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Weird moves in generated gcode with "Avoid crossing perimeters" #3910

Description

@dl6lr

Version

slic3r-master.2017.04.21.968.f24fc2c.zip

Operating system type + version

Windows 10 Pro Version 1607 Build 14393.1066 #s_

Behavior

  • Slicing the STL file (this is downloaded from Thingiverse 1347886 and repaired by netfabb) with "Avoid crossing perimeters" creates a gcode with a lot of unneccessary long tool moves without extrusion. Furthermore, it crosses parts just extruded at the same layer.
  • To reproduce: Enable "Avoid crossing perimeters"
  • Expected: Tool paths stay outside of objects, no unnecessary long moves.
  • Actual: Weird moves around objects and all over the print area. First layer, to identify the parts I count rows from left to right as x1..x6 and from bottom to top as y1..y6:
    grafik

Detail at the beginning, it moves from x2y6 to x2y5 around a not yet existing part x1y5, where the direct move would be shorter and faster. Additionally the generated gcode is awfully slow if printed via serial connection due to the move constructed from hundreds of small moves (my generated file has the move from line 922 to 1405):
grafik

Detail mid print of first layer, where the extruder moves from x6y1 to x1y1crosseing x5y1 and x2y1:
grafik

The same behaviour is found on the other layers as well.
If any information is missing, I will try to provide it.

STL/Config (.ZIP) where problem occurs

weirdmoves.zip

Activity

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