅ | ✅ | ❌ |
| 191 | +| More than one file possible | ✅ | ❌ | ❌ |
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