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model-viewer.min.js
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1093 lines (1045 loc) · 927 KB
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/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/
const t=(t,e)=>"method"===e.kind&&e.descriptor&&!("value"in e.descriptor)?{...e,finisher(i){i.createProperty(e.key,t)}}:{kind:"field",key:Symbol(),placement:"own",descriptor:{},originalKey:e.key,initializer(){"function"==typeof e.initializer&&(this[e.key]=e.initializer.call(this))},finisher(i){i.createProperty(e.key,t)}};function e(e){return(i,n)=>void 0!==n?((t,e,i)=>{e.constructor.createProperty(i,t)})(e,i,n):t(e,i)
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/**
* @license
* Copyright 2010-2024 Three.js Authors
* SPDX-License-Identifier: MIT
*/
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this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),n=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*i-s*n+t.x,this.y=r*n+s*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class qe{constructor(t,e,i,n,r,s,a,o,l){qe.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,i,n,r,s,a,o,l)}set(t,e,i,n,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=n,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=i,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[3],o=i[6],l=i[1],c=i[4],h=i[7],u=i[2],d=i[5],A=i[8],p=n[0],m=n[3],g=n[6],f=n[1],v=n[4],_=n[7],y=n[2],E=n[5],x=n[8];return r[0]=s*p+a*f+o*y,r[3]=s*m+a*v+o*E,r[6]=s*g+a*_+o*x,r[1]=l*p+c*f+h*y,r[4]=l*m+c*v+h*E,r[7]=l*g+c*_+h*x,r[2]=u*p+d*f+A*y,r[5]=u*m+d*v+A*E,r[8]=u*g+d*_+A*x,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-i*r*c+i*a*o+n*r*l-n*s*o}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,A=e*h+i*u+n*d;if(0===A)return this.set(0,0,0,0,0,0,0,0,0);const p=1/A;return t[0]=h*p,t[1]=(n*l-c*i)*p,t[2]=(a*i-n*s)*p,t[3]=u*p,t[4]=(c*e-n*o)*p,t[5]=(n*r-a*e)*p,t[6]=d*p,t[7]=(i*o-l*e)*p,t[8]=(s*e-i*r)*p,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,n,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*s+l*a)+s+t,-n*l,n*o,-n*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(Xe.makeScale(t,e)),this}rotate(t){return this.premultiply(Xe.makeRotation(-t)),this}translate(t,e){return this.premultiply(Xe.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,i,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const Xe=new qe;function je(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}function Ye(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function Ke(){const t=Ye("canvas");return t.style.display="block",t}const Je={};function $e(t){t in Je||(Je[t]=!0,console.warn(t))}const Ze=(new qe).set(.8224621,.177538,0,.0331941,.9668058,0,.0170827,.0723974,.9105199),ti=(new qe).set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),ei={[Ae]:{transfer:ge,primaries:ve,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t,fromReference:t=>t},[de]:{transfer:fe,primaries:ve,luminanceCoefficients:[.2126,.7152,.0722],toReference:t=>t.convertSRGBToLinear(),fromReference:t=>t.convertLinearToSRGB()},[me]:{transfer:ge,primaries:_e,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.applyMatrix3(ti),fromReference:t=>t.applyMatrix3(Ze)},[pe]:{transfer:fe,primaries:_e,luminanceCoefficients:[.2289,.6917,.0793],toReference:t=>t.convertSRGBToLinear().applyMatrix3(ti),fromReference:t=>t.applyMatrix3(Ze).convertLinearToSRGB()}},ii=new Set([Ae,me]),ni={enabled:!0,_workingColorSpace:Ae,get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(t){if(!ii.has(t))throw new Error(`Unsupported working color space, "${t}".`);this._workingColorSpace=t},convert:function(t,e,i){if(!1===this.enabled||e===i||!e||!i)return t;const n=ei[e].toReference;return(0,ei[i].fromReference)(n(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return ei[t].primaries},getTransfer:function(t){return t===ue?ge:ei[t].transfer},getLuminanceCoefficients:function(t,e=this._workingColorSpace){return t.fromArray(ei[e].luminanceCoefficients)}};function ri(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function si(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let ai;class oi{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===ai&&(ai=Ye("canvas")),ai.width=t.width,ai.height=t.height;const i=ai.getContext("2d");t instanceof ImageData?i.putImageData(t,0,0):i.drawImage(t,0,0,t.width,t.height),e=ai}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=Ye("canvas");e.width=t.width,e.height=t.height;const i=e.getContext("2d");i.drawImage(t,0,0,t.width,t.height);const n=i.getImageData(0,0,t.width,t.height),r=n.data;for(let t=0;t<r.length;t++)r[t]=255*ri(r[t]/255);return i.putImageData(n,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*ri(e[t]/255)):e[t]=ri(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}let li=0;class ci{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:li++}),this.uuid=Qe(),this.data=t,this.dataReady=!0,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const i={uuid:this.uuid,url:""},n=this.data;if(null!==n){let t;if(Array.isArray(n)){t=[];for(let e=0,i=n.length;e<i;e++)n[e].isDataTexture?t.push(hi(n[e].image)):t.push(hi(n[e]))}else t=hi(n);i.url=t}return e||(t.images[this.uuid]=i),i}}function hi(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?oi.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let ui=0;class di extends Le{constructor(t=di.DEFAULT_IMAGE,e=di.DEFAULT_MAPPING,i=1001,n=1001,r=1006,s=1008,a=pt,o=tt,l=di.DEFAULT_ANISOTROPY,c=ue){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:ui++}),this.uuid=Qe(),this.name="",this.source=new ci(t),this.mipmaps=[],this.mapping=e,this.channel=0,this.wrapS=i,this.wrapT=n,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new We(0,0),this.repeat=new We(1,1),this.center=new We(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new qe,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=c,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.pmremVersion=0}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==k)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case W:t.x=t.x-Math.floor(t.x);break;case q:t.x=t.x<0?0:1;break;case X:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case W:t.y=t.y-Math.floor(t.y);break;case q:t.y=t.y<0?0:1;break;case X:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}di.DEFAULT_IMAGE=null,di.DEFAULT_MAPPING=k,di.DEFAULT_ANISOTROPY=1;class Ai{constructor(t=0,e=0,i=0,n=1){Ai.prototype.isVector4=!0,this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n+s[12]*r,this.y=s[1]*e+s[5]*i+s[9]*n+s[13]*r,this.z=s[2]*e+s[6]*i+s[10]*n+s[14]*r,this.w=s[3]*e+s[7]*i+s[11]*n+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],A=o[9],p=o[2],m=o[6],g=o[10];if(Math.abs(c-u)<s&&Math.abs(h-p)<s&&Math.abs(A-m)<s){if(Math.abs(c+u)<a&&Math.abs(h+p)<a&&Math.abs(A+m)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,f=(g+1)/2,v=(c+u)/4,_=(h+p)/4,y=(A+m)/4;return t>o&&t>f?t<s?(i=0,n=.707106781,r=.707106781):(i=Math.sqrt(t),n=v/i,r=_/i):o>f?o<s?(i=.707106781,n=0,r=.707106781):(n=Math.sqrt(o),i=v/n,r=y/n):f<s?(i=.707106781,n=.707106781,r=0):(r=Math.sqrt(f),i=_/r,n=y/r),this.set(i,n,r,e),this}let f=Math.sqrt((m-A)*(m-A)+(h-p)*(h-p)+(u-c)*(u-c));return Math.abs(f)<.001&&(f=1),this.x=(m-A)/f,this.y=(h-p)/f,this.z=(u-c)/f,this.w=Math.acos((l+d+g-1)/2),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this.w=e[15],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this.w=t.w+(e.w-t.w)*i,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class pi extends Le{constructor(t=1,e=1,i={}){super(),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=1,this.scissor=new Ai(0,0,t,e),this.scissorTest=!1,this.viewport=new Ai(0,0,t,e);const n={width:t,height:e,depth:1};i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:J,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1},i);const r=new di(n,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace);r.flipY=!1,r.generateMipmaps=i.generateMipmaps,r.internalFormat=i.internalFormat,this.textures=[];const s=i.count;for(let t=0;t<s;t++)this.textures[t]=r.clone(),this.textures[t].isRenderTargetTexture=!0;this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}get texture(){return this.textures[0]}set texture(t){this.textures[0]=t}setSize(t,e,i=1){if(this.width!==t||this.height!==e||this.depth!==i){this.width=t,this.height=e,this.depth=i;for(let n=0,r=this.textures.length;n<r;n++)this.textures[n].image.width=t,this.textures[n].image.height=e,this.textures[n].image.depth=i;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,i=t.textures.length;e<i;e++)this.textures[e]=t.textures[e].clone(),this.textures[e].isRenderTargetTexture=!0;const e=Object.assign({},t.texture.image);return this.texture.source=new ci(e),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.resolveDepthBuffer=t.resolveDepthBuffer,this.resolveStencilBuffer=t.resolveStencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class mi extends pi{constructor(t=1,e=1,i={}){super(t,e,i),this.isWebGLRenderTarget=!0}}class gi extends di{constructor(t=null,e=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:i,depth:n},this.magFilter=j,this.minFilter=j,this.wrapR=q,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class fi extends di{constructor(t=null,e=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:i,depth:n},this.magFilter=j,this.minFilter=j,this.wrapR=q,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class vi{constructor(t=0,e=0,i=0,n=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=i,this._w=n}static slerpFlat(t,e,i,n,r,s,a){let o=i[n+0],l=i[n+1],c=i[n+2],h=i[n+3];const u=r[s+0],d=r[s+1],A=r[s+2],p=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=h);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=A,void(t[e+3]=p);if(h!==p||o!==u||l!==d||c!==A){let t=1-a;const e=o*u+l*d+c*A+h*p,i=e>=0?1:-1,n=1-e*e;if(n>Number.EPSILON){const r=Math.sqrt(n),s=Math.atan2(r,e*i);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*i;if(o=o*t+u*r,l=l*t+d*r,c=c*t+A*r,h=h*t+p*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,i,n,r,s){const a=i[n],o=i[n+1],l=i[n+2],c=i[n+3],h=r[s],u=r[s+1],d=r[s+2],A=r[s+3];return t[e]=a*A+c*h+o*d-l*u,t[e+1]=o*A+c*u+l*h-a*d,t[e+2]=l*A+c*d+a*u-o*h,t[e+3]=c*A-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const i=t._x,n=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(i/2),c=a(n/2),h=a(r/2),u=o(i/2),d=o(n/2),A=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*A,this._y=l*d*h-u*c*A,this._z=l*c*A+u*d*h,this._w=l*c*h-u*d*A;break;case"YXZ":this._x=u*c*h+l*d*A,this._y=l*d*h-u*c*A,this._z=l*c*A-u*d*h,this._w=l*c*h+u*d*A;break;case"ZXY":this._x=u*c*h-l*d*A,this._y=l*d*h+u*c*A,this._z=l*c*A+u*d*h,this._w=l*c*h-u*d*A;break;case"ZYX":this._x=u*c*h-l*d*A,this._y=l*d*h+u*c*A,this._z=l*c*A-u*d*h,this._w=l*c*h+u*d*A;break;case"YZX":this._x=u*c*h+l*d*A,this._y=l*d*h+u*c*A,this._z=l*c*A-u*d*h,this._w=l*c*h-u*d*A;break;case"XZY":this._x=u*c*h-l*d*A,this._y=l*d*h-u*c*A,this._z=l*c*A+u*d*h,this._w=l*c*h+u*d*A;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=i+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-n)*t}else if(i>a&&i>h){const t=2*Math.sqrt(1+i-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(n+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-i-h);this._w=(r-l)/t,this._x=(n+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-i-a);this._w=(s-n)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<Number.EPSILON?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Oe(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=i*c+s*a+n*l-r*o,this._y=n*c+s*o+r*a-i*l,this._z=r*c+s*l+i*o-n*a,this._w=s*c-i*a-n*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const i=this._x,n=this._y,r=this._z,s=this._w;let a=s*t._w+i*t._x+n*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=i,this._y=n,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*i+e*this._x,this._y=t*n+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=i*h+this._x*u,this._y=n*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,i){return this.copy(t).slerp(e,i)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),i=Math.random(),n=Math.sqrt(1-i),r=Math.sqrt(i);return this.set(n*Math.sin(t),n*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class _i{constructor(t=0,e=0,i=0){_i.prototype.isVector3=!0,this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return this.applyQuaternion(Ei.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ei.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=t.elements,s=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*s,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*s,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*s,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=2*(s*n-a*i),c=2*(a*e-r*n),h=2*(r*i-s*e);return this.x=e+o*l+s*h-a*c,this.y=i+o*c+a*l-r*h,this.z=n+o*h+r*c-s*l,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=n*o-r*a,this.y=r*s-i*o,this.z=i*a-n*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return yi.copy(this).projectOnVector(t),this.sub(yi)}reflect(t){return this.sub(yi.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(Oe(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,i=Math.sqrt(1-e*e);return this.x=i*Math.cos(t),this.y=e,this.z=i*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const yi=new _i,Ei=new vi;class xi{constructor(t=new _i(1/0,1/0,1/0),e=new _i(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e+=3)this.expandByPoint(Ci.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,i=t.count;e<i;e++)this.expandByPoint(Ci.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=Ci.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const i=t.geometry;if(void 0!==i){const n=i.getAttribute("position");if(!0===e&&void 0!==n&&!0!==t.isInstancedMesh)for(let e=0,i=n.count;e<i;e++)!0===t.isMesh?t.getVertexPosition(e,Ci):Ci.fromBufferAttribute(n,e),Ci.applyMatrix4(t.matrixWorld),this.expandByPoint(Ci);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),Ii.copy(t.boundingBox)):(null===i.boundingBox&&i.computeBoundingBox(),Ii.copy(i.boundingBox)),Ii.applyMatrix4(t.matrixWorld),this.union(Ii)}const n=t.children;for(let t=0,i=n.length;t<i;t++)this.expandByObject(n[t],e);return this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,Ci),Ci.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Di),Li.subVectors(this.max,Di),wi.subVectors(t.a,Di),Mi.subVectors(t.b,Di),bi.subVectors(t.c,Di),Ti.subVectors(Mi,wi),Bi.subVectors(bi,Mi),Ri.subVectors(wi,bi);let e=[0,-Ti.z,Ti.y,0,-Bi.z,Bi.y,0,-Ri.z,Ri.y,Ti.z,0,-Ti.x,Bi.z,0,-Bi.x,Ri.z,0,-Ri.x,-Ti.y,Ti.x,0,-Bi.y,Bi.x,0,-Ri.y,Ri.x,0];return!!Ni(e,wi,Mi,bi,Li)&&(e=[1,0,0,0,1,0,0,0,1],!!Ni(e,wi,Mi,bi,Li)&&(Ui.crossVectors(Ti,Bi),e=[Ui.x,Ui.y,Ui.z],Ni(e,wi,Mi,bi,Li)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,Ci).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(Ci).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Si[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Si[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Si[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Si[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Si[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Si[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Si[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Si[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Si)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}const Si=[new _i,new _i,new _i,new _i,new _i,new _i,new _i,new _i],Ci=new _i,Ii=new xi,wi=new _i,Mi=new _i,bi=new _i,Ti=new _i,Bi=new _i,Ri=new _i,Di=new _i,Li=new _i,Ui=new _i,Pi=new _i;function Ni(t,e,i,n,r){for(let s=0,a=t.length-3;s<=a;s+=3){Pi.fromArray(t,s);const a=r.x*Math.abs(Pi.x)+r.y*Math.abs(Pi.y)+r.z*Math.abs(Pi.z),o=e.dot(Pi),l=i.dot(Pi),c=n.dot(Pi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Fi=new xi,Qi=new _i,Oi=new _i;class ki{constructor(t=new _i,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):Fi.setFromPoints(t).getCenter(i);let n=0;for(let e=0,r=t.length;e<r;e++)n=Math.max(n,i.distanceToSquared(t[e]));return this.radius=Math.sqrt(n),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const i=this.center.distanceToSquared(t);return e.copy(t),i>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Qi.subVectors(t,this.center);const e=Qi.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.addScaledVector(Qi,i/t),this.radius+=i}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(Oi.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Qi.copy(t.center).add(Oi)),this.expandByPoint(Qi.copy(t.center).sub(Oi))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Gi=new _i,Hi=new _i,zi=new _i,Vi=new _i,Wi=new _i,qi=new _i,Xi=new _i;class ji{constructor(t=new _i,e=new _i(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Gi)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Gi.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Gi.copy(this.origin).addScaledVector(this.direction,e),Gi.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){Hi.copy(t).add(e).multiplyScalar(.5),zi.copy(e).sub(t).normalize(),Vi.copy(this.origin).sub(Hi);const r=.5*t.distanceTo(e),s=-this.direction.dot(zi),a=Vi.dot(this.direction),o=-Vi.dot(zi),l=Vi.lengthSq(),c=Math.abs(1-s*s);let h,u,d,A;if(c>0)if(h=s*o-a,u=s*a-o,A=r*c,h>=0)if(u>=-A)if(u<=A){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-A?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=A?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return i&&i.copy(this.origin).addScaledVector(this.direction,h),n&&n.copy(Hi).addScaledVector(zi,u),d}intersectSphere(t,e){Gi.subVectors(t.center,this.origin);const i=Gi.dot(this.direction),n=Gi.dot(Gi)-i*i,r=t.radius*t.radius;if(n>r)return null;const s=Math.sqrt(r-n),a=i-s,o=i+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),i>s||r>n?null:((r>i||isNaN(i))&&(i=r),(s<n||isNaN(n))&&(n=s),h>=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o<n||n!=n)&&(n=o),n<0?null:this.at(i>=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,Gi)}intersectTriangle(t,e,i,n,r){Wi.subVectors(e,t),qi.subVectors(i,t),Xi.crossVectors(Wi,qi);let s,a=this.direction.dot(Xi);if(a>0){if(n)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Vi.subVectors(this.origin,t);const o=s*this.direction.dot(qi.crossVectors(Vi,qi));if(o<0)return null;const l=s*this.direction.dot(Wi.cross(Vi));if(l<0)return null;if(o+l>a)return null;const c=-s*Vi.dot(Xi);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Yi{constructor(t,e,i,n,r,s,a,o,l,c,h,u,d,A,p,m){Yi.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,i,n,r,s,a,o,l,c,h,u,d,A,p,m)}set(t,e,i,n,r,s,a,o,l,c,h,u,d,A,p,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=n,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=A,g[11]=p,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Yi).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,i=t.elements,n=1/Ki.setFromMatrixColumn(t,0).length(),r=1/Ki.setFromMatrixColumn(t,1).length(),s=1/Ki.setFromMatrixColumn(t,2).length();return e[0]=i[0]*n,e[1]=i[1]*n,e[2]=i[2]*n,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*s,e[9]=i[9]*s,e[10]=i[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,i=t.x,n=t.y,r=t.z,s=Math.cos(i),a=Math.sin(i),o=Math.cos(n),l=Math.sin(n),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=i+n*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=n+i*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t+r*a,e[4]=n*a-i,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=i*a-n,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=n+i*a,e[1]=i+n*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=n*l-i,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=i*l-n,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=n*h+i,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=i*h+n,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=i*h-n,e[2]=n*h-i,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose($i,t,Zi)}lookAt(t,e,i){const n=this.elements;return nn.subVectors(t,e),0===nn.lengthSq()&&(nn.z=1),nn.normalize(),tn.crossVectors(i,nn),0===tn.lengthSq()&&(1===Math.abs(i.z)?nn.x+=1e-4:nn.z+=1e-4,nn.normalize(),tn.crossVectors(i,nn)),tn.normalize(),en.crossVectors(nn,tn),n[0]=tn.x,n[4]=en.x,n[8]=nn.x,n[1]=tn.y,n[5]=en.y,n[9]=nn.y,n[2]=tn.z,n[6]=en.z,n[10]=nn.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[4],o=i[8],l=i[12],c=i[1],h=i[5],u=i[9],d=i[13],A=i[2],p=i[6],m=i[10],g=i[14],f=i[3],v=i[7],_=i[11],y=i[15],E=n[0],x=n[4],S=n[8],C=n[12],I=n[1],w=n[5],M=n[9],b=n[13],T=n[2],B=n[6],R=n[10],D=n[14],L=n[3],U=n[7],P=n[11],N=n[15];return r[0]=s*E+a*I+o*T+l*L,r[4]=s*x+a*w+o*B+l*U,r[8]=s*S+a*M+o*R+l*P,r[12]=s*C+a*b+o*D+l*N,r[1]=c*E+h*I+u*T+d*L,r[5]=c*x+h*w+u*B+d*U,r[9]=c*S+h*M+u*R+d*P,r[13]=c*C+h*b+u*D+d*N,r[2]=A*E+p*I+m*T+g*L,r[6]=A*x+p*w+m*B+g*U,r[10]=A*S+p*M+m*R+g*P,r[14]=A*C+p*b+m*D+g*N,r[3]=f*E+v*I+_*T+y*L,r[7]=f*x+v*w+_*B+y*U,r[11]=f*S+v*M+_*R+y*P,r[15]=f*C+v*b+_*D+y*N,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-n*l*h-r*a*u+i*l*u+n*a*d-i*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-n*s*d+n*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+i*s*d+r*a*c-i*l*c)+t[15]*(-n*a*c-e*o*h+e*a*u+n*s*h-i*s*u+i*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],A=t[12],p=t[13],m=t[14],g=t[15],f=h*m*l-p*u*l+p*o*d-a*m*d-h*o*g+a*u*g,v=A*u*l-c*m*l-A*o*d+s*m*d+c*o*g-s*u*g,_=c*p*l-A*h*l+A*a*d-s*p*d-c*a*g+s*h*g,y=A*h*o-c*p*o-A*a*u+s*p*u+c*a*m-s*h*m,E=e*f+i*v+n*_+r*y;if(0===E)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const x=1/E;return t[0]=f*x,t[1]=(p*u*r-h*m*r-p*n*d+i*m*d+h*n*g-i*u*g)*x,t[2]=(a*m*r-p*o*r+p*n*l-i*m*l-a*n*g+i*o*g)*x,t[3]=(h*o*r-a*u*r-h*n*l+i*u*l+a*n*d-i*o*d)*x,t[4]=v*x,t[5]=(c*m*r-A*u*r+A*n*d-e*m*d-c*n*g+e*u*g)*x,t[6]=(A*o*r-s*m*r-A*n*l+e*m*l+s*n*g-e*o*g)*x,t[7]=(s*u*r-c*o*r+c*n*l-e*u*l-s*n*d+e*o*d)*x,t[8]=_*x,t[9]=(A*h*r-c*p*r-A*i*d+e*p*d+c*i*g-e*h*g)*x,t[10]=(s*p*r-A*a*r+A*i*l-e*p*l-s*i*g+e*a*g)*x,t[11]=(c*a*r-s*h*r-c*i*l+e*h*l+s*i*d-e*a*d)*x,t[12]=y*x,t[13]=(c*p*n-A*h*n+A*i*u-e*p*u-c*i*m+e*h*m)*x,t[14]=(A*a*n-s*p*n-A*i*o+e*p*o+s*i*m-e*a*m)*x,t[15]=(s*h*n-c*a*n+c*i*o-e*h*o-s*i*u+e*a*u)*x,this}scale(t){const e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))}makeTranslation(t,e,i){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),n=Math.sin(e),r=1-i,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+i,l*a-n*o,l*o+n*a,0,l*a+n*o,c*a+i,c*o-n*s,0,l*o-n*a,c*o+n*s,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,n,r,s){return this.set(1,i,r,0,t,1,s,0,e,n,1,0,0,0,0,1),this}compose(t,e,i){const n=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,A=r*h,p=s*c,m=s*h,g=a*h,f=o*l,v=o*c,_=o*h,y=i.x,E=i.y,x=i.z;return n[0]=(1-(p+g))*y,n[1]=(d+_)*y,n[2]=(A-v)*y,n[3]=0,n[4]=(d-_)*E,n[5]=(1-(u+g))*E,n[6]=(m+f)*E,n[7]=0,n[8]=(A+v)*x,n[9]=(m-f)*x,n[10]=(1-(u+p))*x,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,i){const n=this.elements;let r=Ki.set(n[0],n[1],n[2]).length();const s=Ki.set(n[4],n[5],n[6]).length(),a=Ki.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),t.x=n[12],t.y=n[13],t.z=n[14],Ji.copy(this);const o=1/r,l=1/s,c=1/a;return Ji.elements[0]*=o,Ji.elements[1]*=o,Ji.elements[2]*=o,Ji.elements[4]*=l,Ji.elements[5]*=l,Ji.elements[6]*=l,Ji.elements[8]*=c,Ji.elements[9]*=c,Ji.elements[10]*=c,e.setFromRotationMatrix(Ji),i.x=r,i.y=s,i.z=a,this}makePerspective(t,e,i,n,r,s,a=2e3){const o=this.elements,l=2*r/(e-t),c=2*r/(i-n),h=(e+t)/(e-t),u=(i+n)/(i-n);let d,A;if(a===Re)d=-(s+r)/(s-r),A=-2*s*r/(s-r);else{if(a!==De)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);d=-s/(s-r),A=-s*r/(s-r)}return o[0]=l,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=u,o[13]=0,o[2]=0,o[6]=0,o[10]=d,o[14]=A,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this}makeOrthographic(t,e,i,n,r,s,a=2e3){const o=this.elements,l=1/(e-t),c=1/(i-n),h=1/(s-r),u=(e+t)*l,d=(i+n)*c;let A,p;if(a===Re)A=(s+r)*h,p=-2*h;else{if(a!==De)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);A=r*h,p=-1*h}return o[0]=2*l,o[4]=0,o[8]=0,o[12]=-u,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-d,o[2]=0,o[6]=0,o[10]=p,o[14]=-A,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}const Ki=new _i,Ji=new Yi,$i=new _i(0,0,0),Zi=new _i(1,1,1),tn=new _i,en=new _i,nn=new _i,rn=new Yi,sn=new vi;class an{constructor(t=0,e=0,i=0,n=an.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=i,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,n=this._order){return this._x=t,this._y=e,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const n=t.elements,r=n[0],s=n[4],a=n[8],o=n[1],l=n[5],c=n[9],h=n[2],u=n[6],d=n[10];switch(e){case"XYZ":this._y=Math.asin(Oe(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Oe(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Oe(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Oe(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Oe(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Oe(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return rn.makeRotationFromQuaternion(t),this.setFromRotationMatrix(rn,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return sn.setFromEuler(this),this.setFromQuaternion(sn,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}an.DEFAULT_ORDER="XYZ";class on{constructor(){this.mask=1}set(t){this.mask=1<<t>>>0}enable(t){this.mask|=1<<t}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t}disable(t){this.mask&=~(1<<t)}disableAll(){this.mask=0}test(t){return!!(this.mask&t.mask)}isEnabled(t){return!!(this.mask&1<<t)}}let ln=0;const cn=new _i,hn=new vi,un=new Yi,dn=new _i,An=new _i,pn=new _i,mn=new vi,gn=new _i(1,0,0),fn=new _i(0,1,0),vn=new _i(0,0,1),_n={type:"added"},yn={type:"removed"},En={type:"childadded",child:null},xn={type:"childremoved",child:null};class Sn extends Le{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:ln++}),this.uuid=Qe(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Sn.DEFAULT_UP.clone();const t=new _i,e=new an,i=new vi,n=new _i(1,1,1);e._onChange((function(){i.setFromEuler(e,!1)})),i._onChange((function(){e.setFromQuaternion(i,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:n},modelViewMatrix:{value:new Yi},normalMatrix:{value:new qe}}),this.matrix=new Yi,this.matrixWorld=new Yi,this.matrixAutoUpdate=Sn.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=Sn.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new on,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return hn.setFromAxisAngle(t,e),this.quaternion.multiply(hn),this}rotateOnWorldAxis(t,e){return hn.setFromAxisAngle(t,e),this.quaternion.premultiply(hn),this}rotateX(t){return this.rotateOnAxis(gn,t)}rotateY(t){return this.rotateOnAxis(fn,t)}rotateZ(t){return this.rotateOnAxis(vn,t)}translateOnAxis(t,e){return cn.copy(t).applyQuaternion(this.quaternion),this.position.add(cn.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(gn,t)}translateY(t){return this.translateOnAxis(fn,t)}translateZ(t){return this.translateOnAxis(vn,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(un.copy(this.matrixWorld).invert())}lookAt(t,e,i){t.isVector3?dn.copy(t):dn.set(t,e,i);const n=this.parent;this.updateWorldMatrix(!0,!1),An.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?un.lookAt(An,dn,this.up):un.lookAt(dn,An,this.up),this.quaternion.setFromRotationMatrix(un),n&&(un.extractRotation(n.matrixWorld),hn.setFromRotationMatrix(un),this.quaternion.premultiply(hn.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(t.removeFromParent(),t.parent=this,this.children.push(t),t.dispatchEvent(_n),En.child=t,this.dispatchEvent(En),En.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(yn),xn.child=t,this.dispatchEvent(xn),xn.child=null),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),un.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),un.multiply(t.parent.matrixWorld)),t.applyMatrix4(un),t.removeFromParent(),t.parent=this,this.children.push(t),t.updateWorldMatrix(!1,!0),t.dispatchEvent(_n),En.child=t,this.dispatchEvent(En),En.child=null,this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let i=0,n=this.children.length;i<n;i++){const n=this.children[i].getObjectByProperty(t,e);if(void 0!==n)return n}}getObjectsByProperty(t,e,i=[]){this[t]===e&&i.push(this);const n=this.children;for(let r=0,s=n.length;r<s;r++)n[r].getObjectsByProperty(t,e,i);return i}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(An,t,pn),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(An,mn,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let i=0,n=e.length;i<n;i++){e[i].updateMatrixWorld(t)}}updateWorldMatrix(t,e){const i=this.parent;if(!0===t&&null!==i&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),!0===e){const t=this.children;for(let e=0,i=t.length;e<i;e++){t[e].updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,i={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const n={};function r(e,i){return void 0===e[i.uuid]&&(e[i.uuid]=i.toJSON(t)),i.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),!1===this.frustumCulled&&(n.frustumCulled=!1),0!==this.renderOrder&&(n.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(n.type="BatchedMesh",n.perObjectFrustumCulled=this.perObjectFrustumCulled,n.sortObjects=this.sortObjects,n.drawRanges=this._drawRanges,n.reservedRanges=this._reservedRanges,n.visibility=this._visibility,n.active=this._active,n.bounds=this._bounds.map((t=>({boxInitialized:t.boxInitialized,boxMin:t.box.min.toArray(),boxMax:t.box.max.toArray(),sphereInitialized:t.sphereInitialized,sphereRadius:t.sphere.radius,sphereCenter:t.sphere.center.toArray()}))),n.maxInstanceCount=this._maxInstanceCount,n.maxVertexCount=this._maxVertexCount,n.maxIndexCount=this._maxIndexCount,n.geometryInitialized=this._geometryInitialized,n.geometryCount=this._geometryCount,n.matricesTexture=this._matricesTexture.toJSON(t),null!==this._colorsTexture&&(n.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(n.boundingSphere={center:n.boundingSphere.center.toArray(),radius:n.boundingSphere.radius}),null!==this.boundingBox&&(n.boundingBox={min:n.boundingBox.min.toArray(),max:n.boundingBox.max.toArray()})),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e<n;e++){const n=i[e];r(t.shapes,n)}else r(t.shapes,i)}}if(this.isSkinnedMesh&&(n.bindMode=this.bindMode,n.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),n.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let i=0,n=this.material.length;i<n;i++)e.push(r(t.materials,this.material[i]));n.material=e}else n.material=r(t.materials,this.material);if(this.children.length>0){n.children=[];for(let e=0;e<this.children.length;e++)n.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){n.animations=[];for(let e=0;e<this.animations.length;e++){const i=this.animations[e];n.animations.push(r(t.animations,i))}}if(e){const e=s(t.geometries),n=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),c=s(t.animations),h=s(t.nodes);e.length>0&&(i.geometries=e),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),c.length>0&&(i.animations=c),h.length>0&&(i.nodes=h)}return i.object=n,i;function s(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const i=t.children[e];this.add(i.clone())}return this}}Sn.DEFAULT_UP=new _i(0,1,0),Sn.DEFAULT_MATRIX_AUTO_UPDATE=!0,Sn.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Cn=new _i,In=new _i,wn=new _i,Mn=new _i,bn=new _i,Tn=new _i,Bn=new _i,Rn=new _i,Dn=new _i,Ln=new _i;class Un{constructor(t=new _i,e=new _i,i=new _i){this.a=t,this.b=e,this.c=i}static getNormal(t,e,i,n){n.subVectors(i,e),Cn.subVectors(t,e),n.cross(Cn);const r=n.lengthSq();return r>0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}static getBarycoord(t,e,i,n,r){Cn.subVectors(n,e),In.subVectors(i,e),wn.subVectors(t,e);const s=Cn.dot(Cn),a=Cn.dot(In),o=Cn.dot(wn),l=In.dot(In),c=In.dot(wn),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,A=(s*c-a*o)*u;return r.set(1-d-A,A,d)}static containsPoint(t,e,i,n){return null!==this.getBarycoord(t,e,i,n,Mn)&&(Mn.x>=0&&Mn.y>=0&&Mn.x+Mn.y<=1)}static getInterpolation(t,e,i,n,r,s,a,o){return null===this.getBarycoord(t,e,i,n,Mn)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,Mn.x),o.addScaledVector(s,Mn.y),o.addScaledVector(a,Mn.z),o)}static isFrontFacing(t,e,i,n){return Cn.subVectors(i,e),In.subVectors(t,e),Cn.cross(In).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}setFromAttributeAndIndices(t,e,i,n){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,i),this.c.fromBufferAttribute(t,n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Cn.subVectors(this.c,this.b),In.subVectors(this.a,this.b),.5*Cn.cross(In).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Un.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Un.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,i,n,r){return Un.getInterpolation(t,this.a,this.b,this.c,e,i,n,r)}containsPoint(t){return Un.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Un.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,r=this.c;let s,a;bn.subVectors(n,i),Tn.subVectors(r,i),Rn.subVectors(t,i);const o=bn.dot(Rn),l=Tn.dot(Rn);if(o<=0&&l<=0)return e.copy(i);Dn.subVectors(t,n);const c=bn.dot(Dn),h=Tn.dot(Dn);if(c>=0&&h<=c)return e.copy(n);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(i).addScaledVector(bn,s);Ln.subVectors(t,r);const d=bn.dot(Ln),A=Tn.dot(Ln);if(A>=0&&d<=A)return e.copy(r);const p=d*l-o*A;if(p<=0&&l>=0&&A<=0)return a=l/(l-A),e.copy(i).addScaledVector(Tn,a);const m=c*A-d*h;if(m<=0&&h-c>=0&&d-A>=0)return Bn.subVectors(r,n),a=(h-c)/(h-c+(d-A)),e.copy(n).addScaledVector(Bn,a);const g=1/(m+p+u);return s=p*g,a=u*g,e.copy(i).addScaledVector(bn,s).addScaledVector(Tn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Pn={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Nn={h:0,s:0,l:0},Fn={h:0,s:0,l:0};function Qn(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}class On{constructor(t,e,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,i)}set(t,e,i){if(void 0===e&&void 0===i){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,i);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=de){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,ni.toWorkingColorSpace(this,e),this}setRGB(t,e,i,n=ni.workingColorSpace){return this.r=t,this.g=e,this.b=i,ni.toWorkingColorSpace(this,n),this}setHSL(t,e,i,n=ni.workingColorSpace){if(t=ke(t,1),e=Oe(e,0,1),i=Oe(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,r=2*i-n;this.r=Qn(r,n,t+1/3),this.g=Qn(r,n,t),this.b=Qn(r,n,t-1/3)}return ni.toWorkingColorSpace(this,n),this}setStyle(t,e=de){function i(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=n[1],a=n[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const i=n[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(i,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=de){const i=Pn[t.toLowerCase()];return void 0!==i?this.setHex(i,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=ri(t.r),this.g=ri(t.g),this.b=ri(t.b),this}copyLinearToSRGB(t){return this.r=si(t.r),this.g=si(t.g),this.b=si(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=de){return ni.fromWorkingColorSpace(kn.copy(this),t),65536*Math.round(Oe(255*kn.r,0,255))+256*Math.round(Oe(255*kn.g,0,255))+Math.round(Oe(255*kn.b,0,255))}getHexString(t=de){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=ni.workingColorSpace){ni.fromWorkingColorSpace(kn.copy(this),e);const i=kn.r,n=kn.g,r=kn.b,s=Math.max(i,n,r),a=Math.min(i,n,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case i:o=(n-r)/t+(n<r?6:0);break;case n:o=(r-i)/t+2;break;case r:o=(i-n)/t+4}o/=6}return t.h=o,t.s=l,t.l=c,t}getRGB(t,e=ni.workingColorSpace){return ni.fromWorkingColorSpace(kn.copy(this),e),t.r=kn.r,t.g=kn.g,t.b=kn.b,t}getStyle(t=de){ni.fromWorkingColorSpace(kn.copy(this),t);const e=kn.r,i=kn.g,n=kn.b;return t!==de?`color(${t} ${e.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*i)},${Math.round(255*n)})`}offsetHSL(t,e,i){return this.getHSL(Nn),this.setHSL(Nn.h+t,Nn.s+e,Nn.l+i)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,i){return this.r=t.r+(e.r-t.r)*i,this.g=t.g+(e.g-t.g)*i,this.b=t.b+(e.b-t.b)*i,this}lerpHSL(t,e){this.getHSL(Nn),t.getHSL(Fn);const i=Ge(Nn.h,Fn.h,e),n=Ge(Nn.s,Fn.s,e),r=Ge(Nn.l,Fn.l,e);return this.setHSL(i,n,r),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,i=this.g,n=this.b,r=t.elements;return this.r=r[0]*e+r[3]*i+r[6]*n,this.g=r[1]*e+r[4]*i+r[7]*n,this.b=r[2]*e+r[5]*i+r[8]*n,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const kn=new On;On.NAMES=Pn;let Gn=0;class Hn extends Le{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Gn++}),this.uuid=Qe(),this.name="",this.type="Material",this.blending=1,this.side=o,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=h,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new On(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=ye,this.stencilZFail=ye,this.stencilZPass=ye,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.dispersion&&(i.dispersion=this.dispersion),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapRotation&&(i.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),this.side!==o&&(i.side=this.side),!0===this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=!0),204!==this.blendSrc&&(i.blendSrc=this.blendSrc),205!==this.blendDst&&(i.blendDst=this.blendDst),this.blendEquation!==h&&(i.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(i.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(i.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(i.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(i.depthFunc=this.depthFunc),!1===this.depthTest&&(i.depthTest=this.depthTest),!1===this.depthWrite&&(i.depthWrite=this.depthWrite),!1===this.colorWrite&&(i.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(i.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(i.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(i.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ye&&(i.stencilFail=this.stencilFail),this.stencilZFail!==ye&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==ye&&(i.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(i.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=!0),!0===this.alphaToCoverage&&(i.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=!0),!0===this.forceSinglePass&&(i.forceSinglePass=!0),!0===this.wireframe&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=!0),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),e){const e=n(t.textures),r=n(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}onBuild(){console.warn("Material: onBuild() has been removed.")}}class zn extends Hn{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new On(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new an,this.combine=b,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const Vn=Wn();function Wn(){const t=new ArrayBuffer(4),e=new Float32Array(t),i=new Uint32Array(t),n=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(n[t]=0,n[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(n[t]=1024>>-e-14,n[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(n[t]=e+15<<10,n[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(n[t]=31744,n[256|t]=64512,r[t]=24,r[256|t]=24):(n[t]=31744,n[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,i=0;for(;!(8388608&e);)e<<=1,i-=8388608;e&=-8388609,i+=947912704,s[t]=e|i}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:i,baseTable:n,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}const qn={toHalfFloat:function(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Oe(t,-65504,65504),Vn.floatView[0]=t;const e=Vn.uint32View[0],i=e>>23&511;return Vn.baseTable[i]+((8388607&e)>>Vn.shiftTable[i])},fromHalfFloat:function(t){const e=t>>10;return Vn.uint32View[0]=Vn.mantissaTable[Vn.offsetTable[e]+(1023&t)]+Vn.exponentTable[e],Vn.floatView[0]}},Xn=new _i,jn=new We;class Yn{constructor(t,e,i=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i,this.usage=Te,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=at,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return $e("THREE.BufferAttribute: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,i=this.count;e<i;e++)jn.fromBufferAttribute(this,e),jn.applyMatrix3(t),this.setXY(e,jn.x,jn.y);else if(3===this.itemSize)for(let e=0,i=this.count;e<i;e++)Xn.fromBufferAttribute(this,e),Xn.applyMatrix3(t),this.setXYZ(e,Xn.x,Xn.y,Xn.z);return this}applyMatrix4(t){for(let e=0,i=this.count;e<i;e++)Xn.fromBufferAttribute(this,e),Xn.applyMatrix4(t),this.setXYZ(e,Xn.x,Xn.y,Xn.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)Xn.fromBufferAttribute(this,e),Xn.applyNormalMatrix(t),this.setXYZ(e,Xn.x,Xn.y,Xn.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)Xn.fromBufferAttribute(this,e),Xn.transformDirection(t),this.setXYZ(e,Xn.x,Xn.y,Xn.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let i=this.array[t*this.itemSize+e];return this.normalized&&(i=He(i,this.array)),i}setComponent(t,e,i){return this.normalized&&(i=ze(i,this.array)),this.array[t*this.itemSize+e]=i,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=He(e,this.array)),e}setX(t,e){return this.normalized&&(e=ze(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=He(e,this.array)),e}setY(t,e){return this.normalized&&(e=ze(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=He(e,this.array)),e}setZ(t,e){return this.normalized&&(e=ze(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=He(e,this.array)),e}setW(t,e){return this.normalized&&(e=ze(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,i){return t*=this.itemSize,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array)),this.array[t+0]=e,this.array[t+1]=i,this}setXYZ(t,e,i,n){return t*=this.itemSize,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array),n=ze(n,this.array)),this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this}setXYZW(t,e,i,n,r){return t*=this.itemSize,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array),n=ze(n,this.array),r=ze(r,this.array)),this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==Te&&(t.usage=this.usage),t}}class Kn extends Yn{constructor(t,e,i){super(new Uint16Array(t),e,i)}}class Jn extends Yn{constructor(t,e,i){super(new Uint32Array(t),e,i)}}class $n extends Yn{constructor(t,e,i){super(new Float32Array(t),e,i)}}let Zn=0;const tr=new Yi,er=new Sn,ir=new _i,nr=new xi,rr=new xi,sr=new _i;class ar extends Le{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Zn++}),this.uuid=Qe(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(je(t)?Jn:Kn)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,i=0){this.groups.push({start:t,count:e,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const i=this.attributes.normal;if(void 0!==i){const e=(new qe).getNormalMatrix(t);i.applyNormalMatrix(e),i.needsUpdate=!0}const n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(t),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return tr.makeRotationFromQuaternion(t),this.applyMatrix4(tr),this}rotateX(t){return tr.makeRotationX(t),this.applyMatrix4(tr),this}rotateY(t){return tr.makeRotationY(t),this.applyMatrix4(tr),this}rotateZ(t){return tr.makeRotationZ(t),this.applyMatrix4(tr),this}translate(t,e,i){return tr.makeTranslation(t,e,i),this.applyMatrix4(tr),this}scale(t,e,i){return tr.makeScale(t,e,i),this.applyMatrix4(tr),this}lookAt(t){return er.lookAt(t),er.updateMatrix(),this.applyMatrix4(er.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ir).negate(),this.translate(ir.x,ir.y,ir.z),this}setFromPoints(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i];e.push(n.x,n.y,n.z||0)}return this.setAttribute("position",new $n(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new xi);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new _i(-1/0,-1/0,-1/0),new _i(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t<i;t++){const i=e[t];nr.setFromBufferAttribute(i),this.morphTargetsRelative?(sr.addVectors(this.boundingBox.min,nr.min),this.boundingBox.expandByPoint(sr),sr.addVectors(this.boundingBox.max,nr.max),this.boundingBox.expandByPoint(sr)):(this.boundingBox.expandByPoint(nr.min),this.boundingBox.expandByPoint(nr.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new ki);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),void this.boundingSphere.set(new _i,1/0);if(t){const i=this.boundingSphere.center;if(nr.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t<i;t++){const i=e[t];rr.setFromBufferAttribute(i),this.morphTargetsRelative?(sr.addVectors(nr.min,rr.min),nr.expandByPoint(sr),sr.addVectors(nr.max,rr.max),nr.expandByPoint(sr)):(nr.expandByPoint(rr.min),nr.expandByPoint(rr.max))}nr.getCenter(i);let n=0;for(let e=0,r=t.count;e<r;e++)sr.fromBufferAttribute(t,e),n=Math.max(n,i.distanceToSquared(sr));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)sr.fromBufferAttribute(s,e),a&&(ir.fromBufferAttribute(t,e),sr.add(ir)),n=Math.max(n,i.distanceToSquared(sr))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const i=e.position,n=e.normal,r=e.uv;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new Yn(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),a=[],o=[];for(let t=0;t<i.count;t++)a[t]=new _i,o[t]=new _i;const l=new _i,c=new _i,h=new _i,u=new We,d=new We,A=new We,p=new _i,m=new _i;function g(t,e,n){l.fromBufferAttribute(i,t),c.fromBufferAttribute(i,e),h.fromBufferAttribute(i,n),u.fromBufferAttribute(r,t),d.fromBufferAttribute(r,e),A.fromBufferAttribute(r,n),c.sub(l),h.sub(l),d.sub(u),A.sub(u);const s=1/(d.x*A.y-A.x*d.y);isFinite(s)&&(p.copy(c).multiplyScalar(A.y).addScaledVector(h,-d.y).multiplyScalar(s),m.copy(h).multiplyScalar(d.x).addScaledVector(c,-A.x).multiplyScalar(s),a[t].add(p),a[e].add(p),a[n].add(p),o[t].add(m),o[e].add(m),o[n].add(m))}let f=this.groups;0===f.length&&(f=[{start:0,count:t.count}]);for(let e=0,i=f.length;e<i;++e){const i=f[e],n=i.start;for(let e=n,r=n+i.count;e<r;e+=3)g(t.getX(e+0),t.getX(e+1),t.getX(e+2))}const v=new _i,_=new _i,y=new _i,E=new _i;function x(t){y.fromBufferAttribute(n,t),E.copy(y);const e=a[t];v.copy(e),v.sub(y.multiplyScalar(y.dot(e))).normalize(),_.crossVectors(E,e);const i=_.dot(o[t])<0?-1:1;s.setXYZW(t,v.x,v.y,v.z,i)}for(let e=0,i=f.length;e<i;++e){const i=f[e],n=i.start;for(let e=n,r=n+i.count;e<r;e+=3)x(t.getX(e+0)),x(t.getX(e+1)),x(t.getX(e+2))}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let i=this.getAttribute("normal");if(void 0===i)i=new Yn(new Float32Array(3*e.count),3),this.setAttribute("normal",i);else for(let t=0,e=i.count;t<e;t++)i.setXYZ(t,0,0,0);const n=new _i,r=new _i,s=new _i,a=new _i,o=new _i,l=new _i,c=new _i,h=new _i;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),A=t.getX(u+1),p=t.getX(u+2);n.fromBufferAttribute(e,d),r.fromBufferAttribute(e,A),s.fromBufferAttribute(e,p),c.subVectors(s,r),h.subVectors(n,r),c.cross(h),a.fromBufferAttribute(i,d),o.fromBufferAttribute(i,A),l.fromBufferAttribute(i,p),a.add(c),o.add(c),l.add(c),i.setXYZ(d,a.x,a.y,a.z),i.setXYZ(A,o.x,o.y,o.z),i.setXYZ(p,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)n.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),c.subVectors(s,r),h.subVectors(n,r),c.cross(h),i.setXYZ(t+0,c.x,c.y,c.z),i.setXYZ(t+1,c.x,c.y,c.z),i.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,i=t.count;e<i;e++)sr.fromBufferAttribute(t,e),sr.normalize(),t.setXYZ(e,sr.x,sr.y,sr.z)}toNonIndexed(){function t(t,e){const i=t.array,n=t.itemSize,r=t.normalized,s=new i.constructor(e.length*n);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*n;for(let t=0;t<n;t++)s[o++]=i[a++]}return new Yn(s,n,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new ar,i=this.index.array,n=this.attributes;for(const r in n){const s=t(n[r],i);e.setAttribute(r,s)}const r=this.morphAttributes;for(const n in r){const s=[],a=r[n];for(let e=0,n=a.length;e<n;e++){const n=t(a[e],i);s.push(n)}e.morphAttributes[n]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,i=s.length;t<i;t++){const i=s[t];e.addGroup(i.start,i.count,i.materialIndex)}return e}toJSON(){const t={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const n=i[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],s=[];for(let e=0,n=i.length;e<n;e++){const n=i[e];s.push(n.toJSON(t.data))}s.length>0&&(n[e]=s,r=!0)}r&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone(e));const n=t.attributes;for(const t in n){const i=n[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],n=r[t];for(let t=0,r=n.length;t<r;t++)i.push(n[t].clone(e));this.morphAttributes[t]=i}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const or=new Yi,lr=new ji,cr=new ki,hr=new _i,ur=new _i,dr=new _i,Ar=new _i,pr=new _i,mr=new _i,gr=new We,fr=new We,vr=new We,_r=new _i,yr=new _i,Er=new _i,xr=new _i,Sr=new _i;class Cr extends Sn{constructor(t=new ar,e=new zn){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const i=this.geometry,n=i.attributes.position,r=i.morphAttributes.position,s=i.morphTargetsRelative;e.fromBufferAttribute(n,t);const a=this.morphTargetInfluences;if(r&&a){mr.set(0,0,0);for(let i=0,n=r.length;i<n;i++){const n=a[i],o=r[i];0!==n&&(pr.fromBufferAttribute(o,t),s?mr.addScaledVector(pr,n):mr.addScaledVector(pr.sub(e),n))}e.add(mr)}return e}raycast(t,e){const i=this.geometry,n=this.material,r=this.matrixWorld;if(void 0!==n){if(null===i.boundingSphere&&i.computeBoundingSphere(),cr.copy(i.boundingSphere),cr.applyMatrix4(r),lr.copy(t.ray).recast(t.near),!1===cr.containsPoint(lr.origin)){if(null===lr.intersectSphere(cr,hr))return;if(lr.origin.distanceToSquared(hr)>(t.far-t.near)**2)return}or.copy(r).invert(),lr.copy(t.ray).applyMatrix4(or),null!==i.boundingBox&&!1===lr.intersectsBox(i.boundingBox)||this._computeIntersections(t,e,lr)}}_computeIntersections(t,e,i){let n;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;r<o;r++){const o=u[r],A=s[o.materialIndex];for(let r=Math.max(o.start,d.start),s=Math.min(a.count,Math.min(o.start+o.count,d.start+d.count));r<s;r+=3){n=Ir(this,A,t,i,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),n&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=o.materialIndex,e.push(n))}}else{for(let r=Math.max(0,d.start),o=Math.min(a.count,d.start+d.count);r<o;r+=3){n=Ir(this,s,t,i,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),n&&(n.faceIndex=Math.floor(r/3),e.push(n))}}else if(void 0!==o)if(Array.isArray(s))for(let r=0,a=u.length;r<a;r++){const a=u[r],A=s[a.materialIndex];for(let r=Math.max(a.start,d.start),s=Math.min(o.count,Math.min(a.start+a.count,d.start+d.count));r<s;r+=3){n=Ir(this,A,t,i,l,c,h,r,r+1,r+2),n&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=a.materialIndex,e.push(n))}}else{for(let r=Math.max(0,d.start),a=Math.min(o.count,d.start+d.count);r<a;r+=3){n=Ir(this,s,t,i,l,c,h,r,r+1,r+2),n&&(n.faceIndex=Math.floor(r/3),e.push(n))}}}}function Ir(t,e,i,n,r,s,a,c,h,u){t.getVertexPosition(c,ur),t.getVertexPosition(h,dr),t.getVertexPosition(u,Ar);const d=function(t,e,i,n,r,s,a,c){let h;if(h=e.side===l?n.intersectTriangle(a,s,r,!0,c):n.intersectTriangle(r,s,a,e.side===o,c),null===h)return null;Sr.copy(c),Sr.applyMatrix4(t.matrixWorld);const u=i.ray.origin.distanceTo(Sr);return u<i.near||u>i.far?null:{distance:u,point:Sr.clone(),object:t}}(t,e,i,n,ur,dr,Ar,xr);if(d){r&&(gr.fromBufferAttribute(r,c),fr.fromBufferAttribute(r,h),vr.fromBufferAttribute(r,u),d.uv=Un.getInterpolation(xr,ur,dr,Ar,gr,fr,vr,new We)),s&&(gr.fromBufferAttribute(s,c),fr.fromBufferAttribute(s,h),vr.fromBufferAttribute(s,u),d.uv1=Un.getInterpolation(xr,ur,dr,Ar,gr,fr,vr,new We)),a&&(_r.fromBufferAttribute(a,c),yr.fromBufferAttribute(a,h),Er.fromBufferAttribute(a,u),d.normal=Un.getInterpolation(xr,ur,dr,Ar,_r,yr,Er,new _i),d.normal.dot(n.direction)>0&&d.normal.multiplyScalar(-1));const t={a:c,b:h,c:u,normal:new _i,materialIndex:0};Un.getNormal(ur,dr,Ar,t.normal),d.face=t}return d}class wr extends ar{constructor(t=1,e=1,i=1,n=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:s};const a=this;n=Math.floor(n),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function A(t,e,i,n,r,s,A,p,m,g,f){const v=s/m,_=A/g,y=s/2,E=A/2,x=p/2,S=m+1,C=g+1;let I=0,w=0;const M=new _i;for(let s=0;s<C;s++){const a=s*_-E;for(let o=0;o<S;o++){const u=o*v-y;M[t]=u*n,M[e]=a*r,M[i]=x,l.push(M.x,M.y,M.z),M[t]=0,M[e]=0,M[i]=p>0?1:-1,c.push(M.x,M.y,M.z),h.push(o/m),h.push(1-s/g),I+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const i=u+e+S*t,n=u+e+S*(t+1),r=u+(e+1)+S*(t+1),s=u+(e+1)+S*t;o.push(i,n,s),o.push(n,r,s),w+=6}a.addGroup(d,w,f),d+=w,u+=I}A("z","y","x",-1,-1,i,e,t,s,r,0),A("z","y","x",1,-1,i,e,-t,s,r,1),A("x","z","y",1,1,t,i,e,n,s,2),A("x","z","y",1,-1,t,i,-e,n,s,3),A("x","y","z",1,-1,t,e,i,n,r,4),A("x","y","z",-1,-1,t,e,-i,n,r,5),this.setIndex(o),this.setAttribute("position",new $n(l,3)),this.setAttribute("normal",new $n(c,3)),this.setAttribute("uv",new $n(h,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new wr(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function Mr(t){const e={};for(const i in t){e[i]={};for(const n in t[i]){const r=t[i][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[i][n]=null):e[i][n]=r.clone():Array.isArray(r)?e[i][n]=r.slice():e[i][n]=r}}return e}function br(t){const e={};for(let i=0;i<t.length;i++){const n=Mr(t[i]);for(const t in n)e[t]=n[t]}return e}function Tr(t){const e=t.getRenderTarget();return null===e?t.outputColorSpace:!0===e.isXRRenderTarget?e.texture.colorSpace:ni.workingColorSpace}const Br={clone:Mr,merge:br};class Rr extends Hn{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Mr(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let i=0;i<t.length;i++)e.push(t[i].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const i in this.uniforms){const n=this.uniforms[i].value;n&&n.isTexture?e.uniforms[i]={type:"t",value:n.toJSON(t).uuid}:n&&n.isColor?e.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?e.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?e.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?e.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?e.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?e.uniforms[i]={type:"m4",value:n.toArray()}:e.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}class Dr extends Sn{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Yi,this.projectionMatrix=new Yi,this.projectionMatrixInverse=new Yi,this.coordinateSystem=Re}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const Lr=new _i,Ur=new We,Pr=new We;class Nr extends Dr{constructor(t=50,e=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*Fe*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Ne*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*Fe*Math.atan(Math.tan(.5*Ne*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,i){Lr.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(Lr.x,Lr.y).multiplyScalar(-t/Lr.z),Lr.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Lr.x,Lr.y).multiplyScalar(-t/Lr.z)}getViewSize(t,e){return this.getViewBounds(t,Ur,Pr),e.subVectors(Pr,Ur)}setViewOffset(t,e,i,n,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Ne*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*n/t,e-=s.offsetY*i/a,n*=s.width/t,i*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const Fr=-90;class Qr extends Sn{constructor(t,e,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const n=new Nr(Fr,1,t,e);n.layers=this.layers,this.add(n);const r=new Nr(Fr,1,t,e);r.layers=this.layers,this.add(r);const s=new Nr(Fr,1,t,e);s.layers=this.layers,this.add(s);const a=new Nr(Fr,1,t,e);a.layers=this.layers,this.add(a);const o=new Nr(Fr,1,t,e);o.layers=this.layers,this.add(o);const l=new Nr(Fr,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[i,n,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===Re)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==De)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:n}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),A=t.xr.enabled;t.xr.enabled=!1;const p=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0,n),t.render(e,r),t.setRenderTarget(i,1,n),t.render(e,s),t.setRenderTarget(i,2,n),t.render(e,a),t.setRenderTarget(i,3,n),t.render(e,o),t.setRenderTarget(i,4,n),t.render(e,l),i.texture.generateMipmaps=p,t.setRenderTarget(i,5,n),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=A,i.texture.needsPMREMUpdate=!0}}class Or extends di{constructor(t,e,i,n,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:G,i,n,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class kr extends mi{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const i={width:t,height:t,depth:1},n=[i,i,i,i,i,i];this.texture=new Or(n,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:J}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},n=new wr(5,5,5),r=new Rr({name:"CubemapFromEquirect",uniforms:Mr(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:l,blending:0});r.uniforms.tEquirect.value=e;const s=new Cr(n,r),a=e.minFilter;e.minFilter===Z&&(e.minFilter=J);return new Qr(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,i,n){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(r)}}const Gr=new _i,Hr=new _i,zr=new qe;class Vr{constructor(t=new _i(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,i){const n=Gr.subVectors(i,e).cross(Hr.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const i=t.delta(Gr),n=this.normal.dot(i);if(0===n)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/n;return r<0||r>1?null:e.copy(t.start).addScaledVector(i,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||zr.getNormalMatrix(t),n=this.coplanarPoint(Gr).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Wr=new ki,qr=new _i;class Xr{constructor(t=new Vr,e=new Vr,i=new Vr,n=new Vr,r=new Vr,s=new Vr){this.planes=[t,e,i,n,r,s]}set(t,e,i,n,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t,e=2e3){const i=this.planes,n=t.elements,r=n[0],s=n[1],a=n[2],o=n[3],l=n[4],c=n[5],h=n[6],u=n[7],d=n[8],A=n[9],p=n[10],m=n[11],g=n[12],f=n[13],v=n[14],_=n[15];if(i[0].setComponents(o-r,u-l,m-d,_-g).normalize(),i[1].setComponents(o+r,u+l,m+d,_+g).normalize(),i[2].setComponents(o+s,u+c,m+A,_+f).normalize(),i[3].setComponents(o-s,u-c,m-A,_-f).normalize(),i[4].setComponents(o-a,u-h,m-p,_-v).normalize(),e===Re)i[5].setComponents(o+a,u+h,m+p,_+v).normalize();else{if(e!==De)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);i[5].setComponents(a,h,p,v).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),Wr.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),Wr.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(Wr)}intersectsSprite(t){return Wr.center.set(0,0,0),Wr.radius=.7071067811865476,Wr.applyMatrix4(t.matrixWorld),this.intersectsSphere(Wr)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(i)<n)return!1}return!0}intersectsBox(t){const e=this.planes;for(let i=0;i<6;i++){const n=e[i];if(qr.x=n.normal.x>0?t.max.x:t.min.x,qr.y=n.normal.y>0?t.max.y:t.min.y,qr.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(qr)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function jr(){let t=null,e=!1,i=null,n=null;function r(e,s){i(e,s),n=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(t){i=t},setContext:function(e){t=e}}}function Yr(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(i){i.isInterleavedBufferAttribute&&(i=i.data);const n=e.get(i);n&&(t.deleteBuffer(n.buffer),e.delete(i))},update:function(i,n){if(i.isInterleavedBufferAttribute&&(i=i.data),i.isGLBufferAttribute){const t=e.get(i);return void((!t||t.version<i.version)&&e.set(i,{buffer:i.buffer,type:i.type,bytesPerElement:i.elementSize,version:i.version}))}const r=e.get(i);if(void 0===r)e.set(i,function(e,i){const n=e.array,r=e.usage,s=n.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,n,r),e.onUploadCallback(),n instanceof Float32Array)o=t.FLOAT;else if(n instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(n instanceof Int16Array)o=t.SHORT;else if(n instanceof Uint32Array)o=t.UNSIGNED_INT;else if(n instanceof Int32Array)o=t.INT;else if(n instanceof Int8Array)o=t.BYTE;else if(n instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(n instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+n);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:n.BYTES_PER_ELEMENT,version:e.version,size:s}}(i,n));else if(r.version<i.version){if(r.size!==i.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,i,n){const r=i.array,s=i._updateRange,a=i.updateRanges;if(t.bindBuffer(n,e),-1===s.count&&0===a.length&&t.bufferSubData(n,0,r),0!==a.length){for(let e=0,i=a.length;e<i;e++){const i=a[e];t.bufferSubData(n,i.start*r.BYTES_PER_ELEMENT,r,i.start,i.count)}i.clearUpdateRanges()}-1!==s.count&&(t.bufferSubData(n,s.offset*r.BYTES_PER_ELEMENT,r,s.offset,s.count),s.count=-1),i.onUploadCallback()}(r.buffer,i,n),r.version=i.version}}}}class Kr extends ar{constructor(t=1,e=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};const r=t/2,s=e/2,a=Math.floor(i),o=Math.floor(n),l=a+1,c=o+1,h=t/a,u=e/o,d=[],A=[],p=[],m=[];for(let t=0;t<c;t++){const e=t*u-s;for(let i=0;i<l;i++){const n=i*h-r;A.push(n,-e,0),p.push(0,0,1),m.push(i/a),m.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const i=e+l*t,n=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;d.push(i,n,s),d.push(n,r,s)}this.setIndex(d),this.setAttribute("position",new $n(A,3)),this.setAttribute("normal",new $n(p,3)),this.setAttribute("uv",new $n(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Kr(t.width,t.height,t.widthSegments,t.heightSegments)}}const Jr={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"\nconst mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(\n\tvec3( 0.8224621, 0.177538, 0.0 ),\n\tvec3( 0.0331941, 0.9668058, 0.0 ),\n\tvec3( 0.0170827, 0.0723974, 0.9105199 )\n);\nconst mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.2249401, - 0.2249404, 0.0 ),\n\tvec3( - 0.0420569, 1.0420571, 0.0 ),\n\tvec3( - 0.0196376, - 0.0786361, 1.0982735 )\n);\nvec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );\n}\nvec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {\n\treturn vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );\n}\nvec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t\n\t\t#else\n\t\t\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include 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0===l&&(l=c(t.createVertexArray()),o[s]=l);return l}(m,l,r);s!==v&&(s=v,o(s.object)),f=function(t,e,i,n){const r=s.attributes,a=e.attributes;let o=0;const l=i.getAttributes();for(const e in l){if(l[e].location>=0){const i=r[e];let n=a[e];if(void 0===n&&("instanceMatrix"===e&&t.instanceMatrix&&(n=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(n=t.instanceColor)),void 0===i)return!0;if(i.attribute!==n)return!0;if(n&&i.data!==n.data)return!0;o++}}return s.attributesNum!==o||s.index!==n}(i,m,l,g),f&&function(t,e,i,n){const r={},a=e.attributes;let o=0;const l=i.getAttributes();for(const e in l){if(l[e].location>=0){let i=a[e];void 0===i&&("instanceMatrix"===e&&t.instanceMatrix&&(i=t.instanceMatrix),"instanceColor"===e&&t.instanceColor&&(i=t.instanceColor));const n={};n.attribute=i,i&&i.data&&(n.data=i.data),r[e]=n,o++}}s.attributes=r,s.attributesNum=o,s.index=n}(i,m,l,g),null!==g&&e.update(g,t.ELEMENT_ARRAY_BUFFER),(f||a)&&(a=!1,function(i,n,r,s){h();const a=s.attributes,o=r.getAttributes(),l=n.defaultAttributeValues;for(const n in o){const r=o[n];if(r.location>=0){let o=a[n];if(void 0===o&&("instanceMatrix"===n&&i.instanceMatrix&&(o=i.instanceMatrix),"instanceColor"===n&&i.instanceColor&&(o=i.instanceColor)),void 0!==o){const n=o.normalized,a=o.itemSize,l=e.get(o);if(void 0===l)continue;const c=l.buffer,h=l.type,A=l.bytesPerElement,m=h===t.INT||h===t.UNSIGNED_INT||o.gpuType===rt;if(o.isInterleavedBufferAttribute){const e=o.data,l=e.stride,g=o.offset;if(e.isInstancedInterleavedBuffer){for(let t=0;t<r.locationSize;t++)d(r.location+t,e.meshPerAttribute);!0!==i.isInstancedMesh&&void 0===s._maxInstanceCount&&(s._maxInstanceCount=e.meshPerAttribute*e.count)}else for(let t=0;t<r.locationSize;t++)u(r.location+t);t.bindBuffer(t.ARRAY_BUFFER,c);for(let t=0;t<r.locationSize;t++)p(r.location+t,a/r.locationSize,h,n,l*A,(g+a/r.locationSize*t)*A,m)}else{if(o.isInstancedBufferAttribute){for(let t=0;t<r.locationSize;t++)d(r.location+t,o.meshPerAttribute);!0!==i.isInstancedMesh&&void 0===s._maxInstanceCount&&(s._maxInstanceCount=o.meshPerAttribute*o.count)}else for(let t=0;t<r.locationSize;t++)u(r.location+t);t.bindBuffer(t.ARRAY_BUFFER,c);for(let t=0;t<r.locationSize;t++)p(r.location+t,a/r.locationSize,h,n,a*A,a/r.locationSize*t*A,m)}}else if(void 0!==l){const e=l[n];if(void 0!==e)switch(e.length){case 2:t.vertexAttrib2fv(r.location,e);break;case 3:t.vertexAttrib3fv(r.location,e);break;case 4:t.vertexAttrib4fv(r.location,e);break;default:t.vertexAttrib1fv(r.location,e)}}}}A()}(i,r,l,m),null!==g&&t.bindBuffer(t.ELEMENT_ARRAY_BUFFER,e.get(g).buffer))},reset:m,resetDefaultState:g,dispose:function(){m();for(const t in n){const e=n[t];for(const t in e){const i=e[t];for(const t in i)l(i[t].object),delete i[t];delete e[t]}delete n[t]}},releaseStatesOfGeometry:function(t){if(void 0===n[t.id])return;const e=n[t.id];for(const t in e){const i=e[t];for(const t in i)l(i[t].object),delete i[t];delete e[t]}delete n[t.id]},releaseStatesOfProgram:function(t){for(const e in n){const i=n[e];if(void 0===i[t.id])continue;const r=i[t.id];for(const t in r)l(r[t].object),delete r[t];delete i[t.id]}},initAttributes:h,enableAttribute:u,disableUnusedAttributes:A}}function ss(t,e,i){let n;function r(e,r,s){0!==s&&(t.drawArraysInstanced(n,e,r,s),i.update(r,n,s))}this.setMode=function(t){n=t},this.render=function(e,r){t.drawArrays(n,e,r),i.update(r,n,1)},this.renderInstances=r,this.renderMultiDraw=function(t,r,s){if(0===s)return;e.get("WEBGL_multi_draw").multiDrawArraysWEBGL(n,t,0,r,0,s);let a=0;for(let t=0;t<s;t++)a+=r[t];i.update(a,n,1)},this.renderMultiDrawInstances=function(t,s,a,o){if(0===a)return;const l=e.get("WEBGL_multi_draw");if(null===l)for(let e=0;e<t.length;e++)r(t[e],s[e],o[e]);else{l.multiDrawArraysInstancedWEBGL(n,t,0,s,0,o,0,a);let e=0;for(let t=0;t<a;t++)e+=s[t];for(let t=0;t<o.length;t++)i.update(e,n,o[t])}}}function as(t,e,i,n){let r;function s(e){if("highp"===e){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let a=void 0!==i.precision?i.precision:"highp";const o=s(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=!0===i.logarithmicDepthBuffer,c=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS);return{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===e.has("EXT_texture_filter_anisotropic")){const i=e.get("EXT_texture_filter_anisotropic");r=t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:s,textureFormatReadable:function(e){return e===pt||n.convert(e)===t.getParameter(t.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(i){const r=i===ot&&(e.has("EXT_color_buffer_half_float")||e.has("EXT_color_buffer_float"));return!(i!==tt&&n.convert(i)!==t.getParameter(t.IMPLEMENTATION_COLOR_READ_TYPE)&&i!==at&&!r)},precision:a,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:h,maxTextureSize:t.getParameter(t.MAX_TEXTURE_SIZE),maxCubemapSize:t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:t.getParameter(t.MAX_VERTEX_ATTRIBS),maxVertexUniforms:t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:t.getParameter(t.MAX_VARYING_VECTORS),maxFragmentUniforms:t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),vertexTextures:h>0,maxSamples:t.getParameter(t.MAX_SAMPLES)}}function os(t){const e=this;let i=null,n=0,r=!1,s=!1;const a=new Vr,o=new qe,l={value:null,needsUpdate:!1};function c(t,i,n,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=n+4*s,r=i.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length<e)&&(c=new Float32Array(e));for(let e=0,i=n;e!==s;++e,i+=4)a.copy(t[e]).applyMatrix4(r,o),a.normal.toArray(c,i),c[i+3]=a.constant}l.value=c,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,c}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e){const i=0!==t.length||e||0!==n||r;return r=e,n=t.length,i},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1},this.setGlobalState=function(t,e){i=c(t,e,0)},this.setState=function(a,o,h){const u=a.clippingPlanes,d=a.clipIntersection,A=a.clipShadows,p=t.get(a);if(!r||null===u||0===u.length||s&&!A)s?c(null):function(){l.value!==i&&(l.value=i,l.needsUpdate=n>0);e.numPlanes=n,e.numIntersection=0}();else{const t=s?0:n,e=4*t;let r=p.clippingState||null;l.value=r,r=c(u,o,e,h);for(let t=0;t!==e;++t)r[t]=i[t];p.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function ls(t){let e=new WeakMap;function i(t,e){return e===z?t.mapping=G:304===e&&(t.mapping=H),t}function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping;if(s===z||304===s){if(e.has(r)){return i(e.get(r).texture,r.mapping)}{const s=r.image;if(s&&s.height>0){const a=new kr(s.height);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",n),i(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}class cs extends Dr{constructor(t=-1,e=1,i=1,n=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=i,this.bottom=n,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,i,n,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2;let r=i-t,s=i+t,a=n+e,o=n-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}const hs=[.125,.215,.35,.446,.526,.582],us=20,ds=new cs,As=new On;let ps=null,ms=0,gs=0,fs=!1;const vs=(1+Math.sqrt(5))/2,_s=1/vs,ys=[new _i(-vs,_s,0),new _i(vs,_s,0),new _i(-_s,0,vs),new _i(_s,0,vs),new _i(0,vs,-_s),new _i(0,vs,_s),new _i(-1,1,-1),new _i(1,1,-1),new _i(-1,1,1),new _i(1,1,1)];class Es{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100){ps=this._renderer.getRenderTarget(),ms=this._renderer.getActiveCubeFace(),gs=this._renderer.getActiveMipmapLevel(),fs=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,i,n,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Is(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Cs(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(ps,ms,gs),this._renderer.xr.enabled=fs,t.scissorTest=!1,Ss(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===G||t.mapping===H?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),ps=this._renderer.getRenderTarget(),ms=this._renderer.getActiveCubeFace(),gs=this._renderer.getActiveMipmapLevel(),fs=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=e||this._allocateTargets();return this._textureToCubeUV(t,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,i={magFilter:J,minFilter:J,generateMipmaps:!1,type:ot,format:pt,colorSpace:Ae,depthBuffer:!1},n=xs(t,e,i);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=xs(t,e,i);const{_lodMax:n}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],i=[],n=[];let r=t;const s=t-4+1+hs.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);i.push(s);let o=1/s;a>t-4?o=hs[a-t+4-1]:0===a&&(o=0),n.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,A=6,p=3,m=2,g=1,f=new Float32Array(p*A*d),v=new Float32Array(m*A*d),_=new Float32Array(g*A*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,i=t>2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];f.set(n,p*A*t),v.set(u,m*A*t);const r=[t,t,t,t,t,t];_.set(r,g*A*t)}const y=new ar;y.setAttribute("position",new Yn(f,p)),y.setAttribute("uv",new Yn(v,m)),y.setAttribute("faceIndex",new Yn(_,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=function(t,e,i){const n=new Float32Array(us),r=new _i(0,1,0),s=new Rr({name:"SphericalGaussianBlur",defines:{n:us,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/i,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:n},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ws(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(n,t,e)}return n}_compileMaterial(t){const e=new Cr(this._lodPlanes[0],t);this._renderer.compile(e,ds)}_sceneToCubeUV(t,e,i,n){const r=new Nr(90,1,e,i),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,c=o.autoClear,h=o.toneMapping;o.getClearColor(As),o.toneMapping=R,o.autoClear=!1;const u=new zn({name:"PMREM.Background",side:l,depthWrite:!1,depthTest:!1}),d=new Cr(new wr,u);let A=!1;const p=t.background;p?p.isColor&&(u.color.copy(p),t.background=null,A=!0):(u.color.copy(As),A=!0);for(let e=0;e<6;e++){const i=e%3;0===i?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1===i?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e]));const l=this._cubeSize;Ss(n,i*l,e>2?l:0,l,l),o.setRenderTarget(n),A&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.autoClear=c,t.background=p}_textureToCubeUV(t,e){const i=this._renderer,n=t.mapping===G||t.mapping===H;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=Is()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Cs());const r=n?this._cubemapMaterial:this._equirectMaterial,s=new Cr(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;Ss(e,0,0,3*a,2*a),i.setRenderTarget(e),i.render(s,ds)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;const n=this._lodPlanes.length;for(let e=1;e<n;e++){const i=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=ys[(n-e-1)%ys.length];this._blur(t,e-1,e,i,r)}e.autoClear=i}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new Cr(this._lodPlanes[n],l),h=l.uniforms,u=this._sizeLods[i]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,A=r/d,p=isFinite(r)?1+Math.floor(3*A):us;p>us&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<us;++t){const e=t/A,i=Math.exp(-e*e/2);m.push(i),0===t?g+=i:t<p&&(g+=2*i)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;h.envMap.value=t.texture,h.samples.value=p,h.weights.value=m,h.latitudinal.value="latitudinal"===s,a&&(h.poleAxis.value=a);const{_lodMax:f}=this;h.dTheta.value=d,h.mipInt.value=f-i;const v=this._sizeLods[n];Ss(e,3*v*(n>f-4?n-f+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(c,ds)}}function xs(t,e,i){const n=new mi(t,e,i);return n.texture.mapping=V,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function Ss(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function Cs(){return new Rr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ws(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Is(){return new Rr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ws(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function ws(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function Ms(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=s===z||304===s,o=s===G||s===H;if(a||o){let s=e.get(r);const l=void 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n;switch(i){case"WEBGL_depth_texture":n=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=t.getExtension(i)}return e[i]=n,n}return{has:function(t){return null!==i(t)},init:function(){i("EXT_color_buffer_float"),i("WEBGL_clip_cull_distance"),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture"),i("WEBGL_render_shared_exponent")},get:function(t){const e=i(t);return null===e&&$e("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Ts(t,e,i,n){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);for(const t in o.morphAttributes){const i=o.morphAttributes[t];for(let t=0,n=i.length;t<n;t++)e.remove(i[t])}o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,r=t.attributes.position;let a=0;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e<n;e+=3){const 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a(e,a,o){0!==o&&(t.drawElementsInstanced(n,a,r,e*s,o),i.update(a,n,o))}this.setMode=function(t){n=t},this.setIndex=function(t){r=t.type,s=t.bytesPerElement},this.render=function(e,a){t.drawElements(n,a,r,e*s),i.update(a,n,1)},this.renderInstances=a,this.renderMultiDraw=function(t,s,a){if(0===a)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(n,s,0,r,t,0,a);let o=0;for(let t=0;t<a;t++)o+=s[t];i.update(o,n,1)},this.renderMultiDrawInstances=function(t,o,l,c){if(0===l)return;const h=e.get("WEBGL_multi_draw");if(null===h)for(let e=0;e<t.length;e++)a(t[e]/s,o[e],c[e]);else{h.multiDrawElementsInstancedWEBGL(n,o,0,r,t,0,c,0,l);let e=0;for(let t=0;t<l;t++)e+=o[t];for(let t=0;t<c.length;t++)i.update(e,n,c[t])}}}function Rs(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(i,n,r){switch(e.calls++,n){case t.TRIANGLES:e.triangles+=r*(i/3);break;case t.LINES:e.lines+=r*(i/2);break;case t.LINE_STRIP:e.lines+=r*(i-1);break;case t.LINE_LOOP:e.lines+=r*i;break;case t.POINTS:e.points+=r*i;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function Ds(t,e,i){const n=new WeakMap,r=new Ai;return{update:function(s,a,o){const l=s.morphTargetInfluences,c=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,h=void 0!==c?c.length:0;let u=n.get(a);if(void 0===u||u.count!==h){void 0!==u&&u.texture.dispose();const d=void 0!==a.morphAttributes.position,A=void 0!==a.morphAttributes.normal,p=void 0!==a.morphAttributes.color,m=a.morphAttributes.position||[],g=a.morphAttributes.normal||[],f=a.morphAttributes.color||[];let v=0;!0===d&&(v=1),!0===A&&(v=2),!0===p&&(v=3);let _=a.attributes.position.count*v,y=1;_>e.maxTextureSize&&(y=Math.ceil(_/e.maxTextureSize),_=e.maxTextureSize);const E=new Float32Array(_*y*4*h),x=new gi(E,_,y,h);x.type=at,x.needsUpdate=!0;const 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WeakMap;function s(t){const e=t.target;e.removeEventListener("dispose",s),i.remove(e.instanceMatrix),null!==e.instanceColor&&i.remove(e.instanceColor)}return{update:function(a){const o=n.render.frame,l=a.geometry,c=e.get(a,l);if(r.get(c)!==o&&(e.update(c),r.set(c,o)),a.isInstancedMesh&&(!1===a.hasEventListener("dispose",s)&&a.addEventListener("dispose",s),r.get(a)!==o&&(i.update(a.instanceMatrix,t.ARRAY_BUFFER),null!==a.instanceColor&&i.update(a.instanceColor,t.ARRAY_BUFFER),r.set(a,o))),a.isSkinnedMesh){const t=a.skeleton;r.get(t)!==o&&(t.update(),r.set(t,o))}return c},dispose:function(){r=new WeakMap}}}class Us extends di{constructor(t,e,i,n,r,s,a,o,l,c=1026){if(c!==ft&&c!==vt)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&c===ft&&(i=st),void 0===i&&c===vt&&(i=ht),super(null,n,r,s,a,o,c,i,l),this.isDepthTexture=!0,this.image={width:t,height:e},this.magFilter=void 0!==a?a:j,this.minFilter=void 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t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function po(){const t=[];let e=0;const i=[],n=[],r=[];function s(i,n,r,s,a,o){let l=t[e];return void 0===l?(l={id:i.id,object:i,geometry:n,material:r,groupOrder:s,renderOrder:i.renderOrder,z:a,group:o},t[e]=l):(l.id=i.id,l.object=i,l.geometry=n,l.material=r,l.groupOrder=s,l.renderOrder=i.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:i,transmissive:n,transparent:r,init:function(){e=0,i.length=0,n.length=0,r.length=0},push:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?n.push(h):!0===a.transparent?r.push(h):i.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?n.unshift(h):!0===a.transparent?r.unshift(h):i.unshift(h)},finish:function(){for(let i=e,n=t.length;i<n;i++){const e=t[i];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){i.length>1&&i.sort(t||uo),n.length>1&&n.sort(e||Ao),r.length>1&&r.sort(e||Ao)}}}function mo(){let t=new WeakMap;return{get:function(e,i){const n=t.get(e);let r;return void 0===n?(r=new po,t.set(e,[r])):i>=n.length?(r=new po,n.push(r)):r=n[i],r},dispose:function(){t=new WeakMap}}}function go(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":i={direction:new _i,color:new On};break;case"SpotLight":i={position:new _i,direction:new _i,color:new On,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new _i,color:new On,distance:0,decay:0};break;case"HemisphereLight":i={direction:new _i,skyColor:new On,groundColor:new On};break;case"RectAreaLight":i={color:new On,position:new _i,halfWidth:new _i,halfHeight:new _i}}return t[e.id]=i,i}}}let fo=0;function vo(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function _o(t){const e=new go,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new We};break;case"PointLight":i={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new We,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)n.probe.push(new _i);const r=new _i,s=new Yi,a=new Yi;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)n.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,A=0,p=0,m=0,g=0,f=0,v=0;r.sort(vo);for(let t=0,_=r.length;t<_;t++){const _=r[t],y=_.color,E=_.intensity,x=_.distance,S=_.shadow&&_.shadow.map?_.shadow.map.texture:null;if(_.isAmbientLight)s+=y.r*E,a+=y.g*E,o+=y.b*E;else if(_.isLightProbe){for(let t=0;t<9;t++)n.probe[t].addScaledVector(_.sh.coefficients[t],E);v++}else if(_.isDirectionalLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,n.directionalShadow[l]=e,n.directionalShadowMap[l]=S,n.directionalShadowMatrix[l]=_.shadow.matrix,A++}n.directional[l]=t,l++}else if(_.isSpotLight){const t=e.get(_);t.position.setFromMatrixPosition(_.matrixWorld),t.color.copy(y).multiplyScalar(E),t.distance=x,t.coneCos=Math.cos(_.angle),t.penumbraCos=Math.cos(_.angle*(1-_.penumbra)),t.decay=_.decay,n.spot[h]=t;const r=_.shadow;if(_.map&&(n.spotLightMap[g]=_.map,g++,r.updateMatrices(_),_.castShadow&&f++),n.spotLightMatrix[h]=r.matrix,_.castShadow){const t=i.get(_);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,n.spotShadow[h]=t,n.spotShadowMap[h]=S,m++}h++}else if(_.isRectAreaLight){const t=e.get(_);t.color.copy(y).multiplyScalar(E),t.halfWidth.set(.5*_.width,0,0),t.halfHeight.set(0,.5*_.height,0),n.rectArea[u]=t,u++}else if(_.isPointLight){const t=e.get(_);if(t.color.copy(_.color).multiplyScalar(_.intensity),t.distance=_.distance,t.decay=_.decay,_.castShadow){const t=_.shadow,e=i.get(_);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,n.pointShadow[c]=e,n.pointShadowMap[c]=S,n.pointShadowMatrix[c]=_.shadow.matrix,p++}n.point[c]=t,c++}else if(_.isHemisphereLight){const t=e.get(_);t.skyColor.copy(_.color).multiplyScalar(E),t.groundColor.copy(_.groundColor).multiplyScalar(E),n.hemi[d]=t,d++}}u>0&&(!0===t.has("OES_texture_float_linear")?(n.rectAreaLTC1=$r.LTC_FLOAT_1,n.rectAreaLTC2=$r.LTC_FLOAT_2):(n.rectAreaLTC1=$r.LTC_HALF_1,n.rectAreaLTC2=$r.LTC_HALF_2)),n.ambient[0]=s,n.ambient[1]=a,n.ambient[2]=o;const _=n.hash;_.directionalLength===l&&_.pointLength===c&&_.spotLength===h&&_.rectAreaLength===u&&_.hemiLength===d&&_.numDirectionalShadows===A&&_.numPointShadows===p&&_.numSpotShadows===m&&_.numSpotMaps===g&&_.numLightProbes===v||(n.directional.length=l,n.spot.length=h,n.rectArea.length=u,n.point.length=c,n.hemi.length=d,n.directionalShadow.length=A,n.directionalShadowMap.length=A,n.pointShadow.length=p,n.pointShadowMap.length=p,n.spotShadow.length=m,n.spotShadowMap.length=m,n.directionalShadowMatrix.length=A,n.pointShadowMatrix.length=p,n.spotLightMatrix.length=m+g-f,n.spotLightMap.length=g,n.numSpotLightShadowsWithMaps=f,n.numLightProbes=v,_.directionalLength=l,_.pointLength=c,_.spotLength=h,_.rectAreaLength=u,_.hemiLength=d,_.numDirectionalShadows=A,_.numPointShadows=p,_.numSpotShadows=m,_.numSpotMaps=g,_.numLightProbes=v,n.version=fo++)},setupView:function(t,e){let i=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=n.directional[i];t.direction.setFromMatrixPosition(d.matrixWorld),r.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),i++}else if(d.isSpotLight){const t=n.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),r.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=n.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),a.identity(),s.copy(d.matrixWorld),s.premultiply(u),a.extractRotation(s),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(a),t.halfHeight.applyMatrix4(a),c++}else if(d.isPointLight){const t=n.point[o];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o++}else if(d.isHemisphereLight){const t=n.hemi[h];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),h++}}},state:n}}function yo(t){const e=new _o(t),i=[],n=[];const r={lightsArray:i,shadowsArray:n,camera:null,lights:e,transmissionRenderTarget:{}};return{init:function(t){r.camera=t,i.length=0,n.length=0},state:r,setupLights:function(){e.setup(i)},setupLightsView:function(t){e.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){n.push(t)}}}function Eo(t){let e=new WeakMap;return{get:function(i,n=0){const r=e.get(i);let s;return void 0===r?(s=new yo(t),e.set(i,[s])):n>=r.length?(s=new yo(t),r.push(s)):s=r[n],s},dispose:function(){e=new WeakMap}}}class xo extends Hn{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class So extends Hn{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Co(t,e,i){let n=new Xr;const s=new We,h=new We,u=new Ai,d=new xo({depthPacking:3201}),A=new So,p={},m=i.maxTextureSize,g={[o]:l,[l]:o,[c]:c},f=new Rr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new We},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),v=f.clone();v.defines.HORIZONTAL_PASS=1;const _=new ar;_.setAttribute("position",new Yn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const y=new Cr(_,f),E=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=r;let x=this.type;function S(i,n){const r=e.update(y);f.defines.VSM_SAMPLES!==i.blurSamples&&(f.defines.VSM_SAMPLES=i.blurSamples,v.defines.VSM_SAMPLES=i.blurSamples,f.needsUpdate=!0,v.needsUpdate=!0),null===i.mapPass&&(i.mapPass=new mi(s.x,s.y)),f.uniforms.shadow_pass.value=i.map.texture,f.uniforms.resolution.value=i.mapSize,f.uniforms.radius.value=i.radius,t.setRenderTarget(i.mapPass),t.clear(),t.renderBufferDirect(n,null,r,f,y,null),v.uniforms.shadow_pass.value=i.mapPass.texture,v.uniforms.resolution.value=i.mapSize,v.uniforms.radius.value=i.radius,t.setRenderTarget(i.map),t.clear(),t.renderBufferDirect(n,null,r,v,y,null)}function C(e,i,n,r){let s=null;const o=!0===n.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==o)s=o;else if(s=!0===n.isPointLight?A:d,t.localClippingEnabled&&!0===i.clipShadows&&Array.isArray(i.clippingPlanes)&&0!==i.clippingPlanes.length||i.displacementMap&&0!==i.displacementScale||i.alphaMap&&i.alphaTest>0||i.map&&i.alphaTest>0){const t=s.uuid,e=i.uuid;let n=p[t];void 0===n&&(n={},p[t]=n);let r=n[e];void 0===r&&(r=s.clone(),n[e]=r,i.addEventListener("dispose",w)),s=r}if(s.visible=i.visible,s.wireframe=i.wireframe,s.side=r===a?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:g[i.side],s.alphaMap=i.alphaMap,s.alphaTest=i.alphaTest,s.map=i.map,s.clipShadows=i.clipShadows,s.clippingPlanes=i.clippingPlanes,s.clipIntersection=i.clipIntersection,s.displacementMap=i.displacementMap,s.displacementScale=i.displacementScale,s.displacementBias=i.displacementBias,s.wireframeLinewidth=i.wireframeLinewidth,s.linewidth=i.linewidth,!0===n.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=n}return s}function I(i,r,s,o,l){if(!1===i.visible)return;if(i.layers.test(r.layers)&&(i.isMesh||i.isLine||i.isPoints)&&(i.castShadow||i.receiveShadow&&l===a)&&(!i.frustumCulled||n.intersectsObject(i))){i.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,i.matrixWorld);const n=e.update(i),a=i.material;if(Array.isArray(a)){const e=n.groups;for(let c=0,h=e.length;c<h;c++){const h=e[c],u=a[h.materialIndex];if(u&&u.visible){const e=C(i,u,o,l);i.onBeforeShadow(t,i,r,s,n,e,h),t.renderBufferDirect(s,null,n,e,i,h),i.onAfterShadow(t,i,r,s,n,e,h)}}}else if(a.visible){const e=C(i,a,o,l);i.onBeforeShadow(t,i,r,s,n,e,null),t.renderBufferDirect(s,null,n,e,i,null),i.onAfterShadow(t,i,r,s,n,e,null)}}const c=i.children;for(let t=0,e=c.length;t<e;t++)I(c[t],r,s,o,l)}function w(t){t.target.removeEventListener("dispose",w);for(const e in p){const i=p[e],n=t.target.uuid;if(n in i){i[n].dispose(),delete i[n]}}}this.render=function(e,i,r){if(!1===E.enabled)return;if(!1===E.autoUpdate&&!1===E.needsUpdate)return;if(0===e.length)return;const o=t.getRenderTarget(),l=t.getActiveCubeFace(),c=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);const A=x!==a&&this.type===a,p=x===a&&this.type!==a;for(let o=0,l=e.length;o<l;o++){const l=e[o],c=l.shadow;if(void 0===c){console.warn("THREE.WebGLShadowMap:",l,"has no shadow.");continue}if(!1===c.autoUpdate&&!1===c.needsUpdate)continue;s.copy(c.mapSize);const g=c.getFrameExtents();if(s.multiply(g),h.copy(c.mapSize),(s.x>m||s.y>m)&&(s.x>m&&(h.x=Math.floor(m/g.x),s.x=h.x*g.x,c.mapSize.x=h.x),s.y>m&&(h.y=Math.floor(m/g.y),s.y=h.y*g.y,c.mapSize.y=h.y)),null===c.map||!0===A||!0===p){const t=this.type!==a?{minFilter:j,magFilter:j}:{};null!==c.map&&c.map.dispose(),c.map=new mi(s.x,s.y,t),c.map.texture.name=l.name+".shadowMap",c.camera.updateProjectionMatrix()}t.setRenderTarget(c.map),t.clear();const f=c.getViewportCount();for(let t=0;t<f;t++){const e=c.getViewport(t);u.set(h.x*e.x,h.y*e.y,h.x*e.z,h.y*e.w),d.viewport(u),c.updateMatrices(l,t),n=c.getFrustum(),I(i,r,c.camera,l,this.type)}!0!==c.isPointLightShadow&&this.type===a&&S(c,r),c.needsUpdate=!1}x=this.type,E.needsUpdate=!1,t.setRenderTarget(o,l,c)}}function Io(t){const e=new function(){let e=!1;const i=new Ai;let n=null;const r=new Ai(0,0,0,0);return{setMask:function(i){n===i||e||(t.colorMask(i,i,i,i),n=i)},setLocked:function(t){e=t},setClear:function(e,n,s,a,o){!0===o&&(e*=a,n*=a,s*=a),i.set(e,n,s,a),!1===r.equals(i)&&(t.clearColor(e,n,s,a),r.copy(i))},reset:function(){e=!1,n=null,r.set(-1,0,0,0)}}},i=new function(){let e=!1,i=null,n=null,r=null;return{setTest:function(e){e?st(t.DEPTH_TEST):at(t.DEPTH_TEST)},setMask:function(n){i===n||e||(t.depthMask(n),i=n)},setFunc:function(e){if(n!==e){switch(e){case 0:t.depthFunc(t.NEVER);break;case 1:t.depthFunc(t.ALWAYS);break;case 2:t.depthFunc(t.LESS);break;case 3:default:t.depthFunc(t.LEQUAL);break;case 4:t.depthFunc(t.EQUAL);break;case 5:t.depthFunc(t.GEQUAL);break;case 6:t.depthFunc(t.GREATER);break;case 7:t.depthFunc(t.NOTEQUAL)}n=e}},setLocked:function(t){e=t},setClear:function(e){r!==e&&(t.clearDepth(e),r=e)},reset:function(){e=!1,i=null,n=null,r=null}}},n=new function(){let 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i.compressedTexImage3D(t.TEXTURE_2D_ARRAY,e,S,x.width,x.height,A.depth,0,x.data,0,0);else console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else I?M&&i.texSubImage3D(t.TEXTURE_2D_ARRAY,e,0,0,0,x.width,x.height,A.depth,p,E,x.data):i.texImage3D(t.TEXTURE_2D_ARRAY,e,S,x.width,x.height,A.depth,0,p,E,x.data)}else{I&&w&&i.texStorage2D(t.TEXTURE_2D,b,S,C[0].width,C[0].height);for(let e=0,n=C.length;e<n;e++)x=C[e],a.format!==pt?null!==p?I?M&&i.compressedTexSubImage2D(t.TEXTURE_2D,e,0,0,x.width,x.height,p,x.data):i.compressedTexImage2D(t.TEXTURE_2D,e,S,x.width,x.height,0,x.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):I?M&&i.texSubImage2D(t.TEXTURE_2D,e,0,0,x.width,x.height,p,E,x.data):i.texImage2D(t.TEXTURE_2D,e,S,x.width,x.height,0,p,E,x.data)}else 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e=i.textures;for(let r=0;r<e.length;r++){const a=e[r],l=s.convert(a.format,a.colorSpace),c=s.convert(a.type),h=v(a.internalFormat,l,c,a.colorSpace),u=F(i);n&&!1===Q(i)?t.renderbufferStorageMultisample(t.RENDERBUFFER,u,h,i.width,i.height):Q(i)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,u,h,i.width,i.height):t.renderbufferStorage(t.RENDERBUFFER,h,i.width,i.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function U(e){const r=n.get(e),s=!0===e.isWebGLCubeRenderTarget;if(r.__boundDepthTexture!==e.depthTexture){const t=e.depthTexture;if(r.__depthDisposeCallback&&r.__depthDisposeCallback(),t){const e=()=>{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,t.removeEventListener("dispose",e)};t.addEventListener("dispose",e),r.__depthDisposeCallback=e}r.__boundDepthTexture=t}if(e.depthTexture&&!r.__autoAllocateDepthBuffer){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth 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i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,n=r.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,n),t.framebufferRenderbuffer(t.FRAMEBUFFER,i,t.RENDERBUFFER,n)}i.bindFramebuffer(t.FRAMEBUFFER,null)}const P=[],N=[];function F(t){return Math.min(r.maxSamples,t.samples)}function Q(t){const i=n.get(t);return t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==i.__useRenderToTexture}function O(t,e){const i=t.colorSpace,n=t.format,r=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||i!==Ae&&i!==ue&&(ni.getTransfer(i)===fe?n===pt&&r===tt||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",i)),e}function k(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof 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r=M[n];a.format!==pt?null!==E?C?w&&i.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,E,r.data):i.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):C?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,0,0,r.width,r.height,E,x,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n,S,r.width,r.height,0,E,x,r.data)}}}else{if(M=a.mipmaps,C&&I){M.length>0&&b++;const e=k(p[0]);i.texStorage2D(t.TEXTURE_CUBE_MAP,b,S,e.width,e.height)}for(let e=0;e<6;e++)if(A){C?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,p[e].width,p[e].height,E,x,p[e].data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,p[e].width,p[e].height,0,E,x,p[e].data);for(let n=0;n<M.length;n++){const r=M[n].image[e].image;C?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,r.width,r.height,E,x,r.data):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,r.width,r.height,0,E,x,r.data)}}else{C?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,E,x,p[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,S,E,x,p[e]);for(let n=0;n<M.length;n++){const r=M[n];C?w&&i.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,0,0,E,x,r.image[e]):i.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,n+1,S,E,x,r.image[e])}}}g(a)&&f(t.TEXTURE_CUBE_MAP),h.__version=c.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}(o,e,a):i.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture,t.TEXTURE0+a)},this.rebindTextures=function(e,i,r){const s=n.get(e);void 0!==i&&D(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&U(e)},this.setupRenderTarget=function(e){const r=e.texture,o=n.get(e),l=n.get(r);e.addEventListener("dispose",x);const c=e.textures,h=!0===e.isWebGLCubeRenderTarget,u=c.length>1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let i=0;i<r.mipmaps.length;i++)o.__webglFramebuffer[e][i]=t.createFramebuffer()}else o.__webglFramebuffer[e]=t.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let e=0;e<r.mipmaps.length;e++)o.__webglFramebuffer[e]=t.createFramebuffer()}else o.__webglFramebuffer=t.createFramebuffer();if(u)for(let e=0,i=c.length;e<i;e++){const i=n.get(c[e]);void 0===i.__webglTexture&&(i.__webglTexture=t.createTexture(),a.memory.textures++)}if(e.samples>0&&!1===Q(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],i.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let i=0;i<c.length;i++){const n=c[i];o.__webglColorRenderbuffer[i]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[i]);const r=s.convert(n.format,n.colorSpace),a=s.convert(n.type),l=v(n.internalFormat,r,a,n.colorSpace,!0===e.isXRRenderTarget),h=F(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,h,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+i,t.RENDERBUFFER,o.__webglColorRenderbuffer[i])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),L(o.__webglDepthRenderbuffer,e,!0)),i.bindFramebuffer(t.FRAMEBUFFER,null)}}if(h){i.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),T(t.TEXTURE_CUBE_MAP,r);for(let i=0;i<6;i++)if(r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)D(o.__webglFramebuffer[i][n],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,n);else D(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+i,0);g(r)&&f(t.TEXTURE_CUBE_MAP),i.unbindTexture()}else if(u){for(let r=0,s=c.length;r<s;r++){const s=c[r],a=n.get(s);i.bindTexture(t.TEXTURE_2D,a.__webglTexture),T(t.TEXTURE_2D,s),D(o.__webglFramebuffer,e,s,t.COLOR_ATTACHMENT0+r,t.TEXTURE_2D,0),g(s)&&f(t.TEXTURE_2D)}i.unbindTexture()}else{let n=t.TEXTURE_2D;if((e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(n=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),i.bindTexture(n,l.__webglTexture),T(n,r),r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)D(o.__webglFramebuffer[i],e,r,t.COLOR_ATTACHMENT0,n,i);else D(o.__webglFramebuffer,e,r,t.COLOR_ATTACHMENT0,n,0);g(r)&&f(n),i.unbindTexture()}e.depthBuffer&&U(e)},this.updateRenderTargetMipmap=function(e){const r=e.textures;for(let s=0,a=r.length;s<a;s++){const a=r[s];if(g(a)){const r=e.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,s=n.get(a).__webglTexture;i.bindTexture(r,s),f(r),i.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===Q(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=n.get(e),u=r.length>1;if(u)for(let e=0;e<r.length;e++)i.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),i.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);i.bindFramebuffer(t.READ_FRAMEBUFFER,h.__webglMultisampledFramebuffer),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer);for(let i=0;i<r.length;i++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),u){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,h.__webglColorRenderbuffer[i]);const e=n.get(r[i]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(P.length=0,N.length=0,P.push(t.COLOR_ATTACHMENT0+i),e.depthBuffer&&!1===e.resolveDepthBuffer&&(P.push(c),N.push(c),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,N)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,P))}if(i.bindFramebuffer(t.READ_FRAMEBUFFER,null),i.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),u)for(let e=0;e<r.length;e++){i.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,h.__webglColorRenderbuffer[e]);const s=n.get(r[e]).__webglTexture;i.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}i.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const i=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[i])}},this.setupDepthRenderbuffer=U,this.setupFrameBufferTexture=D,this.useMultisampledRTT=Q}function bo(t,e){return{convert:function(i,n=ue){let r;const s=ni.getTransfer(n);if(i===tt)return t.UNSIGNED_BYTE;if(i===lt)return t.UNSIGNED_SHORT_4_4_4_4;if(i===ct)return t.UNSIGNED_SHORT_5_5_5_1;if(i===ut)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===et)return t.BYTE;if(i===it)return t.SHORT;if(i===nt)return t.UNSIGNED_SHORT;if(i===rt)return t.INT;if(i===st)return t.UNSIGNED_INT;if(i===at)return t.FLOAT;if(i===ot)return t.HALF_FLOAT;if(i===dt)return t.ALPHA;if(i===At)return t.RGB;if(i===pt)return t.RGBA;if(i===mt)return t.LUMINANCE;if(i===gt)return t.LUMINANCE_ALPHA;if(i===ft)return t.DEPTH_COMPONENT;if(i===vt)return t.DEPTH_STENCIL;if(i===_t)return t.RED;if(i===yt)return t.RED_INTEGER;if(i===Et)return t.RG;if(i===xt)return t.RG_INTEGER;if(i===St)return t.RGBA_INTEGER;if(i===Ct||i===It||i===wt||i===Mt)if(s===fe){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(i===Ct)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===It)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===wt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===Mt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(i===Ct)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===It)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===wt)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===Mt)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(i===bt||i===Tt||i===Bt||i===Rt){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(i===bt)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===Tt)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===Bt)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===Rt)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(i===Dt||i===Lt||i===Ut){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(i===Dt||i===Lt)return s===fe?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(i===Ut)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(i===Pt||i===Nt||i===Ft||i===Qt||i===Ot||i===kt||i===Gt||i===Ht||i===zt||i===Vt||i===Wt||i===qt||i===Xt||i===jt){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(i===Pt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===Nt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===Ft)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===Qt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===Ot)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===kt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===Gt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===Ht)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===zt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===Vt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===Wt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===qt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===Xt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===jt)return s===fe?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(i===Yt||i===Kt||i===Jt){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(i===Yt)return s===fe?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===Kt)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===Jt)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(i===$t||i===Zt||i===te||i===ee){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(i===Yt)return r.COMPRESSED_RED_RGTC1_EXT;if(i===Zt)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===te)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===ee)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return i===ht?t.UNSIGNED_INT_24_8:void 0!==t[i]?t[i]:null}}}class To extends Nr{constructor(t=[]){super(),this.isArrayCamera=!0,this.cameras=t}}class Bo extends Sn{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Ro={type:"move"};class Do{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Bo,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Bo,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new _i,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new _i),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Bo,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new _i,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new _i),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const i of t.hand.values())this._getHandJoint(e,i)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let n=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const n of t.hand.values()){const t=e.getJointPose(n,i),r=this._getHandJoint(l,n);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const n=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=n.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(n=e.getPose(t.targetRaySpace,i),null===n&&null!==r&&(n=r),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Ro)))}return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const i=new Bo;i.matrixAutoUpdate=!1,i.visible=!1,t.joints[e.jointName]=i,t.add(i)}return t.joints[e.jointName]}}class Lo{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e,i){if(null===this.texture){const n=new di;t.properties.get(n).__webglTexture=e.texture,e.depthNear==i.depthNear&&e.depthFar==i.depthFar||(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,i=new Rr({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new Cr(new Kr(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class Uo extends Le{constructor(t,e){super();const i=this;let n=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,A=null;const p=new Lo,m=e.getContextAttributes();let g=null,f=null;const v=[],_=[],y=new We;let E=null;const x=new Nr;x.layers.enable(1),x.viewport=new Ai;const S=new Nr;S.layers.enable(2),S.viewport=new Ai;const C=[x,S],I=new To;I.layers.enable(1),I.layers.enable(2);let w=null,M=null;function b(t){const e=_.indexOf(t.inputSource);if(-1===e)return;const i=v[e];void 0!==i&&(i.update(t.inputSource,t.frame,l||s),i.dispatchEvent({type:t.type,data:t.inputSource}))}function T(){n.removeEventListener("select",b),n.removeEventListener("selectstart",b),n.removeEventListener("selectend",b),n.removeEventListener("squeeze",b),n.removeEventListener("squeezestart",b),n.removeEventListener("squeezeend",b),n.removeEventListener("end",T),n.removeEventListener("inputsourceschange",B);for(let t=0;t<v.length;t++){const e=_[t];null!==e&&(_[t]=null,v[t].disconnect(e))}w=null,M=null,p.reset(),t.setRenderTarget(g),d=null,u=null,h=null,n=null,f=null,P.stop(),i.isPresenting=!1,t.setPixelRatio(E),t.setSize(y.width,y.height,!1),i.dispatchEvent({type:"sessionend"})}function B(t){for(let e=0;e<t.removed.length;e++){const i=t.removed[e],n=_.indexOf(i);n>=0&&(_[n]=null,v[n].disconnect(i))}for(let e=0;e<t.added.length;e++){const i=t.added[e];let n=_.indexOf(i);if(-1===n){for(let t=0;t<v.length;t++){if(t>=_.length){_.push(i),n=t;break}if(null===_[t]){_[t]=i,n=t;break}}if(-1===n)break}const r=v[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=v[t];return void 0===e&&(e=new Do,v[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=v[t];return void 0===e&&(e=new Do,v[t]=e),e.getGripSpace()},this.getHand=function(t){let e=v[t];return void 0===e&&(e=new Do,v[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||s},this.setReferenceSpace=function(t){l=t},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return h},this.getFrame=function(){return A},this.getSession=function(){return n},this.setSession=async function(c){if(n=c,null!==n){if(g=t.getRenderTarget(),n.addEventListener("select",b),n.addEventListener("selectstart",b),n.addEventListener("selectend",b),n.addEventListener("squeeze",b),n.addEventListener("squeezestart",b),n.addEventListener("squeezeend",b),n.addEventListener("end",T),n.addEventListener("inputsourceschange",B),!0!==m.xrCompatible&&await e.makeXRCompatible(),E=t.getPixelRatio(),t.getSize(y),void 0===n.renderState.layers){const i={antialias:m.antialias,alpha:!0,depth:m.depth,stencil:m.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(n,e,i),n.updateRenderState({baseLayer:d}),t.setPixelRatio(1),t.setSize(d.framebufferWidth,d.framebufferHeight,!1),f=new mi(d.framebufferWidth,d.framebufferHeight,{format:pt,type:tt,colorSpace:t.outputColorSpace,stencilBuffer:m.stencil})}else{let i=null,s=null,a=null;m.depth&&(a=m.stencil?e.DEPTH24_STENCIL8:e.DEPTH_COMPONENT24,i=m.stencil?vt:ft,s=m.stencil?ht:st);const o={colorFormat:e.RGBA8,depthFormat:a,scaleFactor:r};h=new XRWebGLBinding(n,e),u=h.createProjectionLayer(o),n.updateRenderState({layers:[u]}),t.setPixelRatio(1),t.setSize(u.textureWidth,u.textureHeight,!1),f=new mi(u.textureWidth,u.textureHeight,{format:pt,type:tt,depthTexture:new Us(u.textureWidth,u.textureHeight,s,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:m.stencil,colorSpace:t.outputColorSpace,samples:m.antialias?4:0,resolveDepthBuffer:!1===u.ignoreDepthValues})}f.isXRRenderTarget=!0,this.setFoveation(o),l=null,s=await n.requestReferenceSpace(a),P.setContext(n),P.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode},this.getDepthTexture=function(){return p.getDepthTexture()};const R=new _i,D=new _i;function L(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===n)return;let e=t.near,i=t.far;null!==p.texture&&(p.depthNear>0&&(e=p.depthNear),p.depthFar>0&&(i=p.depthFar)),I.near=S.near=x.near=e,I.far=S.far=x.far=i,w===I.near&&M===I.far||(n.updateRenderState({depthNear:I.near,depthFar:I.far}),w=I.near,M=I.far);const r=t.parent,s=I.cameras;L(I,r);for(let t=0;t<s.length;t++)L(s[t],r);2===s.length?function(t,e,i){R.setFromMatrixPosition(e.matrixWorld),D.setFromMatrixPosition(i.matrixWorld);const n=R.distanceTo(D),r=e.projectionMatrix.elements,s=i.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],c=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(s[8]+1)/s[0],d=a*h,A=a*u,p=n/(-h+u),m=p*-h;if(e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(p),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert(),-1===r[10])t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse);else{const e=a+p,i=o+p,r=d-m,s=A+(n-m),h=l*o/i*e,u=c*o/i*e;t.projectionMatrix.makePerspective(r,s,h,u,e,i),t.projectionMatrixInverse.copy(t.projectionMatrix).invert()}}(I,x,S):I.projectionMatrix.copy(x.projectionMatrix),function(t,e,i){null===i?t.matrix.copy(e.matrixWorld):(t.matrix.copy(i.matrixWorld),t.matrix.invert(),t.matrix.multiply(e.matrixWorld));t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(e.projectionMatrix),t.projectionMatrixInverse.copy(e.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*Fe*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)}(t,I,r)},this.getCamera=function(){return I},this.getFoveation=function(){if(null!==u||null!==d)return o},this.setFoveation=function(t){o=t,null!==u&&(u.fixedFoveation=t),null!==d&&void 0!==d.fixedFoveation&&(d.fixedFoveation=t)},this.hasDepthSensing=function(){return null!==p.texture},this.getDepthSensingMesh=function(){return p.getMesh(I)};let U=null;const P=new jr;P.setAnimationLoop((function(e,r){if(c=r.getViewerPose(l||s),A=r,null!==c){const e=c.views;null!==d&&(t.setRenderTargetFramebuffer(f,d.framebuffer),t.setRenderTarget(f));let i=!1;e.length!==I.cameras.length&&(I.cameras.length=0,i=!0);for(let n=0;n<e.length;n++){const r=e[n];let s=null;if(null!==d)s=d.getViewport(r);else{const e=h.getViewSubImage(u,r);s=e.viewport,0===n&&(t.setRenderTargetTextures(f,e.colorTexture,u.ignoreDepthValues?void 0:e.depthStencilTexture),t.setRenderTarget(f))}let a=C[n];void 0===a&&(a=new Nr,a.layers.enable(n),a.viewport=new Ai,C[n]=a),a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.quaternion,a.scale),a.projectionMatrix.fromArray(r.projectionMatrix),a.projectionMatrixInverse.copy(a.projectionMatrix).invert(),a.viewport.set(s.x,s.y,s.width,s.height),0===n&&(I.matrix.copy(a.matrix),I.matrix.decompose(I.position,I.quaternion,I.scale)),!0===i&&I.cameras.push(a)}const r=n.enabledFeatures;if(r&&r.includes("depth-sensing")){const i=h.getDepthInformation(e[0]);i&&i.isValid&&i.texture&&p.init(t,i,n.renderState)}}for(let t=0;t<v.length;t++){const e=_[t],i=v[t];null!==e&&void 0!==i&&i.update(e,r,l||s)}U&&U(e,r),r.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:r}),A=null})),this.setAnimationLoop=function(t){U=t},this.dispose=function(){}}}const Po=new an,No=new Yi;function Fo(t,e){function i(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function n(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map,i(n.map,t.mapTransform)),n.alphaMap&&(t.alphaMap.value=n.alphaMap,i(n.alphaMap,t.alphaMapTransform)),n.bumpMap&&(t.bumpMap.value=n.bumpMap,i(n.bumpMap,t.bumpMapTransform),t.bumpScale.value=n.bumpScale,n.side===l&&(t.bumpScale.value*=-1)),n.normalMap&&(t.normalMap.value=n.normalMap,i(n.normalMap,t.normalMapTransform),t.normalScale.value.copy(n.normalScale),n.side===l&&t.normalScale.value.negate()),n.displacementMap&&(t.displacementMap.value=n.displacementMap,i(n.displacementMap,t.displacementMapTransform),t.displacementScale.value=n.displacementScale,t.displacementBias.value=n.displacementBias),n.emissiveMap&&(t.emissiveMap.value=n.emissiveMap,i(n.emissiveMap,t.emissiveMapTransform)),n.specularMap&&(t.specularMap.value=n.specularMap,i(n.specularMap,t.specularMapTransform)),n.alphaTest>0&&(t.alphaTest.value=n.alphaTest);const r=e.get(n),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,Po.copy(a),Po.x*=-1,Po.y*=-1,Po.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(Po.y*=-1,Po.z*=-1),t.envMapRotation.value.setFromMatrix4(No.makeRotationFromEuler(Po)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=n.reflectivity,t.ior.value=n.ior,t.refractionRatio.value=n.refractionRatio),n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity,i(n.lightMap,t.lightMapTransform)),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity,i(n.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,i){i.color.getRGB(e.fogColor.value,Tr(t)),i.isFog?(e.fogNear.value=i.near,e.fogFar.value=i.far):i.isFogExp2&&(e.fogDensity.value=i.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?n(t,r):r.isMeshToonMaterial?(n(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(n(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(n(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,i(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,i(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,i(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,i(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,i(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,i(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,i(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),e.side===l&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,i(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,i(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,i(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,i(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,i(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,i(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,i(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(n(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?n(t,r):r.isMeshDistanceMaterial?(n(t,r),function(t,i){const n=e.get(i).light;t.referencePosition.value.setFromMatrixPosition(n.matrixWorld),t.nearDistance.value=n.shadow.camera.near,t.farDistance.value=n.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?n(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,n,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*r,e.map&&(t.map.value=e.map,i(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,i(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,i(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function Qo(t,e,i,n){let r={},s={},a=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(t,e,i,n){const r=t.value,s=e+"_"+i;if(void 0===n[s])return n[s]="number"==typeof r||"boolean"==typeof r?r:r.clone(),!0;{const t=n[s];if("number"==typeof r||"boolean"==typeof r){if(t!==r)return n[s]=r,!0}else if(!1===t.equals(r))return t.copy(r),!0}return!1}function c(t){const e={boundary:0,storage:0};return"number"==typeof t||"boolean"==typeof t?(e.boundary=4,e.storage=4):t.isVector2?(e.boundary=8,e.storage=8):t.isVector3||t.isColor?(e.boundary=16,e.storage=12):t.isVector4?(e.boundary=16,e.storage=16):t.isMatrix3?(e.boundary=48,e.storage=48):t.isMatrix4?(e.boundary=64,e.storage=64):t.isTexture?console.warn("THREE.WebGLRenderer: Texture samplers can not be part of an uniforms group."):console.warn("THREE.WebGLRenderer: Unsupported uniform value type.",t),e}function h(e){const i=e.target;i.removeEventListener("dispose",h);const n=a.indexOf(i.__bindingPointIndex);a.splice(n,1),t.deleteBuffer(r[i.id]),delete r[i.id],delete s[i.id]}return{bind:function(t,e){const i=e.program;n.uniformBlockBinding(t,i)},update:function(i,u){let d=r[i.id];void 0===d&&(!function(t){const e=t.uniforms;let i=0;const n=16;for(let t=0,r=e.length;t<r;t++){const r=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0,e=r.length;t<e;t++){const e=r[t],s=Array.isArray(e.value)?e.value:[e.value];for(let t=0,r=s.length;t<r;t++){const r=c(s[t]),a=i%n,o=a%r.boundary,l=a+o;i+=o,0!==l&&n-l<r.storage&&(i+=n-l),e.__data=new Float32Array(r.storage/Float32Array.BYTES_PER_ELEMENT),e.__offset=i,i+=r.storage}}}const r=i%n;r>0&&(i+=n-r);t.__size=i,t.__cache={}}(i),d=function(e){const i=function(){for(let t=0;t<o;t++)if(-1===a.indexOf(t))return a.push(t),t;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}();e.__bindingPointIndex=i;const n=t.createBuffer(),r=e.__size,s=e.usage;return t.bindBuffer(t.UNIFORM_BUFFER,n),t.bufferData(t.UNIFORM_BUFFER,r,s),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,i,n),n}(i),r[i.id]=d,i.addEventListener("dispose",h));const A=u.program;n.updateUBOMapping(i,A);const p=e.render.frame;s[i.id]!==p&&(!function(e){const i=r[e.id],n=e.uniforms,s=e.__cache;t.bindBuffer(t.UNIFORM_BUFFER,i);for(let e=0,i=n.length;e<i;e++){const i=Array.isArray(n[e])?n[e]:[n[e]];for(let n=0,r=i.length;n<r;n++){const r=i[n];if(!0===l(r,e,n,s)){const e=r.__offset,i=Array.isArray(r.value)?r.value:[r.value];let n=0;for(let s=0;s<i.length;s++){const a=i[s],o=c(a);"number"==typeof a||"boolean"==typeof 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0===c&&(t.addEventListener("dispose",kt),c=new Map,n.programs=c);let h=c.get(l);if(void 0!==h){if(n.currentProgram===h&&n.lightsStateVersion===a)return Zt(t,o),h}else o.uniforms=ft.getUniforms(t),t.onBeforeCompile(o,x),h=ft.acquireProgram(o,l),c.set(l,h),n.uniforms=o.uniforms;const u=n.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(u.clippingPlanes=Ct.uniform),Zt(t,o),n.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),n.lightsStateVersion=a,n.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotLightMatrix.value=r.state.spotLightMatrix,u.spotLightMap.value=r.state.spotLightMap,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix),n.currentProgram=h,n.uniformsList=null,h}function $t(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=Oa.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function Zt(t,e){const i=at.get(t);i.outputColorSpace=e.outputColorSpace,i.batching=e.batching,i.batchingColor=e.batchingColor,i.instancing=e.instancing,i.instancingColor=e.instancingColor,i.instancingMorph=e.instancingMorph,i.skinning=e.skinning,i.morphTargets=e.morphTargets,i.morphNormals=e.morphNormals,i.morphColors=e.morphColors,i.morphTargetsCount=e.morphTargetsCount,i.numClippingPlanes=e.numClippingPlanes,i.numIntersection=e.numClipIntersection,i.vertexAlphas=e.vertexAlphas,i.vertexTangents=e.vertexTangents,i.toneMapping=e.toneMapping}Wt.setAnimationLoop((function(t){Ht&&Ht(t)})),"undefined"!=typeof self&&Wt.setContext(self),this.setAnimationLoop=function(t){Ht=t,Nt.setAnimationLoop(t),null===t?Wt.stop():Wt.start()},Nt.addEventListener("sessionstart",zt),Nt.addEventListener("sessionend",Vt),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===S)return;if(!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),!0===Nt.enabled&&!0===Nt.isPresenting&&(!0===Nt.cameraAutoUpdate&&Nt.updateCamera(e),e=Nt.getCamera()),!0===t.isScene&&t.onBeforeRender(x,t,e,w),_=Et.get(t,E.length),_.init(e),E.push(_),q.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),z.setFromProjectionMatrix(q),W=this.localClippingEnabled,V=Ct.init(this.clippingPlanes,W),v=_t.get(t,y.length),v.init(),y.push(v),!0===Nt.enabled&&!0===Nt.isPresenting){const t=x.xr.getDepthSensingMesh();null!==t&&qt(t,e,-1/0,x.sortObjects)}qt(t,e,0,x.sortObjects),v.finish(),!0===x.sortObjects&&v.sort(Q,O),K=!1===Nt.enabled||!1===Nt.isPresenting||!1===Nt.hasDepthSensing(),K&&wt.addToRenderList(v,t),this.info.render.frame++,!0===V&&Ct.beginShadows();const i=_.state.shadowsArray;It.render(i,t,e),!0===V&&Ct.endShadows(),!0===this.info.autoReset&&this.info.reset();const n=v.opaque,r=v.transmissive;if(_.setupLights(),e.isArrayCamera){const i=e.cameras;if(r.length>0)for(let e=0,s=i.length;e<s;e++){jt(n,r,t,i[e])}K&&wt.render(t);for(let e=0,n=i.length;e<n;e++){const n=i[e];Xt(v,t,n,n.viewport)}}else r.length>0&&jt(n,r,t,e),K&&wt.render(t),Xt(v,t,e);null!==w&&(ut.updateMultisampleRenderTarget(w),ut.updateRenderTargetMipmap(w)),!0===t.isScene&&t.onAfterRender(x,t,e),Rt.resetDefaultState(),M=-1,b=null,E.pop(),E.length>0?(_=E[E.length-1],!0===V&&Ct.setGlobalState(x.clippingPlanes,_.state.camera)):_=null,y.pop(),v=y.length>0?y[y.length-1]:null},this.getActiveCubeFace=function(){return C},this.getActiveMipmapLevel=function(){return I},this.getRenderTarget=function(){return w},this.setRenderTargetTextures=function(t,e,i){at.get(t.texture).__webglTexture=e,at.get(t.depthTexture).__webglTexture=i;const n=at.get(t);n.__hasExternalTextures=!0,n.__autoAllocateDepthBuffer=void 0===i,n.__autoAllocateDepthBuffer||!0===$.has("WEBGL_multisampled_render_to_texture")&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),n.__useRenderToTexture=!1)},this.setRenderTargetFramebuffer=function(t,e){const i=at.get(t);i.__webglFramebuffer=e,i.__useDefaultFramebuffer=void 0===e},this.setRenderTarget=function(t,e=0,i=0){w=t,C=e,I=i;let n=!0,r=null,s=!1,a=!1;if(t){const o=at.get(t);if(void 0!==o.__useDefaultFramebuffer)it.bindFramebuffer(Lt.FRAMEBUFFER,null),n=!1;else if(void 0===o.__webglFramebuffer)ut.setupRenderTarget(t);else if(o.__hasExternalTextures)ut.rebindTextures(t,at.get(t.texture).__webglTexture,at.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&at.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");ut.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=at.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][i]:c[e],s=!0):r=t.samples>0&&!1===ut.useMultisampledRTT(t)?at.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[i]:c,T.copy(t.viewport),B.copy(t.scissor),D=t.scissorTest}else T.copy(k).multiplyScalar(F).floor(),B.copy(G).multiplyScalar(F).floor(),D=H;if(it.bindFramebuffer(Lt.FRAMEBUFFER,r)&&n&&it.drawBuffers(t,r),it.viewport(T),it.scissor(B),it.setScissorTest(D),s){const n=at.get(t.texture);Lt.framebufferTexture2D(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,Lt.TEXTURE_CUBE_MAP_POSITIVE_X+e,n.__webglTexture,i)}else if(a){const n=at.get(t.texture),r=e||0;Lt.framebufferTextureLayer(Lt.FRAMEBUFFER,Lt.COLOR_ATTACHMENT0,n.__webglTexture,i||0,r)}M=-1},this.readRenderTargetPixels=function(t,e,i,n,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=at.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){it.bindFramebuffer(Lt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!et.textureFormatReadable(o))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!et.textureTypeReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&Lt.readPixels(e,i,n,r,Bt.convert(o),Bt.convert(l),s)}finally{const t=null!==w?at.get(w).__webglFramebuffer:null;it.bindFramebuffer(Lt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,i,n,r,s,a){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=at.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){it.bindFramebuffer(Lt.FRAMEBUFFER,o);try{const a=t.texture,o=a.format,l=a.type;if(!et.textureFormatReadable(o))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!et.textureTypeReadable(l))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");if(e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r){const t=Lt.createBuffer();Lt.bindBuffer(Lt.PIXEL_PACK_BUFFER,t),Lt.bufferData(Lt.PIXEL_PACK_BUFFER,s.byteLength,Lt.STREAM_READ),Lt.readPixels(e,i,n,r,Bt.convert(o),Bt.convert(l),0),Lt.flush();const a=Lt.fenceSync(Lt.SYNC_GPU_COMMANDS_COMPLETE,0);await function(t,e,i){return new Promise((function(n,r){setTimeout((function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,i);break;default:n()}}),i)}))}(Lt,a,4);try{Lt.bindBuffer(Lt.PIXEL_PACK_BUFFER,t),Lt.getBufferSubData(Lt.PIXEL_PACK_BUFFER,0,s)}finally{Lt.deleteBuffer(t),Lt.deleteSync(a)}return s}}finally{const t=null!==w?at.get(w).__webglFramebuffer:null;it.bindFramebuffer(Lt.FRAMEBUFFER,t)}}},this.copyFramebufferToTexture=function(t,e=null,i=0){!0!==t.isTexture&&($e("WebGLRenderer: copyFramebufferToTexture function signature has changed."),e=arguments[0]||null,t=arguments[1]);const n=Math.pow(2,-i),r=Math.floor(t.image.width*n),s=Math.floor(t.image.height*n),a=null!==e?e.x:0,o=null!==e?e.y:0;ut.setTexture2D(t,0),Lt.copyTexSubImage2D(Lt.TEXTURE_2D,i,0,0,a,o,r,s),it.unbindTexture()},this.copyTextureToTexture=function(t,e,i=null,n=null,r=0){let s,a,o,l,c,h;!0!==t.isTexture&&($e("WebGLRenderer: copyTextureToTexture function signature has changed."),n=arguments[0]||null,t=arguments[1],e=arguments[2],r=arguments[3]||0,i=null),null!==i?(s=i.max.x-i.min.x,a=i.max.y-i.min.y,o=i.min.x,l=i.min.y):(s=t.image.width,a=t.image.height,o=0,l=0),null!==n?(c=n.x,h=n.y):(c=0,h=0);const u=Bt.convert(e.format),d=Bt.convert(e.type);ut.setTexture2D(e,0),Lt.pixelStorei(Lt.UNPACK_FLIP_Y_WEBGL,e.flipY),Lt.pixelStorei(Lt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Lt.pixelStorei(Lt.UNPACK_ALIGNMENT,e.unpackAlignment);const A=Lt.getParameter(Lt.UNPACK_ROW_LENGTH),p=Lt.getParameter(Lt.UNPACK_IMAGE_HEIGHT),m=Lt.getParameter(Lt.UNPACK_SKIP_PIXELS),g=Lt.getParameter(Lt.UNPACK_SKIP_ROWS),f=Lt.getParameter(Lt.UNPACK_SKIP_IMAGES),v=t.isCompressedTexture?t.mipmaps[r]:t.image;Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,v.width),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,v.height),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,o),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,l),t.isDataTexture?Lt.texSubImage2D(Lt.TEXTURE_2D,r,c,h,s,a,u,d,v.data):t.isCompressedTexture?Lt.compressedTexSubImage2D(Lt.TEXTURE_2D,r,c,h,v.width,v.height,u,v.data):Lt.texSubImage2D(Lt.TEXTURE_2D,r,c,h,s,a,u,d,v),Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,A),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,p),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,m),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,g),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,f),0===r&&e.generateMipmaps&&Lt.generateMipmap(Lt.TEXTURE_2D),it.unbindTexture()},this.copyTextureToTexture3D=function(t,e,i=null,n=null,r=0){let s,a,o,l,c,h,u,d,A;!0!==t.isTexture&&($e("WebGLRenderer: copyTextureToTexture3D function signature has changed."),i=arguments[0]||null,n=arguments[1]||null,t=arguments[2],e=arguments[3],r=arguments[4]||0);const p=t.isCompressedTexture?t.mipmaps[r]:t.image;null!==i?(s=i.max.x-i.min.x,a=i.max.y-i.min.y,o=i.max.z-i.min.z,l=i.min.x,c=i.min.y,h=i.min.z):(s=p.width,a=p.height,o=p.depth,l=0,c=0,h=0),null!==n?(u=n.x,d=n.y,A=n.z):(u=0,d=0,A=0);const m=Bt.convert(e.format),g=Bt.convert(e.type);let f;if(e.isData3DTexture)ut.setTexture3D(e,0),f=Lt.TEXTURE_3D;else{if(!e.isDataArrayTexture&&!e.isCompressedArrayTexture)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");ut.setTexture2DArray(e,0),f=Lt.TEXTURE_2D_ARRAY}Lt.pixelStorei(Lt.UNPACK_FLIP_Y_WEBGL,e.flipY),Lt.pixelStorei(Lt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Lt.pixelStorei(Lt.UNPACK_ALIGNMENT,e.unpackAlignment);const v=Lt.getParameter(Lt.UNPACK_ROW_LENGTH),_=Lt.getParameter(Lt.UNPACK_IMAGE_HEIGHT),y=Lt.getParameter(Lt.UNPACK_SKIP_PIXELS),E=Lt.getParameter(Lt.UNPACK_SKIP_ROWS),x=Lt.getParameter(Lt.UNPACK_SKIP_IMAGES);Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,p.width),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,p.height),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,l),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,c),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,h),t.isDataTexture||t.isData3DTexture?Lt.texSubImage3D(f,r,u,d,A,s,a,o,m,g,p.data):e.isCompressedArrayTexture?Lt.compressedTexSubImage3D(f,r,u,d,A,s,a,o,m,p.data):Lt.texSubImage3D(f,r,u,d,A,s,a,o,m,g,p),Lt.pixelStorei(Lt.UNPACK_ROW_LENGTH,v),Lt.pixelStorei(Lt.UNPACK_IMAGE_HEIGHT,_),Lt.pixelStorei(Lt.UNPACK_SKIP_PIXELS,y),Lt.pixelStorei(Lt.UNPACK_SKIP_ROWS,E),Lt.pixelStorei(Lt.UNPACK_SKIP_IMAGES,x),0===r&&e.generateMipmaps&&Lt.generateMipmap(f),it.unbindTexture()},this.initRenderTarget=function(t){void 0===at.get(t).__webglFramebuffer&&ut.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?ut.setTextureCube(t,0):t.isData3DTexture?ut.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?ut.setTexture2DArray(t,0):ut.setTexture2D(t,0),it.unbindTexture()},this.resetState=function(){C=0,I=0,w=null,it.reset(),Rt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Re}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=t===pe?"display-p3":"srgb",e.unpackColorSpace=ni.workingColorSpace===me?"display-p3":"srgb"}}class ko extends Sn{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new an,this.environmentIntensity=1,this.environmentRotation=new an,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class Go{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=Te,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=Qe()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}get updateRange(){return $e("THREE.InterleavedBuffer: updateRange() is deprecated and will be removed in r169. Use addUpdateRange() instead."),this._updateRange}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Qe()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(e,this.stride);return i.setUsage(this.usage),i}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Qe()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Ho=new _i;class zo{constructor(t,e,i,n=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=i,this.normalized=n}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,i=this.data.count;e<i;e++)Ho.fromBufferAttribute(this,e),Ho.applyMatrix4(t),this.setXYZ(e,Ho.x,Ho.y,Ho.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)Ho.fromBufferAttribute(this,e),Ho.applyNormalMatrix(t),this.setXYZ(e,Ho.x,Ho.y,Ho.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)Ho.fromBufferAttribute(this,e),Ho.transformDirection(t),this.setXYZ(e,Ho.x,Ho.y,Ho.z);return this}getComponent(t,e){let i=this.array[t*this.data.stride+this.offset+e];return this.normalized&&(i=He(i,this.array)),i}setComponent(t,e,i){return this.normalized&&(i=ze(i,this.array)),this.data.array[t*this.data.stride+this.offset+e]=i,this}setX(t,e){return this.normalized&&(e=ze(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=ze(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=ze(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=ze(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=He(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=He(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=He(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=He(e,this.array)),e}setXY(t,e,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this}setXYZ(t,e,i,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array),n=ze(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this}setXYZW(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.normalized&&(e=ze(e,this.array),i=ze(i,this.array),n=ze(n,this.array),r=ze(r,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return new Yn(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new zo(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}const Vo=new _i,Wo=new Ai,qo=new Ai,Xo=new _i,jo=new Yi,Yo=new _i,Ko=new ki,Jo=new Yi,$o=new ji;class Zo extends Cr{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=O,this.bindMatrix=new Yi,this.bindMatrixInverse=new Yi,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new xi),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Yo),this.boundingBox.expandByPoint(Yo)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new ki),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,Yo),this.boundingSphere.expandByPoint(Yo)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const i=this.material,n=this.matrixWorld;void 0!==i&&(null===this.boundingSphere&&this.computeBoundingSphere(),Ko.copy(this.boundingSphere),Ko.applyMatrix4(n),!1!==t.ray.intersectsSphere(Ko)&&(Jo.copy(n).invert(),$o.copy(t.ray).applyMatrix4(Jo),null!==this.boundingBox&&!1===$o.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,$o)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new Ai,e=this.geometry.attributes.skinWeight;for(let i=0,n=e.count;i<n;i++){t.fromBufferAttribute(e,i);const n=1/t.manhattanLength();n!==1/0?t.multiplyScalar(n):t.set(1,0,0,0),e.setXYZW(i,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===O?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(t,e){const i=this.skeleton,n=this.geometry;Wo.fromBufferAttribute(n.attributes.skinIndex,t),qo.fromBufferAttribute(n.attributes.skinWeight,t),Vo.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const n=qo.getComponent(t);if(0!==n){const r=Wo.getComponent(t);jo.multiplyMatrices(i.bones[r].matrixWorld,i.boneInverses[r]),e.addScaledVector(Xo.copy(Vo).applyMatrix4(jo),n)}}return e.applyMatrix4(this.bindMatrixInverse)}}class tl extends Sn{constructor(){super(),this.isBone=!0,this.type="Bone"}}class el extends di{constructor(t=null,e=1,i=1,n,r,s,a,o,l=1003,c=1003,h,u){super(null,s,a,o,l,c,n,r,h,u),this.isDataTexture=!0,this.image={data:t,width:e,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const il=new Yi,nl=new Yi;class rl{constructor(t=[],e=[]){this.uuid=Qe(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new Yi)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new Yi;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,i=this.boneMatrices,n=this.boneTexture;for(let n=0,r=t.length;n<r;n++){const r=t[n]?t[n].matrixWorld:nl;il.multiplyMatrices(r,e[n]),il.toArray(i,16*n)}null!==n&&(n.needsUpdate=!0)}clone(){return new rl(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const i=new el(e,t,t,pt,at);return i.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=i,this}getBoneByName(t){for(let e=0,i=this.bones.length;e<i;e++){const i=this.bones[e];if(i.name===t)return i}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let i=0,n=t.bones.length;i<n;i++){const n=t.bones[i];let r=e[n];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",n),r=new tl),this.bones.push(r),this.boneInverses.push((new Yi).fromArray(t.boneInverses[i]))}return this.init(),this}toJSON(){const t={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,i=this.boneInverses;for(let n=0,r=e.length;n<r;n++){const r=e[n];t.bones.push(r.uuid);const s=i[n];t.boneInverses.push(s.toArray())}return t}}class sl extends Yn{constructor(t,e,i,n=1){super(t,e,i),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const al=new Yi,ol=new Yi,ll=[],cl=new xi,hl=new Yi,ul=new Cr,dl=new ki;class Al extends Cr{constructor(t,e,i){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new sl(new Float32Array(16*i),16),this.instanceColor=null,this.morphTexture=null,this.count=i,this.boundingBox=null,this.boundingSphere=null;for(let t=0;t<i;t++)this.setMatrixAt(t,hl)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new xi),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let i=0;i<e;i++)this.getMatrixAt(i,al),cl.copy(t.boundingBox).applyMatrix4(al),this.boundingBox.union(cl)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new ki),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let i=0;i<e;i++)this.getMatrixAt(i,al),dl.copy(t.boundingSphere).applyMatrix4(al),this.boundingSphere.union(dl)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.morphTexture&&(this.morphTexture=t.morphTexture.clone()),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}getMorphAt(t,e){const i=e.morphTargetInfluences,n=this.morphTexture.source.data.data,r=t*(i.length+1)+1;for(let t=0;t<i.length;t++)i[t]=n[r+t]}raycast(t,e){const i=this.matrixWorld,n=this.count;if(ul.geometry=this.geometry,ul.material=this.material,void 0!==ul.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),dl.copy(this.boundingSphere),dl.applyMatrix4(i),!1!==t.ray.intersectsSphere(dl)))for(let r=0;r<n;r++){this.getMatrixAt(r,al),ol.multiplyMatrices(i,al),ul.matrixWorld=ol,ul.raycast(t,ll);for(let t=0,i=ll.length;t<i;t++){const i=ll[t];i.instanceId=r,i.object=this,e.push(i)}ll.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new sl(new Float32Array(3*this.instanceMatrix.count).fill(1),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}setMorphAt(t,e){const i=e.morphTargetInfluences,n=i.length+1;null===this.morphTexture&&(this.morphTexture=new el(new Float32Array(n*this.count),n,this.count,_t,at));const r=this.morphTexture.source.data.data;let s=0;for(let t=0;t<i.length;t++)s+=i[t];const a=this.geometry.morphTargetsRelative?1:1-s,o=n*t;r[o]=a,r.set(i,o+1)}updateMorphTargets(){}dispose(){return this.dispatchEvent({type:"dispose"}),null!==this.morphTexture&&(this.morphTexture.dispose(),this.morphTexture=null),this}}class pl extends Hn{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new On(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const ml=new _i,gl=new _i,fl=new Yi,vl=new ji,_l=new ki,yl=new _i,El=new _i;class xl extends Sn{constructor(t=new ar,e=new pl){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[0];for(let t=1,n=e.count;t<n;t++)ml.fromBufferAttribute(e,t-1),gl.fromBufferAttribute(e,t),i[t]=i[t-1],i[t]+=ml.distanceTo(gl);t.setAttribute("lineDistance",new $n(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,r=t.params.Line.threshold,s=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),_l.copy(i.boundingSphere),_l.applyMatrix4(n),_l.radius+=r,!1===t.ray.intersectsSphere(_l))return;fl.copy(n).invert(),vl.copy(t.ray).applyMatrix4(fl);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=this.isLineSegments?2:1,c=i.index,h=i.attributes.position;if(null!==c){const i=Math.max(0,s.start),n=Math.min(c.count,s.start+s.count);for(let r=i,s=n-1;r<s;r+=l){const i=c.getX(r),n=c.getX(r+1),s=Sl(this,t,vl,o,i,n);s&&e.push(s)}if(this.isLineLoop){const r=c.getX(n-1),s=c.getX(i),a=Sl(this,t,vl,o,r,s);a&&e.push(a)}}else{const i=Math.max(0,s.start),n=Math.min(h.count,s.start+s.count);for(let r=i,s=n-1;r<s;r+=l){const i=Sl(this,t,vl,o,r,r+1);i&&e.push(i)}if(this.isLineLoop){const r=Sl(this,t,vl,o,n-1,i);r&&e.push(r)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Sl(t,e,i,n,r,s){const a=t.geometry.attributes.position;ml.fromBufferAttribute(a,r),gl.fromBufferAttribute(a,s);if(i.distanceSqToSegment(ml,gl,yl,El)>n)return;yl.applyMatrix4(t.matrixWorld);const o=e.ray.origin.distanceTo(yl);return o<e.near||o>e.far?void 0:{distance:o,point:El.clone().applyMatrix4(t.matrixWorld),index:r,face:null,faceIndex:null,object:t}}const Cl=new _i,Il=new _i;class wl extends xl{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,n=e.count;t<n;t+=2)Cl.fromBufferAttribute(e,t),Il.fromBufferAttribute(e,t+1),i[t]=0===t?0:i[t-1],i[t+1]=i[t]+Cl.distanceTo(Il);t.setAttribute("lineDistance",new $n(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Ml extends xl{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class bl extends Hn{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new On(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const Tl=new Yi,Bl=new ji,Rl=new ki,Dl=new _i;class Ll extends Sn{constructor(t=new ar,e=new bl){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,r=t.params.Points.threshold,s=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),Rl.copy(i.boundingSphere),Rl.applyMatrix4(n),Rl.radius+=r,!1===t.ray.intersectsSphere(Rl))return;Tl.copy(n).invert(),Bl.copy(t.ray).applyMatrix4(Tl);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=i.index,c=i.attributes.position;if(null!==l){for(let i=Math.max(0,s.start),r=Math.min(l.count,s.start+s.count);i<r;i++){const r=l.getX(i);Dl.fromBufferAttribute(c,r),Ul(Dl,r,o,n,t,e,this)}}else{for(let i=Math.max(0,s.start),r=Math.min(c.count,s.start+s.count);i<r;i++)Dl.fromBufferAttribute(c,i),Ul(Dl,i,o,n,t,e,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const i=t[e[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=i.length;t<e;t++){const e=i[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Ul(t,e,i,n,r,s,a){const o=Bl.distanceSqToPoint(t);if(o<i){const i=new _i;Bl.closestPointToPoint(t,i),i.applyMatrix4(n);const l=r.ray.origin.distanceTo(i);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,object:a})}}class Pl extends di{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isVideoTexture=!0,this.minFilter=void 0!==s?s:J,this.magFilter=void 0!==r?r:J,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}class Nl extends di{constructor(t,e,i,n,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,n,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Fl extends Nl{constructor(t,e,i,n,r,s){super(t,e,i,r,s),this.isCompressedArrayTexture=!0,this.image.depth=n,this.wrapR=q,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class Ql extends Nl{constructor(t,e,i){super(void 0,t[0].width,t[0].height,e,i,G),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}}class Ol extends di{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class kl extends ar{constructor(t=1,e=32,i=16,n=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:i,phiStart:n,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),i=Math.max(2,Math.floor(i));const o=Math.min(s+a,Math.PI);let l=0;const c=[],h=new _i,u=new _i,d=[],A=[],p=[],m=[];for(let d=0;d<=i;d++){const g=[],f=d/i;let v=0;0===d&&0===s?v=.5/e:d===i&&o===Math.PI&&(v=-.5/e);for(let i=0;i<=e;i++){const o=i/e;h.x=-t*Math.cos(n+o*r)*Math.sin(s+f*a),h.y=t*Math.cos(s+f*a),h.z=t*Math.sin(n+o*r)*Math.sin(s+f*a),A.push(h.x,h.y,h.z),u.copy(h).normalize(),p.push(u.x,u.y,u.z),m.push(o+v,1-f),g.push(l++)}c.push(g)}for(let t=0;t<i;t++)for(let n=0;n<e;n++){const e=c[t][n+1],r=c[t][n],a=c[t+1][n],l=c[t+1][n+1];(0!==t||s>0)&&d.push(e,r,l),(t!==i-1||o<Math.PI)&&d.push(r,a,l)}this.setIndex(d),this.setAttribute("position",new $n(A,3)),this.setAttribute("normal",new $n(p,3)),this.setAttribute("uv",new $n(m,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new kl(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Gl extends Hn{constructor(t){super(),this.isMeshStandardMaterial=!0,this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new On(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new On(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new We(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new an,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class Hl extends Gl{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new We(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return Oe(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new On(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new On(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new On(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}function zl(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)}function Vl(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort((function(e,i){return t[e]-t[i]})),i}function Wl(t,e,i){const n=t.length,r=new t.constructor(n);for(let s=0,a=0;a!==n;++s){const n=i[s]*e;for(let i=0;i!==e;++i)r[a++]=t[n+i]}return r}function ql(t,e,i,n){let r=1,s=t[0];for(;void 0!==s&&void 0===s[n];)s=t[r++];if(void 0===s)return;let a=s[n];if(void 0!==a)if(Array.isArray(a))do{a=s[n],void 0!==a&&(e.push(s.time),i.push.apply(i,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[n],void 0!==a&&(e.push(s.time),a.toArray(i,i.length)),s=t[r++]}while(void 0!==s);else do{a=s[n],void 0!==a&&(e.push(s.time),i.push(a)),s=t[r++]}while(void 0!==s)}class Xl{constructor(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{let s;i:{n:if(!(t<n)){for(let s=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.copySampleValue_(i-1)}if(i===s)break;if(r=n,n=e[++i],t<n)break e}s=e.length;break i}if(t>=r)break t;{const a=e[1];t<a&&(i=2,r=a);for(let s=i-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(i===s)break;if(n=r,r=e[--i-1],t>=r)break e}s=i,i=0}}for(;i<s;){const n=i+s>>>1;t<e[n]?s=n:i=n+1}if(n=e[i],r=e[i-1],void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===n)return i=e.length,this._cachedIndex=i,this.copySampleValue_(i-1)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n;for(let t=0;t!==n;++t)e[t]=i[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class jl extends Xl{constructor(t,e,i,n){super(t,e,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:oe,endingEnd:oe}}intervalChanged_(t,e,i){const n=this.parameterPositions;let r=t-2,s=t+1,a=n[r],o=n[s];if(void 0===a)switch(this.getSettings_().endingStart){case le:r=t,a=2*e-i;break;case ce:r=n.length-2,a=e+n[r]-n[r+1];break;default:r=t,a=i}if(void 0===o)switch(this.getSettings_().endingEnd){case le:s=t,o=2*i-e;break;case ce:s=1,o=i+n[1]-n[0];break;default:s=t-1,o=e}const l=.5*(i-e),c=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-i),this._offsetPrev=r*c,this._offsetNext=s*c}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,A=(i-e)/(n-e),p=A*A,m=p*A,g=-u*m+2*u*p-u*A,f=(1+u)*m+(-1.5-2*u)*p+(-.5+u)*A+1,v=(-1-d)*m+(1.5+d)*p+.5*A,_=d*m-d*p;for(let t=0;t!==a;++t)r[t]=g*s[c+t]+f*s[l+t]+v*s[o+t]+_*s[h+t];return r}}class Yl extends Xl{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=(i-e)/(n-e),h=1-c;for(let t=0;t!==a;++t)r[t]=s[l+t]*h+s[o+t]*c;return r}}class Kl extends Xl{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t){return this.copySampleValue_(t-1)}}class Jl{constructor(t,e,i,n){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=zl(e,this.TimeBufferType),this.values=zl(i,this.ValueBufferType),this.setInterpolation(n||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let i;if(e.toJSON!==this.toJSON)i=e.toJSON(t);else{i={name:t.name,times:zl(t.times,Array),values:zl(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(i.interpolation=e)}return i.type=t.ValueTypeName,i}InterpolantFactoryMethodDiscrete(t){return new Kl(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new Yl(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new jl(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case re:e=this.InterpolantFactoryMethodDiscrete;break;case se:e=this.InterpolantFactoryMethodLinear;break;case ae:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return re;case this.InterpolantFactoryMethodLinear:return se;case this.InterpolantFactoryMethodSmooth:return ae}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]*=t}return this}trim(t,e){const i=this.times,n=i.length;let r=0,s=n-1;for(;r!==n&&i[r]<t;)++r;for(;-1!==s&&i[s]>e;)--s;if(++s,0!==r||s!==n){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=i.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const n=i[e];if("number"==typeof n&&isNaN(n)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==s&&s>n){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,n,s),t=!1;break}s=n}if(void 0!==n&&(a=n,ArrayBuffer.isView(a)&&!(a instanceof DataView)))for(let e=0,i=n.length;e!==i;++e){const i=n[e];if(isNaN(i)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}var a;return t}optimize(){const t=this.times.slice(),e=this.values.slice(),i=this.getValueSize(),n=this.getInterpolation()===ae,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(n)r=!0;else{const t=a*i,n=t-i,s=t+i;for(let a=0;a!==i;++a){const i=e[t+a];if(i!==e[n+a]||i!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const n=a*i,r=s*i;for(let t=0;t!==i;++t)e[r+t]=e[n+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*i,n=s*i,a=0;a!==i;++a)e[n+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*i)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}Jl.prototype.TimeBufferType=Float32Array,Jl.prototype.ValueBufferType=Float32Array,Jl.prototype.DefaultInterpolation=se;class $l extends Jl{constructor(t,e,i){super(t,e,i)}}$l.prototype.ValueTypeName="bool",$l.prototype.ValueBufferType=Array,$l.prototype.DefaultInterpolation=re,$l.prototype.InterpolantFactoryMethodLinear=void 0,$l.prototype.InterpolantFactoryMethodSmooth=void 0;class Zl extends Jl{}Zl.prototype.ValueTypeName="color";class tc extends Jl{}tc.prototype.ValueTypeName="number";class ec extends Xl{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let t=l+a;l!==t;l+=4)vi.slerpFlat(r,0,s,l-a,s,l,o);return r}}class ic extends Jl{InterpolantFactoryMethodLinear(t){return new ec(this.times,this.values,this.getValueSize(),t)}}ic.prototype.ValueTypeName="quaternion",ic.prototype.InterpolantFactoryMethodSmooth=void 0;class nc extends Jl{constructor(t,e,i){super(t,e,i)}}nc.prototype.ValueTypeName="string",nc.prototype.ValueBufferType=Array,nc.prototype.DefaultInterpolation=re,nc.prototype.InterpolantFactoryMethodLinear=void 0,nc.prototype.InterpolantFactoryMethodSmooth=void 0;class rc extends Jl{}rc.prototype.ValueTypeName="vector";class sc{constructor(t="",e=-1,i=[],n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=Qe(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(ac(i[t]).scale(n));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,n=i.length;t!==n;++t)e.push(Jl.toJSON(i[t]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=Vl(a);a=Wl(a,1,l),o=Wl(o,1,l),n||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new tc(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/i))}return new this(t,-1,s)}static findByName(t,e){let i=t;if(!Array.isArray(t)){const e=t;i=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<i.length;t++)if(i[t].name===e)return i[t];return null}static CreateClipsFromMorphTargetSequences(t,e,i){const n={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.name.match(r);if(s&&s.length>1){const t=s[1];let e=n[t];e||(n[t]=e=[]),e.push(i)}}const s=[];for(const t in n)s.push(this.CreateFromMorphTargetSequence(t,n[t],e,i));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,n,r){if(0!==i.length){const s=[],a=[];ql(i,s,a,n),0!==s.length&&r.push(new t(e,s,a))}},n=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let i=0;i<r[e].morphTargets.length;i++)t[r[e].morphTargets[i]]=-1;for(const i in t){const t=[],s=[];for(let n=0;n!==r[e].morphTargets.length;++n){const n=r[e];t.push(n.time),s.push(n.morphTarget===i?1:0)}n.push(new tc(".morphTargetInfluence["+i+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";i(rc,s+".position",r,"pos",n),i(ic,s+".quaternion",r,"rot",n),i(rc,s+".scale",r,"scl",n)}}if(0===n.length)return null;return new this(r,o,n,a)}resetDuration(){let t=0;for(let e=0,i=this.tracks.length;e!==i;++e){const i=this.tracks[e];t=Math.max(t,i.times[i.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function ac(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return tc;case"vector":case"vector2":case"vector3":case"vector4":return rc;case"color":return Zl;case"quaternion":return ic;case"bool":case"boolean":return $l;case"string":return nc}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],i=[];ql(t.keys,e,i,"value"),t.times=e,t.values=i}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const oc={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class lc{constructor(t,e,i){const n=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=i,this.itemStart=function(t){o++,!1===s&&void 0!==n.onStart&&n.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==n.onProgress&&n.onProgress(t,a,o),a===o&&(s=!1,void 0!==n.onLoad&&n.onLoad())},this.itemError=function(t){void 0!==n.onError&&n.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,i=l.length;e<i;e+=2){const i=l[e],n=l[e+1];if(i.global&&(i.lastIndex=0),i.test(t))return n}return null}}}const cc=new lc;class hc{constructor(t){this.manager=void 0!==t?t:cc,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const i=this;return new Promise((function(n,r){i.load(t,n,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}hc.DEFAULT_MATERIAL_NAME="__DEFAULT";const uc={};class dc extends Error{constructor(t,e){super(t),this.response=e}}class Ac extends hc{constructor(t){super(t)}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=oc.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==uc[t])return void uc[t].push({onLoad:e,onProgress:i,onError:n});uc[t]=[],uc[t].push({onLoad:e,onProgress:i,onError:n});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const i=uc[t],n=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){n.read().then((({done:n,value:r})=>{if(n)t.close();else{o+=r.byteLength;const n=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=i.length;t<e;t++){const e=i[t];e.onProgress&&e.onProgress(n)}t.enqueue(r),e()}}),(e=>{t.error(e)}))}()}});return new Response(l)}throw new dc(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)})).then((t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then((t=>(new DOMParser).parseFromString(t,a)));case"json":return t.json();default:if(void 0===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),i=e&&e[1]?e[1].toLowerCase():void 0,n=new TextDecoder(i);return t.arrayBuffer().then((t=>n.decode(t)))}}})).then((e=>{oc.add(t,e);const i=uc[t];delete uc[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onLoad&&n.onLoad(e)}})).catch((e=>{const i=uc[t];if(void 0===i)throw this.manager.itemError(t),e;delete uc[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onError&&n.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class pc extends hc{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=oc.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=Ye("img");function o(){c(),oc.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){c(),n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)}function c(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class mc extends hc{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new el,a=new Ac(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){let i;try{i=r.parse(t)}catch(t){if(void 0===n)return void console.error(t);n(t)}void 0!==i.image?s.image=i.image:void 0!==i.data&&(s.image.width=i.width,s.image.height=i.height,s.image.data=i.data),s.wrapS=void 0!==i.wrapS?i.wrapS:q,s.wrapT=void 0!==i.wrapT?i.wrapT:q,s.magFilter=void 0!==i.magFilter?i.magFilter:J,s.minFilter=void 0!==i.minFilter?i.minFilter:J,s.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.colorSpace&&(s.colorSpace=i.colorSpace),void 0!==i.flipY&&(s.flipY=i.flipY),void 0!==i.format&&(s.format=i.format),void 0!==i.type&&(s.type=i.type),void 0!==i.mipmaps&&(s.mipmaps=i.mipmaps,s.minFilter=Z),1===i.mipmapCount&&(s.minFilter=J),void 0!==i.generateMipmaps&&(s.generateMipmaps=i.generateMipmaps),s.needsUpdate=!0,e&&e(s,i)}),i,n),s}}class gc extends hc{constructor(t){super(t)}load(t,e,i,n){const r=new di,s=new pc(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),i,n),r}}class fc extends Sn{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new On(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),void 0!==this.target&&(e.object.target=this.target.uuid),e}}const vc=new Yi,_c=new _i,yc=new _i;class Ec{constructor(t){this.camera=t,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new We(512,512),this.map=null,this.mapPass=null,this.matrix=new Yi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Xr,this._frameExtents=new We(1,1),this._viewportCount=1,this._viewports=[new Ai(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,i=this.matrix;_c.setFromMatrixPosition(t.matrixWorld),e.position.copy(_c),yc.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(yc),e.updateMatrixWorld(),vc.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(vc),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(vc)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.intensity=t.intensity,this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 1!==this.intensity&&(t.intensity=this.intensity),0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class xc extends Ec{constructor(){super(new Nr(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(t){const e=this.camera,i=2*Fe*t.angle*this.focus,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Sc extends fc{constructor(t,e,i=0,n=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(Sn.DEFAULT_UP),this.updateMatrix(),this.target=new Sn,this.distance=i,this.angle=n,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new xc}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const Cc=new Yi,Ic=new _i,wc=new _i;class Mc extends Ec{constructor(){super(new Nr(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new We(4,2),this._viewportCount=6,this._viewports=[new Ai(2,1,1,1),new Ai(0,1,1,1),new Ai(3,1,1,1),new Ai(1,1,1,1),new Ai(3,0,1,1),new Ai(1,0,1,1)],this._cubeDirections=[new _i(1,0,0),new _i(-1,0,0),new _i(0,0,1),new _i(0,0,-1),new _i(0,1,0),new _i(0,-1,0)],this._cubeUps=[new _i(0,1,0),new _i(0,1,0),new _i(0,1,0),new _i(0,1,0),new _i(0,0,1),new _i(0,0,-1)]}updateMatrices(t,e=0){const i=this.camera,n=this.matrix,r=t.distance||i.far;r!==i.far&&(i.far=r,i.updateProjectionMatrix()),Ic.setFromMatrixPosition(t.matrixWorld),i.position.copy(Ic),wc.copy(i.position),wc.add(this._cubeDirections[e]),i.up.copy(this._cubeUps[e]),i.lookAt(wc),i.updateMatrixWorld(),n.makeTranslation(-Ic.x,-Ic.y,-Ic.z),Cc.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Cc)}}class bc extends fc{constructor(t,e,i=0,n=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new Mc}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class Tc extends Ec{constructor(){super(new cs(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class Bc extends fc{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(Sn.DEFAULT_UP),this.updateMatrix(),this.target=new Sn,this.shadow=new Tc}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class Rc{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new _i)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*n),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*i),e.addScaledVector(s[4],i*n*1.092548),e.addScaledVector(s[5],n*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],i*r*1.092548),e.addScaledVector(s[8],.546274*(i*i-n*n)),e}getIrradianceAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*n),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*i),e.addScaledVector(s[4],.858086*i*n),e.addScaledVector(s[5],.858086*n*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*i*r),e.addScaledVector(s[8],.429043*(i*i-n*n)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let i=0;i<9;i++)this.coefficients[i].addScaledVector(t.coefficients[i],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let i=0;i<9;i++)this.coefficients[i].lerp(t.coefficients[i],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].fromArray(t,e+3*n);return this}toArray(t=[],e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].toArray(t,e+3*n);return t}static getBasisAt(t,e){const i=t.x,n=t.y,r=t.z;e[0]=.282095,e[1]=.488603*n,e[2]=.488603*r,e[3]=.488603*i,e[4]=1.092548*i*n,e[5]=1.092548*n*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*i*r,e[8]=.546274*(i*i-n*n)}}class Dc extends fc{constructor(t=new Rc,e=1){super(void 0,e),this.isLightProbe=!0,this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}class Lc{static decodeText(t){if(console.warn("THREE.LoaderUtils: decodeText() has been deprecated with r165 and will be removed with r175. Use TextDecoder instead."),"undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let i=0,n=t.length;i<n;i++)e+=String.fromCharCode(t[i]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class Uc extends hc{constructor(t){super(t),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=oc.get(t);if(void 0!==s)return r.manager.itemStart(t),s.then?void s.then((i=>{e&&e(i),r.manager.itemEnd(t)})).catch((t=>{n&&n(t)})):(setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader;const o=fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(i){return oc.add(t,i),e&&e(i),r.manager.itemEnd(t),i})).catch((function(e){n&&n(e),oc.remove(t),r.manager.itemError(t),r.manager.itemEnd(t)}));oc.add(t,o),r.manager.itemStart(t)}}class Pc{constructor(t,e,i){let n,r,s;switch(this.binding=t,this.valueSize=i,e){case"quaternion":n=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*i),this._workIndex=5;break;case"string":case"bool":n=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*i);break;default:n=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*i)}this._mixBufferRegion=n,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const i=this.buffer,n=this.valueSize,r=t*n+n;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==n;++t)i[r+t]=i[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(i,r,0,t,n)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,i=this.valueSize,n=i*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,n,0,t,i),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(i,n,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let t=i,r=n;t!==r;++t)e[t]=e[n+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i<e;i++)this.buffer[i]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let i=0;i<this.valueSize;i++)this.buffer[e+i]=this.buffer[t+i]}_select(t,e,i,n,r){if(n>=.5)for(let n=0;n!==r;++n)t[e+n]=t[i+n]}_slerp(t,e,i,n){vi.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,r){const s=this._workIndex*r;vi.multiplyQuaternionsFlat(t,s,t,e,t,i),vi.slerpFlat(t,e,t,e,t,s,n)}_lerp(t,e,i,n,r){const s=1-n;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[i+a]*n}}_lerpAdditive(t,e,i,n,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[i+s]*n}}}const Nc="\\[\\]\\.:\\/",Fc=new RegExp("["+Nc+"]","g"),Qc="[^"+Nc+"]",Oc="[^"+Nc.replace("\\.","")+"]",kc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",Qc)+/(WCOD+)?/.source.replace("WCOD",Oc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Qc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Qc)+"$"),Gc=["material","materials","bones","map"];class Hc{constructor(t,e,i){this.path=e,this.parsedPath=i||Hc.parseTrackName(e),this.node=Hc.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new Hc.Composite(t,e,i):new Hc(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Fc,"")}static parseTrackName(t){const e=kc.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==Gc.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n<t.length;n++){const r=t[n];if(r.name===e||r.uuid===e)return r;const s=i(r.children);if(s)return s}return null},n=i(t.children);if(n)return n}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)t[e++]=i[n]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,i=e.objectName,n=e.propertyName;let r=e.propertyIndex;if(t||(t=Hc.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");if(i){let n=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===n){n=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.map)return void console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);t=t.material.map;break;default:if(void 0===t[i])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[i]}if(void 0!==n){if(void 0===t[n])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[n]}}const s=t[n];if(void 0===s){const i=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+i+"."+n+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}Hc.Composite=class{constructor(t,e,i){const n=i||Hc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}getValue(t,e){this.bind();const i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)}setValue(t,e){const i=this._bindings;for(let n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}},Hc.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Hc.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},Hc.prototype.GetterByBindingType=[Hc.prototype._getValue_direct,Hc.prototype._getValue_array,Hc.prototype._getValue_arrayElement,Hc.prototype._getValue_toArray],Hc.prototype.SetterByBindingTypeAndVersioning=[[Hc.prototype._setValue_direct,Hc.prototype._setValue_direct_setNeedsUpdate,Hc.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[Hc.prototype._setValue_array,Hc.prototype._setValue_array_setNeedsUpdate,Hc.prototype._setValue_array_setMatrixWorldNeedsUpdate],[Hc.prototype._setValue_arrayElement,Hc.prototype._setValue_arrayElement_setNeedsUpdate,Hc.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[Hc.prototype._setValue_fromArray,Hc.prototype._setValue_fromArray_setNeedsUpdate,Hc.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class zc{constructor(t,e,i=null,n=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=i,this.blendMode=n;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:oe,endingEnd:oe};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=ie,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){const i=this._clip.duration,n=t._clip.duration,r=n/i,s=i/n;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,i){return t.crossFadeFrom(this,e,i)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,i){const n=this._mixer,r=n.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+i,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,i,n){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const n=(t-r)*i;n<0||0===i?e=0:(this._startTime=null,e=i*n)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(s),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(s),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;if(null!==i){e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,r=this._loopCount;const s=i===ne;if(0===t)return-1===r||!s||1&~r?n:e-n;if(2200===i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(s&&!(1&~r))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=le,n.endingEnd=le):(n.endingStart=t?this.zeroSlopeAtStart?le:oe:ce,n.endingEnd=e?this.zeroSlopeAtEnd?le:oe:ce)}_scheduleFading(t,e,i){const n=this._mixer,r=n.time;let s=this._weightInterpolant;null===s&&(s=n._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}const Vc=new Float32Array(1);class Wc extends Le{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=n[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const n=e&&e._propertyBindings[t].binding.parsedPath;h=new Pc(Hc.create(i,l,n),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,i){const n=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=n.length,n.push(t),s.actionByRoot[i]=t}_removeInactiveAction(t){const e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,o[c]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.referenceCount&&this._removeInactiveBinding(i)}}_lendAction(t){const e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackAction(t){const e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_addInactiveBinding(t,e,i){const n=this._bindingsByRootAndName,r=this._bindings;let s=n[e];void 0===s&&(s={},n[e]=s),s[i]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,s=this._bindingsByRootAndName,a=s[n],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[n]}_lendBinding(t){const e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackBinding(t){const e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let i=t[e];return void 0===i&&(i=new Yl(new Float32Array(2),new Float32Array(2),1,Vc),i.__cacheIndex=e,t[e]=i),i}_takeBackControlInterpolant(t){const e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r}clipAction(t,e,i){const n=e||this._root,r=n.uuid;let s="string"==typeof t?sc.findByName(n,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===i&&(i=null!==s?s.blendMode:he),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===i)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const c=new zc(this,s,e,i);return this._bindAction(c,l),this._addInactiveAction(c,a,r),c}existingAction(t,e){const i=e||this._root,n=i.uuid,r="string"==typeof t?sc.findByName(i,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[n]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let 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i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}class qc{constructor(t){this.value=t}clone(){return new qc(void 0===this.value.clone?this.value:this.value.clone())}}const Xc=new Yi;function jc(t,e){return t.distance-e.distance}function Yc(t,e,i,n){let r=!0;if(t.layers.test(e.layers)){!1===t.raycast(e,i)&&(r=!1)}if(!0===r&&!0===n){const n=t.children;for(let t=0,r=n.length;t<r;t++)Yc(n[t],e,i,!0)}}class Kc{constructor(t=1,e=0,i=0){return this.radius=t,this.phi=e,this.theta=i,this}set(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,i){return 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/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/;const Jc=window,$c=Jc.ShadowRoot&&(void 0===Jc.ShadyCSS||Jc.ShadyCSS.nativeShadow)&&"adoptedStyleSheets"in Document.prototype&&"replace"in CSSStyleSheet.prototype,Zc=Symbol(),th=new WeakMap;class eh{constructor(t,e,i){if(this._$cssResult$=!0,i!==Zc)throw Error("CSSResult is not constructable. Use `unsafeCSS` or `css` instead.");this.cssText=t,this.t=e}get styleSheet(){let t=this.o;const e=this.t;if($c&&void 0===t){const i=void 0!==e&&1===e.length;i&&(t=th.get(e)),void 0===t&&((this.o=t=new CSSStyleSheet).replaceSync(this.cssText),i&&th.set(e,t))}return t}toString(){return this.cssText}}const ih=$c?t=>t:t=>t instanceof CSSStyleSheet?(t=>{let e="";for(const i of t.cssRules)e+=i.cssText;return(t=>new eh("string"==typeof t?t:t+"",void 0,Zc))(e)})(t):t
/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
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t;if(!this.isUpdatePending)return;this.hasUpdated,this._$Ei&&(this._$Ei.forEach(((t,e)=>this[e]=t)),this._$Ei=void 0);let e=!1;const i=this._$AL;try{e=this.shouldUpdate(i),e?(this.willUpdate(i),null===(t=this._$ES)||void 0===t||t.forEach((t=>{var e;return null===(e=t.hostUpdate)||void 0===e?void 0:e.call(t)})),this.update(i)):this._$Ek()}catch(t){throw e=!1,this._$Ek(),t}e&&this._$AE(i)}willUpdate(t){}_$AE(t){var e;null===(e=this._$ES)||void 0===e||e.forEach((t=>{var e;return null===(e=t.hostUpdated)||void 0===e?void 0:e.call(t)})),this.hasUpdated||(this.hasUpdated=!0,this.firstUpdated(t)),this.updated(t)}_$Ek(){this._$AL=new Map,this.isUpdatePending=!1}get updateComplete(){return this.getUpdateComplete()}getUpdateComplete(){return this._$E_}shouldUpdate(t){return!0}update(t){void 0!==this._$EC&&(this._$EC.forEach(((t,e)=>this._$EO(e,this[e],t))),this._$EC=void 0),this._$Ek()}updated(t){}firstUpdated(t){}}
/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/
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n=this._$AH,r=t===Ph&&n!==Ph||t.capture!==n.capture||t.once!==n.once||t.passive!==n.passive,s=t!==Ph&&(n===Ph||r);r&&this.element.removeEventListener(this.name,this,n),s&&this.element.addEventListener(this.name,this,t),this._$AH=t}handleEvent(t){var e,i;"function"==typeof this._$AH?this._$AH.call(null!==(i=null===(e=this.options)||void 0===e?void 0:e.host)&&void 0!==i?i:this.element,t):this._$AH.handleEvent(t)}}class Yh{constructor(t,e,i){this.element=t,this.type=6,this._$AN=void 0,this._$AM=e,this.options=i}get _$AU(){return this._$AM._$AU}_$AI(t){Gh(this,t)}}const Kh=ph.litHtmlPolyfillSupport;null==Kh||Kh(kh,zh),(null!==(Ah=ph.litHtmlVersions)&&void 0!==Ah?Ah:ph.litHtmlVersions=[]).push("2.8.0");const Jh=(t,e,i)=>{var n,r;const s=null!==(n=null==i?void 0:i.renderBefore)&&void 0!==n?n:e;let a=s._$litPart$;if(void 0===a){const t=null!==(r=null==i?void 0:i.renderBefore)&&void 0!==r?r:null;s._$litPart$=a=new zh(e.insertBefore(xh(),t),t,void 0,null!=i?i:{})}return a._$AI(t),a
/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/},$h=window,Zh=$h.ShadowRoot&&(void 0===$h.ShadyCSS||$h.ShadyCSS.nativeShadow)&&"adoptedStyleSheets"in Document.prototype&&"replace"in CSSStyleSheet.prototype,tu=Symbol(),eu=new WeakMap;class iu{constructor(t,e,i){if(this._$cssResult$=!0,i!==tu)throw Error("CSSResult is not constructable. Use `unsafeCSS` or `css` instead.");this.cssText=t,this.t=e}get styleSheet(){let t=this.o;const e=this.t;if(Zh&&void 0===t){const i=void 0!==e&&1===e.length;i&&(t=eu.get(e)),void 0===t&&((this.o=t=new CSSStyleSheet).replaceSync(this.cssText),i&&eu.set(e,t))}return t}toString(){return this.cssText}}const nu=Zh?t=>t:t=>t instanceof CSSStyleSheet?(t=>{let e="";for(const i of t.cssRules)e+=i.cssText;return(t=>new iu("string"==typeof t?t:t+"",void 0,tu))(e)})(t):t
/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/;var ru;const su=window,au=su.trustedTypes,ou=au?au.emptyScript:"",lu=su.reactiveElementPolyfillSupport,cu={toAttribute(t,e){switch(e){case Boolean:t=t?ou:null;break;case Object:case Array:t=null==t?t:JSON.stringify(t)}return t},fromAttribute(t,e){let i=t;switch(e){case Boolean:i=null!==t;break;case Number:i=null===t?null:Number(t);break;case Object:case Array:try{i=JSON.parse(t)}catch(t){i=null}}return i}},hu=(t,e)=>e!==t&&(e==e||t==t),uu={attribute:!0,type:String,converter:cu,reflect:!1,hasChanged:hu},du="finalized";class Au extends HTMLElement{constructor(){super(),this._$Ei=new Map,this.isUpdatePending=!1,this.hasUpdated=!1,this._$El=null,this._$Eu()}static addInitializer(t){var e;this.finalize(),(null!==(e=this.h)&&void 0!==e?e:this.h=[]).push(t)}static get observedAttributes(){this.finalize();const t=[];return this.elementProperties.forEach(((e,i)=>{const n=this._$Ep(i,e);void 0!==n&&(this._$Ev.set(n,i),t.push(n))})),t}static createProperty(t,e=uu){if(e.state&&(e.attribute=!1),this.finalize(),this.elementProperties.set(t,e),!e.noAccessor&&!this.prototype.hasOwnProperty(t)){const i="symbol"==typeof t?Symbol():"__"+t,n=this.getPropertyDescriptor(t,i,e);void 0!==n&&Object.defineProperty(this.prototype,t,n)}}static getPropertyDescriptor(t,e,i){return{get(){return this[e]},set(n){const r=this[t];this[e]=n,this.requestUpdate(t,r,i)},configurable:!0,enumerable:!0}}static getPropertyOptions(t){return this.elementProperties.get(t)||uu}static finalize(){if(this.hasOwnProperty(du))return!1;this[du]=!0;const t=Object.getPrototypeOf(this);if(t.finalize(),void 0!==t.h&&(this.h=[...t.h]),this.elementProperties=new Map(t.elementProperties),this._$Ev=new Map,this.hasOwnProperty("properties")){const t=this.properties,e=[...Object.getOwnPropertyNames(t),...Object.getOwnPropertySymbols(t)];for(const i of e)this.createProperty(i,t[i])}return this.elementStyles=this.finalizeStyles(this.styles),!0}static finalizeStyles(t){const e=[];if(Array.isArray(t)){const i=new Set(t.flat(1/0).reverse());for(const t of i)e.unshift(nu(t))}else void 0!==t&&e.push(nu(t));return e}static _$Ep(t,e){const i=e.attribute;return!1===i?void 0:"string"==typeof i?i:"string"==typeof t?t.toLowerCase():void 0}_$Eu(){var t;this._$E_=new Promise((t=>this.enableUpdating=t)),this._$AL=new Map,this._$Eg(),this.requestUpdate(),null===(t=this.constructor.h)||void 0===t||t.forEach((t=>t(this)))}addController(t){var e,i;(null!==(e=this._$ES)&&void 0!==e?e:this._$ES=[]).push(t),void 0!==this.renderRoot&&this.isConnected&&(null===(i=t.hostConnected)||void 0===i||i.call(t))}removeController(t){var e;null===(e=this._$ES)||void 0===e||e.splice(this._$ES.indexOf(t)>>>0,1)}_$Eg(){this.constructor.elementProperties.forEach(((t,e)=>{this.hasOwnProperty(e)&&(this._$Ei.set(e,this[e]),delete this[e])}))}createRenderRoot(){var t;const e=null!==(t=this.shadowRoot)&&void 0!==t?t:this.attachShadow(this.constructor.shadowRootOptions);return((t,e)=>{Zh?t.adoptedStyleSheets=e.map((t=>t instanceof CSSStyleSheet?t:t.styleSheet)):e.forEach((e=>{const i=document.createElement("style"),n=$h.litNonce;void 0!==n&&i.setAttribute("nonce",n),i.textContent=e.cssText,t.appendChild(i)}))})(e,this.constructor.elementStyles),e}connectedCallback(){var t;void 0===this.renderRoot&&(this.renderRoot=this.createRenderRoot()),this.enableUpdating(!0),null===(t=this._$ES)||void 0===t||t.forEach((t=>{var e;return null===(e=t.hostConnected)||void 0===e?void 0:e.call(t)}))}enableUpdating(t){}disconnectedCallback(){var t;null===(t=this._$ES)||void 0===t||t.forEach((t=>{var e;return null===(e=t.hostDisconnected)||void 0===e?void 0:e.call(t)}))}attributeChangedCallback(t,e,i){this._$AK(t,i)}_$EO(t,e,i=uu){var n;const r=this.constructor._$Ep(t,i);if(void 0!==r&&!0===i.reflect){const s=(void 0!==(null===(n=i.converter)||void 0===n?void 0:n.toAttribute)?i.converter:cu).toAttribute(e,i.type);this._$El=t,null==s?this.removeAttribute(r):this.setAttribute(r,s),this._$El=null}}_$AK(t,e){var i;const n=this.constructor,r=n._$Ev.get(t);if(void 0!==r&&this._$El!==r){const t=n.getPropertyOptions(r),s="function"==typeof t.converter?{fromAttribute:t.converter}:void 0!==(null===(i=t.converter)||void 0===i?void 0:i.fromAttribute)?t.converter:cu;this._$El=r,this[r]=s.fromAttribute(e,t.type),this._$El=null}}requestUpdate(t,e,i){let n=!0;void 0!==t&&(((i=i||this.constructor.getPropertyOptions(t)).hasChanged||hu)(this[t],e)?(this._$AL.has(t)||this._$AL.set(t,e),!0===i.reflect&&this._$El!==t&&(void 0===this._$EC&&(this._$EC=new Map),this._$EC.set(t,i))):n=!1),!this.isUpdatePending&&n&&(this._$E_=this._$Ej())}async _$Ej(){this.isUpdatePending=!0;try{await this._$E_}catch(t){Promise.reject(t)}const t=this.scheduleUpdate();return null!=t&&await t,!this.isUpdatePending}scheduleUpdate(){return this.performUpdate()}performUpdate(){var t;if(!this.isUpdatePending)return;this.hasUpdated,this._$Ei&&(this._$Ei.forEach(((t,e)=>this[e]=t)),this._$Ei=void 0);let e=!1;const i=this._$AL;try{e=this.shouldUpdate(i),e?(this.willUpdate(i),null===(t=this._$ES)||void 0===t||t.forEach((t=>{var e;return null===(e=t.hostUpdate)||void 0===e?void 0:e.call(t)})),this.update(i)):this._$Ek()}catch(t){throw e=!1,this._$Ek(),t}e&&this._$AE(i)}willUpdate(t){}_$AE(t){var e;null===(e=this._$ES)||void 0===e||e.forEach((t=>{var e;return null===(e=t.hostUpdated)||void 0===e?void 0:e.call(t)})),this.hasUpdated||(this.hasUpdated=!0,this.firstUpdated(t)),this.updated(t)}_$Ek(){this._$AL=new Map,this.isUpdatePending=!1}get updateComplete(){return this.getUpdateComplete()}getUpdateComplete(){return this._$E_}shouldUpdate(t){return!0}update(t){void 0!==this._$EC&&(this._$EC.forEach(((t,e)=>this._$EO(e,this[e],t))),this._$EC=void 0),this._$Ek()}updated(t){}firstUpdated(t){}}
/**
* @license
* Copyright 2017 Google LLC
* SPDX-License-Identifier: BSD-3-Clause
*/
var pu,mu;Au[du]=!0,Au.elementProperties=new Map,Au.elementStyles=[],Au.shadowRootOptions={mode:"open"},null==lu||lu({ReactiveElement:Au}),(null!==(ru=su.reactiveElementVersions)&&void 0!==ru?ru:su.reactiveElementVersions=[]).push("1.6.3");class gu extends Au{constructor(){super(...arguments),this.renderOptions={host:this},this._$Do=void 0}createRenderRoot(){var t,e;const i=super.createRenderRoot();return null!==(t=(e=this.renderOptions).renderBefore)&&void 0!==t||(e.renderBefore=i.firstChild),i}update(t){const e=this.render();this.hasUpdated||(this.renderOptions.isConnected=this.isConnected),super.update(t),this._$Do=Jh(e,this.renderRoot,this.renderOptions)}connectedCallback(){var t;super.connectedCallback(),null===(t=this._$Do)||void 0===t||t.setConnected(!0)}disconnectedCallback(){var t;super.disconnectedCallback(),null===(t=this._$Do)||void 0===t||t.setConnected(!1)}render(){return Uh}}gu.finalized=!0,gu._$litElement$=!0,null===(pu=globalThis.litElementHydrateSupport)||void 0===pu||pu.call(globalThis,{LitElement:gu});const fu=globalThis.litElementPolyfillSupport;null==fu||fu({LitElement:gu}),(null!==(mu=globalThis.litElementVersions)&&void 0!==mu?mu:globalThis.litElementVersions=[]).push("3.3.3");
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const vu=null!=navigator.xr&&null!=self.XRSession&&null!=navigator.xr.isSessionSupported,_u=vu&&null!=self.XRSession.prototype.requestHitTestSource,yu=null!=self.ResizeObserver,Eu=null!=self.IntersectionObserver,xu=_u;(()=>{const t=navigator.userAgent||navigator.vendor||self.opera;let e=!1;(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(t)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(t.substr(0,4)))&&(e=!0)})(),/\bCrOS\b/.test(navigator.userAgent);const Su=/android/i.test(navigator.userAgent),Cu=/iPad|iPhone|iPod/.test(navigator.userAgent)&&!self.MSStream||"MacIntel"===navigator.platform&&navigator.maxTouchPoints>1;/Safari\//.test(navigator.userAgent);const Iu=/firefox/i.test(navigator.userAgent),wu=/OculusBrowser/.test(navigator.userAgent);Cu&&/CriOS\//.test(navigator.userAgent);const Mu=Su&&!Iu&&!wu,bu=Boolean(window.webkit&&window.webkit.messageHandlers),Tu=(()=>{if(Cu){if(bu)return Boolean(/CriOS\/|EdgiOS\/|FxiOS\/|GSA\/|DuckDuckGo\//.test(navigator.userAgent));{const t=document.createElement("a");return Boolean(t.relList&&t.relList.supports&&t.relList.supports("ar"))}}return!1})(),Bu=t=>t&&"null"!==t?Du(t):null,Ru=()=>{if(xu)return;const t=[];throw vu||t.push("WebXR Device API"),_u||t.push("WebXR Hit Test API"),new Error(`The following APIs are required for AR, but are missing in this browser: ${t.join(", ")}`)},Du=t=>new URL(t,window.location.toString()).toString(),Lu=(t,e)=>{let i=null;return(...n)=>{null!=i&&self.clearTimeout(i),i=self.setTimeout((()=>{i=null,t(...n)}),e)}},Uu=(t,e,i)=>Math.max(e,Math.min(i,t)),Pu=(()=>{const t=(()=>{var t;if(null===(t=document.documentElement.getAttribute("itemtype"))||void 0===t?void 0:t.includes("schema.org/SearchResultsPage"))return!0;if(window.self!==window.top)return!0;const e=null!=document.head?Array.from(document.head.querySelectorAll("meta")):[];for(const t of e)if("viewport"===t.name)return!0;return!1})();return t||console.warn('No <meta name="viewport"> detected; <model-viewer> will cap pixel density at 1.'),()=>t?window.devicePixelRatio:1})(),Nu=(()=>{const t=new RegExp("[?&]model-viewer-debug-mode(&|$)");return()=>self.ModelViewerElement&&self.ModelViewerElement.debugMode||self.location&&self.location.search&&self.location.search.match(t)})();
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var Fu=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const Qu=Symbol("currentEnvironmentMap"),Ou=Symbol("currentBackground"),ku=Symbol("updateEnvironment"),Gu=Symbol("cancelEnvironmentUpdate");
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const Hu=Lh`
<style>
:host {
display: block;
position: relative;
contain: strict;
width: 300px;
height: 150px;
}
.container {
position: relative;
overflow: hidden;
}
.userInput {
width: 100%;
height: 100%;
display: none;
position: relative;
outline-offset: -1px;
outline-width: 1px;
}
canvas {
position: absolute;
display: none;
pointer-events: none;
/* NOTE(cdata): Chrome 76 and below apparently have a bug
* that causes our canvas not to display pixels unless it is
* on its own render layer
* @see https://github.com/google/model-viewer/pull/755#issuecomment-536597893
*/
transform: translateZ(0);
}
.show {
display: block;
}
/* Adapted from HTML5 Boilerplate
*
* @see https://github.com/h5bp/html5-boilerplate/blob/ceb4620c78fc82e13534fc44202a3f168754873f/dist/css/main.css#L122-L133 */
.screen-reader-only {
border: 0;
left: 0;
top: 0;
clip: rect(0, 0, 0, 0);
height: 1px;
margin: -1px;
overflow: hidden;
padding: 0;
position: absolute;
white-space: nowrap;
width: 1px;
pointer-events: none;
}
.slot {
position: absolute;
pointer-events: none;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.slot > * {
pointer-events: initial;
}
.annotation-wrapper ::slotted(*) {
opacity: var(--max-hotspot-opacity, 1);
transition: opacity 0.3s;
}
.pointer-tumbling .annotation-wrapper ::slotted(*) {
pointer-events: none;
}
.annotation-wrapper ::slotted(*) {
pointer-events: initial;
}
.annotation-wrapper.hide ::slotted(*) {
opacity: var(--min-hotspot-opacity, 0.25);
}
.slot.poster {
display: none;
background-color: inherit;
}
.slot.poster.show {
display: inherit;
}
.slot.poster > * {
pointer-events: initial;
}
.slot.poster:not(.show) > * {
pointer-events: none;
}
#default-poster {
width: 100%;
height: 100%;
/* The default poster is a <button> so we need to set display
* to prevent it from being affected by text-align: */
display: block;
position: absolute;
border: none;
padding: 0;
background-size: contain;
background-repeat: no-repeat;
background-position: center;
background-color: #fff0;
}
#default-progress-bar {
display: block;
position: relative;
width: 100%;
height: 100%;
pointer-events: none;
overflow: hidden;
}
#default-progress-bar > .bar {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: var(--progress-bar-height, 5px);
background-color: var(--progress-bar-color, rgba(0, 0, 0, 0.4));
transition: transform 0.09s;
transform-origin: top left;
transform: scaleX(0);
overflow: hidden;
}
#default-progress-bar > .bar.hide {
transition: opacity 0.3s 1s;
opacity: 0;
}
.centered {
align-items: center;
justify-content: center;
}
.cover {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
}
.slot.interaction-prompt {
display: var(--interaction-prompt-display, flex);
overflow: hidden;
opacity: 0;
will-change: opacity;
transition: opacity 0.3s;
}
.slot.interaction-prompt.visible {
opacity: 1;
}
.animated-container {
will-change: transform, opacity;
opacity: 0;
transition: opacity 0.3s;
}
.slot.interaction-prompt > * {
pointer-events: none;
}
.slot.ar-button {
-moz-user-select: none;
-webkit-tap-highlight-color: transparent;
user-select: none;
display: var(--ar-button-display, block);
}
.slot.ar-button:not(.enabled) {
display: none;
}
.fab {
display: flex;
align-items: center;
justify-content: center;
box-sizing: border-box;
width: 40px;
height: 40px;
cursor: pointer;
background-color: #fff;
box-shadow: 0px 0px 4px rgba(0, 0, 0, 0.15);
border-radius: 100px;
}
.fab > * {
opacity: 0.87;
}
#default-ar-button {
position: absolute;
bottom: 16px;
right: 16px;
transform: scale(var(--ar-button-scale, 1));
transform-origin: bottom right;
}
.slot.pan-target {
display: block;
position: absolute;
width: 0;
height: 0;
left: 50%;
top: 50%;
transform: translate3d(-50%, -50%, 0);
background-color: transparent;
opacity: 0;
transition: opacity 0.3s;
}
#default-pan-target {
width: 6px;
height: 6px;
border-radius: 6px;
border: 1px solid white;
box-shadow: 0px 0px 2px 1px rgba(0, 0, 0, 0.8);
}
.slot.default {
pointer-events: none;
}
.slot.progress-bar {
pointer-events: none;
}
.slot.exit-webxr-ar-button {
pointer-events: none;
}
.slot.exit-webxr-ar-button:not(.enabled) {
display: none;
}
#default-exit-webxr-ar-button {
display: flex;
align-items: center;
justify-content: center;
position: absolute;
top: env(safe-area-inset-top, 16px);
right: 16px;
width: 40px;
height: 40px;
box-sizing: border-box;
}
#default-exit-webxr-ar-button > svg {
fill: #fff;
}
</style>
<div class="container">
<div class="userInput" tabindex="0" role="img"
aria-label="3D model">
<div class="slot canvas">
<slot name="canvas">
<canvas></canvas>
</slot>
</div>
</div>
<!-- NOTE(cdata): We need to wrap slots because browsers without ShadowDOM
will have their <slot> elements removed by ShadyCSS -->
<div class="slot poster">
<slot name="poster">
<button type="button" id="default-poster" aria-hidden="true" aria-label="Loading 3D model"></button>
</slot>
</div>
<div class="slot ar-button">
<slot name="ar-button">
<a id="default-ar-button" part="default-ar-button" class="fab"
tabindex="2"
role="button"
href="javascript:void(0);"
aria-label="View in your space">
${Lh`
<svg version="1.1" id="view_x5F_in_x5F_AR_x5F_icon"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="24px" height="24px"
viewBox="0 0 24 24" enable-background="new 0 0 24 24" xml:space="preserve">
<rect id="Bounding_Box" x="0" y="0" fill="none" width="24" height="24"/>
<g id="Art_layer">
<path d="M3,4c0-0.55,0.45-1,1-1h2V1H4C2.35,1,1,2.35,1,4v2h2V4z"/>
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<path d="M20,21c0.55,0,1-0.45,1-1v-2h2v2c0,1.65-1.35,3-3,3h-2v-2H20z"/>
<g>
<path d="M18.25,7.6l-5.5-3.18c-0.46-0.27-1.04-0.27-1.5,0L5.75,7.6C5.29,7.87,5,8.36,5,8.9v6.35c0,0.54,0.29,1.03,0.75,1.3
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l4,2.32v4.61L7,14.96z M12,10.93L8,8.61l4-2.31l4,2.31L12,10.93z M13,17.27v-4.61l4-2.32v4.62L13,17.27z"/>
</g>
</g>
</svg>`}
</a>
</slot>
</div>
<div class="slot pan-target">
<slot name="pan-target">
<div id="default-pan-target">
</div>
</slot>
</div>
<div class="slot interaction-prompt cover centered">
<div id="prompt" class="animated-container">
<slot name="interaction-prompt" aria-hidden="true">
${Lh`
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="25" height="36">
<defs>
<path id="A" d="M.001.232h24.997V36H.001z" />
</defs>
<g transform="translate(-11 -4)" fill="none" fill-rule="evenodd">
<path fill-opacity="0" fill="#fff" d="M0 0h44v44H0z" />
<g transform="translate(11 3)">
<path d="M8.733 11.165c.04-1.108.766-2.027 1.743-2.307a2.54 2.54 0 0 1 .628-.089c.16 0 .314.017.463.044 1.088.2 1.9 1.092 1.9 2.16v8.88h1.26c2.943-1.39 5-4.45 5-8.025a9.01 9.01 0 0 0-1.9-5.56l-.43-.5c-.765-.838-1.683-1.522-2.712-2-1.057-.49-2.226-.77-3.46-.77s-2.4.278-3.46.77c-1.03.478-1.947 1.162-2.71 2l-.43.5a9.01 9.01 0 0 0-1.9 5.56 9.04 9.04 0 0 0 .094 1.305c.03.21.088.41.13.617l.136.624c.083.286.196.56.305.832l.124.333a8.78 8.78 0 0 0 .509.953l.065.122a8.69 8.69 0 0 0 3.521 3.191l1.11.537v-9.178z" fill-opacity=".5" fill="#e4e4e4" />
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<path d="M22.444 24.94l-6.257-3.874a1.45 1.45 0 0 0-.757-.211h-2.953v-9.88c0-.663-.616-1.203-1.373-1.203s-1.37.54-1.37 1.203v16.643l-4.922-.994a3.44 3.44 0 0 0-.692-.069 3.35 3.35 0 0 0-1.925.598c-.147.102-.198.198-.194.298.004.094.058.176.153.23 2.462 1.448 4.517 3.22 6.11 5.27.887 1.14 2.373 1.82 3.98 1.82h6.686c.577 0 1.08-.326 1.253-.8l2.76-7.74c.16-.448-.017-.923-.426-1.22-.025-.02-.043-.043-.07-.06z" fill="#fff" />
<g transform="translate(0 .769)">
<mask id="B" fill="#fff">
<use xlink:href="#A" />
</mask>
<path d="M23.993 24.992a1.96 1.96 0 0 1-.111.794l-2.758 7.74c-.08.22-.194.423-.336.602-.427.54-1.11.87-1.857.872h-6.698c-1.67-.002-3.24-.633-4.326-1.715-.154-.154-.3-.318-.434-.49C5.96 30.846 4 29.157 1.646 27.773c-.385-.225-.626-.618-.645-1.05a1.31 1.31 0 0 1 .566-1.122 4.56 4.56 0 0 1 .723-.405l.225-.1a4.3 4.3 0 0 1 .568-.18l.237-.056c.248-.046.5-.075.75-.08.018 0 .034-.003.05-.003.303-.001.597.027.89.086l3.722.752V20.68l-1.436-.68c-3.377-1.596-5.56-5.106-5.56-8.938 0-1.51.336-2.94.93-4.222.015-.03.025-.06.04-.09.127-.267.268-.525.418-.778.093-.16.186-.316.288-.468.063-.095.133-.186.2-.277L3.773 5c.118-.155.26-.29.385-.437.266-.3.544-.604.845-.877a9.33 9.33 0 0 1 .813-.686C6.97 2.167 8.31 1.59 9.757 1.35a9.27 9.27 0 0 1 1.481-.119 8.82 8.82 0 0 1 .748.031c.247.02.49.05.733.088 1.448.238 2.786.816 3.94 1.65.387.28.752.588 1.094.922a9.94 9.94 0 0 1 .949 1.078l.066.092c.102.133.203.268.295.408a9.97 9.97 0 0 1 1.571 4.128c.066.467.103.945.103 1.43 0 3.388-1.67 6.453-4.353 8.243.11.046.227.08.33.144l6.256 3.874c.37.23.645.55.82.9.115.24.185.498.203.76m.697-1.195c-.265-.55-.677-1.007-1.194-1.326l-5.323-3.297c2.255-2.037 3.564-4.97 3.564-8.114 0-2.19-.637-4.304-1.84-6.114-.126-.188-.26-.37-.4-.552-.645-.848-1.402-1.6-2.252-2.204C15.472.91 13.393.232 11.238.232A10.21 10.21 0 0 0 5.23 2.19c-.848.614-1.606 1.356-2.253 2.205-.136.18-.272.363-.398.55C1.374 6.756.737 8.87.737 11.06c0 4.218 2.407 8.08 6.133 9.842l.863.41v3.092l-2.525-.51c-.356-.07-.717-.106-1.076-.106a5.45 5.45 0 0 0-3.14.996c-.653.46-1.022 1.202-.99 1.983a2.28 2.28 0 0 0 1.138 1.872c2.24 1.318 4.106 2.923 5.543 4.772 1.26 1.62 3.333 2.59 5.55 2.592h6.698c1.42-.001 2.68-.86 3.134-2.138l2.76-7.74c.272-.757.224-1.584-.134-2.325" fill-opacity=".05" fill="#000" mask="url(#B)" />
</g>
</g>
</g>
</svg>`
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/}
</slot>
</div>
</div>
<div id="finger0" class="animated-container cover">
<slot name="finger0" aria-hidden="true">
</slot>
</div>
<div id="finger1" class="animated-container cover">
<slot name="finger1" aria-hidden="true">
</slot>
</div>
<div class="slot default">
<slot></slot>
<div class="slot progress-bar">
<slot name="progress-bar">
<div id="default-progress-bar" aria-hidden="true">
<div class="bar" part="default-progress-bar"></div>
</div>
</slot>
</div>
<div class="slot exit-webxr-ar-button">
<slot name="exit-webxr-ar-button">
<a id="default-exit-webxr-ar-button" part="default-exit-webxr-ar-button"
tabindex="3"
aria-label="Exit AR"
aria-hidden="true">
${Lh`
<svg xmlns="http://www.w3.org/2000/svg" width="24px" height="24px" viewBox="0 0 24 24" fill="#000000">
<!-- NOTE(cdata): This SVG filter is a stop-gap until we can implement
support for dynamic re-coloring of UI components -->
<defs>
<filter id="drop-shadow" x="-100%" y="-100%" width="300%" height="300%">
<feGaussianBlur in="SourceAlpha" stdDeviation="1"/>
<feOffset dx="0" dy="0" result="offsetblur"/>
<feFlood flood-color="#000000"/>
<feComposite in2="offsetblur" operator="in"/>
<feMerge>
<feMergeNode/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<path filter="url(#drop-shadow)" d="M19 6.41L17.59 5 12 10.59 6.41 5 5 6.41 10.59 12 5 17.59 6.41 19 12 13.41 17.59 19 19 17.59 13.41 12z"/>
<path d="M0 0h24v24H0z" fill="none"/>
</svg>`
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/}
</a>
</slot>
</div>
</div>
</div>
<div class="screen-reader-only" role="region" aria-label="Live announcements">
<span id="status" role="status"></span>
</div>`,zu=new WeakMap;function Vu(){let t,e;function i(t,e,i,n,r,s){const a=s.num_components(),o=i.num_points()*a,l=o*r.BYTES_PER_ELEMENT,c=function(t,e){switch(e){case Float32Array:return t.DT_FLOAT32;case Int8Array:return t.DT_INT8;case Int16Array:return t.DT_INT16;case Int32Array:return t.DT_INT32;case Uint8Array:return t.DT_UINT8;case Uint16Array:return t.DT_UINT16;case Uint32Array:return t.DT_UINT32}}(t,r),h=t._malloc(l);e.GetAttributeDataArrayForAllPoints(i,s,c,l,h);const u=new r(t.HEAPF32.buffer,h,o).slice();return t._free(h),{name:n,array:u,itemSize:a}}onmessage=function(n){const r=n.data;switch(r.type){case"init":t=r.decoderConfig,e=new Promise((function(e){t.onModuleLoaded=function(t){e({draco:t})},DracoDecoderModule(t)}));break;case"decode":const n=r.buffer,s=r.taskConfig;e.then((t=>{const e=t.draco,a=new e.Decoder;try{const t=function(t,e,n,r){const s=r.attributeIDs,a=r.attributeTypes;let o,l;const c=e.GetEncodedGeometryType(n);if(c===t.TRIANGULAR_MESH)o=new t.Mesh,l=e.DecodeArrayToMesh(n,n.byteLength,o);else{if(c!==t.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new t.PointCloud,l=e.DecodeArrayToPointCloud(n,n.byteLength,o)}if(!l.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+l.error_msg());const h={index:null,attributes:[]};for(const n in s){const l=self[a[n]];let c,u;if(r.useUniqueIDs)u=s[n],c=e.GetAttributeByUniqueId(o,u);else{if(u=e.GetAttributeId(o,t[s[n]]),-1===u)continue;c=e.GetAttribute(o,u)}const d=i(t,e,o,n,l,c);"color"===n&&(d.vertexColorSpace=r.vertexColorSpace),h.attributes.push(d)}c===t.TRIANGULAR_MESH&&(h.index=function(t,e,i){const n=i.num_faces(),r=3*n,s=4*r,a=t._malloc(s);e.GetTrianglesUInt32Array(i,s,a);const o=new Uint32Array(t.HEAPF32.buffer,a,r).slice();return t._free(a),{array:o,itemSize:1}}(t,e,o));return t.destroy(o),h}(e,a,new Int8Array(n),s),o=t.attributes.map((t=>t.array.buffer));t.index&&o.push(t.index.array.buffer),self.postMessage({type:"decode",id:r.id,geometry:t},o)}catch(t){console.error(t),self.postMessage({type:"error",id:r.id,error:t.message})}finally{e.destroy(a)}}))}}}function Wu(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let i=t.getIndex();if(null===i){const e=[],n=t.getAttribute("position");if(void 0===n)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<n.count;t++)e.push(t);t.setIndex(e),i=t.getIndex()}const n=i.count-2,r=[];if(2===e)for(let t=1;t<=n;t++)r.push(i.getX(0)),r.push(i.getX(t)),r.push(i.getX(t+1));else for(let t=0;t<n;t++)t%2==0?(r.push(i.getX(t)),r.push(i.getX(t+1)),r.push(i.getX(t+2))):(r.push(i.getX(t+2)),r.push(i.getX(t+1)),r.push(i.getX(t)));r.length/3!==n&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}class qu extends hc{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new $u(t)})),this.register((function(t){return new Zu(t)})),this.register((function(t){return new ld(t)})),this.register((function(t){return new cd(t)})),this.register((function(t){return new hd(t)})),this.register((function(t){return new ed(t)})),this.register((function(t){return new id(t)})),this.register((function(t){return new nd(t)})),this.register((function(t){return new rd(t)})),this.register((function(t){return new Ju(t)})),this.register((function(t){return new sd(t)})),this.register((function(t){return new td(t)})),this.register((function(t){return new od(t)})),this.register((function(t){return new ad(t)})),this.register((function(t){return new Yu(t)})),this.register((function(t){return new ud(t)})),this.register((function(t){return new dd(t)}))}load(t,e,i,n){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=Lc.extractUrlBase(t);s=Lc.resolveURL(e,this.path)}else s=Lc.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){n?n(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new Ac(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(i){try{r.parse(i,s,(function(i){e(i),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),i,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,i,n){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===Ad){try{s[ju.KHR_BINARY_GLTF]=new gd(t)}catch(t){return void(n&&n(t))}r=JSON.parse(s[ju.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(n&&n(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new Hd(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],i=r.extensionsRequired||[];switch(e){case ju.KHR_MATERIALS_UNLIT:s[e]=new Ku;break;case ju.KHR_DRACO_MESH_COMPRESSION:s[e]=new fd(r,this.dracoLoader);break;case ju.KHR_TEXTURE_TRANSFORM:s[e]=new vd;break;case ju.KHR_MESH_QUANTIZATION:s[e]=new _d;break;default:i.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(i,n)}parseAsync(t,e){const i=this;return new Promise((function(n,r){i.parse(t,e,n,r)}))}}function Xu(){let t={};return{get:function(e){return t[e]},add:function(e,i){t[e]=i},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const ju={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Yu{constructor(t){this.parser=t,this.name=ju.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i];n.extensions&&n.extensions[this.name]&&void 0!==n.extensions[this.name].light&&t._addNodeRef(this.cache,n.extensions[this.name].light)}}_loadLight(t){const e=this.parser,i="light:"+t;let n=e.cache.get(i);if(n)return n;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new On(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],Ae);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new Bc(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new bc(o),a.distance=l;break;case"spot":a=new Sc(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),a.decay=2,Nd(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),n=Promise.resolve(a),e.cache.add(i,n),n}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,i=this.parser,n=i.json.nodes[t],r=(n.extensions&&n.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return i._getNodeRef(e.cache,r,t)}))}}class Ku{constructor(){this.name=ju.KHR_MATERIALS_UNLIT}getMaterialType(){return zn}extendParams(t,e,i){const n=[];t.color=new On(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],Ae),t.opacity=e[3]}void 0!==r.baseColorTexture&&n.push(i.assignTexture(t,"map",r.baseColorTexture,de))}return Promise.all(n)}}class Ju{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name].emissiveStrength;return void 0!==n&&(e.emissiveIntensity=n),Promise.resolve()}}class $u{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(i.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(i.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(i.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new We(t,t)}return Promise.all(r)}}class Zu{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.dispersion=void 0!==n.dispersion?n.dispersion:0,Promise.resolve()}}class td{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(i.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(i.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class ed{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new On(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=n.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],Ae)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(i.assignTexture(e,"sheenColorMap",s.sheenColorTexture,de)),void 0!==s.sheenRoughnessTexture&&r.push(i.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class id{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(i.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class nd{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(i.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new On).setRGB(a[0],a[1],a[2],Ae),Promise.all(r)}}class rd{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const n=i.extensions[this.name];return e.ior=void 0!==n.ior?n.ior:1.5,Promise.resolve()}}class sd{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(i.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new On).setRGB(a[0],a[1],a[2],Ae),void 0!==s.specularColorTexture&&r.push(i.assignTexture(e,"specularColorMap",s.specularColorTexture,de)),Promise.all(r)}}class ad{constructor(t){this.parser=t,this.name=ju.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(i.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class od{constructor(t){this.parser=t,this.name=ju.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?Hl:null}extendMaterialParams(t,e){const i=this.parser,n=i.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],s=n.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(i.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class ld{constructor(t){this.parser=t,this.name=ju.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,i=e.json,n=i.textures[t];if(!n.extensions||!n.extensions[this.name])return null;const r=n.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(i.extensionsRequired&&i.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class cd{constructor(t){this.parser=t,this.name=ju.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return i.loadTextureImage(t,s.source,o);if(n.extensionsRequired&&n.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return i.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class hd{constructor(t){this.parser=t,this.name=ju.EXT_TEXTURE_AVIF,this.isSupported=null}loadTexture(t){const e=this.name,i=this.parser,n=i.json,r=n.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=n.images[s.source];let o=i.textureLoader;if(a.uri){const t=i.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return i.loadTextureImage(t,s.source,o);if(n.extensionsRequired&&n.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: AVIF required by asset but unsupported.");return i.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class ud{constructor(t){this.name=ju.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,i=e.bufferViews[t];if(i.extensions&&i.extensions[this.name]){const t=i.extensions[this.name],n=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return n.then((function(e){const i=t.byteOffset||0,n=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,i,n);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then((function(t){return t.buffer})):r.ready.then((function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e}))}))}return null}}class dd{constructor(t){this.name=ju.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,i=e.nodes[t];if(!i.extensions||!i.extensions[this.name]||void 0===i.mesh)return null;const n=e.meshes[i.mesh];for(const t of n.primitives)if(t.mode!==Sd.TRIANGLES&&t.mode!==Sd.TRIANGLE_STRIP&&t.mode!==Sd.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=i.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then((e=>(a[t]=e,a[t]))));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then((t=>{const e=t.pop(),i=e.isGroup?e.children:[e],n=t[0].count,r=[];for(const t of i){const e=new Yi,i=new _i,s=new vi,o=new _i(1,1,1),l=new Al(t.geometry,t.material,n);for(let t=0;t<n;t++)a.TRANSLATION&&i.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(i,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new sl(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);Sn.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]})))}}const Ad="glTF",pd=1313821514,md=5130562;class gd{constructor(t){this.name=ju.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),i=new TextDecoder;if(this.header={magic:i.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Ad)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const n=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<n;){const e=r.getUint32(s,!0);s+=4;const n=r.getUint32(s,!0);if(s+=4,n===pd){const n=new Uint8Array(t,12+s,e);this.content=i.decode(n)}else if(n===md){const i=12+s;this.body=t.slice(i,i+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class fd{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=ju.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const i=this.json,n=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=bd[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const n=bd[e]||e.toLowerCase();if(void 0!==s[e]){const r=i.accessors[t.attributes[e]],s=Cd[r.componentType];l[n]=s.name,o[n]=!0===r.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e,i){n.decodeDracoFile(t,(function(t){for(const e in t.attributes){const i=t.attributes[e],n=o[e];void 0!==n&&(i.normalized=n)}e(t)}),a,l,Ae,i)}))}))}}class vd{constructor(){this.name=ju.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class _d{constructor(){this.name=ju.KHR_MESH_QUANTIZATION}}class yd extends Xl{constructor(t,e,i,n){super(t,e,i,n)}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n*3+n;for(let t=0;t!==n;t++)e[t]=i[r+t];return e}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,c=n-e,h=(i-e)/c,u=h*h,d=u*h,A=t*l,p=A-l,m=-2*d+3*u,g=d-u,f=1-m,v=g-u+h;for(let t=0;t!==a;t++){const e=s[p+t+a],i=s[p+t+o]*c,n=s[A+t+a],l=s[A+t]*c;r[t]=f*e+v*i+m*n+g*l}return r}}const Ed=new vi;class xd extends yd{interpolate_(t,e,i,n){const r=super.interpolate_(t,e,i,n);return Ed.fromArray(r).normalize().toArray(r),r}}const Sd={FLOAT:5126,FLOAT_MAT3:35675,FLOAT_MAT4:35676,FLOAT_VEC2:35664,FLOAT_VEC3:35665,FLOAT_VEC4:35666,LINEAR:9729,REPEAT:10497,SAMPLER_2D:35678,POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6,UNSIGNED_BYTE:5121,UNSIGNED_SHORT:5123},Cd={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Id={9728:j,9729:J,9984:Y,9985:$,9986:K,9987:Z},wd={33071:q,33648:X,10497:W},Md={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},bd={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},Td={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},Bd={CUBICSPLINE:void 0,LINEAR:se,STEP:re},Rd="OPAQUE",Dd="MASK",Ld="BLEND";function Ud(t){return void 0===t.DefaultMaterial&&(t.DefaultMaterial=new Gl({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:o})),t.DefaultMaterial}function Pd(t,e,i){for(const n in i.extensions)void 0===t[n]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[n]=i.extensions[n])}function Nd(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function Fd(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let i=0,n=e.weights.length;i<n;i++)t.morphTargetInfluences[i]=e.weights[i];if(e.extras&&Array.isArray(e.extras.targetNames)){const i=e.extras.targetNames;if(t.morphTargetInfluences.length===i.length){t.morphTargetDictionary={};for(let e=0,n=i.length;e<n;e++)t.morphTargetDictionary[i[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function Qd(t){let e;const i=t.extensions&&t.extensions[ju.KHR_DRACO_MESH_COMPRESSION];if(e=i?"draco:"+i.bufferView+":"+i.indices+":"+Od(i.attributes):t.indices+":"+Od(t.attributes)+":"+t.mode,void 0!==t.targets)for(let i=0,n=t.targets.length;i<n;i++)e+=":"+Od(t.targets[i]);return e}function Od(t){let e="";const i=Object.keys(t).sort();for(let n=0,r=i.length;n<r;n++)e+=i[n]+":"+t[i[n]]+";";return e}function kd(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const Gd=new Yi;class Hd{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Xu,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let i=!1,n=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;i=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);n=i&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||i&&n<17||r&&s<98?this.textureLoader=new gc(this.options.manager):this.textureLoader=new Uc(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new Ac(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const i=this,n=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}))).then((function(){return Promise.all([i.getDependencies("scene"),i.getDependencies("animation"),i.getDependencies("camera")])})).then((function(e){const s={scene:e[0][n.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:n.asset,parser:i,userData:{}};return Pd(r,s,n),Nd(s,n),Promise.all(i._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[];for(let i=0,n=e.length;i<n;i++){const n=e[i].joints;for(let e=0,i=n.length;e<i;e++)t[n[e]].isBone=!0}for(let e=0,n=t.length;e<n;e++){const n=t[e];void 0!==n.mesh&&(this._addNodeRef(this.meshCache,n.mesh),void 0!==n.skin&&(i[n.mesh].isSkinnedMesh=!0)),void 0!==n.camera&&this._addNodeRef(this.cameraCache,n.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,i){if(t.refs[e]<=1)return i;const n=i.clone(),r=(t,e)=>{const i=this.associations.get(t);null!=i&&this.associations.set(e,i);for(const[i,n]of t.children.entries())r(n,e.children[i])};return r(i,n),n.name+="_instance_"+t.uses[e]++,n}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let i=0;i<e.length;i++){const n=t(e[i]);if(n)return n}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const i=[];for(let n=0;n<e.length;n++){const r=t(e[n]);r&&i.push(r)}return i}getDependency(t,e){const i=t+":"+e;let n=this.cache.get(i);if(!n){switch(t){case"scene":n=this.loadScene(e);break;case"node":n=this._invokeOne((function(t){return t.loadNode&&t.loadNode(e)}));break;case"mesh":n=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":n=this.loadAccessor(e);break;case"bufferView":n=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":n=this.loadBuffer(e);break;case"material":n=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":n=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":n=this.loadSkin(e);break;case"animation":n=this._invokeOne((function(t){return t.loadAnimation&&t.loadAnimation(e)}));break;case"camera":n=this.loadCamera(e);break;default:if(n=this._invokeOne((function(i){return i!=this&&i.getDependency&&i.getDependency(t,e)})),!n)throw new Error("Unknown type: "+t)}this.cache.add(i,n)}return n}getDependencies(t){let e=this.cache.get(t);if(!e){const i=this,n=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(n.map((function(e,n){return i.getDependency(t,n)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],i=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[ju.KHR_BINARY_GLTF].body);const n=this.options;return new Promise((function(t,r){i.load(Lc.resolveURL(e.uri,n.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const i=e.byteLength||0,n=e.byteOffset||0;return t.slice(n,n+i)}))}loadAccessor(t){const e=this,i=this.json,n=this.json.accessors[t];if(void 0===n.bufferView&&void 0===n.sparse){const t=Md[n.type],e=Cd[n.componentType],i=!0===n.normalized,r=new e(n.count*t);return Promise.resolve(new Yn(r,t,i))}const r=[];return void 0!==n.bufferView?r.push(this.getDependency("bufferView",n.bufferView)):r.push(null),void 0!==n.sparse&&(r.push(this.getDependency("bufferView",n.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",n.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=Md[n.type],a=Cd[n.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,c=n.byteOffset||0,h=void 0!==n.bufferView?i.bufferViews[n.bufferView].byteStride:void 0,u=!0===n.normalized;let d,A;if(h&&h!==l){const t=Math.floor(c/h),i="InterleavedBuffer:"+n.bufferView+":"+n.componentType+":"+t+":"+n.count;let l=e.cache.get(i);l||(d=new a(r,t*h,n.count*h/o),l=new Go(d,h/o),e.cache.add(i,l)),A=new zo(l,s,c%h/o,u)}else d=null===r?new a(n.count*s):new a(r,c,n.count*s),A=new Yn(d,s,u);if(void 0!==n.sparse){const e=Md.SCALAR,i=Cd[n.sparse.indices.componentType],o=n.sparse.indices.byteOffset||0,l=n.sparse.values.byteOffset||0,c=new i(t[1],o,n.sparse.count*e),h=new a(t[2],l,n.sparse.count*s);null!==r&&(A=new Yn(A.array.slice(),A.itemSize,A.normalized));for(let t=0,e=c.length;t<e;t++){const e=c[t];if(A.setX(e,h[t*s]),s>=2&&A.setY(e,h[t*s+1]),s>=3&&A.setZ(e,h[t*s+2]),s>=4&&A.setW(e,h[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return A}))}loadTexture(t){const e=this.json,i=this.options,n=e.textures[t].source,r=e.images[n];let s=this.textureLoader;if(r.uri){const t=i.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,n,s)}loadTextureImage(t,e,i){const n=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,i).then((function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const i=(r.samplers||{})[s.sampler]||{};return e.magFilter=Id[i.magFilter]||J,e.minFilter=Id[i.minFilter]||Z,e.wrapS=wd[i.wrapS]||W,e.wrapT=wd[i.wrapT]||W,n.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const i=this,n=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const s=n.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=i.getDependency("bufferView",s.bufferView).then((function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const c=Promise.resolve(o).then((function(t){return new Promise((function(i,n){let s=i;!0===e.isImageBitmapLoader&&(s=function(t){const e=new di(t);e.needsUpdate=!0,i(e)}),e.load(Lc.resolveURL(t,r.path),s,void 0,n)}))})).then((function(t){var e;return!0===l&&a.revokeObjectURL(o),Nd(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t}));return this.sourceCache[t]=c,c}assignTexture(t,e,i,n){const r=this;return this.getDependency("texture",i.index).then((function(s){if(!s)return null;if(void 0!==i.texCoord&&i.texCoord>0&&((s=s.clone()).channel=i.texCoord),r.extensions[ju.KHR_TEXTURE_TRANSFORM]){const t=void 0!==i.extensions?i.extensions[ju.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[ju.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==n&&(s.colorSpace=n),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let i=t.material;const n=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new bl,Hn.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,e.sizeAttenuation=!1,this.cache.add(t,e)),i=e}else if(t.isLine){const t="LineBasicMaterial:"+i.uuid;let e=this.cache.get(t);e||(e=new pl,Hn.prototype.copy.call(e,i),e.color.copy(i.color),e.map=i.map,this.cache.add(t,e)),i=e}if(n||r||s){let t="ClonedMaterial:"+i.uuid+":";n&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=i.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),n&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(i))),i=e}t.material=i}getMaterialType(){return Gl}loadMaterial(t){const e=this,i=this.json,n=this.extensions,r=i.materials[t];let s;const a={},o=[];if((r.extensions||{})[ju.KHR_MATERIALS_UNLIT]){const t=n[ju.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const i=r.pbrMetallicRoughness||{};if(a.color=new On(1,1,1),a.opacity=1,Array.isArray(i.baseColorFactor)){const t=i.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],Ae),a.opacity=t[3]}void 0!==i.baseColorTexture&&o.push(e.assignTexture(a,"map",i.baseColorTexture,de)),a.metalness=void 0!==i.metallicFactor?i.metallicFactor:1,a.roughness=void 0!==i.roughnessFactor?i.roughnessFactor:1,void 0!==i.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",i.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",i.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),o.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=c);const l=r.alphaMode||Rd;if(l===Ld?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===Dd&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==zn&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new We(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==zn&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==zn){const t=r.emissiveFactor;a.emissive=(new On).setRGB(t[0],t[1],t[2],Ae)}return void 0!==r.emissiveTexture&&s!==zn&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,de)),Promise.all(o).then((function(){const i=new s(a);return r.name&&(i.name=r.name),Nd(i,r),e.associations.set(i,{materials:t}),r.extensions&&Pd(n,i,r),i}))}createUniqueName(t){const e=Hc.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,i=this.extensions,n=this.primitiveCache;function r(t){return i[ju.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(i){return zd(i,t,e)}))}const s=[];for(let i=0,a=t.length;i<a;i++){const a=t[i],o=Qd(a),l=n[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[ju.KHR_DRACO_MESH_COMPRESSION]?r(a):zd(new ar,a,e),n[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,i=this.json,n=this.extensions,r=i.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?Ud(this.cache):this.getDependency("material",s[t].material);a.push(e)}return a.push(e.loadGeometries(s)),Promise.all(a).then((function(i){const a=i.slice(0,i.length-1),o=i[i.length-1],l=[];for(let i=0,c=o.length;i<c;i++){const c=o[i],h=s[i];let u;const d=a[i];if(h.mode===Sd.TRIANGLES||h.mode===Sd.TRIANGLE_STRIP||h.mode===Sd.TRIANGLE_FAN||void 0===h.mode)u=!0===r.isSkinnedMesh?new Zo(c,d):new Cr(c,d),!0===u.isSkinnedMesh&&u.normalizeSkinWeights(),h.mode===Sd.TRIANGLE_STRIP?u.geometry=Wu(u.geometry,1):h.mode===Sd.TRIANGLE_FAN&&(u.geometry=Wu(u.geometry,2));else if(h.mode===Sd.LINES)u=new wl(c,d);else if(h.mode===Sd.LINE_STRIP)u=new xl(c,d);else if(h.mode===Sd.LINE_LOOP)u=new Ml(c,d);else{if(h.mode!==Sd.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+h.mode);u=new Ll(c,d)}Object.keys(u.geometry.morphAttributes).length>0&&Fd(u,r),u.name=e.createUniqueName(r.name||"mesh_"+t),Nd(u,r),h.extensions&&Pd(n,u,h),e.assignFinalMaterial(u),l.push(u)}for(let i=0,n=l.length;i<n;i++)e.associations.set(l[i],{meshes:t,primitives:i});if(1===l.length)return r.extensions&&Pd(n,l[0],r),l[0];const c=new Bo;r.extensions&&Pd(n,c,r),e.associations.set(c,{meshes:t});for(let t=0,e=l.length;t<e;t++)c.add(l[t]);return c}))}loadCamera(t){let e;const i=this.json.cameras[t],n=i[i.type];if(n)return"perspective"===i.type?e=new Nr(Ve.radToDeg(n.yfov),n.aspectRatio||1,n.znear||1,n.zfar||2e6):"orthographic"===i.type&&(e=new cs(-n.xmag,n.xmag,n.ymag,-n.ymag,n.znear,n.zfar)),i.name&&(e.name=this.createUniqueName(i.name)),Nd(e,i),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],i=[];for(let t=0,n=e.joints.length;t<n;t++)i.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?i.push(this.getDependency("accessor",e.inverseBindMatrices)):i.push(null),Promise.all(i).then((function(t){const i=t.pop(),n=t,r=[],s=[];for(let t=0,a=n.length;t<a;t++){const a=n[t];if(a){r.push(a);const e=new Yi;null!==i&&e.fromArray(i.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new rl(r,s)}))}loadAnimation(t){const e=this.json,i=this,n=e.animations[t],r=n.name?n.name:"animation_"+t,s=[],a=[],o=[],l=[],c=[];for(let t=0,e=n.channels.length;t<e;t++){const e=n.channels[t],i=n.samplers[e.sampler],r=e.target,h=r.node,u=void 0!==n.parameters?n.parameters[i.input]:i.input,d=void 0!==n.parameters?n.parameters[i.output]:i.output;void 0!==r.node&&(s.push(this.getDependency("node",h)),a.push(this.getDependency("accessor",u)),o.push(this.getDependency("accessor",d)),l.push(i),c.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(c)]).then((function(t){const e=t[0],n=t[1],s=t[2],a=t[3],o=t[4],l=[];for(let t=0,r=e.length;t<r;t++){const r=e[t],c=n[t],h=s[t],u=a[t],d=o[t];if(void 0===r)continue;r.updateMatrix&&r.updateMatrix();const A=i._createAnimationTracks(r,c,h,u,d);if(A)for(let t=0;t<A.length;t++)l.push(A[t])}return new sc(r,void 0,l)}))}createNodeMesh(t){const e=this.json,i=this,n=e.nodes[t];return void 0===n.mesh?null:i.getDependency("mesh",n.mesh).then((function(t){const e=i._getNodeRef(i.meshCache,n.mesh,t);return void 0!==n.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,i=n.weights.length;e<i;e++)t.morphTargetInfluences[e]=n.weights[e]})),e}))}loadNode(t){const e=this,i=this.json.nodes[t],n=e._loadNodeShallow(t),r=[],s=i.children||[];for(let t=0,i=s.length;t<i;t++)r.push(e.getDependency("node",s[t]));const a=void 0===i.skin?Promise.resolve(null):e.getDependency("skin",i.skin);return Promise.all([n,Promise.all(r),a]).then((function(t){const e=t[0],i=t[1],n=t[2];null!==n&&e.traverse((function(t){t.isSkinnedMesh&&t.bind(n,Gd)}));for(let t=0,n=i.length;t<n;t++)e.add(i[t]);return e}))}_loadNodeShallow(t){const e=this.json,i=this.extensions,n=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?n.createUniqueName(r.name):"",a=[],o=n._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return o&&a.push(o),void 0!==r.camera&&a.push(n.getDependency("camera",r.camera).then((function(t){return n._getNodeRef(n.cameraCache,r.camera,t)}))),n._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){a.push(t)})),this.nodeCache[t]=Promise.all(a).then((function(e){let a;if(a=!0===r.isBone?new tl:e.length>1?new Bo:1===e.length?e[0]:new Sn,a!==e[0])for(let t=0,i=e.length;t<i;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),Nd(a,r),r.extensions&&Pd(i,a,r),void 0!==r.matrix){const t=new Yi;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);return n.associations.has(a)||n.associations.set(a,{}),n.associations.get(a).nodes=t,a})),this.nodeCache[t]}loadScene(t){const e=this.extensions,i=this.json.scenes[t],n=this,r=new Bo;i.name&&(r.name=n.createUniqueName(i.name)),Nd(r,i),i.extensions&&Pd(e,r,i);const s=i.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(n.getDependency("node",s[t]));return Promise.all(a).then((function(t){for(let e=0,i=t.length;e<i;e++)r.add(t[e]);return n.associations=(t=>{const e=new Map;for(const[t,i]of n.associations)(t instanceof Hn||t instanceof di)&&e.set(t,i);return t.traverse((t=>{const i=n.associations.get(t);null!=i&&e.set(t,i)})),e})(r),r}))}_createAnimationTracks(t,e,i,n,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(Td[r.path]===Td.weights?t.traverse((function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)})):o.push(a),Td[r.path]){case Td.weights:l=tc;break;case Td.rotation:l=ic;break;case Td.position:case Td.scale:l=rc;break;default:if(1===i.itemSize)l=tc;else l=rc}const c=void 0!==n.interpolation?Bd[n.interpolation]:se,h=this._getArrayFromAccessor(i);for(let t=0,i=o.length;t<i;t++){const i=new l(o[t]+"."+Td[r.path],e.array,h,c);"CUBICSPLINE"===n.interpolation&&this._createCubicSplineTrackInterpolant(i),s.push(i)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=kd(e.constructor),i=new Float32Array(e.length);for(let n=0,r=e.length;n<r;n++)i[n]=e[n]*t;e=i}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof ic?xd:yd)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function zd(t,e,i){const n=e.attributes,r=[];function s(e,n){return i.getDependency("accessor",e).then((function(e){t.setAttribute(n,e)}))}for(const e in n){const i=bd[e]||e.toLowerCase();i in t.attributes||r.push(s(n[e],i))}if(void 0!==e.indices&&!t.index){const n=i.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(n)}return ni.workingColorSpace!==Ae&&"COLOR_0"in n&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ni.workingColorSpace}" not supported.`),Nd(t,e),function(t,e,i){const n=e.attributes,r=new xi;if(void 0===n.POSITION)return;{const t=i.json.accessors[n.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new _i(e[0],e[1],e[2]),new _i(s[0],s[1],s[2])),t.normalized){const e=kd(Cd[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new _i,e=new _i;for(let n=0,r=s.length;n<r;n++){const r=s[n];if(void 0!==r.POSITION){const n=i.json.accessors[r.POSITION],s=n.min,a=n.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),n.normalized){const t=kd(Cd[n.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new ki;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,i),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,i){let n=!1,r=!1,s=!1;for(let t=0,i=e.length;t<i;t++){const i=e[t];if(void 0!==i.POSITION&&(n=!0),void 0!==i.NORMAL&&(r=!0),void 0!==i.COLOR_0&&(s=!0),n&&r&&s)break}if(!n&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let c=0,h=e.length;c<h;c++){const h=e[c];if(n){const e=void 0!==h.POSITION?i.getDependency("accessor",h.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==h.NORMAL?i.getDependency("accessor",h.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==h.COLOR_0?i.getDependency("accessor",h.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const i=e[0],a=e[1],o=e[2];return n&&(t.morphAttributes.position=i),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,i):t}))}class Vd{constructor(t=4){this.pool=t,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(t){if(!this.workers[t]){const e=this.workerCreator();e.addEventListener("message",this._onMessage.bind(this,t)),this.workers[t]=e}}_getIdleWorker(){for(let t=0;t<this.pool;t++)if(!(this.workerStatus&1<<t))return t;return-1}_onMessage(t,e){const i=this.workersResolve[t];if(i&&i(e),this.queue.length){const{resolve:e,msg:i,transfer:n}=this.queue.shift();this.workersResolve[t]=e,this.workers[t].postMessage(i,n)}else this.workerStatus^=1<<t}setWorkerCreator(t){this.workerCreator=t}setWorkerLimit(t){this.pool=t}postMessage(t,e){return new Promise((i=>{const n=this._getIdleWorker();-1!==n?(this._initWorker(n),this.workerStatus|=1<<n,this.workersResolve[n]=i,this.workers[n].postMessage(t,e)):this.queue.push({resolve:i,msg:t,transfer:e})}))}dispose(){this.workers.forEach((t=>t.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}const Wd=2,qd=0,Xd=1,jd=10,Yd=9,Kd=15,Jd=16,$d=22,Zd=37,tA=43,eA=76,iA=83,nA=97,rA=100,sA=103,aA=109,oA=165,lA=166;class cA{constructor(){this.vkFormat=0,this.typeSize=1,this.pixelWidth=0,this.pixelHeight=0,this.pixelDepth=0,this.layerCount=0,this.faceCount=1,this.supercompressionScheme=0,this.levels=[],this.dataFormatDescriptor=[{vendorId:0,descriptorType:0,descriptorBlockSize:0,versionNumber:2,colorModel:0,colorPrimaries:1,transferFunction:2,flags:0,texelBlockDimension:[0,0,0,0],bytesPlane:[0,0,0,0,0,0,0,0],samples:[]}],this.keyValue={},this.globalData=null}}class hA{constructor(t,e,i,n){this._dataView=new DataView(t.buffer,t.byteOffset+e,i),this._littleEndian=n,this._offset=0}_nextUint8(){const t=this._dataView.getUint8(this._offset);return this._offset+=1,t}_nextUint16(){const t=this._dataView.getUint16(this._offset,this._littleEndian);return this._offset+=2,t}_nextUint32(){const t=this._dataView.getUint32(this._offset,this._littleEndian);return this._offset+=4,t}_nextUint64(){const t=this._dataView.getUint32(this._offset,this._littleEndian)+2**32*this._dataView.getUint32(this._offset+4,this._littleEndian);return this._offset+=8,t}_nextInt32(){const t=this._dataView.getInt32(this._offset,this._littleEndian);return this._offset+=4,t}_skip(t){return this._offset+=t,this}_scan(t,e=0){const i=this._offset;let n=0;for(;this._dataView.getUint8(this._offset)!==e&&n<t;)n++,this._offset++;return n<t&&this._offset++,new Uint8Array(this._dataView.buffer,this._dataView.byteOffset+i,n)}}const uA=[171,75,84,88,32,50,48,187,13,10,26,10];function dA(t){return"undefined"!=typeof TextDecoder?(new TextDecoder).decode(t):Buffer.from(t).toString("utf8")}let AA,pA,mA;const gA={env:{emscripten_notify_memory_growth:function(t){mA=new Uint8Array(pA.exports.memory.buffer)}}};class fA{init(){return AA||(AA="undefined"!=typeof fetch?fetch("data:application/wasm;base64,"+vA).then((t=>t.arrayBuffer())).then((t=>WebAssembly.instantiate(t,gA))).then(this._init):WebAssembly.instantiate(Buffer.from(vA,"base64"),gA).then(this._init),AA)}_init(t){pA=t.instance,gA.env.emscripten_notify_memory_growth(0)}decode(t,e=0){if(!pA)throw new Error("ZSTDDecoder: Await .init() before decoding.");const i=t.byteLength,n=pA.exports.malloc(i);mA.set(t,n),e=e||Number(pA.exports.ZSTD_findDecompressedSize(n,i));const r=pA.exports.malloc(e),s=pA.exports.ZSTD_decompress(r,e,n,i),a=mA.slice(r,r+s);return pA.exports.free(n),pA.exports.free(r),a}}const 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WeakMap;let yA,EA=0;class xA extends hc{constructor(t){super(t),this.transcoderPath="",this.transcoderBinary=null,this.transcoderPending=null,this.workerPool=new Vd,this.workerSourceURL="",this.workerConfig=null,"undefined"!=typeof MSC_TRANSCODER&&console.warn('THREE.KTX2Loader: Please update to latest "basis_transcoder". "msc_basis_transcoder" is no longer supported in three.js r125+.')}setTranscoderPath(t){return this.transcoderPath=t,this}setWorkerLimit(t){return this.workerPool.setWorkerLimit(t),this}async detectSupportAsync(t){return this.workerConfig={astcSupported:await t.hasFeatureAsync("texture-compression-astc"),etc1Supported:await t.hasFeatureAsync("texture-compression-etc1"),etc2Supported:await t.hasFeatureAsync("texture-compression-etc2"),dxtSupported:await t.hasFeatureAsync("texture-compression-bc"),bptcSupported:await t.hasFeatureAsync("texture-compression-bptc"),pvrtcSupported:await t.hasFeatureAsync("texture-compression-pvrtc")},this}detectSupport(t){return!0===t.isWebGPURenderer?this.workerConfig={astcSupported:t.hasFeature("texture-compression-astc"),etc1Supported:t.hasFeature("texture-compression-etc1"),etc2Supported:t.hasFeature("texture-compression-etc2"),dxtSupported:t.hasFeature("texture-compression-bc"),bptcSupported:t.hasFeature("texture-compression-bptc"),pvrtcSupported:t.hasFeature("texture-compression-pvrtc")}:this.workerConfig={astcSupported:t.extensions.has("WEBGL_compressed_texture_astc"),etc1Supported:t.extensions.has("WEBGL_compressed_texture_etc1"),etc2Supported:t.extensions.has("WEBGL_compressed_texture_etc"),dxtSupported:t.extensions.has("WEBGL_compressed_texture_s3tc"),bptcSupported:t.extensions.has("EXT_texture_compression_bptc"),pvrtcSupported:t.extensions.has("WEBGL_compressed_texture_pvrtc")||t.extensions.has("WEBKIT_WEBGL_compressed_texture_pvrtc")},this}init(){if(!this.transcoderPending){const t=new Ac(this.manager);t.setPath(this.transcoderPath),t.setWithCredentials(this.withCredentials);const e=t.loadAsync("basis_transcoder.js"),i=new Ac(this.manager);i.setPath(this.transcoderPath),i.setResponseType("arraybuffer"),i.setWithCredentials(this.withCredentials);const n=i.loadAsync("basis_transcoder.wasm");this.transcoderPending=Promise.all([e,n]).then((([t,e])=>{const i=xA.BasisWorker.toString(),n=["/* constants */","let _EngineFormat = "+JSON.stringify(xA.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(xA.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(xA.BasisFormat),"/* basis_transcoder.js */",t,"/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([n])),this.transcoderBinary=e,this.workerPool.setWorkerCreator((()=>{const t=new Worker(this.workerSourceURL),e=this.transcoderBinary.slice(0);return t.postMessage({type:"init",config:this.workerConfig,transcoderBinary:e},[e]),t}))})),EA>0&&console.warn("THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues. Use a single KTX2Loader instance, or call .dispose() on old instances."),EA++}return this.transcoderPending}load(t,e,i,n){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");const r=new Ac(this.manager);r.setResponseType("arraybuffer"),r.setWithCredentials(this.withCredentials),r.load(t,(t=>{this.parse(t,e,n)}),i,n)}parse(t,e,i){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");if(_A.has(t)){return _A.get(t).promise.then(e).catch(i)}this._createTexture(t).then((t=>e?e(t):null)).catch(i)}_createTextureFrom(t,e){const{faces:i,width:n,height:r,format:s,type:a,error:o,dfdFlags:l}=t;if("error"===a)return Promise.reject(o);let c;if(6===e.faceCount)c=new Ql(i,s,tt);else{const t=i[0].mipmaps;c=e.layerCount>1?new Fl(t,n,r,e.layerCount,s,tt):new Nl(t,n,r,s,tt)}return c.minFilter=1===i[0].mipmaps.length?J:Z,c.magFilter=J,c.generateMipmaps=!1,c.needsUpdate=!0,c.colorSpace=wA(e),c.premultiplyAlpha=!!(1&l),c}async _createTexture(t,e={}){const i=function(t){const e=new Uint8Array(t.buffer,t.byteOffset,uA.length);if(e[0]!==uA[0]||e[1]!==uA[1]||e[2]!==uA[2]||e[3]!==uA[3]||e[4]!==uA[4]||e[5]!==uA[5]||e[6]!==uA[6]||e[7]!==uA[7]||e[8]!==uA[8]||e[9]!==uA[9]||e[10]!==uA[10]||e[11]!==uA[11])throw new Error("Missing KTX 2.0 identifier.");const i=new cA,n=17*Uint32Array.BYTES_PER_ELEMENT,r=new hA(t,uA.length,n,!0);i.vkFormat=r._nextUint32(),i.typeSize=r._nextUint32(),i.pixelWidth=r._nextUint32(),i.pixelHeight=r._nextUint32(),i.pixelDepth=r._nextUint32(),i.layerCount=r._nextUint32(),i.faceCount=r._nextUint32();const s=r._nextUint32();i.supercompressionScheme=r._nextUint32();const a=r._nextUint32(),o=r._nextUint32(),l=r._nextUint32(),c=r._nextUint32(),h=r._nextUint64(),u=r._nextUint64(),d=new hA(t,uA.length+n,3*s*8,!0);for(let e=0;e<s;e++)i.levels.push({levelData:new Uint8Array(t.buffer,t.byteOffset+d._nextUint64(),d._nextUint64()),uncompressedByteLength:d._nextUint64()});const A=new hA(t,a,o,!0),p={vendorId:A._skip(4)._nextUint16(),descriptorType:A._nextUint16(),versionNumber:A._nextUint16(),descriptorBlockSize:A._nextUint16(),colorModel:A._nextUint8(),colorPrimaries:A._nextUint8(),transferFunction:A._nextUint8(),flags:A._nextUint8(),texelBlockDimension:[A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8()],bytesPlane:[A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8()],samples:[]},m=(p.descriptorBlockSize/4-6)/4;for(let t=0;t<m;t++){const e={bitOffset:A._nextUint16(),bitLength:A._nextUint8(),channelType:A._nextUint8(),samplePosition:[A._nextUint8(),A._nextUint8(),A._nextUint8(),A._nextUint8()],sampleLower:-1/0,sampleUpper:1/0};64&e.channelType?(e.sampleLower=A._nextInt32(),e.sampleUpper=A._nextInt32()):(e.sampleLower=A._nextUint32(),e.sampleUpper=A._nextUint32()),p.samples[t]=e}i.dataFormatDescriptor.length=0,i.dataFormatDescriptor.push(p);const g=new hA(t,l,c,!0);for(;g._offset<c;){const t=g._nextUint32(),e=g._scan(t),n=dA(e),r=g._scan(t-e.byteLength);i.keyValue[n]=n.match(/^ktx/i)?dA(r):r,g._offset%4&&g._skip(4-g._offset%4)}if(u<=0)return i;const f=new hA(t,h,u,!0),v=f._nextUint16(),_=f._nextUint16(),y=f._nextUint32(),E=f._nextUint32(),x=f._nextUint32(),S=f._nextUint32(),C=[];for(let t=0;t<s;t++)C.push({imageFlags:f._nextUint32(),rgbSliceByteOffset:f._nextUint32(),rgbSliceByteLength:f._nextUint32(),alphaSliceByteOffset:f._nextUint32(),alphaSliceByteLength:f._nextUint32()});const I=h+f._offset,w=I+y,M=w+E,b=M+x,T=new Uint8Array(t.buffer,t.byteOffset+I,y),B=new Uint8Array(t.buffer,t.byteOffset+w,E),R=new Uint8Array(t.buffer,t.byteOffset+M,x),D=new Uint8Array(t.buffer,t.byteOffset+b,S);return i.globalData={endpointCount:v,selectorCount:_,imageDescs:C,endpointsData:T,selectorsData:B,tablesData:R,extendedData:D},i}(new Uint8Array(t));if(0!==i.vkFormat)return async function(t){const{vkFormat:e}=t;if(void 0===CA[e])throw new Error("THREE.KTX2Loader: Unsupported vkFormat.");let i;2===t.supercompressionScheme&&(yA||(yA=new Promise((async t=>{const e=new fA;await e.init(),t(e)}))),i=await yA);const n=[];for(let r=0;r<t.levels.length;r++){const s=Math.max(1,t.pixelWidth>>r),a=Math.max(1,t.pixelHeight>>r),o=t.pixelDepth?Math.max(1,t.pixelDepth>>r):0,l=t.levels[r];let c,h;if(0===t.supercompressionScheme)c=l.levelData;else{if(2!==t.supercompressionScheme)throw new Error("THREE.KTX2Loader: Unsupported supercompressionScheme.");c=i.decode(l.levelData,l.uncompressedByteLength)}h=IA[e]===at?new Float32Array(c.buffer,c.byteOffset,c.byteLength/Float32Array.BYTES_PER_ELEMENT):IA[e]===ot?new Uint16Array(c.buffer,c.byteOffset,c.byteLength/Uint16Array.BYTES_PER_ELEMENT):c,n.push({data:h,width:s,height:a,depth:o})}let r;if(SA.has(CA[e]))r=0===t.pixelDepth?new el(n[0].data,t.pixelWidth,t.pixelHeight):new fi(n[0].data,t.pixelWidth,t.pixelHeight,t.pixelDepth);else{if(t.pixelDepth>0)throw new Error("THREE.KTX2Loader: Unsupported pixelDepth.");r=new Nl(n,t.pixelWidth,t.pixelHeight)}return r.mipmaps=n,r.type=IA[e],r.format=CA[e],r.colorSpace=wA(t),r.needsUpdate=!0,Promise.resolve(r)}(i);const n=e,r=this.init().then((()=>this.workerPool.postMessage({type:"transcode",buffer:t,taskConfig:n},[t]))).then((t=>this._createTextureFrom(t.data,i)));return _A.set(t,{promise:r}),r}dispose(){return this.workerPool.dispose(),this.workerSourceURL&&URL.revokeObjectURL(this.workerSourceURL),EA--,this}}xA.BasisFormat={ETC1S:0,UASTC_4x4:1},xA.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},xA.EngineFormat={RGBAFormat:pt,RGBA_ASTC_4x4_Format:Pt,RGBA_BPTC_Format:Yt,RGBA_ETC2_EAC_Format:Ut,RGBA_PVRTC_4BPPV1_Format:Bt,RGBA_S3TC_DXT5_Format:Mt,RGB_ETC1_Format:Dt,RGB_ETC2_Format:Lt,RGB_PVRTC_4BPPV1_Format:bt,RGBA_S3TC_DXT1_Format:It},xA.BasisWorker=function(){let t,e,i;const n=_EngineFormat,r=_TranscoderFormat,s=_BasisFormat;self.addEventListener("message",(function(a){const u=a.data;switch(u.type){case"init":t=u.config,d=u.transcoderBinary,e=new Promise((t=>{i={wasmBinary:d,onRuntimeInitialized:t},BASIS(i)})).then((()=>{i.initializeBasis(),void 0===i.KTX2File&&console.warn("THREE.KTX2Loader: Please update Basis Universal transcoder.")}));break;case"transcode":e.then((()=>{try{const{faces:e,buffers:a,width:d,height:A,hasAlpha:p,format:m,dfdFlags:g}=function(e){const a=new i.KTX2File(new Uint8Array(e));function u(){a.close(),a.delete()}if(!a.isValid())throw u(),new Error("THREE.KTX2Loader:\tInvalid or unsupported .ktx2 file");const d=a.isUASTC()?s.UASTC_4x4:s.ETC1S,A=a.getWidth(),p=a.getHeight(),m=a.getLayers()||1,g=a.getLevels(),f=a.getFaces(),v=a.getHasAlpha(),_=a.getDFDFlags(),{transcoderFormat:y,engineFormat:E}=function(e,i,a,h){let u,d;const A=e===s.ETC1S?o:l;for(let n=0;n<A.length;n++){const r=A[n];if(t[r.if]&&(r.basisFormat.includes(e)&&!(h&&r.transcoderFormat.length<2)&&(!r.needsPowerOfTwo||c(i)&&c(a))))return u=r.transcoderFormat[h?1:0],d=r.engineFormat[h?1:0],{transcoderFormat:u,engineFormat:d}}return console.warn("THREE.KTX2Loader: No suitable compressed texture format found. Decoding to RGBA32."),u=r.RGBA32,d=n.RGBAFormat,{transcoderFormat:u,engineFormat:d}}(d,A,p,v);if(!A||!p||!g)throw u(),new Error("THREE.KTX2Loader:\tInvalid texture");if(!a.startTranscoding())throw u(),new Error("THREE.KTX2Loader: .startTranscoding failed");const x=[],S=[];for(let t=0;t<f;t++){const e=[];for(let i=0;i<g;i++){const n=[];let r,s;for(let e=0;e<m;e++){const o=a.getImageLevelInfo(i,e,t);0!==t||0!==i||0!==e||o.origWidth%4==0&&o.origHeight%4==0||console.warn("THREE.KTX2Loader: ETC1S and UASTC textures should use multiple-of-four dimensions."),g>1?(r=o.origWidth,s=o.origHeight):(r=o.width,s=o.height);const l=new Uint8Array(a.getImageTranscodedSizeInBytes(i,e,0,y));if(!a.transcodeImage(l,i,e,t,y,0,-1,-1))throw u(),new Error("THREE.KTX2Loader: .transcodeImage failed.");n.push(l)}const o=h(n);e.push({data:o,width:r,height:s}),S.push(o.buffer)}x.push({mipmaps:e,width:A,height:p,format:E})}return u(),{faces:x,buffers:S,width:A,height:p,hasAlpha:v,format:E,dfdFlags:_}}(u.buffer);self.postMessage({type:"transcode",id:u.id,faces:e,width:d,height:A,hasAlpha:p,format:m,dfdFlags:g},a)}catch(t){console.error(t),self.postMessage({type:"error",id:u.id,error:t.message})}}))}var d}));const a=[{if:"astcSupported",basisFormat:[s.UASTC_4x4],transcoderFormat:[r.ASTC_4x4,r.ASTC_4x4],engineFormat:[n.RGBA_ASTC_4x4_Format,n.RGBA_ASTC_4x4_Format],priorityETC1S:1/0,priorityUASTC:1,needsPowerOfTwo:!1},{if:"bptcSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.BC7_M5,r.BC7_M5],engineFormat:[n.RGBA_BPTC_Format,n.RGBA_BPTC_Format],priorityETC1S:3,priorityUASTC:2,needsPowerOfTwo:!1},{if:"dxtSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.BC1,r.BC3],engineFormat:[n.RGBA_S3TC_DXT1_Format,n.RGBA_S3TC_DXT5_Format],priorityETC1S:4,priorityUASTC:5,needsPowerOfTwo:!1},{if:"etc2Supported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.ETC1,r.ETC2],engineFormat:[n.RGB_ETC2_Format,n.RGBA_ETC2_EAC_Format],priorityETC1S:1,priorityUASTC:3,needsPowerOfTwo:!1},{if:"etc1Supported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.ETC1],engineFormat:[n.RGB_ETC1_Format],priorityETC1S:2,priorityUASTC:4,needsPowerOfTwo:!1},{if:"pvrtcSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.PVRTC1_4_RGB,r.PVRTC1_4_RGBA],engineFormat:[n.RGB_PVRTC_4BPPV1_Format,n.RGBA_PVRTC_4BPPV1_Format],priorityETC1S:5,priorityUASTC:6,needsPowerOfTwo:!0}],o=a.sort((function(t,e){return t.priorityETC1S-e.priorityETC1S})),l=a.sort((function(t,e){return t.priorityUASTC-e.priorityUASTC}));function c(t){return t<=2||!(t&t-1)&&0!==t}function h(t){if(1===t.length)return t[0];let e=0;for(let i=0;i<t.length;i++){e+=t[i].byteLength}const i=new Uint8Array(e);let n=0;for(let e=0;e<t.length;e++){const r=t[e];i.set(r,n),n+=r.byteLength}return i}};const SA=new Set([pt,Et,_t]),CA={[aA]:pt,[nA]:pt,[Zd]:pt,[tA]:pt,[sA]:Et,[iA]:Et,[Jd]:Et,[$d]:Et,[rA]:_t,[eA]:_t,[Kd]:_t,[Yd]:_t,[lA]:Ot,[oA]:Ot},IA={[aA]:at,[nA]:ot,[Zd]:tt,[tA]:tt,[sA]:at,[iA]:ot,[Jd]:tt,[$d]:tt,[rA]:at,[eA]:ot,[Kd]:tt,[Yd]:tt,[lA]:tt,[oA]:tt};function wA(t){const e=t.dataFormatDescriptor[0];return e.colorPrimaries===Xd?e.transferFunction===Wd?de:Ae:e.colorPrimaries===jd?e.transferFunction===Wd?pe:me:(e.colorPrimaries===qd||console.warn(`THREE.KTX2Loader: Unsupported color primaries, "${e.colorPrimaries}"`),ue)}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var MA,bA;const TA=Symbol("retainerCount"),BA=Symbol("recentlyUsed"),RA=Symbol("evict"),DA=Symbol("evictionThreshold"),LA=Symbol("cache");class UA{constructor(t,e=5){this[MA]=new Map,this[bA]=[],this[LA]=t,this[DA]=e}set evictionThreshold(t){this[DA]=t,this[RA]()}get evictionThreshold(){return this[DA]}get cache(){return this[LA]}retainerCount(t){return this[TA].get(t)||0}reset(){this[TA].clear(),this[BA]=[]}retain(t){this[TA].has(t)||this[TA].set(t,0),this[TA].set(t,this[TA].get(t)+1);const e=this[BA].indexOf(t);-1!==e&&this[BA].splice(e,1),this[BA].unshift(t),this[RA]()}release(t){this[TA].has(t)&&this[TA].set(t,Math.max(this[TA].get(t)-1,0)),this[RA]()}[(MA=TA,bA=BA,RA)](){if(!(this[BA].length<this[DA]))for(let t=this[BA].length-1;t>=this[DA];--t){const e=this[BA][t];0===this[TA].get(e)&&(this[LA].delete(e),this[BA].splice(t,1))}}}
/* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const PA=t=>{const e=new Map;for(const i of t.mappings)for(const t of i.variants)e.set(t,{material:null,gltfMaterialIndex:i.material});return e};class NA{constructor(t){this.parser=t,this.name="KHR_materials_variants"}afterRoot(t){const e=this.parser,i=e.json;if(void 0===i.extensions||void 0===i.extensions[this.name])return null;const n=(t=>{const e=[],i=new Set;for(const n of t){let t=n,r=0;for(;i.has(t);)t=n+"."+ ++r;i.add(t),e.push(t)}return e})((i.extensions[this.name].variants||[]).map((t=>t.name)));for(const n of t.scenes)n.traverse((t=>{const n=t;if(!n.material)return;const r=e.associations.get(n);if(null==r||null==r.meshes||null==r.primitives)return;const s=i.meshes[r.meshes].primitives[r.primitives].extensions;s&&s[this.name]&&(n.userData.variantMaterials=PA(s[this.name]))}));return t.userData.variants=n,Promise.resolve()}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var FA,QA;di.DEFAULT_ANISOTROPY=4;const OA=new Map,kA=new Map;let GA;const HA=new class extends hc{constructor(t){super(t),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(t){return this.decoderPath=t,this}setDecoderConfig(t){return this.decoderConfig=t,this}setWorkerLimit(t){return this.workerLimit=t,this}load(t,e,i,n){const r=new Ac(this.manager);r.setPath(this.path),r.setResponseType("arraybuffer"),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,(t=>{this.parse(t,e,n)}),i,n)}parse(t,e,i=()=>{}){this.decodeDracoFile(t,e,null,null,de,i).catch(i)}decodeDracoFile(t,e,i,n,r=Ae,s=()=>{}){const a={attributeIDs:i||this.defaultAttributeIDs,attributeTypes:n||this.defaultAttributeTypes,useUniqueIDs:!!i,vertexColorSpace:r};return this.decodeGeometry(t,a).then(e).catch(s)}decodeGeometry(t,e){const i=JSON.stringify(e);if(zu.has(t)){const e=zu.get(t);if(e.key===i)return e.promise;if(0===t.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let n;const r=this.workerNextTaskID++,s=t.byteLength,a=this._getWorker(r,s).then((i=>(n=i,new Promise(((i,s)=>{n._callbacks[r]={resolve:i,reject:s},n.postMessage({type:"decode",id:r,taskConfig:e,buffer:t},[t])}))))).then((t=>this._createGeometry(t.geometry)));return a.catch((()=>!0)).then((()=>{n&&r&&this._releaseTask(n,r)})),zu.set(t,{key:i,promise:a}),a}_createGeometry(t){const e=new ar;t.index&&e.setIndex(new Yn(t.index.array,1));for(let i=0;i<t.attributes.length;i++){const n=t.attributes[i],r=n.name,s=n.array,a=n.itemSize,o=new Yn(s,a);"color"===r&&(this._assignVertexColorSpace(o,n.vertexColorSpace),o.normalized=s instanceof Float32Array==!1),e.setAttribute(r,o)}return e}_assignVertexColorSpace(t,e){if(e!==de)return;const i=new On;for(let e=0,n=t.count;e<n;e++)i.fromBufferAttribute(t,e).convertSRGBToLinear(),t.setXYZ(e,i.r,i.g,i.b)}_loadLibrary(t,e){const i=new Ac(this.manager);return i.setPath(this.decoderPath),i.setResponseType(e),i.setWithCredentials(this.withCredentials),new Promise(((e,n)=>{i.load(t,e,void 0,n)}))}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;const t="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary("draco_decoder.js","text")):(e.push(this._loadLibrary("draco_wasm_wrapper.js","text")),e.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(e).then((e=>{const i=e[0];t||(this.decoderConfig.wasmBinary=e[1]);const n=Vu.toString(),r=["/* draco decoder */",i,"","/* worker */",n.substring(n.indexOf("{")+1,n.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([r]))})),this.decoderPending}_getWorker(t,e){return this._initDecoder().then((()=>{if(this.workerPool.length<this.workerLimit){const t=new Worker(this.workerSourceURL);t._callbacks={},t._taskCosts={},t._taskLoad=0,t.postMessage({type:"init",decoderConfig:this.decoderConfig}),t.onmessage=function(e){const i=e.data;switch(i.type){case"decode":t._callbacks[i.id].resolve(i);break;case"error":t._callbacks[i.id].reject(i);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+i.type+'"')}},this.workerPool.push(t)}else this.workerPool.sort((function(t,e){return t._taskLoad>e._taskLoad?-1:1}));const i=this.workerPool[this.workerPool.length-1];return i._taskCosts[t]=e,i._taskLoad+=e,i}))}_releaseTask(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]}debug(){console.log("Task load: ",this.workerPool.map((t=>t._taskLoad)))}dispose(){for(let t=0;t<this.workerPool.length;++t)this.workerPool[t].terminate();return this.workerPool.length=0,""!==this.workerSourceURL&&URL.revokeObjectURL(this.workerSourceURL),this}};let zA;const VA=new xA;let WA,qA;const XA=Symbol("loader"),jA=Symbol("evictionPolicy"),YA=Symbol("GLTFInstance");class KA extends Le{constructor(t){super(),this[QA]=(new qu).register((t=>new NA(t))),this[YA]=t,this[XA].setDRACOLoader(HA),this[XA].setKTX2Loader(VA)}static setDRACODecoderLocation(t){GA=t,HA.setDecoderPath(t)}static getDRACODecoderLocation(){return GA}static setKTX2TranscoderLocation(t){zA=t,VA.setTranscoderPath(t)}static getKTX2TranscoderLocation(){return zA}static setMeshoptDecoderLocation(t){var e;WA!==t&&(WA=t,qA=(e=t,new Promise(((t,i)=>{const n=document.createElement("script");document.body.appendChild(n),n.onload=t,n.onerror=i,n.async=!0,n.src=e}))).then((()=>MeshoptDecoder.ready)).then((()=>MeshoptDecoder)))}static getMeshoptDecoderLocation(){return WA}static initializeKTX2Loader(t){VA.detectSupport(t)}static get cache(){return OA}static clearCache(){OA.forEach(((t,e)=>{this.delete(e)})),this[jA].reset()}static has(t){return OA.has(t)}static async delete(t){if(!this.has(t))return;const e=OA.get(t);kA.delete(t),OA.delete(t);(await e).dispose()}static hasFinishedLoading(t){return!!kA.get(t)}get[(FA=jA,QA=XA,jA)](){return this.constructor[jA]}async preload(t,e,i=()=>{}){if(this[XA].setWithCredentials(KA.withCredentials),this.dispatchEvent({type:"preload",element:e,src:t}),!OA.has(t)){null!=qA&&this[XA].setMeshoptDecoder(await qA);const e=((t,e,i=()=>{})=>{const n=t=>{const e=t.loaded/t.total;i(Math.max(0,Math.min(1,isFinite(e)?e:1)))};return new Promise(((i,r)=>{e.load(t,i,n,r)}))})(t,this[XA],(t=>{i(.8*t)})),n=this[YA],r=e.then((t=>n.prepare(t))).then((t=>(i(.9),new n(t)))).catch((t=>(console.error(t),new n)));OA.set(t,r)}await OA.get(t),kA.set(t,!0),i&&i(1)}async load(t,e,i=()=>{}){await this.preload(t,e,i);const n=await OA.get(t),r=await n.clone();return this[jA].retain(t),r.dispose=()=>{this[jA].release(t)},r}}KA[FA]=new UA(KA);class JA extends Sn{constructor(t=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=t,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new We(.5,.5),this.addEventListener("removed",(function(){this.traverse((function(t){t.element instanceof Element&&null!==t.element.parentNode&&t.element.parentNode.removeChild(t.element)}))}))}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this.center=t.center,this}}const $A=new _i,ZA=new Yi,tp=new Yi,ep=new _i,ip=new _i;class np{constructor(t={}){const e=this;let i,n,r,s;const a={objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");function l(t){t.isCSS2DObject&&(t.element.style.display="none");for(let e=0,i=t.children.length;e<i;e++)l(t.children[e])}function c(t,i,n){if(!1!==t.visible){if(t.isCSS2DObject){$A.setFromMatrixPosition(t.matrixWorld),$A.applyMatrix4(tp);const l=$A.z>=-1&&$A.z<=1&&!0===t.layers.test(n.layers),c=t.element;c.style.display=!0===l?"":"none",!0===l&&(t.onBeforeRender(e,i,n),c.style.transform="translate("+-100*t.center.x+"%,"+-100*t.center.y+"%)translate("+($A.x*r+r)+"px,"+(-$A.y*s+s)+"px)",c.parentNode!==o&&o.appendChild(c),t.onAfterRender(e,i,n));const u={distanceToCameraSquared:h(n,t)};a.objects.set(t,u)}for(let e=0,r=t.children.length;e<r;e++)c(t.children[e],i,n)}else l(t)}function h(t,e){return ep.setFromMatrixPosition(t.matrixWorld),ip.setFromMatrixPosition(e.matrixWorld),ep.distanceToSquared(ip)}o.style.overflow="hidden",this.domElement=o,this.getSize=function(){return{width:i,height:n}},this.render=function(t,e){!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),ZA.copy(e.matrixWorldInverse),tp.multiplyMatrices(e.projectionMatrix,ZA),c(t,t,e),function(t){const e=function(t){const e=[];return 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hp={POSITION:["byte","byte normalized","unsigned byte","unsigned byte normalized","short","short normalized","unsigned short","unsigned short normalized"],NORMAL:["byte normalized","short normalized"],TANGENT:["byte normalized","short normalized"],TEXCOORD:["byte","byte normalized","unsigned byte","short","short normalized","unsigned short"]};class up{constructor(){this.pluginCallbacks=[],this.register((function(t){return new Wp(t)})),this.register((function(t){return new qp(t)})),this.register((function(t){return new Kp(t)})),this.register((function(t){return new Jp(t)})),this.register((function(t){return new $p(t)})),this.register((function(t){return new Zp(t)})),this.register((function(t){return new Xp(t)})),this.register((function(t){return new jp(t)})),this.register((function(t){return new Yp(t)})),this.register((function(t){return new tm(t)})),this.register((function(t){return new em(t)})),this.register((function(t){return new im(t)})),this.register((function(t){return new nm(t)})),this.register((function(t){return new rm(t)}))}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,i,n){const r=new Vp,s=[];for(let t=0,e=this.pluginCallbacks.length;t<e;t++)s.push(this.pluginCallbacks[t](r));r.setPlugins(s),r.write(t,e,n).catch(i)}parseAsync(t,e){const i=this;return new Promise((function(n,r){i.parse(t,n,r,e)}))}}const dp=0,Ap=1,pp=2,mp=3,gp=4,fp=5120,vp=5121,_p=5122,yp=5123,Ep=5124,xp=5125,Sp=5126,Cp=34962,Ip=34963,wp=9728,Mp=9729,bp=9984,Tp=9985,Bp=9986,Rp=9987,Dp=33071,Lp=33648,Up=10497,Pp="KHR_mesh_quantization",Np={};Np[1003]=wp,Np[1004]=bp,Np[1005]=Bp,Np[1006]=Mp,Np[1007]=Tp,Np[1008]=Rp,Np[1001]=Dp,Np[1e3]=Up,Np[1002]=Lp;const Fp={scale:"scale",position:"translation",quaternion:"rotation",morphTargetInfluences:"weights"},Qp=new On;function Op(t,e){return t.length===e.length&&t.every((function(t,i){return t===e[i]}))}function kp(t){return 4*Math.ceil(t/4)}function Gp(t,e=0){const i=kp(t.byteLength);if(i!==t.byteLength){const n=new Uint8Array(i);if(n.set(new Uint8Array(t)),0!==e)for(let r=t.byteLength;r<i;r++)n[r]=e;return n.buffer}return t}function Hp(){return"undefined"==typeof document&&"undefined"!=typeof OffscreenCanvas?new OffscreenCanvas(1,1):document.createElement("canvas")}function zp(t,e){if(void 0!==t.toBlob)return new Promise((i=>t.toBlob(i,e)));let i;return"image/jpeg"===e?i=.92:"image/webp"===e&&(i=.8),t.convertToBlob({type:e,quality:i})}class Vp{constructor(){this.plugins=[],this.options={},this.pending=[],this.buffers=[],this.byteOffset=0,this.buffers=[],this.nodeMap=new Map,this.skins=[],this.extensionsUsed={},this.extensionsRequired={},this.uids=new Map,this.uid=0,this.json={asset:{version:"2.0",generator:"THREE.GLTFExporter r"+n}},this.cache={meshes:new Map,attributes:new Map,attributesNormalized:new Map,materials:new Map,textures:new Map,images:new Map}}setPlugins(t){this.plugins=t}async write(t,e,i={}){this.options=Object.assign({binary:!1,trs:!1,onlyVisible:!0,maxTextureSize:1/0,animations:[],includeCustomExtensions:!1},i),this.options.animations.length>0&&(this.options.trs=!0),this.processInput(t),await Promise.all(this.pending);const n=this,r=n.buffers,s=n.json;i=n.options;const a=n.extensionsUsed,o=n.extensionsRequired,l=new Blob(r,{type:"application/octet-stream"}),c=Object.keys(a),h=Object.keys(o);if(c.length>0&&(s.extensionsUsed=c),h.length>0&&(s.extensionsRequired=h),s.buffers&&s.buffers.length>0&&(s.buffers[0].byteLength=l.size),!0===i.binary){const t=new FileReader;t.readAsArrayBuffer(l),t.onloadend=function(){const i=Gp(t.result),n=new DataView(new ArrayBuffer(8));n.setUint32(0,i.byteLength,!0),n.setUint32(4,5130562,!0);const r=Gp((a=JSON.stringify(s),(new TextEncoder).encode(a).buffer),32);var a;const o=new DataView(new ArrayBuffer(8));o.setUint32(0,r.byteLength,!0),o.setUint32(4,1313821514,!0);const l=new ArrayBuffer(12),c=new DataView(l);c.setUint32(0,1179937895,!0),c.setUint32(4,2,!0);const h=12+o.byteLength+r.byteLength+n.byteLength+i.byteLength;c.setUint32(8,h,!0);const u=new Blob([l,o,r,n,i],{type:"application/octet-stream"}),d=new FileReader;d.readAsArrayBuffer(u),d.onloadend=function(){e(d.result)}}}else if(s.buffers&&s.buffers.length>0){const t=new FileReader;t.readAsDataURL(l),t.onloadend=function(){const i=t.result;s.buffers[0].uri=i,e(s)}}else e(s)}serializeUserData(t,e){if(0===Object.keys(t.userData).length)return;const i=this.options,n=this.extensionsUsed;try{const r=JSON.parse(JSON.stringify(t.userData));if(i.includeCustomExtensions&&r.gltfExtensions){void 0===e.extensions&&(e.extensions={});for(const t in r.gltfExtensions)e.extensions[t]=r.gltfExtensions[t],n[t]=!0;delete r.gltfExtensions}Object.keys(r).length>0&&(e.extras=r)}catch(e){console.warn("THREE.GLTFExporter: userData of '"+t.name+"' won't be serialized because of JSON.stringify error - "+e.message)}}getUID(t,e=!1){if(!1===this.uids.has(t)){const e=new Map;e.set(!0,this.uid++),e.set(!1,this.uid++),this.uids.set(t,e)}return this.uids.get(t).get(e)}isNormalizedNormalAttribute(t){if(this.cache.attributesNormalized.has(t))return!1;const e=new _i;for(let i=0,n=t.count;i<n;i++)if(Math.abs(e.fromBufferAttribute(t,i).length()-1)>5e-4)return!1;return!0}createNormalizedNormalAttribute(t){const e=this.cache;if(e.attributesNormalized.has(t))return e.attributesNormalized.get(t);const i=t.clone(),n=new _i;for(let t=0,e=i.count;t<e;t++)n.fromBufferAttribute(i,t),0===n.x&&0===n.y&&0===n.z?n.setX(1):n.normalize(),i.setXYZ(t,n.x,n.y,n.z);return e.attributesNormalized.set(t,i),i}applyTextureTransform(t,e){let i=!1;const n={};0===e.offset.x&&0===e.offset.y||(n.offset=e.offset.toArray(),i=!0),0!==e.rotation&&(n.rotation=e.rotation,i=!0),1===e.repeat.x&&1===e.repeat.y||(n.scale=e.repeat.toArray(),i=!0),i&&(t.extensions=t.extensions||{},t.extensions.KHR_texture_transform=n,this.extensionsUsed.KHR_texture_transform=!0)}buildMetalRoughTexture(t,e){if(t===e)return t;function i(t){return t.colorSpace===de?function(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}:function(t){return t}}console.warn("THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures."),t instanceof Nl&&(t=cp(t)),e instanceof Nl&&(e=cp(e));const n=t?t.image:null,r=e?e.image:null,s=Math.max(n?n.width:0,r?r.width:0),a=Math.max(n?n.height:0,r?r.height:0),o=Hp();o.width=s,o.height=a;const l=o.getContext("2d",{willReadFrequently:!0});l.fillStyle="#00ffff",l.fillRect(0,0,s,a);const c=l.getImageData(0,0,s,a);if(n){l.drawImage(n,0,0,s,a);const e=i(t),r=l.getImageData(0,0,s,a).data;for(let t=2;t<r.length;t+=4)c.data[t]=256*e(r[t]/256)}if(r){l.drawImage(r,0,0,s,a);const t=i(e),n=l.getImageData(0,0,s,a).data;for(let e=1;e<n.length;e+=4)c.data[e]=256*t(n[e]/256)}l.putImageData(c,0,0);const h=(t||e).clone();return h.source=new ci(o),h.colorSpace=ue,h.channel=(t||e).channel,t&&e&&t.channel!==e.channel&&console.warn("THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match."),h}processBuffer(t){const e=this.json,i=this.buffers;return e.buffers||(e.buffers=[{byteLength:0}]),i.push(t),0}processBufferView(t,e,i,n,r){const s=this.json;let a;switch(s.bufferViews||(s.bufferViews=[]),e){case fp:case vp:a=1;break;case _p:case yp:a=2;break;default:a=4}let o=t.itemSize*a;r===Cp&&(o=4*Math.ceil(o/4));const l=kp(n*o),c=new DataView(new ArrayBuffer(l));let h=0;for(let r=i;r<i+n;r++){for(let i=0;i<t.itemSize;i++){let 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s;if(t.array.constructor===Float32Array)s=Sp;else if(t.array.constructor===Int32Array)s=Ep;else if(t.array.constructor===Uint32Array)s=xp;else if(t.array.constructor===Int16Array)s=_p;else if(t.array.constructor===Uint16Array)s=yp;else if(t.array.constructor===Int8Array)s=fp;else{if(t.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type: "+t.array.constructor.name);s=vp}if(void 0===i&&(i=0),void 0!==n&&n!==1/0||(n=t.count),0===n)return null;const a=function(t,e,i){const n={min:new Array(t.itemSize).fill(Number.POSITIVE_INFINITY),max:new Array(t.itemSize).fill(Number.NEGATIVE_INFINITY)};for(let r=e;r<e+i;r++)for(let e=0;e<t.itemSize;e++){let i;t.itemSize>4?i=t.array[r*t.itemSize+e]:(0===e?i=t.getX(r):1===e?i=t.getY(r):2===e?i=t.getZ(r):3===e&&(i=t.getW(r)),!0===t.normalized&&(i=Ve.normalize(i,t.array))),n.min[e]=Math.min(n.min[e],i),n.max[e]=Math.max(n.max[e],i)}return n}(t,i,n);let o;void 0!==e&&(o=t===e.index?Ip:Cp);const l=this.processBufferView(t,s,i,n,o),c={bufferView:l.id,byteOffset:l.byteOffset,componentType:s,count:n,max:a.max,min:a.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",9:"MAT3",16:"MAT4"}[t.itemSize]};return!0===t.normalized&&(c.normalized=!0),r.accessors||(r.accessors=[]),r.accessors.push(c)-1}processImage(t,e,i,n="image/png"){if(null!==t){const r=this,s=r.cache,a=r.json,o=r.options,l=r.pending;s.images.has(t)||s.images.set(t,{});const c=s.images.get(t),h=n+":flipY/"+i.toString();if(void 0!==c[h])return c[h];a.images||(a.images=[]);const u={mimeType:n},d=Hp();d.width=Math.min(t.width,o.maxTextureSize),d.height=Math.min(t.height,o.maxTextureSize);const A=d.getContext("2d",{willReadFrequently:!0});if(!0===i&&(A.translate(0,d.height),A.scale(1,-1)),void 0!==t.data){e!==pt&&console.error("GLTFExporter: Only RGBAFormat is supported.",e),(t.width>o.maxTextureSize||t.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",t);const i=new Uint8ClampedArray(t.height*t.width*4);for(let e=0;e<i.length;e+=4)i[e+0]=t.data[e+0],i[e+1]=t.data[e+1],i[e+2]=t.data[e+2],i[e+3]=t.data[e+3];A.putImageData(new ImageData(i,t.width,t.height),0,0)}else{if(!("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap||"undefined"!=typeof OffscreenCanvas&&t instanceof OffscreenCanvas))throw new Error("THREE.GLTFExporter: Invalid image type. Use HTMLImageElement, HTMLCanvasElement, ImageBitmap or OffscreenCanvas.");A.drawImage(t,0,0,d.width,d.height)}!0===o.binary?l.push(zp(d,n).then((t=>r.processBufferViewImage(t))).then((t=>{u.bufferView=t}))):void 0!==d.toDataURL?u.uri=d.toDataURL(n):l.push(zp(d,n).then((t=>(new FileReader).readAsDataURL(t))).then((t=>{u.uri=t})));const p=a.images.push(u)-1;return c[h]=p,p}throw new Error("THREE.GLTFExporter: No valid image data found. Unable to process texture.")}processSampler(t){const e=this.json;e.samplers||(e.samplers=[]);const i={magFilter:Np[t.magFilter],minFilter:Np[t.minFilter],wrapS:Np[t.wrapS],wrapT:Np[t.wrapT]};return e.samplers.push(i)-1}processTexture(t){const e=this.options,i=this.cache,n=this.json;if(i.textures.has(t))return i.textures.get(t);n.textures||(n.textures=[]),t instanceof Nl&&(t=cp(t,e.maxTextureSize));let r=t.userData.mimeType;"image/webp"===r&&(r="image/png");const s={sampler:this.processSampler(t),source:this.processImage(t.image,t.format,t.flipY,r)};t.name&&(s.name=t.name),this._invokeAll((function(e){e.writeTexture&&e.writeTexture(t,s)}));const a=n.textures.push(s)-1;return i.textures.set(t,a),a}processMaterial(t){const e=this.cache,i=this.json;if(e.materials.has(t))return e.materials.get(t);if(t.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;i.materials||(i.materials=[]);const n={pbrMetallicRoughness:{}};!0!==t.isMeshStandardMaterial&&!0!==t.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");const r=t.color.toArray().concat([t.opacity]);if(Op(r,[1,1,1,1])||(n.pbrMetallicRoughness.baseColorFactor=r),t.isMeshStandardMaterial?(n.pbrMetallicRoughness.metallicFactor=t.metalness,n.pbrMetallicRoughness.roughnessFactor=t.roughness):(n.pbrMetallicRoughness.metallicFactor=.5,n.pbrMetallicRoughness.roughnessFactor=.5),t.metalnessMap||t.roughnessMap){const e=this.buildMetalRoughTexture(t.metalnessMap,t.roughnessMap),i={index:this.processTexture(e),channel:e.channel};this.applyTextureTransform(i,e),n.pbrMetallicRoughness.metallicRoughnessTexture=i}if(t.map){const e={index:this.processTexture(t.map),texCoord:t.map.channel};this.applyTextureTransform(e,t.map),n.pbrMetallicRoughness.baseColorTexture=e}if(t.emissive){const e=t.emissive;if(Math.max(e.r,e.g,e.b)>0&&(n.emissiveFactor=t.emissive.toArray()),t.emissiveMap){const e={index:this.processTexture(t.emissiveMap),texCoord:t.emissiveMap.channel};this.applyTextureTransform(e,t.emissiveMap),n.emissiveTexture=e}}if(t.normalMap){const e={index:this.processTexture(t.normalMap),texCoord:t.normalMap.channel};t.normalScale&&1!==t.normalScale.x&&(e.scale=t.normalScale.x),this.applyTextureTransform(e,t.normalMap),n.normalTexture=e}if(t.aoMap){const e={index:this.processTexture(t.aoMap),texCoord:t.aoMap.channel};1!==t.aoMapIntensity&&(e.strength=t.aoMapIntensity),this.applyTextureTransform(e,t.aoMap),n.occlusionTexture=e}t.transparent?n.alphaMode="BLEND":t.alphaTest>0&&(n.alphaMode="MASK",n.alphaCutoff=t.alphaTest),t.side===c&&(n.doubleSided=!0),""!==t.name&&(n.name=t.name),this.serializeUserData(t,n),this._invokeAll((function(e){e.writeMaterial&&e.writeMaterial(t,n)}));const s=i.materials.push(n)-1;return e.materials.set(t,s),s}processMesh(t){const e=this.cache,i=this.json,n=[t.geometry.uuid];if(Array.isArray(t.material))for(let e=0,i=t.material.length;e<i;e++)n.push(t.material[e].uuid);else n.push(t.material.uuid);const r=n.join(":");if(e.meshes.has(r))return e.meshes.get(r);const s=t.geometry;let a;a=t.isLineSegments?Ap:t.isLineLoop?pp:t.isLine?mp:t.isPoints?dp:t.material.wireframe?Ap:gp;const o={},l={},c=[],h=[],u={uv:"TEXCOORD_0",uv1:"TEXCOORD_1",uv2:"TEXCOORD_2",uv3:"TEXCOORD_3",color:"COLOR_0",skinWeight:"WEIGHTS_0",skinIndex:"JOINTS_0"},d=s.getAttribute("normal");void 0===d||this.isNormalizedNormalAttribute(d)||(console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."),s.setAttribute("normal",this.createNormalizedNormalAttribute(d)));let A=null;for(let t in s.attributes){if("morph"===t.slice(0,5))continue;const i=s.attributes[t];t=u[t]||t.toUpperCase();if(/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/.test(t)||(t="_"+t),e.attributes.has(this.getUID(i))){l[t]=e.attributes.get(this.getUID(i));continue}A=null;const n=i.array;"JOINTS_0"!==t||n instanceof Uint16Array||n instanceof Uint8Array||(console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.'),A=new Yn(new Uint16Array(n),i.itemSize,i.normalized));const r=this.processAccessor(A||i,s);null!==r&&(t.startsWith("_")||this.detectMeshQuantization(t,i),l[t]=r,e.attributes.set(this.getUID(i),r))}if(void 0!==d&&s.setAttribute("normal",d),0===Object.keys(l).length)return null;if(void 0!==t.morphTargetInfluences&&t.morphTargetInfluences.length>0){const i=[],n=[],r={};if(void 0!==t.morphTargetDictionary)for(const e in t.morphTargetDictionary)r[t.morphTargetDictionary[e]]=e;for(let a=0;a<t.morphTargetInfluences.length;++a){const o={};let l=!1;for(const t in s.morphAttributes){if("position"!==t&&"normal"!==t){l||(console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported."),l=!0);continue}const i=s.morphAttributes[t][a],n=t.toUpperCase(),r=s.attributes[t];if(e.attributes.has(this.getUID(i,!0))){o[n]=e.attributes.get(this.getUID(i,!0));continue}const c=i.clone();if(!s.morphTargetsRelative)for(let t=0,e=i.count;t<e;t++)for(let e=0;e<i.itemSize;e++)0===e&&c.setX(t,i.getX(t)-r.getX(t)),1===e&&c.setY(t,i.getY(t)-r.getY(t)),2===e&&c.setZ(t,i.getZ(t)-r.getZ(t)),3===e&&c.setW(t,i.getW(t)-r.getW(t));o[n]=this.processAccessor(c,s),e.attributes.set(this.getUID(r,!0),o[n])}h.push(o),i.push(t.morphTargetInfluences[a]),void 0!==t.morphTargetDictionary&&n.push(r[a])}o.weights=i,n.length>0&&(o.extras={},o.extras.targetNames=n)}const p=Array.isArray(t.material);if(p&&0===s.groups.length)return null;let m=!1;if(p&&null===s.index){const t=[];for(let e=0,i=s.attributes.position.count;e<i;e++)t[e]=e;s.setIndex(t),m=!0}const g=p?t.material:[t.material],f=p?s.groups:[{materialIndex:0,start:void 0,count:void 0}];for(let t=0,i=f.length;t<i;t++){const i={mode:a,attributes:l};if(this.serializeUserData(s,i),h.length>0&&(i.targets=h),null!==s.index){let n=this.getUID(s.index);void 0===f[t].start&&void 0===f[t].count||(n+=":"+f[t].start+":"+f[t].count),e.attributes.has(n)?i.indices=e.attributes.get(n):(i.indices=this.processAccessor(s.index,s,f[t].start,f[t].count),e.attributes.set(n,i.indices)),null===i.indices&&delete i.indices}const n=this.processMaterial(g[f[t].materialIndex]);null!==n&&(i.material=n),c.push(i)}!0===m&&s.setIndex(null),o.primitives=c,i.meshes||(i.meshes=[]),this._invokeAll((function(e){e.writeMesh&&e.writeMesh(t,o)}));const v=i.meshes.push(o)-1;return e.meshes.set(r,v),v}detectMeshQuantization(t,e){if(this.extensionsUsed[Pp])return;let i;switch(e.array.constructor){case Int8Array:i="byte";break;case Uint8Array:i="unsigned byte";break;case Int16Array:i="short";break;case Uint16Array:i="unsigned short";break;default:return}e.normalized&&(i+=" normalized");const n=t.split("_",1)[0];hp[n]&&hp[n].includes(i)&&(this.extensionsUsed[Pp]=!0,this.extensionsRequired[Pp]=!0)}processCamera(t){const e=this.json;e.cameras||(e.cameras=[]);const i=t.isOrthographicCamera,n={type:i?"orthographic":"perspective"};return i?n.orthographic={xmag:2*t.right,ymag:2*t.top,zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near}:n.perspective={aspectRatio:t.aspect,yfov:Ve.degToRad(t.fov),zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near},""!==t.name&&(n.name=t.type),e.cameras.push(n)-1}processAnimation(t,e){const i=this.json,n=this.nodeMap;i.animations||(i.animations=[]);const r=(t=up.Utils.mergeMorphTargetTracks(t.clone(),e)).tracks,s=[],a=[];for(let t=0;t<r.length;++t){const i=r[t],o=Hc.parseTrackName(i.name);let l=Hc.findNode(e,o.nodeName);const c=Fp[o.propertyName];if("bones"===o.objectName&&(l=!0===l.isSkinnedMesh?l.skeleton.getBoneByName(o.objectIndex):void 0),!l||!c){console.warn('THREE.GLTFExporter: Could not export animation track "%s".',i.name);continue}const h=1;let u,d=i.values.length/i.times.length;c===Fp.morphTargetInfluences&&(d/=l.morphTargetInfluences.length),!0===i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(u="CUBICSPLINE",d/=3):u=i.getInterpolation()===re?"STEP":"LINEAR",a.push({input:this.processAccessor(new Yn(i.times,h)),output:this.processAccessor(new Yn(i.values,d)),interpolation:u}),s.push({sampler:a.length-1,target:{node:n.get(l),path:c}})}return i.animations.push({name:t.name||"clip_"+i.animations.length,samplers:a,channels:s}),i.animations.length-1}processSkin(t){const e=this.json,i=this.nodeMap,n=e.nodes[i.get(t)],r=t.skeleton;if(void 0===r)return null;const s=t.skeleton.bones[0];if(void 0===s)return null;const a=[],o=new Float32Array(16*r.bones.length),l=new Yi;for(let e=0;e<r.bones.length;++e)a.push(i.get(r.bones[e])),l.copy(r.boneInverses[e]),l.multiply(t.bindMatrix).toArray(o,16*e);void 0===e.skins&&(e.skins=[]),e.skins.push({inverseBindMatrices:this.processAccessor(new Yn(o,16)),joints:a,skeleton:i.get(s)});return n.skin=e.skins.length-1}processNode(t){const e=this.json,i=this.options,n=this.nodeMap;e.nodes||(e.nodes=[]);const r={};if(i.trs){const e=t.quaternion.toArray(),i=t.position.toArray(),n=t.scale.toArray();Op(e,[0,0,0,1])||(r.rotation=e),Op(i,[0,0,0])||(r.translation=i),Op(n,[1,1,1])||(r.scale=n)}else t.matrixAutoUpdate&&t.updateMatrix(),!1===Op(t.matrix.elements,[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])&&(r.matrix=t.matrix.elements);if(""!==t.name&&(r.name=String(t.name)),this.serializeUserData(t,r),t.isMesh||t.isLine||t.isPoints){const e=this.processMesh(t);null!==e&&(r.mesh=e)}else t.isCamera&&(r.camera=this.processCamera(t));if(t.isSkinnedMesh&&this.skins.push(t),t.children.length>0){const e=[];for(let n=0,r=t.children.length;n<r;n++){const r=t.children[n];if(r.visible||!1===i.onlyVisible){const t=this.processNode(r);null!==t&&e.push(t)}}e.length>0&&(r.children=e)}this._invokeAll((function(e){e.writeNode&&e.writeNode(t,r)}));const s=e.nodes.push(r)-1;return n.set(t,s),s}processScene(t){const e=this.json,i=this.options;e.scenes||(e.scenes=[],e.scene=0);const n={};""!==t.name&&(n.name=t.name),e.scenes.push(n);const r=[];for(let e=0,n=t.children.length;e<n;e++){const n=t.children[e];if(n.visible||!1===i.onlyVisible){const t=this.processNode(n);null!==t&&r.push(t)}}r.length>0&&(n.nodes=r),this.serializeUserData(t,n)}processObjects(t){const e=new ko;e.name="AuxScene";for(let i=0;i<t.length;i++)e.children.push(t[i]);this.processScene(e)}processInput(t){const e=this.options;t=t instanceof Array?t:[t],this._invokeAll((function(e){e.beforeParse&&e.beforeParse(t)}));const i=[];for(let e=0;e<t.length;e++)t[e]instanceof ko?this.processScene(t[e]):i.push(t[e]);i.length>0&&this.processObjects(i);for(let t=0;t<this.skins.length;++t)this.processSkin(this.skins[t]);for(let i=0;i<e.animations.length;++i)this.processAnimation(e.animations[i],t[0]);this._invokeAll((function(e){e.afterParse&&e.afterParse(t)}))}_invokeAll(t){for(let e=0,i=this.plugins.length;e<i;e++)t(this.plugins[e])}}class Wp{constructor(t){this.writer=t,this.name="KHR_lights_punctual"}writeNode(t,e){if(!t.isLight)return;if(!t.isDirectionalLight&&!t.isPointLight&&!t.isSpotLight)return void console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.",t);const i=this.writer,n=i.json,r=i.extensionsUsed,s={};t.name&&(s.name=t.name),s.color=t.color.toArray(),s.intensity=t.intensity,t.isDirectionalLight?s.type="directional":t.isPointLight?(s.type="point",t.distance>0&&(s.range=t.distance)):t.isSpotLight&&(s.type="spot",t.distance>0&&(s.range=t.distance),s.spot={},s.spot.innerConeAngle=(1-t.penumbra)*t.angle,s.spot.outerConeAngle=t.angle),void 0!==t.decay&&2!==t.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),!t.target||t.target.parent===t&&0===t.target.position.x&&0===t.target.position.y&&-1===t.target.position.z||console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),r[this.name]||(n.extensions=n.extensions||{},n.extensions[this.name]={lights:[]},r[this.name]=!0);const a=n.extensions[this.name].lights;a.push(s),e.extensions=e.extensions||{},e.extensions[this.name]={light:a.length-1}}}class qp{constructor(t){this.writer=t,this.name="KHR_materials_unlit"}writeMaterial(t,e){if(!t.isMeshBasicMaterial)return;const i=this.writer.extensionsUsed;e.extensions=e.extensions||{},e.extensions[this.name]={},i[this.name]=!0,e.pbrMetallicRoughness.metallicFactor=0,e.pbrMetallicRoughness.roughnessFactor=.9}}class Xp{constructor(t){this.writer=t,this.name="KHR_materials_clearcoat"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.clearcoat)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.clearcoatFactor=t.clearcoat,t.clearcoatMap){const e={index:i.processTexture(t.clearcoatMap),texCoord:t.clearcoatMap.channel};i.applyTextureTransform(e,t.clearcoatMap),r.clearcoatTexture=e}if(r.clearcoatRoughnessFactor=t.clearcoatRoughness,t.clearcoatRoughnessMap){const e={index:i.processTexture(t.clearcoatRoughnessMap),texCoord:t.clearcoatRoughnessMap.channel};i.applyTextureTransform(e,t.clearcoatRoughnessMap),r.clearcoatRoughnessTexture=e}if(t.clearcoatNormalMap){const e={index:i.processTexture(t.clearcoatNormalMap),texCoord:t.clearcoatNormalMap.channel};1!==t.clearcoatNormalScale.x&&(e.scale=t.clearcoatNormalScale.x),i.applyTextureTransform(e,t.clearcoatNormalMap),r.clearcoatNormalTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class jp{constructor(t){this.writer=t,this.name="KHR_materials_dispersion"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.dispersion)return;const i=this.writer.extensionsUsed,n={};n.dispersion=t.dispersion,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Yp{constructor(t){this.writer=t,this.name="KHR_materials_iridescence"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.iridescence)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.iridescenceFactor=t.iridescence,t.iridescenceMap){const e={index:i.processTexture(t.iridescenceMap),texCoord:t.iridescenceMap.channel};i.applyTextureTransform(e,t.iridescenceMap),r.iridescenceTexture=e}if(r.iridescenceIor=t.iridescenceIOR,r.iridescenceThicknessMinimum=t.iridescenceThicknessRange[0],r.iridescenceThicknessMaximum=t.iridescenceThicknessRange[1],t.iridescenceThicknessMap){const e={index:i.processTexture(t.iridescenceThicknessMap),texCoord:t.iridescenceThicknessMap.channel};i.applyTextureTransform(e,t.iridescenceThicknessMap),r.iridescenceThicknessTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Kp{constructor(t){this.writer=t,this.name="KHR_materials_transmission"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.transmissionFactor=t.transmission,t.transmissionMap){const e={index:i.processTexture(t.transmissionMap),texCoord:t.transmissionMap.channel};i.applyTextureTransform(e,t.transmissionMap),r.transmissionTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class Jp{constructor(t){this.writer=t,this.name="KHR_materials_volume"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const i=this.writer,n=i.extensionsUsed,r={};if(r.thicknessFactor=t.thickness,t.thicknessMap){const e={index:i.processTexture(t.thicknessMap),texCoord:t.thicknessMap.channel};i.applyTextureTransform(e,t.thicknessMap),r.thicknessTexture=e}t.attenuationDistance!==1/0&&(r.attenuationDistance=t.attenuationDistance),r.attenuationColor=t.attenuationColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class $p{constructor(t){this.writer=t,this.name="KHR_materials_ior"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||1.5===t.ior)return;const i=this.writer.extensionsUsed,n={};n.ior=t.ior,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class Zp{constructor(t){this.writer=t,this.name="KHR_materials_specular"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||1===t.specularIntensity&&t.specularColor.equals(Qp)&&!t.specularIntensityMap&&!t.specularColorMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.specularIntensityMap){const e={index:i.processTexture(t.specularIntensityMap),texCoord:t.specularIntensityMap.channel};i.applyTextureTransform(e,t.specularIntensityMap),r.specularTexture=e}if(t.specularColorMap){const e={index:i.processTexture(t.specularColorMap),texCoord:t.specularColorMap.channel};i.applyTextureTransform(e,t.specularColorMap),r.specularColorTexture=e}r.specularFactor=t.specularIntensity,r.specularColorFactor=t.specularColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class tm{constructor(t){this.writer=t,this.name="KHR_materials_sheen"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0==t.sheen)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.sheenRoughnessMap){const e={index:i.processTexture(t.sheenRoughnessMap),texCoord:t.sheenRoughnessMap.channel};i.applyTextureTransform(e,t.sheenRoughnessMap),r.sheenRoughnessTexture=e}if(t.sheenColorMap){const e={index:i.processTexture(t.sheenColorMap),texCoord:t.sheenColorMap.channel};i.applyTextureTransform(e,t.sheenColorMap),r.sheenColorTexture=e}r.sheenRoughnessFactor=t.sheenRoughness,r.sheenColorFactor=t.sheenColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class em{constructor(t){this.writer=t,this.name="KHR_materials_anisotropy"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0==t.anisotropy)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.anisotropyMap){const e={index:i.processTexture(t.anisotropyMap)};i.applyTextureTransform(e,t.anisotropyMap),r.anisotropyTexture=e}r.anisotropyStrength=t.anisotropy,r.anisotropyRotation=t.anisotropyRotation,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class im{constructor(t){this.writer=t,this.name="KHR_materials_emissive_strength"}writeMaterial(t,e){if(!t.isMeshStandardMaterial||1===t.emissiveIntensity)return;const i=this.writer.extensionsUsed,n={};n.emissiveStrength=t.emissiveIntensity,e.extensions=e.extensions||{},e.extensions[this.name]=n,i[this.name]=!0}}class nm{constructor(t){this.writer=t,this.name="EXT_materials_bump"}writeMaterial(t,e){if(!t.isMeshStandardMaterial||1===t.bumpScale&&!t.bumpMap)return;const i=this.writer,n=i.extensionsUsed,r={};if(t.bumpMap){const e={index:i.processTexture(t.bumpMap),texCoord:t.bumpMap.channel};i.applyTextureTransform(e,t.bumpMap),r.bumpTexture=e}r.bumpFactor=t.bumpScale,e.extensions=e.extensions||{},e.extensions[this.name]=r,n[this.name]=!0}}class rm{constructor(t){this.writer=t,this.name="EXT_mesh_gpu_instancing"}writeNode(t,e){if(!t.isInstancedMesh)return;const i=this.writer,n=t,r=new Float32Array(3*n.count),s=new Float32Array(4*n.count),a=new Float32Array(3*n.count),o=new Yi,l=new _i,c=new vi,h=new _i;for(let t=0;t<n.count;t++)n.getMatrixAt(t,o),o.decompose(l,c,h),l.toArray(r,3*t),c.toArray(s,4*t),h.toArray(a,3*t);const u={TRANSLATION:i.processAccessor(new Yn(r,3)),ROTATION:i.processAccessor(new Yn(s,4)),SCALE:i.processAccessor(new Yn(a,3))};n.instanceColor&&(u._COLOR_0=i.processAccessor(n.instanceColor)),e.extensions=e.extensions||{},e.extensions[this.name]={attributes:u},i.extensionsUsed[this.name]=!0,i.extensionsRequired[this.name]=!0}}up.Utils={insertKeyframe:function(t,e){const i=.001,n=t.getValueSize(),r=new t.TimeBufferType(t.times.length+1),s=new t.ValueBufferType(t.values.length+n),a=t.createInterpolant(new t.ValueBufferType(n));let o;if(0===t.times.length){r[0]=e;for(let t=0;t<n;t++)s[t]=0;o=0}else if(e<t.times[0]){if(Math.abs(t.times[0]-e)<i)return 0;r[0]=e,r.set(t.times,1),s.set(a.evaluate(e),0),s.set(t.values,n),o=0}else if(e>t.times[t.times.length-1]){if(Math.abs(t.times[t.times.length-1]-e)<i)return t.times.length-1;r[r.length-1]=e,r.set(t.times,0),s.set(t.values,0),s.set(a.evaluate(e),t.values.length),o=r.length-1}else for(let l=0;l<t.times.length;l++){if(Math.abs(t.times[l]-e)<i)return l;if(t.times[l]<e&&t.times[l+1]>e){r.set(t.times.slice(0,l+1),0),r[l+1]=e,r.set(t.times.slice(l+1),l+2),s.set(t.values.slice(0,(l+1)*n),0),s.set(a.evaluate(e),(l+1)*n),s.set(t.values.slice((l+1)*n),(l+2)*n),o=l+1;break}}return t.times=r,t.values=s,o},mergeMorphTargetTracks:function(t,e){const i=[],n={},r=t.tracks;for(let t=0;t<r.length;++t){let s=r[t];const a=Hc.parseTrackName(s.name),o=Hc.findNode(e,a.nodeName);if("morphTargetInfluences"!==a.propertyName||void 0===a.propertyIndex){i.push(s);continue}if(s.createInterpolant!==s.InterpolantFactoryMethodDiscrete&&s.createInterpolant!==s.InterpolantFactoryMethodLinear){if(s.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),s=s.clone(),s.setInterpolation(se)}const l=o.morphTargetInfluences.length,c=o.morphTargetDictionary[a.propertyIndex];if(void 0===c)throw new Error("THREE.GLTFExporter: Morph target name not found: "+a.propertyIndex);let h;if(void 0===n[o.uuid]){h=s.clone();const t=new h.ValueBufferType(l*h.times.length);for(let e=0;e<h.times.length;e++)t[e*l+c]=h.values[e];h.name=(a.nodeName||"")+".morphTargetInfluences",h.values=t,n[o.uuid]=h,i.push(h);continue}const u=s.createInterpolant(new s.ValueBufferType(1));h=n[o.uuid];for(let t=0;t<h.times.length;t++)h.values[t*l+c]=u.evaluate(h.times[t]);for(let t=0;t<s.times.length;t++){const e=this.insertKeyframe(h,s.times[t]);h.values[e*l+c]=s.values[t]}}return t.tracks=i,t}};
/* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const sm=t=>void 0!==t.material&&t.userData&&t.userData.variantMaterials&&!!Array.from(t.userData.variantMaterials.values()).filter((t=>am(t.material))),am=t=>t&&t.isMaterial&&!Array.isArray(t);class om{constructor(t){this.writer=t,this.name="KHR_materials_variants",this.variantNames=[]}beforeParse(t){const e=new Set;for(const i of t)i.traverse((t=>{if(!sm(t))return;const i=t.userData.variantMaterials,n=t.userData.variantData;for(const[t,r]of n){const n=i.get(r.index);n&&am(n.material)&&e.add(t)}}));e.forEach((t=>this.variantNames.push(t)))}writeMesh(t,e){if(!sm(t))return;const i=t.userData,n=i.variantMaterials,r=i.variantData,s=new Map,a=new Map,o=Array.from(r.values()).sort(((t,e)=>t.index-e.index));for(const[t,e]of o.entries())a.set(e.index,t);for(const t of r.values()){const e=n.get(t.index);if(!e||!am(e.material))continue;const i=this.writer.processMaterial(e.material);s.has(i)||s.set(i,{material:i,variants:[]}),s.get(i).variants.push(a.get(t.index))}const l=Array.from(s.values()).map((t=>t.variants.sort(((t,e)=>t-e))&&t)).sort(((t,e)=>t.material-e.material));if(0===l.length)return;const c=am(i.originalMaterial)?this.writer.processMaterial(i.originalMaterial):-1;for(const t of e.primitives)c>=0&&(t.material=c),t.extensions=t.extensions||{},t.extensions[this.name]={mappings:l}}afterParse(){if(0===this.variantNames.length)return;const t=this.writer.json;t.extensions=t.extensions||{};const e=this.variantNames.map((t=>({name:t})));t.extensions[this.name]={variants:e},this.writer.extensionsUsed[this.name]=!0}}class lm{constructor(t,e,i,n,r){this.xrLight=t,this.renderer=e,this.lightProbe=i,this.xrWebGLBinding=null,this.estimationStartCallback=r,this.frameCallback=this.onXRFrame.bind(this);const s=e.xr.getSession();if(n&&"XRWebGLBinding"in window){const i=new kr(16);t.environment=i.texture;const n=e.getContext();switch(s.preferredReflectionFormat){case"srgba8":n.getExtension("EXT_sRGB");break;case"rgba16f":n.getExtension("OES_texture_half_float")}this.xrWebGLBinding=new XRWebGLBinding(s,n),this.lightProbe.addEventListener("reflectionchange",(()=>{this.updateReflection()}))}s.requestAnimationFrame(this.frameCallback)}updateReflection(){const t=this.renderer.properties.get(this.xrLight.environment);if(t){const e=this.xrWebGLBinding.getReflectionCubeMap(this.lightProbe);e&&(t.__webglTexture=e,this.xrLight.environment.needsPMREMUpdate=!0)}}onXRFrame(t,e){if(!this.xrLight)return;e.session.requestAnimationFrame(this.frameCallback);const i=e.getLightEstimate(this.lightProbe);if(i){this.xrLight.lightProbe.sh.fromArray(i.sphericalHarmonicsCoefficients),this.xrLight.lightProbe.intensity=1;const t=Math.max(1,Math.max(i.primaryLightIntensity.x,Math.max(i.primaryLightIntensity.y,i.primaryLightIntensity.z)));this.xrLight.directionalLight.color.setRGB(i.primaryLightIntensity.x/t,i.primaryLightIntensity.y/t,i.primaryLightIntensity.z/t),this.xrLight.directionalLight.intensity=t,this.xrLight.directionalLight.position.copy(i.primaryLightDirection),this.estimationStartCallback&&(this.estimationStartCallback(),this.estimationStartCallback=null)}}dispose(){this.xrLight=null,this.renderer=null,this.lightProbe=null,this.xrWebGLBinding=null}}class cm extends Bo{constructor(t,e=!0){super(),this.lightProbe=new Dc,this.lightProbe.intensity=0,this.add(this.lightProbe),this.directionalLight=new Bc,this.directionalLight.intensity=0,this.add(this.directionalLight),this.environment=null;let i=null,n=!1;t.xr.addEventListener("sessionstart",(()=>{const r=t.xr.getSession();"requestLightProbe"in r&&r.requestLightProbe({reflectionFormat:r.preferredReflectionFormat}).then((r=>{i=new lm(this,t,r,e,(()=>{n=!0,this.dispatchEvent({type:"estimationstart"})}))}))})),t.xr.addEventListener("sessionend",(()=>{i&&(i.dispose(),i=null),n&&this.dispatchEvent({type:"estimationend"})})),this.dispose=()=>{i&&(i.dispose(),i=null),this.remove(this.lightProbe),this.lightProbe=null,this.remove(this.directionalLight),this.directionalLight=null,this.environment=null}}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/class hm{constructor(t=50){this.velocity=0,this.naturalFrequency=0,this.setDecayTime(t)}setDecayTime(t){this.naturalFrequency=1/Math.max(.001,t)}update(t,e,i,n){const r=2e-4*this.naturalFrequency;if(null==t||0===n)return e;if(t===e&&0===this.velocity)return e;if(i<0)return t;const s=t-e,a=this.velocity+this.naturalFrequency*s,o=s+i*a,l=Math.exp(-this.naturalFrequency*i),c=(a-this.naturalFrequency*o)*l,h=-this.naturalFrequency*(c+a*l);return Math.abs(c)<r*Math.abs(n)&&h*s>=0?(this.velocity=0,e):(this.velocity=c,e+o*l)}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const um=.2,dm=Math.PI/24,Am=new We,pm=(t,e,i)=>{let n=e>0?i>0?0:-Math.PI/2:i>0?Math.PI/2:Math.PI;for(let r=0;r<=12;++r)t.push(e+.17*Math.cos(n),i+.17*Math.sin(n),0,e+um*Math.cos(n),i+um*Math.sin(n),0),n+=dm};class mm extends Cr{constructor(t,e){const i=new ar,n=[],r=[],{size:s,boundingBox:a}=t,o=s.x/2,l=("back"===e?s.y:s.z)/2;pm(r,o,l),pm(r,-o,l),pm(r,-o,-l),pm(r,o,-l);const h=r.length/3;for(let t=0;t<h-2;t+=2)n.push(t,t+1,t+3,t,t+3,t+2);const u=h-2;n.push(u,u+1,1,u,1,0),i.setAttribute("position",new $n(r,3)),i.setIndex(n),super(i),this.side=e;const d=this.material;switch(d.side=c,d.transparent=!0,d.opacity=0,this.goalOpacity=0,this.opacityDamper=new hm,this.hitPlane=new Cr(new Kr(2*(o+um),2*(l+um))),this.hitPlane.visible=!1,this.hitPlane.material.side=c,this.add(this.hitPlane),a.getCenter(this.position),e){case"bottom":this.rotateX(-Math.PI/2),this.shadowHeight=a.min.y,this.position.y=this.shadowHeight;break;case"back":this.shadowHeight=a.min.z,this.position.z=this.shadowHeight}t.target.add(this),this.offsetHeight=0}getHit(t,e,i){Am.set(e,-i),this.hitPlane.visible=!0;const n=t.positionAndNormalFromPoint(Am,this.hitPlane);return this.hitPlane.visible=!1,null==n?null:n.position}getExpandedHit(t,e,i){this.hitPlane.scale.set(1e3,1e3,1e3),this.hitPlane.updateMatrixWorld();const n=this.getHit(t,e,i);return this.hitPlane.scale.set(1,1,1),n}set offsetHeight(t){t-=.001,"back"===this.side?this.position.z=this.shadowHeight+t:this.position.y=this.shadowHeight+t}get offsetHeight(){return"back"===this.side?this.position.z-this.shadowHeight:this.position.y-this.shadowHeight}set show(t){this.goalOpacity=t?.75:0}updateOpacity(t){const e=this.material;e.opacity=this.opacityDamper.update(e.opacity,this.goalOpacity,t,1),this.visible=e.opacity>0}dispose(){var t;const{geometry:e,material:i}=this.hitPlane;e.dispose(),i.dispose(),this.geometry.dispose(),this.material.dispose(),null===(t=this.parent)||void 0===t||t.remove(this)}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const gm=(t,e)=>({type:"number",number:t,unit:e}),fm=(()=>{const t={};return e=>{const i=e;if(i in t)return t[i];const n=[];let r=0;for(;e;){if(++r>1e3){e="";break}const t=vm(e),i=t.nodes[0];if(null==i||0===i.terms.length)break;n.push(i),e=t.remainingInput}return t[i]=n}})(),vm=(()=>{const t=/^(\-\-|[a-z\u0240-\uffff])/i,e=/^([\*\+\/]|[\-]\s)/i,i=/^[\),]/;return n=>{const r=[];for(;n.length&&(n=n.trim(),!i.test(n));)if("("===n[0]){const{nodes:t,remainingInput:e}=xm(n);n=e,r.push({type:"function",name:{type:"ident",value:"calc"},arguments:t})}else if(t.test(n)){const t=_m(n),e=t.nodes[0];if("("===(n=t.remainingInput)[0]){const{nodes:t,remainingInput:i}=xm(n);r.push({type:"function",name:e,arguments:t}),n=i}else r.push(e)}else if(e.test(n))r.push({type:"operator",value:n[0]}),n=n.slice(1);else{const{nodes:t,remainingInput:e}="#"===n[0]?Em(n):ym(n);if(0===t.length)break;r.push(t[0]),n=e}return{nodes:[{type:"expression",terms:r}],remainingInput:n}}})(),_m=(()=>{const t=/[^a-z0-9_\-\u0240-\uffff]/i;return e=>{const i=e.match(t);return{nodes:[{type:"ident",value:null==i?e:e.substr(0,i.index)}],remainingInput:null==i?"":e.substr(i.index)}}})(),ym=(()=>{const t=/[\+\-]?(\d+[\.]\d+|\d+|[\.]\d+)([eE][\+\-]?\d+)?/,e=/^[a-z%]+/i,i=/^(m|mm|cm|rad|deg|[%])$/;return n=>{const r=n.match(t),s=null==r?"0":r[0],a=(n=null==s?n:n.slice(s.length)).match(e);let o=null!=a&&""!==a[0]?a[0]:null;const l=null==a?n:n.slice(o.length);return null==o||i.test(o)||(o=null),{nodes:[{type:"number",number:parseFloat(s)||0,unit:o}],remainingInput:l}}})(),Em=(()=>{const t=/^[a-f0-9]*/i;return e=>{const i=(e=e.slice(1).trim()).match(t);return{nodes:null==i?[]:[{type:"hex",value:i[0]}],remainingInput:null==i?e:e.slice(i[0].length)}}})(),xm=t=>{const e=[];for(t=t.slice(1).trim();t.length;){const i=vm(t);if(e.push(i.nodes[0]),","===(t=i.remainingInput.trim())[0])t=t.slice(1).trim();else if(")"===t[0]){t=t.slice(1);break}}return{nodes:e,remainingInput:t}},Sm=Symbol("visitedTypes");class Cm{constructor(t){this[Sm]=t}walk(t,e){const i=t.slice();for(;i.length;){const t=i.shift();switch(this[Sm].indexOf(t.type)>-1&&e(t),t.type){case"expression":i.unshift(...t.terms);break;case"function":i.unshift(t.name,...t.arguments)}}}}const Im=Object.freeze({type:"number",number:0,unit:null}),wm=(t,e=0)=>{let{number:i,unit:n}=t;if(isFinite(i)){if("rad"===t.unit||null==t.unit)return t}else i=e,n="rad";return{type:"number",number:("deg"===n&&null!=i?i:0)*Math.PI/180,unit:"rad"}},Mm=(t,e=0)=>{let i,{number:n,unit:r}=t;if(isFinite(n)){if("m"===t.unit)return t}else n=e,r="m";switch(r){default:i=1;break;case"cm":i=.01;break;case"mm":i=.001}return{type:"number",number:i*n,unit:"m"}},bm=(()=>{const t=t=>t,e={rad:t,deg:wm,m:t,mm:Mm,cm:Mm};return(t,i=Im)=>{isFinite(t.number)||(t.number=i.number,t.unit=i.unit);const{unit:n}=t;if(null==n)return t;const r=e[n];return null==r?i:r(t)}})();
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var Tm,Bm,Rm;const Dm=Symbol("evaluate"),Lm=Symbol("lastValue");class Um{constructor(){this[Tm]=null}static evaluatableFor(t,e=Im){if(t instanceof Um)return t;if("number"===t.type)return"%"===t.unit?new Fm(t,e):t;switch(t.name.value){case"calc":return new Hm(t,e);case"env":return new Om(t)}return Im}static evaluate(t){return t instanceof Um?t.evaluate():t}static isConstant(t){return!(t instanceof Um)||t.isConstant}static applyIntrinsics(t,e){const{basis:i,keywords:n}=e,{auto:r}=n;return i.map(((e,i)=>{const s=null==r[i]?e:r[i];let a=t[i]?t[i]:s;if("ident"===a.type){const t=a.value;t in n&&(a=n[t][i])}return null!=a&&"ident"!==a.type||(a=s),"%"===a.unit?gm(a.number/100*e.number,e.unit):(a=bm(a,e),a.unit!==e.unit?e:a)}))}get isConstant(){return!1}evaluate(){return this.isConstant&&null!=this[Lm]||(this[Lm]=this[Dm]()),this[Lm]}}Tm=Lm;const Pm=Symbol("percentage"),Nm=Symbol("basis");class Fm extends Um{constructor(t,e){super(),this[Pm]=t,this[Nm]=e}get isConstant(){return!0}[Dm](){return gm(this[Pm].number/100*this[Nm].number,this[Nm].unit)}}const Qm=Symbol("identNode");class Om extends Um{constructor(t){super(),this[Bm]=null;const e=t.arguments.length?t.arguments[0].terms[0]:null;null!=e&&"ident"===e.type&&(this[Qm]=e)}get isConstant(){return!1}[(Bm=Qm,Dm)](){if(null!=this[Qm]&&"window-scroll-y"===this[Qm].value){return{type:"number",number:window.pageYOffset/(Math.max(document.body.scrollHeight,document.body.offsetHeight,document.documentElement.clientHeight,document.documentElement.scrollHeight,document.documentElement.offsetHeight)-window.innerHeight)||0,unit:null}}return Im}}const km=/[\*\/]/,Gm=Symbol("evaluator");class Hm extends Um{constructor(t,e=Im){if(super(),this[Rm]=null,1!==t.arguments.length)return;const i=t.arguments[0].terms.slice(),n=[];for(;i.length;){const t=i.shift();if(n.length>0){const i=n[n.length-1];if("operator"===i.type&&km.test(i.value)){const i=n.pop(),r=n.pop();if(null==r)return;n.push(new qm(i,Um.evaluatableFor(r,e),Um.evaluatableFor(t,e)));continue}}n.push("operator"===t.type?t:Um.evaluatableFor(t,e))}for(;n.length>2;){const[t,i,r]=n.splice(0,3);if("operator"!==i.type)return;n.unshift(new qm(i,Um.evaluatableFor(t,e),Um.evaluatableFor(r,e)))}1===n.length&&(this[Gm]=n[0])}get isConstant(){return null==this[Gm]||Um.isConstant(this[Gm])}[(Rm=Gm,Dm)](){return null!=this[Gm]?Um.evaluate(this[Gm]):Im}}const zm=Symbol("operator"),Vm=Symbol("left"),Wm=Symbol("right");class qm extends Um{constructor(t,e,i){super(),this[zm]=t,this[Vm]=e,this[Wm]=i}get isConstant(){return Um.isConstant(this[Vm])&&Um.isConstant(this[Wm])}[Dm](){const t=bm(Um.evaluate(this[Vm])),e=bm(Um.evaluate(this[Wm])),{number:i,unit:n}=t,{number:r,unit:s}=e;if(null!=s&&null!=n&&s!=n)return Im;const a=n||s;let o;switch(this[zm].value){case"+":o=i+r;break;case"-":o=i-r;break;case"/":o=i/r;break;case"*":o=i*r;break;default:return Im}return{type:"number",number:o,unit:a}}}const Xm=Symbol("evaluatables"),jm=Symbol("intrinsics");class Ym extends Um{constructor(t,e){super(),this[jm]=e;const i=t[0],n=null!=i?i.terms:[];this[Xm]=e.basis.map(((t,e)=>{const i=n[e];return null==i?{type:"ident",value:"auto"}:"ident"===i.type?i:Um.evaluatableFor(i,t)}))}get isConstant(){for(const t of this[Xm])if(!Um.isConstant(t))return!1;return!0}[Dm](){const t=this[Xm].map((t=>Um.evaluate(t)));return Um.applyIntrinsics(t,this[jm]).map((t=>t.number))}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var Km,Jm,$m,Zm;const tg=Symbol("instances"),eg=Symbol("activateListener"),ig=Symbol("deactivateListener"),ng=Symbol("notifyInstances"),rg=Symbol("notify"),sg=Symbol("callback");class ag{constructor(t){this[sg]=t}static[ng](){for(const t of ag[tg])t[rg]()}static[(Km=tg,eg)](){window.addEventListener("scroll",this[ng],{passive:!0})}static[ig](){window.removeEventListener("scroll",this[ng])}observe(){0===ag[tg].size&&ag[eg](),ag[tg].add(this)}disconnect(){ag[tg].delete(this),0===ag[tg].size&&ag[ig]()}[rg](){this[sg]()}}ag[Km]=new Set;const og=Symbol("computeStyleCallback"),lg=Symbol("astWalker"),cg=Symbol("dependencies"),hg=Symbol("onScroll");class ug{constructor(t){this[Jm]={},this[$m]=new Cm(["function"]),this[Zm]=()=>{this[og]({relatedState:"window-scroll"})},this[og]=t}observeEffectsFor(t){const e={},i=this[cg];this[lg].walk(t,(t=>{const{name:n}=t,r=t.arguments[0].terms[0];if("env"===n.value&&null!=r&&"ident"===r.type&&"window-scroll-y"===r.value)if(null==e["window-scroll"]){const t="window-scroll"in i?i["window-scroll"]:new ag(this[hg]);t.observe(),delete i["window-scroll"],e["window-scroll"]=t}}));for(const t in i){i[t].disconnect()}this[cg]=e}dispose(){for(const t in this[cg]){this[cg][t].disconnect()}}}Jm=cg,$m=lg,Zm=hg;
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const dg=t=>{const e=t.observeEffects||!1,i=t.intrinsics instanceof Function?t.intrinsics:()=>t.intrinsics;return(n,r)=>{const s=n.updated,a=n.connectedCallback,o=n.disconnectedCallback,l=Symbol(`${r}StyleEffector`),c=Symbol(`${r}StyleEvaluator`),h=Symbol(`${r}UpdateEvaluator`),u=Symbol(`${r}EvaluateAndSync`);Object.defineProperties(n,{[l]:{value:null,writable:!0},[c]:{value:null,writable:!0},[h]:{value:function(){const t=fm(this[r]);this[c]=new Ym(t,i(this)),null==this[l]&&e&&(this[l]=new ug((()=>this[u]()))),null!=this[l]&&this[l].observeEffectsFor(t)}},[u]:{value:function(){if(null==this[c])return;const e=this[c].evaluate();this[t.updateHandler](e)}},updated:{value:function(t){t.has(r)&&(this[h](),this[u]()),s.call(this,t)}},connectedCallback:{value:function(){a.call(this),this.requestUpdate(r,this[r])}},disconnectedCallback:{value:function(){o.call(this),null!=this[l]&&(this[l].dispose(),this[l]=null)}}})}},Ag=t=>t<.5?2*t*t:(4-2*t)*t-1,pg=(t,e,i=Ag)=>n=>t+(e-t)*i(n),mg=t=>{const e=[],i=[];let n=t.initialValue;for(let r=0;r<t.keyframes.length;++r){const s=t.keyframes[r],{value:a,frames:o}=s,l=s.ease||Ag,c=pg(n,a,l);e.push(c),i.push(o),n=a}return((t,e)=>{const i=e.map((n=0,t=>n+=t));var n;return e=>{e=Uu(e,0,1),e*=i[i.length-1];const n=i.findIndex((t=>t>=e)),r=n<1?0:i[n-1],s=i[n];return t[n]((e-r)/(s-r))}})(e,i)};
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var gg=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const fg=mg({initialValue:0,keyframes:[{frames:5,value:-1},{frames:1,value:-1},{frames:8,value:1},{frames:1,value:1},{frames:5,value:0},{frames:18,value:0}]}),vg=mg({initialValue:0,keyframes:[{frames:1,value:1},{frames:5,value:1},{frames:1,value:0},{frames:6,value:0}]}),_g="0deg 75deg 105%",yg=["front","right","back","left"],Eg=["upper-","","lower-"],xg="auto",Sg="basic",Cg="wiggle",Ig="none",wg=()=>({basis:[wm(gm(30,"deg"))],keywords:{auto:[null]}}),Mg=()=>({basis:[wm(gm(12,"deg"))],keywords:{auto:[null]}}),bg=(()=>{const t=fm(_g)[0].terms,e=bm(t[0]),i=bm(t[1]);return t=>{const n=t[lE].idealCameraDistance();return{basis:[e,i,gm(n,"m")],keywords:{auto:[null,null,gm(105,"%")]}}}})(),Tg=t=>{const e=2.2*t[lE].boundingSphere.radius;return{basis:[gm(-1/0,"rad"),gm(Math.PI/8,"rad"),gm(e,"m")],keywords:{auto:[null,null,null]}}},Bg=t=>{const e=bg(t),i=new Ym([],e).evaluate()[2];return{basis:[gm(1/0,"rad"),gm(Math.PI-Math.PI/8,"rad"),gm(i,"m")],keywords:{auto:[null,null,null]}}},Rg=t=>{const e=t[lE].boundingBox.getCenter(new _i);return{basis:[gm(e.x,"m"),gm(e.y,"m"),gm(e.z,"m")],keywords:{auto:[null,null,null]}}},Dg=Math.PI/2,Lg=Math.PI/3,Ug=Dg/2,Pg=2*Math.PI,Ng=Symbol("controls"),Fg=Symbol("panElement"),Qg=Symbol("promptElement"),Og=Symbol("promptAnimatedContainer"),kg=Symbol("fingerAnimatedContainers"),Gg=Symbol("deferInteractionPrompt"),Hg=Symbol("updateAria"),zg=Symbol("a11y"),Vg=Symbol("updateA11y"),Wg=Symbol("updateCameraForRadius"),qg=Symbol("cancelPrompts"),Xg=Symbol("onChange"),jg=Symbol("onPointerChange"),Yg=Symbol("waitingToPromptUser"),Kg=Symbol("userHasInteracted"),Jg=Symbol("promptElementVisibleTime"),$g=Symbol("lastPromptOffset"),Zg=Symbol("cancellationSource"),tf=Symbol("lastSpherical"),ef=Symbol("jumpCamera"),nf=Symbol("initialized"),rf=Symbol("maintainThetaPhi"),sf=Symbol("syncCameraOrbit"),af=Symbol("syncFieldOfView"),of=Symbol("syncCameraTarget"),lf=Symbol("syncMinCameraOrbit"),cf=Symbol("syncMaxCameraOrbit"),hf=Symbol("syncMinFieldOfView"),uf=Symbol("syncMaxFieldOfView"),df=new We,Af=new _i,pf=Object.freeze({minimumRadius:0,maximumRadius:1/0,minimumPolarAngle:Math.PI/8,maximumPolarAngle:Math.PI-Math.PI/8,minimumAzimuthalAngle:-1/0,maximumAzimuthalAngle:1/0,minimumFieldOfView:10,maximumFieldOfView:45,touchAction:"none"}),mf=Math.PI/8,gf=.04,ff={USER_INTERACTION:"user-interaction",NONE:"none",AUTOMATIC:"automatic"};class vf extends Le{constructor(t,e,i){super(),this.camera=t,this.element=e,this.scene=i,this.orbitSensitivity=1,this.zoomSensitivity=1,this.panSensitivity=1,this.inputSensitivity=1,this.changeSource=ff.NONE,this._interactionEnabled=!1,this._disableZoom=!1,this.isUserPointing=!1,this.enablePan=!0,this.enableTap=!0,this.panProjection=new qe,this.panPerPixel=0,this.spherical=new Kc,this.goalSpherical=new Kc,this.thetaDamper=new hm,this.phiDamper=new hm,this.radiusDamper=new hm,this.logFov=Math.log(pf.maximumFieldOfView),this.goalLogFov=this.logFov,this.fovDamper=new hm,this.touchMode=null,this.pointers=[],this.startTime=0,this.startPointerPosition={clientX:0,clientY:0},this.lastSeparation=0,this.touchDecided=!1,this.onContext=t=>{if(this.enablePan)t.preventDefault();else for(const t of this.pointers)this.onPointerUp(new PointerEvent("pointercancel",Object.assign(Object.assign({},this.startPointerPosition),{pointerId:t.id})))},this.touchModeZoom=(t,e)=>{if(!this._disableZoom){const t=this.twoTouchDistance(this.pointers[0],this.pointers[1]),e=gf*this.zoomSensitivity*(this.lastSeparation-t)*50/this.scene.height;this.lastSeparation=t,this.userAdjustOrbit(0,0,e)}this.panPerPixel>0&&this.movePan(t,e)},this.disableScroll=t=>{t.preventDefault()},this.touchModeRotate=(t,e)=>{const{touchAction:i}=this._options;if(!this.touchDecided&&"none"!==i){this.touchDecided=!0;const n=Math.abs(t),r=Math.abs(e);if(this.changeSource===ff.USER_INTERACTION&&("pan-y"===i&&r>n||"pan-x"===i&&n>r))return void(this.touchMode=null);this.element.addEventListener("touchmove",this.disableScroll,{passive:!1})}this.handleSinglePointerMove(t,e)},this.onPointerDown=t=>{if(this.pointers.length>2)return;const{element:e}=this;0===this.pointers.length&&(e.addEventListener("pointermove",this.onPointerMove),e.addEventListener("pointerup",this.onPointerUp),this.touchMode=null,this.touchDecided=!1,this.startPointerPosition.clientX=t.clientX,this.startPointerPosition.clientY=t.clientY,this.startTime=performance.now());try{e.setPointerCapture(t.pointerId)}catch(t){}this.pointers.push({clientX:t.clientX,clientY:t.clientY,id:t.pointerId}),this.isUserPointing=!1,"touch"===t.pointerType?(this.changeSource=t.altKey?ff.AUTOMATIC:ff.USER_INTERACTION,this.onTouchChange(t)):(this.changeSource=ff.USER_INTERACTION,this.onMouseDown(t)),this.changeSource===ff.USER_INTERACTION&&this.dispatchEvent({type:"user-interaction"})},this.onPointerMove=t=>{const e=this.pointers.find((e=>e.id===t.pointerId));if(null==e)return;if("mouse"===t.pointerType&&0===t.buttons)return void this.onPointerUp(t);const i=this.pointers.length,n=(t.clientX-e.clientX)/i,r=(t.clientY-e.clientY)/i;0===n&&0===r||(e.clientX=t.clientX,e.clientY=t.clientY,"touch"===t.pointerType?(this.changeSource=t.altKey?ff.AUTOMATIC:ff.USER_INTERACTION,null!==this.touchMode&&this.touchMode(n,r)):(this.changeSource=ff.USER_INTERACTION,this.panPerPixel>0?this.movePan(n,r):this.handleSinglePointerMove(n,r)))},this.onPointerUp=t=>{const{element:e}=this,i=this.pointers.findIndex((e=>e.id===t.pointerId));-1!==i&&this.pointers.splice(i,1),this.panPerPixel>0&&!t.altKey&&this.resetRadius(),0===this.pointers.length?(e.removeEventListener("pointermove",this.onPointerMove),e.removeEventListener("pointerup",this.onPointerUp),e.removeEventListener("touchmove",this.disableScroll),this.enablePan&&this.enableTap&&this.recenter(t)):null!==this.touchMode&&this.onTouchChange(t),this.scene.element[Fg].style.opacity=0,e.style.cursor="grab",this.panPerPixel=0,this.isUserPointing&&this.dispatchEvent({type:"pointer-change-end"})},this.onWheel=t=>{this.changeSource=ff.USER_INTERACTION;const e=t.deltaY*(1==t.deltaMode?18:1)*gf*this.zoomSensitivity/30;this.userAdjustOrbit(0,0,e),t.preventDefault(),this.dispatchEvent({type:"user-interaction"})},this.onKeyDown=t=>{const{changeSource:e}=this;this.changeSource=ff.USER_INTERACTION;(t.shiftKey&&this.enablePan?this.panKeyCodeHandler(t):this.orbitZoomKeyCodeHandler(t))?(t.preventDefault(),this.dispatchEvent({type:"user-interaction"})):this.changeSource=e},this._options=Object.assign({},pf),this.setOrbit(0,Math.PI/2,1),this.setFieldOfView(100),this.jumpToGoal()}get interactionEnabled(){return this._interactionEnabled}enableInteraction(){if(!1===this._interactionEnabled){const{element:t}=this;t.addEventListener("pointerdown",this.onPointerDown),t.addEventListener("pointercancel",this.onPointerUp),this._disableZoom||t.addEventListener("wheel",this.onWheel),t.addEventListener("keydown",this.onKeyDown),t.addEventListener("touchmove",(()=>{}),{passive:!1}),t.addEventListener("contextmenu",this.onContext),this.element.style.cursor="grab",this._interactionEnabled=!0,this.updateTouchActionStyle()}}disableInteraction(){if(!0===this._interactionEnabled){const{element:t}=this;t.removeEventListener("pointerdown",this.onPointerDown),t.removeEventListener("pointermove",this.onPointerMove),t.removeEventListener("pointerup",this.onPointerUp),t.removeEventListener("pointercancel",this.onPointerUp),t.removeEventListener("wheel",this.onWheel),t.removeEventListener("keydown",this.onKeyDown),t.removeEventListener("contextmenu",this.onContext),t.style.cursor="",this.touchMode=null,this._interactionEnabled=!1,this.updateTouchActionStyle()}}get options(){return this._options}set disableZoom(t){this._disableZoom!=t&&(this._disableZoom=t,!0===t?this.element.removeEventListener("wheel",this.onWheel):this.element.addEventListener("wheel",this.onWheel),this.updateTouchActionStyle())}getCameraSpherical(t=new Kc){return t.copy(this.spherical)}getFieldOfView(){return this.camera.fov}applyOptions(t){Object.assign(this._options,t),this.setOrbit(),this.setFieldOfView(Math.exp(this.goalLogFov))}updateNearFar(t,e){this.camera.far=0===e?2:e,this.camera.near=Math.max(t,this.camera.far/1e3),this.camera.updateProjectionMatrix()}updateAspect(t){this.camera.aspect=t,this.camera.updateProjectionMatrix()}setOrbit(t=this.goalSpherical.theta,e=this.goalSpherical.phi,i=this.goalSpherical.radius){const{minimumAzimuthalAngle:n,maximumAzimuthalAngle:r,minimumPolarAngle:s,maximumPolarAngle:a,minimumRadius:o,maximumRadius:l}=this._options,{theta:c,phi:h,radius:u}=this.goalSpherical,d=Uu(t,n,r);isFinite(n)||isFinite(r)||(this.spherical.theta=this.wrapAngle(this.spherical.theta-d)+d);const A=Uu(e,s,a),p=Uu(i,o,l);return(d!==c||A!==h||p!==u)&&(!!(isFinite(d)&&isFinite(A)&&isFinite(p))&&(this.goalSpherical.theta=d,this.goalSpherical.phi=A,this.goalSpherical.radius=p,this.goalSpherical.makeSafe(),!0))}setRadius(t){this.goalSpherical.radius=t,this.setOrbit()}setFieldOfView(t){const{minimumFieldOfView:e,maximumFieldOfView:i}=this._options;t=Uu(t,e,i),this.goalLogFov=Math.log(t)}setDamperDecayTime(t){this.thetaDamper.setDecayTime(t),this.phiDamper.setDecayTime(t),this.radiusDamper.setDecayTime(t),this.fovDamper.setDecayTime(t)}adjustOrbit(t,e,i){const{theta:n,phi:r,radius:s}=this.goalSpherical,{minimumRadius:a,maximumRadius:o,minimumFieldOfView:l,maximumFieldOfView:c}=this._options,h=this.spherical.theta-n,u=Math.PI-.001,d=n-Uu(t,-u-h,u-h),A=r-e,p=0===i?0:((i>0?o:a)-s)/(Math.log(i>0?c:l)-this.goalLogFov),m=s+i*(isFinite(p)?p:2*(o-a));if(this.setOrbit(d,A,m),0!==i){const t=this.goalLogFov+i;this.setFieldOfView(Math.exp(t))}}jumpToGoal(){this.update(0,1e4)}update(t,e){if(this.isStationary())return!1;const{maximumPolarAngle:i,maximumRadius:n}=this._options,r=this.spherical.theta-this.goalSpherical.theta;return Math.abs(r)>Math.PI&&!isFinite(this._options.minimumAzimuthalAngle)&&!isFinite(this._options.maximumAzimuthalAngle)&&(this.spherical.theta-=2*Math.sign(r)*Math.PI),this.spherical.theta=this.thetaDamper.update(this.spherical.theta,this.goalSpherical.theta,e,Math.PI),this.spherical.phi=this.phiDamper.update(this.spherical.phi,this.goalSpherical.phi,e,i),this.spherical.radius=this.radiusDamper.update(this.spherical.radius,this.goalSpherical.radius,e,n),this.logFov=this.fovDamper.update(this.logFov,this.goalLogFov,e,1),this.moveCamera(),!0}updateTouchActionStyle(){const{style:t}=this.element;if(this._interactionEnabled){const{touchAction:e}=this._options;this._disableZoom&&"none"!==e?t.touchAction="manipulation":t.touchAction=e}else t.touchAction=""}isStationary(){return this.goalSpherical.theta===this.spherical.theta&&this.goalSpherical.phi===this.spherical.phi&&this.goalSpherical.radius===this.spherical.radius&&this.goalLogFov===this.logFov}moveCamera(){this.spherical.makeSafe(),this.camera.position.setFromSpherical(this.spherical),this.camera.setRotationFromEuler(new an(this.spherical.phi-Math.PI/2,this.spherical.theta,0,"YXZ")),this.camera.fov!==Math.exp(this.logFov)&&(this.camera.fov=Math.exp(this.logFov),this.camera.updateProjectionMatrix())}userAdjustOrbit(t,e,i){this.adjustOrbit(t*this.orbitSensitivity*this.inputSensitivity,e*this.orbitSensitivity*this.inputSensitivity,i*this.inputSensitivity)}wrapAngle(t){const e=(t+Math.PI)/(2*Math.PI);return 2*(e-Math.floor(e))*Math.PI-Math.PI}pixelLengthToSphericalAngle(t){return 2*Math.PI*t/this.scene.height}twoTouchDistance(t,e){const{clientX:i,clientY:n}=t,{clientX:r,clientY:s}=e,a=r-i,o=s-n;return Math.sqrt(a*a+o*o)}handleSinglePointerMove(t,e){const i=this.pixelLengthToSphericalAngle(t),n=this.pixelLengthToSphericalAngle(e);!1===this.isUserPointing&&(this.isUserPointing=!0,this.dispatchEvent({type:"pointer-change-start"})),this.userAdjustOrbit(i,n,0)}initializePan(){const{theta:t,phi:e}=this.spherical,i=t-this.scene.yaw;this.panPerPixel=.018*this.panSensitivity/this.scene.height,this.panProjection.set(-Math.cos(i),-Math.cos(e)*Math.sin(i),0,0,Math.sin(e),0,Math.sin(i),-Math.cos(e)*Math.cos(i),0)}movePan(t,e){const{scene:i}=this,n=Af.set(t,e,0).multiplyScalar(this.inputSensitivity),r=this.spherical.radius*Math.exp(this.logFov)*this.panPerPixel;n.multiplyScalar(r);const s=i.getTarget();s.add(n.applyMatrix3(this.panProjection)),i.boundingSphere.clampPoint(s,s),i.setTarget(s.x,s.y,s.z)}recenter(t){if(performance.now()>this.startTime+300||Math.abs(t.clientX-this.startPointerPosition.clientX)>2||Math.abs(t.clientY-this.startPointerPosition.clientY)>2)return;const{scene:e}=this,i=e.positionAndNormalFromPoint(e.getNDC(t.clientX,t.clientY));if(null==i){const{cameraTarget:t}=e.element;e.element.cameraTarget="",e.element.cameraTarget=t,this.userAdjustOrbit(0,0,1)}else e.target.worldToLocal(i.position),e.setTarget(i.position.x,i.position.y,i.position.z)}resetRadius(){const{scene:t}=this,e=t.positionAndNormalFromPoint(df.set(0,0));if(null==e)return;t.target.worldToLocal(e.position);const i=t.getTarget(),{theta:n,phi:r}=this.spherical,s=n-t.yaw,a=Af.set(Math.sin(r)*Math.sin(s),Math.cos(r),Math.sin(r)*Math.cos(s)),o=a.dot(e.position.sub(i));i.add(a.multiplyScalar(o)),t.setTarget(i.x,i.y,i.z),this.setOrbit(void 0,void 0,this.goalSpherical.radius-o)}onTouchChange(t){if(1===this.pointers.length)this.touchMode=this.touchModeRotate;else{if(this._disableZoom)return this.touchMode=null,void this.element.removeEventListener("touchmove",this.disableScroll);this.touchMode=this.touchDecided&&null===this.touchMode?null:this.touchModeZoom,this.touchDecided=!0,this.element.addEventListener("touchmove",this.disableScroll,{passive:!1}),this.lastSeparation=this.twoTouchDistance(this.pointers[0],this.pointers[1]),this.enablePan&&null!=this.touchMode&&(this.initializePan(),t.altKey||(this.scene.element[Fg].style.opacity=1))}}onMouseDown(t){this.panPerPixel=0,this.enablePan&&(2===t.button||t.ctrlKey||t.metaKey||t.shiftKey)&&(this.initializePan(),this.scene.element[Fg].style.opacity=1),this.element.style.cursor="grabbing"}orbitZoomKeyCodeHandler(t){let e=!0;switch(t.key){case"PageUp":this.userAdjustOrbit(0,0,gf*this.zoomSensitivity);break;case"PageDown":this.userAdjustOrbit(0,0,-.04*this.zoomSensitivity);break;case"ArrowUp":this.userAdjustOrbit(0,-mf,0);break;case"ArrowDown":this.userAdjustOrbit(0,mf,0);break;case"ArrowLeft":this.userAdjustOrbit(-mf,0,0);break;case"ArrowRight":this.userAdjustOrbit(mf,0,0);break;default:e=!1}return e}panKeyCodeHandler(t){this.initializePan();let e=!0;switch(t.key){case"ArrowUp":this.movePan(0,-10);break;case"ArrowDown":this.movePan(0,10);break;case"ArrowLeft":this.movePan(-10,0);break;case"ArrowRight":this.movePan(10,0);break;default:e=!1}return e}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const _f=1/1.3,yf="not-presenting",Ef="session-started",xf="object-placed",Sf="failed",Cf="tracking",If="not-tracking",wf=new _i,Mf=new Yi,bf=new _i,Tf=new Nr(45,1,.1,100);class Bf extends Le{constructor(t){super(),this.renderer=t,this.currentSession=null,this.placeOnWall=!1,this.placementBox=null,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.initialHitSource=null,this.transientHitTestSource=null,this.inputSource=null,this._presentedScene=null,this.resolveCleanup=null,this.exitWebXRButtonContainer=null,this.overlay=null,this.xrLight=null,this.tracking=!0,this.frames=0,this.initialized=!1,this.oldTarget=new _i,this.placementComplete=!1,this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!1,this.lastDragPosition=new _i,this.firstRatio=0,this.lastAngle=0,this.goalPosition=new _i,this.goalYaw=0,this.goalScale=1,this.xDamper=new hm,this.yDamper=new hm,this.zDamper=new hm,this.yawDamper=new hm,this.scaleDamper=new hm,this.onExitWebXRButtonContainerClick=()=>this.stopPresenting(),this.onUpdateScene=()=>{null!=this.placementBox&&this.isPresenting&&(this.placementBox.dispose(),this.placementBox=new mm(this.presentedScene,this.placeOnWall?"back":"bottom"))},this.onSelectStart=t=>{const e=this.transientHitTestSource;if(null==e)return;const i=this.frame.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=this.placementBox;if(1===i.length){this.inputSource=t.inputSource;const{axes:e}=this.inputSource.gamepad,i=r.getHit(this.presentedScene,e[0],e[1]);r.show=!0,null!=i?(this.isTranslating=!0,this.lastDragPosition.copy(i)):!1===this.placeOnWall&&(this.isRotating=!0,this.lastAngle=1.5*e[0])}else if(2===i.length){r.show=!0,this.isTwoFingering=!0;const{separation:t}=this.fingerPolar(i);this.firstRatio=t/n.scale.x}},this.onSelectEnd=()=>{this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!1,this.inputSource=null,this.goalPosition.y+=this.placementBox.offsetHeight*this.presentedScene.scale.x,this.placementBox.show=!1},this.threeRenderer=t.threeRenderer,this.threeRenderer.xr.enabled=!0}async resolveARSession(){Ru();const t=await navigator.xr.requestSession("immersive-ar",{requiredFeatures:["hit-test"],optionalFeatures:["dom-overlay","light-estimation"],domOverlay:this.overlay?{root:this.overlay}:void 0});return this.threeRenderer.xr.setReferenceSpaceType("local"),await this.threeRenderer.xr.setSession(t),this.threeRenderer.xr.cameraAutoUpdate=!1,t}get presentedScene(){return this._presentedScene}async supportsPresentation(){try{return Ru(),await navigator.xr.isSessionSupported("immersive-ar")}catch(t){return console.warn("Request to present in WebXR denied:"),console.warn(t),console.warn("Falling back to next ar-mode"),!1}}async present(t,e=!1){this.isPresenting&&console.warn("Cannot present while a model is already presenting");let i=new Promise(((t,e)=>{requestAnimationFrame((()=>t()))}));t.setHotspotsVisibility(!1),t.queueRender(),await i,this._presentedScene=t,this.overlay=t.element.shadowRoot.querySelector("div.default"),!0===e&&(this.xrLight=new cm(this.threeRenderer),this.xrLight.addEventListener("estimationstart",(()=>{if(!this.isPresenting||null==this.xrLight)return;const t=this.presentedScene;t.add(this.xrLight),t.environment=this.xrLight.environment})));const n=await this.resolveARSession();n.addEventListener("end",(()=>{this.postSessionCleanup()}),{once:!0});const r=t.element.shadowRoot.querySelector(".slot.exit-webxr-ar-button");r.classList.add("enabled"),r.addEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=r;const s=await n.requestReferenceSpace("viewer");this.tracking=!0,this.frames=0,this.initialized=!1,this.turntableRotation=t.yaw,this.goalYaw=t.yaw,this.goalScale=1,t.setBackground(null),this.oldShadowIntensity=t.shadowIntensity,t.setShadowIntensity(.01),this.oldTarget.copy(t.getTarget()),t.element.addEventListener("load",this.onUpdateScene);const a=20*Math.PI/180,o=!0===this.placeOnWall?void 0:new XRRay(new DOMPoint(0,0,0),{x:0,y:-Math.sin(a),z:-Math.cos(a)});n.requestHitTestSource({space:s,offsetRay:o}).then((t=>{this.initialHitSource=t})),this.currentSession=n,this.placementBox=new mm(t,this.placeOnWall?"back":"bottom"),this.placementComplete=!1,this.lastTick=performance.now(),this.dispatchEvent({type:"status",status:Ef})}async stopPresenting(){if(!this.isPresenting)return;const t=new Promise((t=>{this.resolveCleanup=t}));try{await this.currentSession.end(),await t}catch(t){console.warn("Error while trying to end WebXR AR session"),console.warn(t),this.postSessionCleanup()}}get isPresenting(){return null!=this.presentedScene}get target(){return this.oldTarget}updateTarget(){const t=this.presentedScene;if(null!=t){const e=t.getTarget();this.oldTarget.copy(e),this.placeOnWall?e.z=t.boundingBox.min.z:e.y=t.boundingBox.min.y,t.setTarget(e.x,e.y,e.z)}}postSessionCleanup(){const t=this.currentSession;null!=t&&(t.removeEventListener("selectstart",this.onSelectStart),t.removeEventListener("selectend",this.onSelectEnd),this.currentSession=null);const e=this.presentedScene;if(this._presentedScene=null,null!=e){const{element:t}=e;null!=this.xrLight&&(e.remove(this.xrLight),this.xrLight.dispose(),this.xrLight=null),e.position.set(0,0,0),e.scale.set(1,1,1),e.setShadowOffset(0);const i=this.turntableRotation;null!=i&&(e.yaw=i);const n=this.oldShadowIntensity;null!=n&&e.setShadowIntensity(n),e.setEnvironmentAndSkybox(t[Qu],t[Ou]);const r=this.oldTarget;e.setTarget(r.x,r.y,r.z),e.xrCamera=null,e.element.removeEventListener("load",this.onUpdateScene),e.orientHotspots(0),t.requestUpdate("cameraTarget"),t.requestUpdate("maxCameraOrbit"),t[dE](t.getBoundingClientRect()),requestAnimationFrame((()=>{e.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:ff.NONE}}))}))}this.renderer.height=0;const i=this.exitWebXRButtonContainer;null!=i&&(i.classList.remove("enabled"),i.removeEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=null);const n=this.transientHitTestSource;null!=n&&(n.cancel(),this.transientHitTestSource=null);const r=this.initialHitSource;null!=r&&(r.cancel(),this.initialHitSource=null),null!=this.placementBox&&(this.placementBox.dispose(),this.placementBox=null),this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.frame=null,this.inputSource=null,this.overlay=null,null!=this.resolveCleanup&&this.resolveCleanup(),this.dispatchEvent({type:"status",status:yf})}updateView(t){const e=this.presentedScene,i=this.threeRenderer.xr;i.updateCamera(Tf),e.xrCamera=i.getCamera();const{elements:n}=e.getCamera().matrixWorld;if(e.orientHotspots(Math.atan2(n[1],n[5])),this.initialized||(this.placeInitially(),this.initialized=!0),t.requestViewportScale&&t.recommendedViewportScale){const e=t.recommendedViewportScale;t.requestViewportScale(Math.max(e,.25))}const r=i.getBaseLayer();if(null!=r){const e=r instanceof XRWebGLLayer?r.getViewport(t):i.getBinding().getViewSubImage(r,t).viewport;this.threeRenderer.setViewport(e.x,e.y,e.width,e.height)}}placeInitially(){const t=this.presentedScene,{position:e,element:i}=t,n=t.getCamera(),{width:r,height:s}=this.overlay.getBoundingClientRect();t.setSize(r,s),n.projectionMatrixInverse.copy(n.projectionMatrix).invert();const{theta:a,radius:o}=i.getCameraOrbit(),l=n.getWorldDirection(wf);t.yaw=Math.atan2(-l.x,-l.z)-a,this.goalYaw=t.yaw,e.copy(n.position).add(l.multiplyScalar(o)),this.updateTarget();const c=t.getTarget();e.add(c).sub(this.oldTarget),this.goalPosition.copy(e),t.setHotspotsVisibility(!0);const{session:h}=this.frame;h.addEventListener("selectstart",this.onSelectStart),h.addEventListener("selectend",this.onSelectEnd),h.requestHitTestSourceForTransientInput({profile:"generic-touchscreen"}).then((t=>{this.transientHitTestSource=t}))}getTouchLocation(){const{axes:t}=this.inputSource.gamepad;let e=this.placementBox.getExpandedHit(this.presentedScene,t[0],t[1]);return null!=e&&(wf.copy(e).sub(this.presentedScene.getCamera().position),wf.length()>10)?null:e}getHitPoint(t){const e=this.threeRenderer.xr.getReferenceSpace(),i=t.getPose(e);if(null==i)return null;const n=Mf.fromArray(i.transform.matrix);return!0===this.placeOnWall&&(this.goalYaw=Math.atan2(n.elements[4],n.elements[6])),n.elements[5]>.75!==this.placeOnWall?bf.setFromMatrixPosition(n):null}moveToFloor(t){const e=this.initialHitSource;if(null==e)return;const i=t.getHitTestResults(e);if(0==i.length)return;const n=i[0],r=this.getHitPoint(n);null!=r&&(this.placementBox.show=!0,this.isTranslating||(this.placeOnWall?this.goalPosition.copy(r):this.goalPosition.y=r.y),e.cancel(),this.initialHitSource=null,this.dispatchEvent({type:"status",status:xf}))}fingerPolar(t){const e=t[0].inputSource.gamepad.axes,i=t[1].inputSource.gamepad.axes,n=i[0]-e[0],r=i[1]-e[1],s=Math.atan2(r,n);let a=this.lastAngle-s;return a>Math.PI?a-=2*Math.PI:a<-Math.PI&&(a+=2*Math.PI),this.lastAngle=s,{separation:Math.sqrt(n*n+r*r),deltaYaw:a}}processInput(t){const e=this.transientHitTestSource;if(null==e)return;if(!this.isTranslating&&!this.isTwoFingering&&!this.isRotating)return;const i=t.getHitTestResultsForTransientInput(e),n=this.presentedScene,r=n.scale.x;if(this.isTwoFingering)if(i.length<2)this.isTwoFingering=!1;else{const{separation:t,deltaYaw:e}=this.fingerPolar(i);if(!1===this.placeOnWall&&(this.goalYaw+=e),n.canScale){const e=t/this.firstRatio;this.goalScale=e<1.3&&e>_f?1:e}}else if(2!==i.length)if(this.isRotating){const t=1.5*this.inputSource.gamepad.axes[0];this.goalYaw+=t-this.lastAngle,this.lastAngle=t}else this.isTranslating&&i.forEach((t=>{if(t.inputSource!==this.inputSource)return;let e=null;if(t.results.length>0&&(e=this.getHitPoint(t.results[0])),null==e&&(e=this.getTouchLocation()),null!=e){if(this.goalPosition.sub(this.lastDragPosition),!1===this.placeOnWall){const t=e.y-this.lastDragPosition.y;if(t<0){this.placementBox.offsetHeight=t/r,this.presentedScene.setShadowOffset(t);const i=wf.copy(n.getCamera().position),s=-t/(i.y-e.y);i.multiplyScalar(s),e.multiplyScalar(1-s).add(i)}}this.goalPosition.add(e),this.lastDragPosition.copy(e)}}));else{this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!0;const{separation:t}=this.fingerPolar(i);this.firstRatio=t/r}}moveScene(t){const e=this.presentedScene,{position:i,yaw:n}=e,r=e.boundingSphere.radius,s=this.goalPosition,a=e.scale.x,o=this.placementBox;let l=ff.NONE;if(!s.equals(i)||this.goalScale!==a){l=ff.USER_INTERACTION;let{x:n,y:c,z:h}=i;n=this.xDamper.update(n,s.x,t,r),c=this.yDamper.update(c,s.y,t,r),h=this.zDamper.update(h,s.z,t,r),i.set(n,c,h);const u=this.scaleDamper.update(a,this.goalScale,t,1);if(e.scale.set(u,u,u),!this.isTranslating){const t=s.y-c;this.placementComplete&&!1===this.placeOnWall?(o.offsetHeight=t/u,e.setShadowOffset(t)):0===t&&(this.placementComplete=!0,o.show=!1,e.setShadowIntensity(.8))}}o.updateOpacity(t),e.updateTarget(t),e.yaw=this.yawDamper.update(n,this.goalYaw,t,Math.PI),e.element.dispatchEvent(new CustomEvent("camera-change",{detail:{source:l}}))}onWebXRFrame(t,e){this.frame=e,++this.frames;const i=this.threeRenderer.xr.getReferenceSpace(),n=e.getViewerPose(i);null==n&&!0===this.tracking&&this.frames>30&&(this.tracking=!1,this.dispatchEvent({type:"tracking",status:If}));const r=this.presentedScene;if(null==n||null==r||!r.element.loaded)return void this.threeRenderer.clear();!1===this.tracking&&(this.tracking=!0,this.dispatchEvent({type:"tracking",status:Cf}));let s=!0;for(const i of n.views){if(this.updateView(i),s){this.moveToFloor(e),this.processInput(e);const i=t-this.lastTick;this.moveScene(i),this.renderer.preRender(r,t,i),this.lastTick=t,r.renderShadow(this.threeRenderer)}this.threeRenderer.render(r,r.getCamera()),s=!1}}}function Rf(t){const e=new Map,i=new Map,n=t.clone();return Df(t,n,(function(t,n){e.set(n,t),i.set(t,n)})),n.traverse((function(t){if(!t.isSkinnedMesh)return;const n=t,r=e.get(t),s=r.skeleton.bones;n.skeleton=r.skeleton.clone(),n.bindMatrix.copy(r.bindMatrix),n.skeleton.bones=s.map((function(t){return i.get(t)})),n.bind(n.skeleton,n.bindMatrix)})),n}function Df(t,e,i){i(t,e);for(let n=0;n<t.children.length;n++)Df(t.children[n],e.children[n],i)}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const Lf=Symbol("prepared"),Uf=Symbol("prepare"),Pf=Symbol("preparedGLTF"),Nf=Symbol("clone");class Ff{constructor(t){this[Pf]=t}static prepare(t){if(null==t.scene)throw new Error("Model does not have a scene");if(t[Lf])return t;const e=this[Uf](t);return e[Lf]=!0,e}static[Uf](t){const{scene:e}=t,i=[e];return Object.assign(Object.assign({},t),{scene:e,scenes:i})}get parser(){return this[Pf].parser}get animations(){return this[Pf].animations}get scene(){return this[Pf].scene}get scenes(){return this[Pf].scenes}get cameras(){return this[Pf].cameras}get asset(){return this[Pf].asset}get userData(){return this[Pf].userData}clone(){return new(0,this.constructor)(this[Nf]())}dispose(){this.scenes.forEach((t=>{t.traverse((t=>{const e=t;if(!e.material)return;(Array.isArray(e.material)?e.material:[e.material]).forEach((t=>{for(const e in t){const i=t[e];if(i instanceof di){const t=i.source.data;null!=t.close&&t.close(),i.dispose()}}t.dispose()})),e.geometry.dispose()}))}))}[Nf](){const t=this[Pf],e=Rf(this.scene);Qf(e,this.scene);const i=[e],n=t.userData?Object.assign({},t.userData):{};return Object.assign(Object.assign({},t),{scene:e,scenes:i,userData:n})}}const Qf=(t,e)=>{Of(t,e,((t,e)=>{void 0!==e.userData.variantMaterials&&(t.userData.variantMaterials=new Map(e.userData.variantMaterials)),void 0!==e.userData.variantData&&(t.userData.variantData=e.userData.variantData),void 0!==e.userData.originalMaterial&&(t.userData.originalMaterial=e.userData.originalMaterial)}))},Of=(t,e,i)=>{i(t,e);for(let n=0;n<t.children.length;n++)Of(t.children[n],e.children[n],i)},kf=Symbol("threeGLTF"),Gf=Symbol("gltf"),Hf=Symbol("gltfElementMap"),zf=Symbol("threeObjectMap"),Vf=Symbol("parallelTraverseThreeScene"),Wf=Symbol("correlateOriginalThreeGLTF"),qf=Symbol("correlateCloneThreeGLTF");class Xf{constructor(t,e,i,n){this[kf]=t,this[Gf]=e,this[Hf]=n,this[zf]=i}static from(t,e){return null!=e?this[qf](t,e):this[Wf](t)}static[Wf](t){const e=t.parser.json,i=t.parser.associations,n=new Map,r={name:"Default"},s={type:"materials",index:-1};for(const t of i.keys())t instanceof Hn&&null==i.get(t)&&(s.index<0&&(null==e.materials&&(e.materials=[]),s.index=e.materials.length,e.materials.push(r)),t.name=r.name,i.set(t,{materials:s.index}));for(const[t,r]of i){r&&(t.userData=t.userData||{},t.userData.associations=r);for(const i in r)if(null!=i&&"primitives"!==i){const s=i,a=(e[s]||[])[r[s]];if(null==a)continue;let o=n.get(a);null==o&&(o=new Set,n.set(a,o)),o.add(t)}}return new Xf(t,e,i,n)}static[qf](t,e){const i=e.threeGLTF,n=e.gltf,r=JSON.parse(JSON.stringify(n)),s=new Map,a=new Map;for(let n=0;n<i.scenes.length;n++)this[Vf](i.scenes[n],t.scenes[n],((t,i)=>{const n=e.threeObjectMap.get(t);if(null!=n)for(const t in n)if(null!=t&&"primitives"!==t){const e=t,o=n[e],l=r[e][o],c=s.get(i)||{};c[e]=o,s.set(i,c);const h=a.get(l)||new Set;h.add(i),a.set(l,h)}}));return new Xf(t,r,s,a)}static[Vf](t,e,i){const n=(t,e)=>{if(i(t,e),t.isObject3D){const r=t,s=e;if(r.material)if(Array.isArray(r.material))for(let t=0;t<r.material.length;++t)i(r.material[t],s.material[t]);else i(r.material,s.material);for(let i=0;i<t.children.length;++i)n(t.children[i],e.children[i])}};n(t,e)}get threeGLTF(){return this[kf]}get gltf(){return this[Gf]}get gltfElementMap(){return this[Hf]}get threeObjectMap(){return this[zf]}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const jf=Symbol("correlatedSceneGraph");class Yf extends Ff{static[Uf](t){const e=super[Uf](t);null==e[jf]&&(e[jf]=Xf.from(e));const{scene:i}=e,n=new ki(void 0,1/0);return i.traverse((t=>{t.renderOrder=1e3,t.frustumCulled=!1,t.name||(t.name=t.uuid);const i=t;if(i.material){const{geometry:t}=i;i.castShadow=!0,i.isSkinnedMesh&&(t.boundingSphere=n,t.boundingBox=null);const r=i.material;if(!0===r.isMeshBasicMaterial&&(r.toneMapped=!1),r.shadowSide=o,r.aoMap){const{gltf:i,threeObjectMap:n}=e[jf],s=n.get(r);if(null!=i.materials&&null!=s&&null!=s.materials){const e=i.materials[s.materials];e.occlusionTexture&&0===e.occlusionTexture.texCoord&&null!=t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv)}}}})),e}get correlatedSceneGraph(){return this[Pf][jf]}[Nf](){const t=super[Nf](),e=new Map;return t.scene.traverse((t=>{const i=t;if(i.material){const t=i.material;if(null!=t){if(e.has(t.uuid))return void(i.material=e.get(t.uuid));i.material=t.clone(),e.set(t.uuid,i.material)}}const n=t;void 0!==n.target&&n.add(n.target)})),t[jf]=Xf.from(t,this.correlatedSceneGraph),t}}const Kf=(t,e,i)=>{let n;switch(t){case tt:n=new Uint8ClampedArray(e*i*4);break;case ot:n=new Uint16Array(e*i*4);break;case st:n=new Uint32Array(e*i*4);break;case et:n=new Int8Array(e*i*4);break;case it:n=new Int16Array(e*i*4);break;case rt:n=new Int32Array(e*i*4);break;case at:n=new Float32Array(e*i*4);break;default:throw new Error("Unsupported data type")}return n};let Jf;class $f{constructor(t){var e,i,n,r,s,a,o,l,c,h,u,d,A,p,m,g;this._rendererIsDisposable=!1,this._supportsReadPixels=!0,this.render=()=>{this._renderer.setRenderTarget(this._renderTarget);try{this._renderer.render(this._scene,this._camera)}catch(t){throw this._renderer.setRenderTarget(null),t}this._renderer.setRenderTarget(null)},this._width=t.width,this._height=t.height,this._type=t.type,this._colorSpace=t.colorSpace;const f={format:pt,depthBuffer:!1,stencilBuffer:!1,type:this._type,colorSpace:this._colorSpace,anisotropy:void 0!==(null===(e=t.renderTargetOptions)||void 0===e?void 0:e.anisotropy)?null===(i=t.renderTargetOptions)||void 0===i?void 0:i.anisotropy:1,generateMipmaps:void 0!==(null===(n=t.renderTargetOptions)||void 0===n?void 0:n.generateMipmaps)&&(null===(r=t.renderTargetOptions)||void 0===r?void 0:r.generateMipmaps),magFilter:void 0!==(null===(s=t.renderTargetOptions)||void 0===s?void 0:s.magFilter)?null===(a=t.renderTargetOptions)||void 0===a?void 0:a.magFilter:J,minFilter:void 0!==(null===(o=t.renderTargetOptions)||void 0===o?void 0:o.minFilter)?null===(l=t.renderTargetOptions)||void 0===l?void 0:l.minFilter:J,samples:void 0!==(null===(c=t.renderTargetOptions)||void 0===c?void 0:c.samples)?null===(h=t.renderTargetOptions)||void 0===h?void 0:h.samples:void 0,wrapS:void 0!==(null===(u=t.renderTargetOptions)||void 0===u?void 0:u.wrapS)?null===(d=t.renderTargetOptions)||void 0===d?void 0:d.wrapS:q,wrapT:void 0!==(null===(A=t.renderTargetOptions)||void 0===A?void 0:A.wrapT)?null===(p=t.renderTargetOptions)||void 0===p?void 0:p.wrapT:q};if(this._material=t.material,t.renderer?this._renderer=t.renderer:(this._renderer=$f.instantiateRenderer(),this._rendererIsDisposable=!0),this._scene=new ko,this._camera=new cs,this._camera.position.set(0,0,10),this._camera.left=-.5,this._camera.right=.5,this._camera.top=.5,this._camera.bottom=-.5,this._camera.updateProjectionMatrix(),!((t,e,i,n)=>{if(void 0!==Jf)return Jf;const r=new mi(1,1,n);e.setRenderTarget(r);const s=new Cr(new Kr,new zn({color:16777215}));e.render(s,i),e.setRenderTarget(null);const a=Kf(t,r.width,r.height);return e.readRenderTargetPixels(r,0,0,r.width,r.height,a),r.dispose(),s.geometry.dispose(),s.material.dispose(),Jf=0!==a[0],Jf})(this._type,this._renderer,this._camera,f)){let t;if(this._type===ot)t=this._renderer.extensions.has("EXT_color_buffer_float")?at:void 0;void 0!==t?(console.warn(`This browser does not support reading pixels from ${this._type} RenderTargets, switching to ${at}`),this._type=t):(this._supportsReadPixels=!1,console.warn("This browser dos not support toArray or toDataTexture, calls to those methods will result in an error thrown"))}this._quad=new Cr(new Kr,this._material),this._quad.geometry.computeBoundingBox(),this._scene.add(this._quad),this._renderTarget=new mi(this.width,this.height,f),this._renderTarget.texture.mapping=void 0!==(null===(m=t.renderTargetOptions)||void 0===m?void 0:m.mapping)?null===(g=t.renderTargetOptions)||void 0===g?void 0:g.mapping:k}static instantiateRenderer(){const t=new Oo;return t.setSize(128,128),t}toArray(){if(!this._supportsReadPixels)throw new Error("Can't read pixels in this browser");const t=Kf(this._type,this._width,this._height);return this._renderer.readRenderTargetPixels(this._renderTarget,0,0,this._width,this._height,t),t}toDataTexture(t){const e=new el(this.toArray(),this.width,this.height,pt,this._type,(null==t?void 0:t.mapping)||k,(null==t?void 0:t.wrapS)||q,(null==t?void 0:t.wrapT)||q,(null==t?void 0:t.magFilter)||J,(null==t?void 0:t.minFilter)||J,(null==t?void 0:t.anisotropy)||1,Ae);return e.generateMipmaps=void 0!==(null==t?void 0:t.generateMipmaps)&&(null==t?void 0:t.generateMipmaps),e}disposeOnDemandRenderer(){this._renderer.setRenderTarget(null),this._rendererIsDisposable&&(this._renderer.dispose(),this._renderer.forceContextLoss())}dispose(t){this.disposeOnDemandRenderer(),t&&this.renderTarget.dispose(),this.material instanceof Rr&&Object.values(this.material.uniforms).forEach((t=>{t.value instanceof di&&t.value.dispose()})),Object.values(this.material).forEach((t=>{t instanceof di&&t.dispose()})),this.material.dispose(),this._quad.geometry.dispose()}get width(){return this._width}set width(t){this._width=t,this._renderTarget.setSize(this._width,this._height)}get height(){return this._height}set height(t){this._height=t,this._renderTarget.setSize(this._width,this._height)}get renderer(){return this._renderer}get renderTarget(){return this._renderTarget}set renderTarget(t){this._renderTarget=t,this._width=t.width,this._height=t.height}get material(){return this._material}get type(){return this._type}get colorSpace(){return this._colorSpace}}class Zf extends Rr{constructor({gamma:t,offsetHdr:e,offsetSdr:i,gainMapMin:n,gainMapMax:r,maxDisplayBoost:s,hdrCapacityMin:a,hdrCapacityMax:o,sdr:l,gainMap:c}){super({name:"GainMapDecoderMaterial",vertexShader:"\nvarying vec2 vUv;\n\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}\n",fragmentShader:"\n// min half float value\n#define HALF_FLOAT_MIN vec3( -65504, -65504, -65504 )\n// max half float value\n#define HALF_FLOAT_MAX vec3( 65504, 65504, 65504 )\n\nuniform sampler2D sdr;\nuniform sampler2D gainMap;\nuniform vec3 gamma;\nuniform vec3 offsetHdr;\nuniform vec3 offsetSdr;\nuniform vec3 gainMapMin;\nuniform vec3 gainMapMax;\nuniform float weightFactor;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec3 rgb = texture2D( sdr, vUv ).rgb;\n vec3 recovery = texture2D( gainMap, vUv ).rgb;\n vec3 logRecovery = pow( recovery, gamma );\n vec3 logBoost = gainMapMin * ( 1.0 - logRecovery ) + gainMapMax * logRecovery;\n vec3 hdrColor = (rgb + offsetSdr) * exp2( logBoost * weightFactor ) - offsetHdr;\n vec3 clampedHdrColor = max( HALF_FLOAT_MIN, min( HALF_FLOAT_MAX, hdrColor ));\n gl_FragColor = vec4( clampedHdrColor , 1.0 );\n}\n",uniforms:{sdr:{value:l},gainMap:{value:c},gamma:{value:new _i(1/t[0],1/t[1],1/t[2])},offsetHdr:{value:(new _i).fromArray(e)},offsetSdr:{value:(new _i).fromArray(i)},gainMapMin:{value:(new _i).fromArray(n)},gainMapMax:{value:(new _i).fromArray(r)},weightFactor:{value:(Math.log2(s)-a)/(o-a)}},blending:0,depthTest:!1,depthWrite:!1}),this._maxDisplayBoost=s,this._hdrCapacityMin=a,this._hdrCapacityMax=o,this.needsUpdate=!0,this.uniformsNeedUpdate=!0}get sdr(){return this.uniforms.sdr.value}set sdr(t){this.uniforms.sdr.value=t}get gainMap(){return this.uniforms.gainMap.value}set gainMap(t){this.uniforms.gainMap.value=t}get offsetHdr(){return this.uniforms.offsetHdr.value.toArray()}set offsetHdr(t){this.uniforms.offsetHdr.value.fromArray(t)}get offsetSdr(){return this.uniforms.offsetSdr.value.toArray()}set offsetSdr(t){this.uniforms.offsetSdr.value.fromArray(t)}get gainMapMin(){return this.uniforms.gainMapMin.value.toArray()}set gainMapMin(t){this.uniforms.gainMapMin.value.fromArray(t)}get gainMapMax(){return this.uniforms.gainMapMax.value.toArray()}set gainMapMax(t){this.uniforms.gainMapMax.value.fromArray(t)}get gamma(){const t=this.uniforms.gamma.value;return[1/t.x,1/t.y,1/t.z]}set gamma(t){const e=this.uniforms.gamma.value;e.x=1/t[0],e.y=1/t[1],e.z=1/t[2]}get hdrCapacityMin(){return this._hdrCapacityMin}set hdrCapacityMin(t){this._hdrCapacityMin=t,this.calculateWeight()}get hdrCapacityMax(){return this._hdrCapacityMax}set hdrCapacityMax(t){this._hdrCapacityMax=t,this.calculateWeight()}get maxDisplayBoost(){return this._maxDisplayBoost}set maxDisplayBoost(t){this._maxDisplayBoost=Math.max(1,Math.min(65504,t)),this.calculateWeight()}calculateWeight(){const t=(Math.log2(this._maxDisplayBoost)-this._hdrCapacityMin)/(this._hdrCapacityMax-this._hdrCapacityMin);this.uniforms.weightFactor.value=Math.max(0,Math.min(1,t))}}class tv extends Error{}class ev extends Error{}const iv=(t,e,i)=>{var n;let r;const s=null===(n=t.attributes.getNamedItem(e))||void 0===n?void 0:n.nodeValue;if(s)r=s;else{const n=t.getElementsByTagName(e)[0];if(!n){if(i)return i;throw new Error(`Can't find ${e} in gainmap metadata`)}{const t=n.getElementsByTagName("rdf:li");if(3!==t.length)throw new Error(`Gainmap metadata contains an array of items for ${e} but its length is not 3`);r=Array.from(t).map((t=>t.innerHTML))}}return r};class nv{constructor(t){this.options={debug:!(!t||void 0===t.debug)&&t.debug,extractFII:!t||void 0===t.extractFII||t.extractFII,extractNonFII:!t||void 0===t.extractNonFII||t.extractNonFII}}extract(t){return new Promise(((e,i)=>{const n=this.options.debug,r=new DataView(t.buffer);if(65496!==r.getUint16(0))return void i(new Error("Not a valid jpeg"));const s=r.byteLength;let a,o=2,l=0;for(;o<s;){if(++l>250)return void i(new Error(`Found no marker after ${l} loops 😵`));if(255!==r.getUint8(o))return void i(new Error(`Not a valid marker at offset 0x${o.toString(16)}, found: 0x${r.getUint8(o).toString(16)}`));if(a=r.getUint8(o+1),n&&console.log(`Marker: ${a.toString(16)}`),226===a){n&&console.log("Found APP2 marker (0xffe2)");const t=o+4;if(1297106432===r.getUint32(t)){const n=t+4;let s;if(18761===r.getUint16(n))s=!1;else{if(19789!==r.getUint16(n))return void i(new Error("No valid endianness marker found in TIFF header"));s=!0}if(42!==r.getUint16(n+2,!s))return void i(new Error("Not valid TIFF data! (no 0x002A marker)"));const a=r.getUint32(n+4,!s);if(a<8)return void i(new Error("Not valid TIFF data! (First offset less than 8)"));const o=n+a,l=r.getUint16(o,!s),c=o+2;let h=0;for(let t=c;t<c+12*l;t+=12)45057===r.getUint16(t,!s)&&(h=r.getUint32(t+8,!s));const u=o+2+12*l+4,d=[];for(let t=u;t<u+16*h;t+=16){const e={MPType:r.getUint32(t,!s),size:r.getUint32(t+4,!s),dataOffset:r.getUint32(t+8,!s),dependantImages:r.getUint32(t+12,!s),start:-1,end:-1,isFII:!1};e.dataOffset?(e.start=n+e.dataOffset,e.isFII=!1):(e.start=0,e.isFII=!0),e.end=e.start+e.size,d.push(e)}if(this.options.extractNonFII&&d.length){const t=new Blob([r]),i=[];for(const e of d){if(e.isFII&&!this.options.extractFII)continue;const n=t.slice(e.start,e.end+1,"image/jpeg");i.push(n)}e(i)}}}o+=2+r.getUint16(o+2)}}))}}const rv=async t=>{const e=(t=>{var e,i;let n;n="undefined"!=typeof TextDecoder?(new TextDecoder).decode(t):t.toString();let r=n.indexOf("<x:xmpmeta");const s=new DOMParser;for(;-1!==r;){const t=n.indexOf("x:xmpmeta>",r);n.slice(r,t+10);const a=n.slice(r,t+10);try{const t=s.parseFromString(a,"text/xml").getElementsByTagName("rdf:Description")[0],n=iv(t,"hdrgm:GainMapMin","0"),r=iv(t,"hdrgm:GainMapMax"),o=iv(t,"hdrgm:Gamma","1"),l=iv(t,"hdrgm:OffsetSDR","0.015625"),c=iv(t,"hdrgm:OffsetHDR","0.015625");let h=null===(e=t.attributes.getNamedItem("hdrgm:HDRCapacityMin"))||void 0===e?void 0:e.nodeValue;h||(h="0");const u=null===(i=t.attributes.getNamedItem("hdrgm:HDRCapacityMax"))||void 0===i?void 0:i.nodeValue;if(!u)throw new Error("Incomplete gainmap metadata");return{gainMapMin:Array.isArray(n)?n.map((t=>parseFloat(t))):[parseFloat(n),parseFloat(n),parseFloat(n)],gainMapMax:Array.isArray(r)?r.map((t=>parseFloat(t))):[parseFloat(r),parseFloat(r),parseFloat(r)],gamma:Array.isArray(o)?o.map((t=>parseFloat(t))):[parseFloat(o),parseFloat(o),parseFloat(o)],offsetSdr:Array.isArray(l)?l.map((t=>parseFloat(t))):[parseFloat(l),parseFloat(l),parseFloat(l)],offsetHdr:Array.isArray(c)?c.map((t=>parseFloat(t))):[parseFloat(c),parseFloat(c),parseFloat(c)],hdrCapacityMin:parseFloat(h),hdrCapacityMax:parseFloat(u)}}catch(t){}r=n.indexOf("<x:xmpmeta",t)}})(t);if(!e)throw new ev("Gain map XMP metadata not found");const i=new nv({extractFII:!0,extractNonFII:!0}),n=await i.extract(t);if(2!==n.length)throw new tv("Gain map recovery image not found");return{sdr:new Uint8Array(await n[0].arrayBuffer()),gainMap:new Uint8Array(await n[1].arrayBuffer()),metadata:e}},sv=t=>new Promise(((e,i)=>{const n=document.createElement("img");n.onload=()=>{e(n)},n.onerror=t=>{i(t)},n.src=URL.createObjectURL(t)}));class av extends hc{constructor(t,e){super(e),t&&(this._renderer=t),this._internalLoadingManager=new lc}setRenderer(t){return this._renderer=t,this}setRenderTargetOptions(t){return this._renderTargetOptions=t,this}prepareQuadRenderer(){this._renderer||console.warn("WARNING: An existing WebGL Renderer was not passed to this Loader constructor or in setRenderer, the result of this Loader will need to be converted to a Data Texture with toDataTexture() before you can use it in your renderer.");const t=new Zf({gainMapMax:[1,1,1],gainMapMin:[0,0,0],gamma:[1,1,1],offsetHdr:[1,1,1],offsetSdr:[1,1,1],hdrCapacityMax:1,hdrCapacityMin:0,maxDisplayBoost:1,gainMap:new di,sdr:new di});return new $f({width:16,height:16,type:ot,colorSpace:Ae,material:t,renderer:this._renderer,renderTargetOptions:this._renderTargetOptions})}async render(t,e,i,n){const r=n?new Blob([n],{type:"image/jpeg"}):void 0,s=new Blob([i],{type:"image/jpeg"});let a,o,l=!1;if("undefined"==typeof createImageBitmap){const t=await Promise.all([r?sv(r):Promise.resolve(void 0),sv(s)]);o=t[0],a=t[1],l=!0}else{const t=await Promise.all([r?createImageBitmap(r,{imageOrientation:"flipY"}):Promise.resolve(void 0),createImageBitmap(s,{imageOrientation:"flipY"})]);o=t[0],a=t[1]}const c=new di(o||new ImageData(2,2),k,q,q,J,1008,pt,tt,1,Ae);c.flipY=l,c.needsUpdate=!0;const h=new di(a,k,q,q,J,1008,pt,tt,1,de);h.flipY=l,h.needsUpdate=!0,t.width=a.width,t.height=a.height,t.material.gainMap=c,t.material.sdr=h,t.material.gainMapMin=e.gainMapMin,t.material.gainMapMax=e.gainMapMax,t.material.offsetHdr=e.offsetHdr,t.material.offsetSdr=e.offsetSdr,t.material.gamma=e.gamma,t.material.hdrCapacityMin=e.hdrCapacityMin,t.material.hdrCapacityMax=e.hdrCapacityMax,t.material.maxDisplayBoost=Math.pow(2,e.hdrCapacityMax),t.material.needsUpdate=!0,t.render()}}class ov extends av{load(t,e,i,n){const r=this.prepareQuadRenderer(),s=new Ac(this._internalLoadingManager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(this.withCredentials),this.manager.itemStart(t),s.load(t,(async i=>{if("string"==typeof i)throw new Error("Invalid buffer, received [string], was expecting [ArrayBuffer]");const s=new Uint8Array(i);let a,o,l;try{const t=await rv(s);a=t.sdr,o=t.gainMap,l=t.metadata}catch(e){if(!(e instanceof ev||e instanceof tv))throw e;console.warn(`Failure to reconstruct an HDR image from ${t}: Gain map metadata not found in the file, HDRJPGLoader will render the SDR jpeg`),l={gainMapMin:[0,0,0],gainMapMax:[1,1,1],gamma:[1,1,1],hdrCapacityMin:0,hdrCapacityMax:1,offsetHdr:[0,0,0],offsetSdr:[0,0,0]},a=s}try{await this.render(r,l,a,o)}catch(e){return this.manager.itemError(t),"function"==typeof n&&n(e),void r.disposeOnDemandRenderer()}"function"==typeof e&&e(r),this.manager.itemEnd(t),r.disposeOnDemandRenderer()}),i,(e=>{this.manager.itemError(t),"function"==typeof n&&n(e)})),r}}class lv extends mc{constructor(t){super(t),this.type=ot}parse(t){const e=function(t,e){switch(t){case 1:throw new Error("THREE.RGBELoader: Read Error: "+(e||""));case 2:throw new Error("THREE.RGBELoader: Write Error: "+(e||""));case 3:throw new Error("THREE.RGBELoader: Bad File Format: "+(e||""));default:throw new Error("THREE.RGBELoader: Memory Error: "+(e||""))}},i=function(t,e,i){e=e||1024;let n=t.pos,r=-1,s=0,a="",o=String.fromCharCode.apply(null,new Uint16Array(t.subarray(n,n+128)));for(;0>(r=o.indexOf("\n"))&&s<e&&n<t.byteLength;)a+=o,s+=o.length,n+=128,o+=String.fromCharCode.apply(null,new Uint16Array(t.subarray(n,n+128)));return-1<r&&(!1!==i&&(t.pos+=s+r+1),a+o.slice(0,r))},n=function(t,e,i,n){const r=t[e+3],s=Math.pow(2,r-128)/255;i[n+0]=t[e+0]*s,i[n+1]=t[e+1]*s,i[n+2]=t[e+2]*s,i[n+3]=1},r=function(t,e,i,n){const r=t[e+3],s=Math.pow(2,r-128)/255;i[n+0]=qn.toHalfFloat(Math.min(t[e+0]*s,65504)),i[n+1]=qn.toHalfFloat(Math.min(t[e+1]*s,65504)),i[n+2]=qn.toHalfFloat(Math.min(t[e+2]*s,65504)),i[n+3]=qn.toHalfFloat(1)},s=new Uint8Array(t);s.pos=0;const a=function(t){const n=/^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,r=/^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,s=/^\s*FORMAT=(\S+)\s*$/,a=/^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,o={valid:0,string:"",comments:"",programtype:"RGBE",format:"",gamma:1,exposure:1,width:0,height:0};let l,c;for((t.pos>=t.byteLength||!(l=i(t)))&&e(1,"no header found"),(c=l.match(/^#\?(\S+)/))||e(3,"bad initial token"),o.valid|=1,o.programtype=c[1],o.string+=l+"\n";l=i(t),!1!==l;)if(o.string+=l+"\n","#"!==l.charAt(0)){if((c=l.match(n))&&(o.gamma=parseFloat(c[1])),(c=l.match(r))&&(o.exposure=parseFloat(c[1])),(c=l.match(s))&&(o.valid|=2,o.format=c[1]),(c=l.match(a))&&(o.valid|=4,o.height=parseInt(c[1],10),o.width=parseInt(c[2],10)),2&o.valid&&4&o.valid)break}else o.comments+=l+"\n";return 2&o.valid||e(3,"missing format specifier"),4&o.valid||e(3,"missing image size specifier"),o}(s),o=a.width,l=a.height,c=function(t,i,n){const r=i;if(r<8||r>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);r!==(t[2]<<8|t[3])&&e(3,"wrong scanline width");const s=new Uint8Array(4*i*n);s.length||e(4,"unable to allocate buffer space");let a=0,o=0;const l=4*r,c=new Uint8Array(4),h=new Uint8Array(l);let u=n;for(;u>0&&o<t.byteLength;){o+4>t.byteLength&&e(1),c[0]=t[o++],c[1]=t[o++],c[2]=t[o++],c[3]=t[o++],2==c[0]&&2==c[1]&&(c[2]<<8|c[3])==r||e(3,"bad rgbe scanline format");let i,n=0;for(;n<l&&o<t.byteLength;){i=t[o++];const r=i>128;if(r&&(i-=128),(0===i||n+i>l)&&e(3,"bad scanline data"),r){const e=t[o++];for(let t=0;t<i;t++)h[n++]=e}else h.set(t.subarray(o,o+i),n),n+=i,o+=i}const d=r;for(let t=0;t<d;t++){let e=0;s[a]=h[t+e],e+=r,s[a+1]=h[t+e],e+=r,s[a+2]=h[t+e],e+=r,s[a+3]=h[t+e],a+=4}u--}return s}(s.subarray(s.pos),o,l);let h,u,d;switch(this.type){case at:d=c.length/4;const t=new Float32Array(4*d);for(let e=0;e<d;e++)n(c,4*e,t,4*e);h=t,u=at;break;case ot:d=c.length/4;const e=new Uint16Array(4*d);for(let t=0;t<d;t++)r(c,4*t,e,4*t);h=e,u=ot;break;default:throw new Error("THREE.RGBELoader: Unsupported type: "+this.type)}return{width:o,height:l,data:h,header:a.string,gamma:a.gamma,exposure:a.exposure,type:u}}setDataType(t){return this.type=t,this}load(t,e,i,n){return super.load(t,(function(t,i){switch(t.type){case at:case ot:t.colorSpace=Ae,t.minFilter=J,t.magFilter=J,t.generateMipmaps=!1,t.flipY=!0}e&&e(t,i)}),i,n)}}
/* @license
* Copyright 2021 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const cv={topLight:{intensity:500,position:[.418,16.199,.3]},room:{position:[-.757,13.219,.717],scale:[31.713,28.305,28.591]},boxes:[{position:[-10.906,2.009,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,.857,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:50,position:[-16.116,14.37,8.208],scale:[.1,2.428,2.739]},{intensity:50,position:[-16.109,18.021,-8.207],scale:[.1,2.425,2.751]},{intensity:17,position:[14.904,12.198,-1.832],scale:[.15,4.265,6.331]},{intensity:43,position:[-.462,8.89,14.52],scale:[4.38,5.441,.088]},{intensity:20,position:[3.235,11.486,-12.541],scale:[2.5,2,.1]},{intensity:100,position:[0,20,0],scale:[1,.1,1]}]},hv={topLight:{intensity:400,position:[.5,14,.5]},room:{position:[0,13.2,0],scale:[31.5,28.5,31.5]},boxes:[{position:[-10.906,-1,1.846],rotation:-.195,scale:[2.328,7.905,4.651]},{position:[-5.607,-.754,-.758],rotation:.994,scale:[1.97,1.534,3.955]},{position:[6.167,-.16,7.803],rotation:.561,scale:[3.927,6.285,3.687]},{position:[-2.017,.018,6.124],rotation:.333,scale:[2.002,4.566,2.064]},{position:[2.291,-.756,-2.621],rotation:-.286,scale:[1.546,1.552,1.496]},{position:[-2.193,-.369,-5.547],rotation:.516,scale:[3.875,3.487,2.986]}],lights:[{intensity:80,position:[-14,10,8],scale:[.1,2.5,2.5]},{intensity:80,position:[-14,14,-4],scale:[.1,2.5,2.5]},{intensity:23,position:[14,12,0],scale:[.1,5,5]},{intensity:16,position:[0,9,14],scale:[5,5,.1]},{intensity:80,position:[7,8,-14],scale:[2.5,2.5,.1]},{intensity:80,position:[-7,16,-14],scale:[2.5,2.5,.1]},{intensity:1,position:[0,20,0],scale:[.1,.1,.1]}]};class uv extends ko{constructor(t){super(),this.position.y=-3.5;const e=new wr;e.deleteAttribute("uv");const i=new Gl({metalness:0,side:l}),n=new Gl({metalness:0}),r="legacy"==t?cv:hv,s=new bc(16777215,r.topLight.intensity,28,2);s.position.set(...r.topLight.position),this.add(s);const a=new Cr(e,i);a.position.set(...r.room.position),a.scale.set(...r.room.scale),this.add(a);for(const t of r.boxes){const i=new Cr(e,n);i.position.set(...t.position),i.rotation.set(0,t.rotation,0),i.scale.set(...t.scale),this.add(i)}for(const t of r.lights){const i=new Cr(e,this.createAreaLightMaterial(t.intensity));i.position.set(...t.position),i.scale.set(...t.scale),this.add(i)}}createAreaLightMaterial(t){const e=new zn;return e.color.setScalar(t),e}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const dv=20,Av=/\.hdr(\.js)?$/;class pv{constructor(t){this.threeRenderer=t,this.lottieLoaderUrl="",this.withCredentials=!1,this._ldrLoader=null,this._imageLoader=null,this._hdrLoader=null,this._lottieLoader=null,this.generatedEnvironmentMap=null,this.generatedEnvironmentMapAlt=null,this.skyboxCache=new Map,this.blurMaterial=null,this.blurScene=null}get ldrLoader(){return null==this._ldrLoader&&(this._ldrLoader=new gc),this._ldrLoader.setWithCredentials(this.withCredentials),this._ldrLoader}get imageLoader(){return null==this._imageLoader&&(this._imageLoader=new ov(this.threeRenderer)),this._imageLoader.setWithCredentials(this.withCredentials),this._imageLoader}get hdrLoader(){return null==this._hdrLoader&&(this._hdrLoader=new lv,this._hdrLoader.setDataType(ot)),this._hdrLoader.setWithCredentials(this.withCredentials),this._hdrLoader}async getLottieLoader(){if(null==this._lottieLoader){const{LottieLoader:t}=await import(this.lottieLoaderUrl);this._lottieLoader=new t}return this._lottieLoader.setWithCredentials(this.withCredentials),this._lottieLoader}async loadImage(t){const e=await new Promise(((e,i)=>this.ldrLoader.load(t,e,(()=>{}),i)));return e.name=t,e.flipY=!1,e}async loadLottie(t,e){const i=await this.getLottieLoader();i.setQuality(e);const n=await new Promise(((e,n)=>i.load(t,e,(()=>{}),n)));return n.name=t,n}async loadEquirect(t,e=()=>{}){try{const i=Av.test(t),n=i?this.hdrLoader:this.imageLoader,r=await new Promise(((i,r)=>n.load(t,(t=>{const{renderTarget:e}=t;if(null!=e){const{texture:n}=e;t.dispose(!1),i(n)}else i(t)}),(t=>{e(t.loaded/t.total*.9)}),r)));return e(1),r.name=t,r.mapping=z,i||(r.colorSpace=de),r}finally{e&&e(1)}}async generateEnvironmentMapAndSkybox(t=null,e=null,i=()=>{}){const n="legacy"!==e;"legacy"!==e&&"neutral"!==e||(e=null),e=Bu(e);let r,s=Promise.resolve(null);t&&(s=this.loadEquirectFromUrl(t,i)),r=e?this.loadEquirectFromUrl(e,i):t?this.loadEquirectFromUrl(t,i):n?this.loadGeneratedEnvironmentMapAlt():this.loadGeneratedEnvironmentMap();const[a,o]=await Promise.all([r,s]);if(null==a)throw new Error("Failed to load environment map.");return{environmentMap:a,skybox:o}}async loadEquirectFromUrl(t,e){if(!this.skyboxCache.has(t)){const i=this.loadEquirect(t,e);this.skyboxCache.set(t,i)}return this.skyboxCache.get(t)}async GenerateEnvironmentMap(t,e){await((t=0)=>new Promise((e=>setTimeout(e,t))))();const i=this.threeRenderer,n=new kr(256,{generateMipmaps:!1,type:ot,format:pt,colorSpace:Ae,depthBuffer:!0}),r=new Qr(.1,100,n),s=r.renderTarget.texture;s.name=e;const a=i.outputColorSpace,o=i.toneMapping;return i.toneMapping=R,i.outputColorSpace=Ae,r.update(i,t),this.blurCubemap(n,.04),i.toneMapping=o,i.outputColorSpace=a,s}async loadGeneratedEnvironmentMap(){return null==this.generatedEnvironmentMap&&(this.generatedEnvironmentMap=this.GenerateEnvironmentMap(new uv("legacy"),"legacy")),this.generatedEnvironmentMap}async loadGeneratedEnvironmentMapAlt(){return null==this.generatedEnvironmentMapAlt&&(this.generatedEnvironmentMapAlt=this.GenerateEnvironmentMap(new uv("neutral"),"neutral")),this.generatedEnvironmentMapAlt}blurCubemap(t,e){if(null==this.blurMaterial){this.blurMaterial=this.getBlurShader(dv);const t=new wr,e=new Cr(t,this.blurMaterial);this.blurScene=new ko,this.blurScene.add(e)}const i=t.clone();this.halfblur(t,i,e,"latitudinal"),this.halfblur(i,t,e,"longitudinal")}halfblur(t,e,i,n){const r=t.width,s=isFinite(i)?Math.PI/(2*r):2*Math.PI/39,a=i/s,o=isFinite(i)?1+Math.floor(3*a):dv;o>dv&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${o} samples when the maximum is set to 20`);const l=[];let c=0;for(let t=0;t<dv;++t){const e=t/a,i=Math.exp(-e*e/2);l.push(i),0==t?c+=i:t<o&&(c+=2*i)}for(let t=0;t<l.length;t++)l[t]=l[t]/c;const h=this.blurMaterial.uniforms;h.envMap.value=t.texture,h.samples.value=o,h.weights.value=l,h.latitudinal.value="latitudinal"===n,h.dTheta.value=s;new Qr(.1,100,e).update(this.threeRenderer,this.blurScene)}getBlurShader(t){const e=new Float32Array(t),i=new _i(0,1,0);return new Rr({name:"SphericalGaussianBlur",defines:{n:t},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:e},latitudinal:{value:!1},dTheta:{value:0},poleAxis:{value:i}},vertexShader:"\n \n varying vec3 vOutputDirection;\n \n void main() {\n \n vOutputDirection = vec3( position );\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n \n }\n ",fragmentShader:"\n varying vec3 vOutputDirection;\n \n uniform samplerCube envMap;\n uniform int samples;\n uniform float weights[ n ];\n uniform bool latitudinal;\n uniform float dTheta;\n uniform vec3 poleAxis;\n \n vec3 getSample( float theta, vec3 axis ) {\n \n float cosTheta = cos( theta );\n // Rodrigues' axis-angle rotation\n vec3 sampleDirection = vOutputDirection * cosTheta\n + cross( axis, vOutputDirection ) * sin( theta )\n + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n \n return vec3( textureCube( envMap, sampleDirection ) );\n \n }\n \n void main() {\n \n vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n \n if ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n \n axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n \n }\n \n axis = normalize( axis );\n \n gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n \n for ( int i = 1; i < n; i++ ) {\n \n if ( i >= samples ) {\n \n break;\n \n }\n \n float theta = dTheta * float( i );\n gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n \n }\n }\n ",blending:0,depthTest:!1,depthWrite:!1,side:l})}async dispose(){for(const[,t]of this.skyboxCache){(await t).dispose()}null!=this.generatedEnvironmentMap&&((await this.generatedEnvironmentMap).dispose(),this.generatedEnvironmentMap=null),null!=this.generatedEnvironmentMapAlt&&((await this.generatedEnvironmentMapAlt).dispose(),this.generatedEnvironmentMapAlt=null),null!=this.blurMaterial&&this.blurMaterial.dispose()}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const mv=[1,.79,.62,.5,.4,.31,.25],gv="high-performance";class fv extends Le{constructor(t){super(),this.loader=new KA(Yf),this.width=0,this.height=0,this.dpr=1,this.scenes=new Set,this.multipleScenesVisible=!1,this.lastTick=performance.now(),this.renderedLastFrame=!1,this.scaleStep=0,this.lastStep=3,this.avgFrameDuration=50,this.onWebGLContextLost=t=>{this.dispatchEvent({type:"contextlost",sourceEvent:t})},this.onWebGLContextRestored=()=>{var t;null===(t=this.textureUtils)||void 0===t||t.dispose(),this.textureUtils=new pv(this.threeRenderer);for(const t of this.scenes)t.element[ku]()},this.dpr=Pu(),this.canvas3D=document.createElement("canvas"),this.canvas3D.id="webgl-canvas",this.canvas3D.classList.add("show");try{this.threeRenderer=new Oo({canvas:this.canvas3D,alpha:!0,antialias:!0,powerPreference:t.powerPreference,preserveDrawingBuffer:!0}),this.threeRenderer.autoClear=!0,this.threeRenderer.setPixelRatio(1),this.threeRenderer.debug={checkShaderErrors:!!t.debug,onShaderError:null},this.threeRenderer.toneMapping=P}catch(t){console.warn(t)}this.arRenderer=new Bf(this),this.textureUtils=this.canRender?new pv(this.threeRenderer):null,KA.initializeKTX2Loader(this.threeRenderer),this.canvas3D.addEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.addEventListener("webglcontextrestored",this.onWebGLContextRestored),this.updateRendererSize()}static get singleton(){return this._singleton||(this._singleton=new fv({powerPreference:(self.ModelViewerElement||{}).powerPreference||gv,debug:Nu()})),this._singleton}static resetSingleton(){const t=this._singleton.dispose();for(const e of t)e.disconnectedCallback();this._singleton=new fv({powerPreference:(self.ModelViewerElement||{}).powerPreference||gv,debug:Nu()});for(const e of t)e.connectedCallback()}get canRender(){return null!=this.threeRenderer}get scaleFactor(){return mv[this.scaleStep]}set minScale(t){let e=1;for(;e<mv.length&&!(mv[e]<t);)++e;this.lastStep=e-1}registerScene(t){this.scenes.add(t),t.forceRescale();const e=new We;this.threeRenderer.getSize(e),t.canvas.width=e.x,t.canvas.height=e.y,this.canRender&&this.scenes.size>0&&this.threeRenderer.setAnimationLoop(((t,e)=>this.render(t,e)))}unregisterScene(t){this.scenes.delete(t),this.canvas3D.parentElement===t.canvas.parentElement&&t.canvas.parentElement.removeChild(this.canvas3D),this.canRender&&0===this.scenes.size&&this.threeRenderer.setAnimationLoop(null)}displayCanvas(t){return t.element.modelIsVisible&&!this.multipleScenesVisible?this.canvas3D:t.element[oE]}countVisibleScenes(){const{canvas3D:t}=this;let e=0,i=null;for(const n of this.scenes){const{element:r}=n;r.modelIsVisible&&null==n.externalRenderer&&++e,t.parentElement===n.canvas.parentElement&&(i=n)}const n=e>1;if(null!=i){const e=n&&!this.multipleScenesVisible,r=!i.element.modelIsVisible;if(e||r){const{width:e,height:n}=this.sceneSize(i);this.copyPixels(i,e,n),t.parentElement.removeChild(t)}}this.multipleScenesVisible=n}updateRendererSize(){var t;const e=Pu();if(e!==this.dpr)for(const t of this.scenes){const{element:e}=t;e[jy](e.getBoundingClientRect())}let i=0,n=0;for(const t of this.scenes)i=Math.max(i,t.width),n=Math.max(n,t.height);if(i!==this.width||n!==this.height||e!==this.dpr){this.width=i,this.height=n,this.dpr=e,i=Math.ceil(i*e),n=Math.ceil(n*e),this.canRender&&this.threeRenderer.setSize(i,n,!1);for(const e of this.scenes){const{canvas:r}=e;r.width=i,r.height=n,e.forceRescale(),null===(t=e.effectRenderer)||void 0===t||t.setSize(i,n)}}}updateRendererScale(t){const e=this.scaleStep;this.avgFrameDuration+=Uu(.2*(t-this.avgFrameDuration),-5,5),this.avgFrameDuration>60?++this.scaleStep:this.avgFrameDuration<40&&this.scaleStep>0&&--this.scaleStep,this.scaleStep=Math.min(this.scaleStep,this.lastStep),e!==this.scaleStep&&(this.avgFrameDuration=50)}shouldRender(t){if(t.shouldRender())t.scaleStep!=this.scaleStep&&(t.scaleStep=this.scaleStep,this.rescaleCanvas(t));else{if(0==t.scaleStep)return!1;t.scaleStep=0,this.rescaleCanvas(t)}return!0}rescaleCanvas(t){const e=mv[t.scaleStep],i=Math.ceil(this.width/e),n=Math.ceil(this.height/e),{style:r}=t.canvas;r.width=`${i}px`,r.height=`${n}px`,this.canvas3D.style.width=`${i}px`,this.canvas3D.style.height=`${n}px`;const s=this.dpr*e,a=e<1?"GPU throttling":this.dpr!==window.devicePixelRatio?"No meta viewport tag":"";t.element.dispatchEvent(new CustomEvent("render-scale",{detail:{reportedDpr:window.devicePixelRatio,renderedDpr:s,minimumDpr:this.dpr*mv[this.lastStep],pixelWidth:Math.ceil(t.width*s),pixelHeight:Math.ceil(t.height*s),reason:a}}))}sceneSize(t){const{dpr:e}=this,i=mv[t.scaleStep];return{width:Math.min(Math.ceil(t.width*i*e),this.canvas3D.width),height:Math.min(Math.ceil(t.height*i*e),this.canvas3D.height)}}copyPixels(t,e,i){const n=t.context;null!=n?(n.clearRect(0,0,e,i),n.drawImage(this.canvas3D,0,0,e,i,0,0,e,i),t.canvas.classList.add("show")):console.log("could not acquire 2d context")}orderedScenes(){const t=[];for(const e of[!1,!0])for(const i of this.scenes)i.element.modelIsVisible===e&&t.push(i);return t}get isPresenting(){return this.arRenderer.isPresenting}preRender(t,e,i){const{element:n,exposure:r,toneMapping:s}=t;n[hE](e,i);const a="number"==typeof r&&!Number.isNaN(r),o=n.environmentImage,l=n.skyboxImage,c=s===Q&&("neutral"===o||"legacy"===o||!o&&!l);this.threeRenderer.toneMappingExposure=(a?r:1)*(c?1.3:1)}render(t,e){if(null!=e)return void this.arRenderer.onWebXRFrame(t,e);const i=t-this.lastTick;if(this.lastTick=t,!this.canRender||this.isPresenting)return;this.countVisibleScenes(),this.updateRendererSize(),this.renderedLastFrame&&(this.updateRendererScale(i),this.renderedLastFrame=!1);const{canvas3D:n}=this;for(const e of this.orderedScenes()){const{element:r}=e;if(!r.loaded||!r.modelIsVisible&&e.renderCount>0)continue;if(this.preRender(e,t,i),!this.shouldRender(e))continue;if(null!=e.externalRenderer){const t=e.getCamera();t.updateMatrix();const{matrix:i,projectionMatrix:n}=t,r=i.elements.slice(),s=e.getTarget();r[12]+=s.x,r[13]+=s.y,r[14]+=s.z,e.externalRenderer.render({viewMatrix:r,projectionMatrix:n.elements});continue}if(!r.modelIsVisible&&!this.multipleScenesVisible)for(const t of this.scenes)t.element.modelIsVisible&&t.queueRender();const{width:s,height:a}=this.sceneSize(e);e.renderShadow(this.threeRenderer),this.threeRenderer.setRenderTarget(null),this.threeRenderer.setViewport(0,Math.ceil(this.height*this.dpr)-a,s,a),null!=e.effectRenderer?e.effectRenderer.render(i):(this.threeRenderer.autoClear=!0,this.threeRenderer.toneMapping=e.toneMapping,this.threeRenderer.render(e,e.camera)),this.multipleScenesVisible||!e.element.modelIsVisible&&0===e.renderCount?this.copyPixels(e,s,a):n.parentElement!==e.canvas.parentElement&&(e.canvas.parentElement.appendChild(n),e.canvas.classList.remove("show")),e.hasRendered(),++e.renderCount,this.renderedLastFrame=!0}}dispose(){null!=this.textureUtils&&this.textureUtils.dispose(),null!=this.threeRenderer&&this.threeRenderer.dispose(),this.textureUtils=null,this.threeRenderer=null;const t=[];for(const e of this.scenes)t.push(e.element);return this.canvas3D.removeEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.removeEventListener("webglcontextrestored",this.onWebGLContextRestored),t}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const vv=Symbol("correlatedObjects"),_v=Symbol("onUpdate");class yv{constructor(t,e){this[_v]=t,this[vv]=e}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const Ev=new zn,xv=new Kr(2,2);let Sv=0;const Cv=Symbol("threeTexture"),Iv=Symbol("threeTextures");class wv extends yv{get[Cv](){var t;return null===(t=this[vv])||void 0===t?void 0:t.values().next().value}get[Iv](){return this[vv]}constructor(t,e){super(t,new Set(e?[e]:[])),this[Cv].image.src||(this[Cv].image.src=e.name?e.name:"adhoc_image"+Sv++),this[Cv].image.name||(this[Cv].image.name=e&&e.image&&e.image.src?e.image.src.split("/").pop():"adhoc_image")}get name(){return this[Cv].image.name||""}get uri(){return this[Cv].image.src}get bufferView(){return this[Cv].image.bufferView}get element(){const t=this[Cv];if(t&&(t.isCanvasTexture||t.isVideoTexture))return t.image}get animation(){const t=this[Cv];if(t&&t.isCanvasTexture&&t.animation)return t.animation}get type(){return null!=this.uri?"external":"embedded"}set name(t){for(const e of this[Iv])e.image.name=t}update(){const t=this[Cv];t&&t.isCanvasTexture&&!t.animation&&(this[Cv].needsUpdate=!0,this[_v]())}async createThumbnail(t,e){const i=new ko;Ev.map=this[Cv];const n=new Cr(xv,Ev);i.add(n);const r=new cs(-1,1,1,-1,0,1),{threeRenderer:s}=fv.singleton,a=new mi(t,e);s.setRenderTarget(a),s.render(i,r),s.setRenderTarget(null);const o=new Uint8Array(t*e*4);s.readRenderTargetPixels(a,0,0,t,e,o),Qy.width=t,Qy.height=e;const l=Qy.getContext("2d"),c=l.createImageData(t,e);return c.data.set(o),l.putImageData(c,0,0),new Promise((async(t,e)=>{Qy.toBlob((i=>{if(!i)return e("Failed to capture thumbnail.");t(URL.createObjectURL(i))}),"image/png")}))}}var Mv,bv;!function(t){t[t.Nearest=9728]="Nearest",t[t.Linear=9729]="Linear",t[t.NearestMipmapNearest=9984]="NearestMipmapNearest",t[t.LinearMipmapNearest=9985]="LinearMipmapNearest",t[t.NearestMipmapLinear=9986]="NearestMipmapLinear",t[t.LinearMipmapLinear=9987]="LinearMipmapLinear"}(Mv||(Mv={})),function(t){t[t.ClampToEdge=33071]="ClampToEdge",t[t.MirroredRepeat=33648]="MirroredRepeat",t[t.Repeat=10497]="Repeat"}(bv||(bv={}));
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const Tv=new Map([[bv.Repeat,W],[bv.ClampToEdge,q],[bv.MirroredRepeat,X]]),Bv=new Map([[W,bv.Repeat],[q,bv.ClampToEdge],[X,bv.MirroredRepeat]]),Rv=new Map([[Mv.Nearest,j],[Mv.Linear,J],[Mv.NearestMipmapNearest,Y],[Mv.LinearMipmapNearest,$],[Mv.NearestMipmapLinear,K],[Mv.LinearMipmapLinear,Z]]),Dv=new Map([[j,Mv.Nearest],[J,Mv.Linear],[Y,Mv.NearestMipmapNearest],[$,Mv.LinearMipmapNearest],[K,Mv.NearestMipmapLinear],[Z,Mv.LinearMipmapLinear]]),Lv=new Map([[Mv.Nearest,j],[Mv.Linear,J]]),Uv=new Map([[j,Mv.Nearest],[J,Mv.Linear]]),Pv=t=>Dv.has(t),Nv=t=>Uv.has(t),Fv=t=>Bv.has(t),Qv=Symbol("threeTexture"),Ov=Symbol("threeTextures"),kv=Symbol("setProperty");class Gv extends yv{get[Qv](){var t;return null===(t=this[vv])||void 0===t?void 0:t.values().next().value}get[Ov](){return this[vv]}constructor(t,e){super(t,new Set(e?[e]:[]))}get name(){return this[Qv].name||""}get minFilter(){return Dv.get(this[Qv].minFilter)}get magFilter(){return Uv.get(this[Qv].magFilter)}get wrapS(){return Bv.get(this[Qv].wrapS)}get wrapT(){return Bv.get(this[Qv].wrapT)}get rotation(){return this[Qv].rotation}get scale(){return _E(this[Qv].repeat)}get offset(){return _E(this[Qv].offset)}setMinFilter(t){this[kv]("minFilter",Rv.get(t))}setMagFilter(t){this[kv]("magFilter",Lv.get(t))}setWrapS(t){this[kv]("wrapS",Tv.get(t))}setWrapT(t){this[kv]("wrapT",Tv.get(t))}setRotation(t){null==t&&(t=0),this[kv]("rotation",t)}setScale(t){null==t&&(t={u:1,v:1}),this[kv]("repeat",new We(t.u,t.v))}setOffset(t){null==t&&(t={u:0,v:0}),this[kv]("offset",new We(t.u,t.v))}[kv](t,e){if(((t,e)=>{switch(t){case"minFilter":return Pv(e);case"magFilter":return Nv(e);case"wrapS":case"wrapT":return Fv(e);case"rotation":case"repeat":case"offset":return!0;default:throw new Error(`Cannot configure property "${t}" on Sampler`)}})(t,e))for(const i of this[Ov])i[t]=e,i.needsUpdate=!0;this[_v]()}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const Hv=Symbol("image"),zv=Symbol("sampler"),Vv=Symbol("threeTexture");class Wv extends yv{constructor(t,e){super(t,new Set(e?[e]:[])),this[zv]=new Gv(t,e),this[Hv]=new wv(t,e)}get[Vv](){var t;return null===(t=this[vv])||void 0===t?void 0:t.values().next().value}get name(){return this[Vv].name||""}set name(t){for(const e of this[vv])e.name=t}get sampler(){return this[zv]}get source(){return this[Hv]}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var qv,Xv,jv;const Yv=Symbol("texture"),Kv=Symbol("transform"),Jv=Symbol("materials"),$v=Symbol("usage"),Zv=Symbol("onUpdate"),t_=Symbol("activeVideo");var e_;!function(t){t[t.Base=0]="Base",t[t.MetallicRoughness=1]="MetallicRoughness",t[t.Normal=2]="Normal",t[t.Occlusion=3]="Occlusion",t[t.Emissive=4]="Emissive",t[t.Clearcoat=5]="Clearcoat",t[t.ClearcoatRoughness=6]="ClearcoatRoughness",t[t.ClearcoatNormal=7]="ClearcoatNormal",t[t.SheenColor=8]="SheenColor",t[t.SheenRoughness=9]="SheenRoughness",t[t.Transmission=10]="Transmission",t[t.Thickness=11]="Thickness",t[t.Specular=12]="Specular",t[t.SpecularColor=13]="SpecularColor",t[t.Iridescence=14]="Iridescence",t[t.IridescenceThickness=15]="IridescenceThickness",t[t.Anisotropy=16]="Anisotropy"}(e_||(e_={}));class i_{constructor(t,e,i,n){this[qv]=null,this[Xv]={rotation:0,scale:new We(1,1),offset:new We(0,0)},this[jv]=!1,i&&(this[Kv].rotation=i.rotation,this[Kv].scale.copy(i.repeat),this[Kv].offset.copy(i.offset),this[Yv]=new Wv(t,i)),this[Zv]=t,this[Jv]=n,this[$v]=e}get texture(){return this[Yv]}setTexture(t){var e,i;const n=null!=t?t.source[Cv]:null,r=null===(e=this[Yv])||void 0===e?void 0:e.source[Cv];if(null!=r&&r.isVideoTexture?this[t_]=!1:(null===(i=this[Yv])||void 0===i?void 0:i.source.animation)&&this[Yv].source.animation.removeEventListener("enterFrame",this[Zv]),this[Yv]=t,null!=n&&n.isVideoTexture){const t=n.image;if(this[t_]=!0,null!=t.requestVideoFrameCallback){const e=()=>{this[t_]&&(this[Zv](),t.requestVideoFrameCallback(e))};t.requestVideoFrameCallback(e)}else{const t=()=>{this[t_]&&(this[Zv](),requestAnimationFrame(t))};requestAnimationFrame(t)}}else null!=(null==t?void 0:t.source.animation)&&t.source.animation.addEventListener("enterFrame",this[Zv]);let s=de;if(this[Jv])for(const t of this[Jv]){switch(this[$v]){case e_.Base:t.map=n;break;case e_.MetallicRoughness:s=Ae,t.metalnessMap=n,t.roughnessMap=n;break;case e_.Normal:s=Ae,t.normalMap=n;break;case e_.Occlusion:s=Ae,t.aoMap=n;break;case e_.Emissive:t.emissiveMap=n;break;case e_.Clearcoat:t.clearcoatMap=n;break;case e_.ClearcoatRoughness:t.clearcoatRoughnessMap=n;break;case e_.ClearcoatNormal:t.clearcoatNormalMap=n;break;case e_.SheenColor:t.sheenColorMap=n;break;case e_.SheenRoughness:t.sheenRoughnessMap=n;break;case e_.Transmission:t.transmissionMap=n;break;case e_.Thickness:t.thicknessMap=n;break;case e_.Specular:t.specularIntensityMap=n;break;case e_.SpecularColor:t.specularColorMap=n;break;case e_.Iridescence:t.iridescenceMap=n;break;case e_.IridescenceThickness:t.iridescenceThicknessMap=n;break;case e_.Anisotropy:t.anisotropyMap=n}t.needsUpdate=!0}n&&(n.colorSpace=s,n.rotation=this[Kv].rotation,n.repeat=this[Kv].scale,n.offset=this[Kv].offset),this[Zv]()}}qv=Yv,Xv=Kv,jv=t_;
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const n_=Symbol("threeMaterial"),r_=Symbol("threeMaterials"),s_=Symbol("baseColorTexture"),a_=Symbol("metallicRoughnessTexture");class o_ extends yv{constructor(t,e){super(t,e);const{map:i,metalnessMap:n}=e.values().next().value;this[s_]=new i_(t,e_.Base,i,e),this[a_]=new i_(t,e_.MetallicRoughness,n,e)}get[r_](){return this[vv]}get[n_](){var t;return null===(t=this[vv])||void 0===t?void 0:t.values().next().value}get baseColorFactor(){const t=[0,0,0,this[n_].opacity];return this[n_].color.toArray(t),t}get metallicFactor(){return this[n_].metalness}get roughnessFactor(){return this[n_].roughness}get baseColorTexture(){return this[s_]}get metallicRoughnessTexture(){return this[a_]}setBaseColorFactor(t){const e=new On;t instanceof Array?e.fromArray(t):e.set(t);for(const i of this[r_])i.color.set(e),t instanceof Array&&t.length>3?i.opacity=t[3]:(t=[0,0,0,i.opacity],e.toArray(t));this[_v]()}setMetallicFactor(t){for(const e of this[r_])e.metalness=t;this[_v]()}setRoughnessFactor(t){for(const e of this[r_])e.roughness=t;this[_v]()}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var l_,c_;const h_=Symbol("pbrMetallicRoughness"),u_=Symbol("normalTexture"),d_=Symbol("occlusionTexture"),A_=Symbol("emissiveTexture"),p_=Symbol("backingThreeMaterial"),m_=Symbol("applyAlphaCutoff"),g_=Symbol("getAlphaMode"),f_=Symbol("lazyLoadGLTFInfo"),v_=Symbol("initialize"),__=Symbol("getLoadedMaterial"),y_=Symbol("ensureMaterialIsLoaded"),E_=Symbol("gltfIndex"),x_=Symbol("setActive"),S_=Symbol("variantIndices"),C_=Symbol("isActive"),I_=Symbol("modelVariants"),w_=Symbol("name"),M_=Symbol("pbrTextures");class b_ extends yv{constructor(t,e,i,n,r,s,a=void 0){super(t,r),this[l_]=new Set,this[c_]=new Map,this[E_]=e,this[C_]=i,this[I_]=n,this[w_]=s,null==a?this[v_]():this[f_]=a}get[(l_=S_,c_=M_,p_)](){return this[vv].values().next().value}[v_](){const t=this[_v],e=this[vv];this[h_]=new o_(t,e);const{normalMap:i,aoMap:n,emissiveMap:r}=e.values().next().value;this[u_]=new i_(t,e_.Normal,i,e),this[d_]=new i_(t,e_.Occlusion,n,e),this[A_]=new i_(t,e_.Emissive,r,e);const s=i=>{this[M_].set(i,new i_(t,i,null,e))};s(e_.Clearcoat),s(e_.ClearcoatRoughness),s(e_.ClearcoatNormal),s(e_.SheenColor),s(e_.SheenRoughness),s(e_.Transmission),s(e_.Thickness),s(e_.Specular),s(e_.SpecularColor),s(e_.Iridescence),s(e_.IridescenceThickness),s(e_.Anisotropy)}async[__](){if(null!=this[f_]){const t=await this[f_].doLazyLoad();return this[v_](),this[f_]=void 0,this.ensureLoaded=async()=>{},t}return null}colorFromRgb(t){const e=new On;return t instanceof Array?e.fromArray(t):e.set(t),e}[y_](){if(null!=this[f_])throw new Error(`Material "${this.name}" has not been loaded, call 'await\n myMaterial.ensureLoaded()' before using an unloaded material.`)}async ensureLoaded(){await this[__]()}get isLoaded(){return null==this[f_]}get isActive(){return this[C_]}[x_](t){this[C_]=t}get name(){return this[w_]||""}set name(t){if(this[w_]=t,null!=this[vv])for(const e of this[vv])e.name=t}get pbrMetallicRoughness(){return this[y_](),this[h_]}get normalTexture(){return this[y_](),this[u_]}get occlusionTexture(){return this[y_](),this[d_]}get emissiveTexture(){return this[y_](),this[A_]}get emissiveFactor(){return this[y_](),this[p_].emissive.toArray()}get index(){return this[E_]}hasVariant(t){const e=this[I_].get(t);return null!=e&&this[S_].has(e.index)}setEmissiveFactor(t){this[y_]();const e=this.colorFromRgb(t);for(const t of this[vv])t.emissive.set(e);this[_v]()}[g_](){return this[p_].transparent?"BLEND":this[p_].alphaTest>0?"MASK":"OPAQUE"}[m_](){this[y_]();for(const t of this[vv])"MASK"===this[g_]()?null==t.alphaTest&&(t.alphaTest=.5):t.alphaTest=void 0,t.needsUpdate=!0}setAlphaCutoff(t){this[y_]();for(const e of this[vv])e.alphaTest=t,e.needsUpdate=!0;this[m_](),this[_v]()}getAlphaCutoff(){return this[y_](),this[p_].alphaTest}setDoubleSided(t){this[y_]();for(const e of this[vv])e.side=t?c:o,e.needsUpdate=!0;this[_v]()}getDoubleSided(){return this[y_](),this[p_].side==c}setAlphaMode(t){this[y_]();const e=(t,e)=>{t.transparent=e,t.depthWrite=!e};for(const i of this[vv])e(i,"BLEND"===t),i.alphaTest="MASK"===t?.5:void 0,i.needsUpdate=!0;this[_v]()}getAlphaMode(){return this[y_](),this[g_]()}get emissiveStrength(){return this[y_](),this[p_].emissiveIntensity}setEmissiveStrength(t){this[y_]();for(const e of this[vv])e.emissiveIntensity=t;this[_v]()}get clearcoatFactor(){return this[y_](),this[p_].clearcoat}get clearcoatRoughnessFactor(){return this[y_](),this[p_].clearcoatRoughness}get clearcoatTexture(){return this[y_](),this[M_].get(e_.Clearcoat)}get clearcoatRoughnessTexture(){return this[y_](),this[M_].get(e_.ClearcoatRoughness)}get clearcoatNormalTexture(){return this[y_](),this[M_].get(e_.ClearcoatNormal)}get clearcoatNormalScale(){return this[y_](),this[p_].clearcoatNormalScale.x}setClearcoatFactor(t){this[y_]();for(const e of this[vv])e.clearcoat=t;this[_v]()}setClearcoatRoughnessFactor(t){this[y_]();for(const e of this[vv])e.clearcoatRoughness=t;this[_v]()}setClearcoatNormalScale(t){this[y_]();for(const e of this[vv])e.clearcoatNormalScale=new We(t,t);this[_v]()}get ior(){return this[y_](),this[p_].ior}setIor(t){this[y_]();for(const e of this[vv])e.ior=t;this[_v]()}get sheenColorFactor(){return this[y_](),this[p_].sheenColor.toArray()}get sheenColorTexture(){return this[y_](),this[M_].get(e_.SheenColor)}get sheenRoughnessFactor(){return this[y_](),this[p_].sheenRoughness}get sheenRoughnessTexture(){return this[y_](),this[M_].get(e_.SheenRoughness)}setSheenColorFactor(t){this[y_]();const e=this.colorFromRgb(t);for(const t of this[vv])t.sheenColor.set(e),t.sheen=1;this[_v]()}setSheenRoughnessFactor(t){this[y_]();for(const e of this[vv])e.sheenRoughness=t,e.sheen=1;this[_v]()}get transmissionFactor(){return this[y_](),this[p_].transmission}get transmissionTexture(){return this[y_](),this[M_].get(e_.Transmission)}setTransmissionFactor(t){this[y_]();for(const e of this[vv])e.transmission=t;this[_v]()}get thicknessFactor(){return this[y_](),this[p_].thickness}get thicknessTexture(){return this[y_](),this[M_].get(e_.Thickness)}get attenuationDistance(){return this[y_](),this[p_].attenuationDistance}get attenuationColor(){return this[y_](),this[p_].attenuationColor.toArray()}setThicknessFactor(t){this[y_]();for(const e of this[vv])e.thickness=t;this[_v]()}setAttenuationDistance(t){this[y_]();for(const e of this[vv])e.attenuationDistance=t;this[_v]()}setAttenuationColor(t){this[y_]();const e=this.colorFromRgb(t);for(const t of this[vv])t.attenuationColor.set(e);this[_v]()}get specularFactor(){return this[y_](),this[p_].specularIntensity}get specularTexture(){return this[y_](),this[M_].get(e_.Specular)}get specularColorFactor(){return this[y_](),this[p_].specularColor.toArray()}get specularColorTexture(){return this[y_](),this[M_].get(e_.SheenColor)}setSpecularFactor(t){this[y_]();for(const e of this[vv])e.specularIntensity=t;this[_v]()}setSpecularColorFactor(t){this[y_]();const e=this.colorFromRgb(t);for(const t of this[vv])t.specularColor.set(e);this[_v]()}get iridescenceFactor(){return this[y_](),this[p_].iridescence}get iridescenceTexture(){return this[y_](),this[M_].get(e_.Iridescence)}get iridescenceIor(){return this[y_](),this[p_].iridescenceIOR}get iridescenceThicknessMinimum(){return this[y_](),this[p_].iridescenceThicknessRange[0]}get iridescenceThicknessMaximum(){return this[y_](),this[p_].iridescenceThicknessRange[1]}get iridescenceThicknessTexture(){return this[y_](),this[M_].get(e_.IridescenceThickness)}setIridescenceFactor(t){this[y_]();for(const e of this[vv])e.iridescence=t;this[_v]()}setIridescenceIor(t){this[y_]();for(const e of this[vv])e.iridescenceIOR=t;this[_v]()}setIridescenceThicknessMinimum(t){this[y_]();for(const e of this[vv])e.iridescenceThicknessRange[0]=t;this[_v]()}setIridescenceThicknessMaximum(t){this[y_]();for(const e of this[vv])e.iridescenceThicknessRange[1]=t;this[_v]()}get anisotropyStrength(){return this[y_](),this[p_].anisotropy}get anisotropyRotation(){return this[y_](),this[p_].anisotropyRotation}get anisotropyTexture(){return this[y_](),this[M_].get(e_.Anisotropy)}setAnisotropyStrength(t){this[y_]();for(const e of this[vv])e.anisotropy=t;this[_v]()}setAnisotropyRotation(t){this[y_]();for(const e of this[vv])e.anisotropyRotation=t;this[_v]()}}class T_{constructor(t){this.name="",this.children=new Array,this.name=t}}class B_ extends T_{constructor(t,e,i,n){super(t.name),this.materials=new Map,this.variantToMaterialMap=new Map,this.initialMaterialIdx=0,this.activeMaterialIdx=0,this.mesh=t;const{gltf:r,threeGLTF:s,threeObjectMap:a}=n;this.parser=s.parser,this.modelVariants=i,this.mesh.userData.variantData=i;const o=a.get(t.material);null!=o.materials?this.initialMaterialIdx=this.activeMaterialIdx=o.materials:console.error(`Primitive (${t.name}) missing initial material reference.`);const l=t.userData.associations||{};if(null==l.meshes)return void console.error("Mesh is missing primitive index association");const c=((r.meshes||[])[l.meshes].primitives||[])[l.primitives];if(null!=c){if(null!=c.material)this.materials.set(c.material,e[c.material]);else{const t=e.findIndex((t=>"Default"===t.name));t>=0?this.materials.set(t,e[t]):console.warn("gltfPrimitive has no material!")}if(c.extensions&&c.extensions.KHR_materials_variants){const t=c.extensions.KHR_materials_variants,n=s.parser.json.extensions.KHR_materials_variants.variants;for(const r of t.mappings){const t=e[r.material];this.materials.set(r.material,t);for(const e of r.variants){const{name:r}=n[e];this.variantToMaterialMap.set(e,t),t[S_].add(e),i.has(r)||i.set(r,{name:r,index:e})}}}}else console.error("Mesh primitive definition is missing.")}async setActiveMaterial(t){const e=this.materials.get(t);if(t!==this.activeMaterialIdx){const i=e[vv],n=await e[__]();this.mesh.material=null!=n?n:i.values().next().value,this.parser.assignFinalMaterial(this.mesh),i.add(this.mesh.material),this.activeMaterialIdx=t}return this.mesh.material}getActiveMaterial(){return this.materials.get(this.activeMaterialIdx)}getMaterial(t){return this.materials.get(t)}async enableVariant(t){if(null==t)return this.setActiveMaterial(this.initialMaterialIdx);if(null!=this.variantToMaterialMap&&this.modelVariants.has(t)){const e=this.modelVariants.get(t);return this.enableVariantHelper(e.index)}return null}async enableVariantHelper(t){if(null!=this.variantToMaterialMap&&null!=t){const e=this.variantToMaterialMap.get(t);if(null!=e)return this.setActiveMaterial(e.index)}return null}async instantiateVariants(){if(null!=this.variantToMaterialMap)for(const t of this.variantToMaterialMap.keys()){const e=this.mesh.userData.variantMaterials.get(t);if(null!=e.material)continue;const i=await this.enableVariantHelper(t);null!=i&&(e.material=i)}}get variantInfo(){return this.variantToMaterialMap}addVariant(t,e){if(!this.ensureVariantIsUnused(e))return!1;this.modelVariants.has(e)||this.modelVariants.set(e,{name:e,index:this.modelVariants.size});const i=this.modelVariants.get(e).index;return t[S_].add(i),this.variantToMaterialMap.set(i,t),this.materials.set(t.index,t),this.updateVariantUserData(i,t),!0}deleteVariant(t){if(this.variantInfo.has(t)){this.variantInfo.delete(t);const e=this.mesh.userData.variantMaterials;null!=e&&e.delete(t)}}updateVariantUserData(t,e){e[S_].add(t),this.mesh.userData.variantData=this.modelVariants,this.mesh.userData.variantMaterials=this.mesh.userData.variantMaterials||new Map;this.mesh.userData.variantMaterials.set(t,{material:e[vv].values().next().value,gltfMaterialIndex:e.index})}ensureVariantIsUnused(t){const e=this.modelVariants.get(t);return null==e||!this.variantInfo.has(e.index)||(console.warn(`Primitive cannot add variant '${t}' for this material, it already exists.`),!1)}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var R_,D_,L_,U_,P_,N_;const F_=Symbol("materials"),Q_=Symbol("hierarchy"),O_=Symbol("roots"),k_=Symbol("primitives"),G_=Symbol("prepareVariantsForExport"),H_=Symbol("switchVariant"),z_=Symbol("materialFromPoint"),V_=Symbol("nodeFromPoint"),W_=Symbol("nodeFromIndex"),q_=Symbol("variantData"),X_=Symbol("availableVariants"),j_=Symbol("modelOnUpdate"),Y_=Symbol("cloneMaterial");class K_{constructor(t,e,i,n){this.gltf=t,this.gltfElementMap=e,this.mapKey=i,this.doLazyLoad=n}}class J_{constructor(t,e=()=>{}){this[R_]=new Array,this[D_]=new Array,this[L_]=new Array,this[U_]=new Array,this[P_]=()=>{},this[N_]=new Map,this[j_]=e;const{gltf:i,threeGLTF:n,gltfElementMap:r}=t;for(const[t,s]of i.materials.entries()){const a=r.get(s);if(null!=a)this[F_].push(new b_(e,t,!0,this[q_],a,s.name));else{const a=(i.materials||[])[t],o=new Set;r.set(a,o);const l=async()=>{const e=await n.parser.getDependency("material",t);return o.add(e),e};this[F_].push(new b_(e,t,!1,this[q_],o,s.name,new K_(i,r,a,l)))}}const s=new Map,a=new Array;for(const t of n.scene.children)a.push(t);for(;a.length>0;){const e=a.pop();let i=null;e instanceof Cr?(i=new B_(e,this.materials,this[q_],t),this[k_].push(i)):i=new T_(e.name);const n=s.get(e);null!=n?n.children.push(i):this[O_].push(i),this[Q_].push(i);for(const t of e.children)a.push(t),s.set(e,i)}}get materials(){return this[F_]}[(R_=F_,D_=Q_,L_=O_,U_=k_,P_=j_,N_=q_,X_)](){const t=Array.from(this[q_].values());return t.sort(((t,e)=>t.index-e.index)),t.map((t=>t.name))}getMaterialByName(t){const e=this[F_].filter((e=>e.name===t));return e.length>0?e[0]:null}[W_](t,e){const i=this[Q_].find((i=>{if(i instanceof B_){const{meshes:n,primitives:r}=i.mesh.userData.associations;if(n==t&&r==e)return!0}return!1}));return null==i?null:i}[V_](t){return this[Q_].find((e=>{if(e instanceof B_){if(e.mesh===t.object)return!0}return!1}))}[z_](t){return this[V_](t).getActiveMaterial()}async[H_](t){for(const e of this[k_])await e.enableVariant(t);for(const t of this.materials)t[x_](!1);for(const t of this[k_])this.materials[t.getActiveMaterial().index][x_](!0)}async[G_](){const t=new Array;for(const e of this[k_])t.push(e.instantiateVariants());await Promise.all(t)}[Y_](t,e){const i=this.materials[t];i.isLoaded||console.error("Cloning an unloaded material,\n call 'material.ensureLoaded() before cloning the material.");const n=i[vv],r=new Set;for(const[t,i]of n.entries()){const s=i.clone();s.name=e+(n.size>1?"_inst"+t:""),r.add(s)}const s=new b_(this[j_],this[F_].length,!1,this[q_],r,e);return this[F_].push(s),s}createMaterialInstanceForVariant(t,e,i,n=!0){let r=null;for(const n of this[k_]){const s=this[q_].get(i);null!=s&&n.variantInfo.has(s.index)||null!=n.getMaterial(t)&&(this.hasVariant(i)||this.createVariant(i),null==r&&(r=this[Y_](t,e)),n.addVariant(r,i))}if(n&&null!=r){r[x_](!0),this.materials[t][x_](!1);for(const t of this[k_])t.enableVariant(i)}return r}createVariant(t){this[q_].has(t)?console.warn(`Variant '${t}'' already exists`):this[q_].set(t,{name:t,index:this[q_].size})}hasVariant(t){return this[q_].has(t)}setMaterialToVariant(t,e){if(null!=this[X_]().find((t=>t===e)))if(t<0||t>=this.materials.length)console.error("setMaterialToVariant(): materialIndex is out of bounds.");else for(const i of this[k_]){const n=i.getMaterial(t);null!=n&&i.addVariant(n,e)}else console.warn(`Can't add material to '${e}', the variant does not exist.'`)}updateVariantName(t,e){const i=this[q_].get(t);null!=i&&(i.name=e,this[q_].set(e,i),this[q_].delete(t))}deleteVariant(t){const e=this[q_].get(t);if(null!=e){for(const i of this.materials)i.hasVariant(t)&&i[S_].delete(e.index);for(const t of this[k_])t.deleteVariant(e.index);this[q_].delete(t)}}}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/var $_=function(t,e,i,n){for(var r,s=arguments.length,a=s<3?e:null===n?n=Object.getOwnPropertyDescriptor(e,i):n,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,i,a):r(e,i))||a);return s>3&&a&&Object.defineProperty(e,i,a),a};const Z_=Symbol("currentGLTF"),ty=Symbol("originalGltfJson"),ey=Symbol("model"),iy=Symbol("getOnUpdateMethod"),ny=Symbol("buildTexture");
/* @license
* Copyright 2023 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class ry extends Cr{constructor(){super(void 0,new zn({depthWrite:!1})),this.height=0,this.radius=0,this.resolution=0,this.userData.noHit=!0}get map(){return this.material.map}set map(t){this.material.map=t}isUsable(){return this.height>0&&this.radius>0&&null!=this.geometry&&null!=this.map}updateGeometry(t=this.height,e=this.radius,i=128){t==this.height&&e==this.radius&&i==this.resolution||(this.height=t,this.radius=e,this.resolution=i,t>0&&e>0&&(this.geometry.dispose(),this.geometry=function(t,e,i){const n=new kl(e,2*i,i);n.scale(1,1,-1);const r=n.getAttribute("position"),s=new _i;for(let e=0;e<r.count;++e)if(s.fromBufferAttribute(r,e),s.y<0){const i=3*-t/2,n=s.y<i?-t/s.y:1-s.y*s.y/(3*i*i);s.multiplyScalar(n),s.toArray(r.array,3*e)}return r.needsUpdate=!0,n}
/* @license
* Copyright 2020 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/(t,e,i)))}}const sy=new _i,ay=new _i,oy=new _i,ly=new qe,cy=new Un,hy=new vi;class uy extends JA{constructor(t){super(document.createElement("div")),this.normal=new _i(0,1,0),this.initialized=!1,this.referenceCount=1,this.pivot=document.createElement("div"),this.slot=document.createElement("slot"),this.element.classList.add("annotation-wrapper"),this.slot.name=t.name,this.element.appendChild(this.pivot),this.pivot.appendChild(this.slot),this.updatePosition(t.position),this.updateNormal(t.normal),this.surface=t.surface}get facingCamera(){return!this.element.classList.contains("hide")}show(){this.facingCamera&&this.initialized||this.updateVisibility(!0)}hide(){!this.facingCamera&&this.initialized||this.updateVisibility(!1)}increment(){this.referenceCount++}decrement(){return this.referenceCount>0&&--this.referenceCount,0===this.referenceCount}updatePosition(t){if(null==t)return;const e=fm(t)[0].terms;for(let t=0;t<3;++t)this.position.setComponent(t,bm(e[t]).number);this.updateMatrixWorld()}updateNormal(t){if(null==t)return;const e=fm(t)[0].terms;for(let t=0;t<3;++t)this.normal.setComponent(t,e[t].number)}updateSurface(){const{mesh:t,tri:e,bary:i}=this;if(null==t||null==e||null==i)return;t.getVertexPosition(e.x,sy),t.getVertexPosition(e.y,ay),t.getVertexPosition(e.z,oy),sy.toArray(ly.elements,0),ay.toArray(ly.elements,3),oy.toArray(ly.elements,6),this.position.copy(i).applyMatrix3(ly);const n=this.parent;n.worldToLocal(t.localToWorld(this.position)),cy.set(sy,ay,oy),cy.getNormal(this.normal).transformDirection(t.matrixWorld);const r=n.parent;hy.setFromAxisAngle(sy.set(0,1,0),-r.yaw),this.normal.applyQuaternion(hy)}orient(t){this.pivot.style.transform=`rotate(${t}rad)`}updateVisibility(t){this.element.classList.toggle("hide",!t),this.slot.assignedNodes().forEach((e=>{if(e.nodeType!==Node.ELEMENT_NODE)return;const i=e,n=i.dataset.visibilityAttribute;if(null!=n){const e=`data-${n}`;i.toggleAttribute(e,t)}i.dispatchEvent(new CustomEvent("hotspot-visibility",{detail:{visible:t}}))})),this.initialized=!0}}const dy={name:"HorizontalBlurShader",uniforms:{tDiffuse:{value:null},h:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float h;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"},Ay={name:"VerticalBlurShader",uniforms:{tDiffuse:{value:null},v:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float v;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"};function py(t,e,i){return(1-i)*t+i*e}
/* @license
* Copyright 2022 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/class my extends Sn{constructor(t,e,i){super(),this.camera=new cs,this.renderTarget=null,this.renderTargetBlur=null,this.depthMaterial=new xo,this.horizontalBlurMaterial=new Rr(dy),this.verticalBlurMaterial=new Rr(Ay),this.intensity=0,this.softness=1,this.boundingBox=new xi,this.size=new _i,this.maxDimension=0,this.isAnimated=!1,this.needsUpdate=!1;const{camera:n}=this;n.rotation.x=Math.PI/2,n.left=-.5,n.right=.5,n.bottom=-.5,n.top=.5,this.add(n);const r=new Kr,s=new zn({opacity:1,transparent:!0,side:l});this.floor=new Cr(r,s),this.floor.userData.noHit=!0,n.add(this.floor),this.blurPlane=new Cr(r),this.blurPlane.visible=!1,n.add(this.blurPlane),t.target.add(this),this.depthMaterial.onBeforeCompile=function(t){t.fragmentShader=t.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * opacity );")},this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial.depthTest=!1,this.setScene(t,e,i)}setScene(t,e,i){const{boundingBox:n,size:r,rotation:s,position:a}=this;if(this.isAnimated=t.animationNames.length>0,this.boundingBox.copy(t.boundingBox),this.size.copy(t.size),this.maxDimension=Math.max(r.x,r.y,r.z)*(this.isAnimated?2:1),this.boundingBox.getCenter(a),"back"===i){const{min:t,max:e}=n;[t.y,t.z]=[t.z,t.y],[e.y,e.z]=[e.z,e.y],[r.y,r.z]=[r.z,r.y],s.x=Math.PI/2,s.y=Math.PI}else s.x=0,s.y=0;if(this.isAnimated){const t=n.min.y,e=n.max.y;r.y=this.maxDimension,n.expandByVector(r.subScalar(this.maxDimension).multiplyScalar(-.5)),n.min.y=t,n.max.y=e,r.set(this.maxDimension,e-t,this.maxDimension)}"bottom"===i?a.y=n.min.y:a.z=n.min.y,this.setSoftness(e)}setSoftness(t){this.softness=t;const{size:e,camera:i}=this,n=this.isAnimated?2:1,r=n*Math.pow(2,9-3*t);this.setMapSize(r);const s=e.y/2,a=e.y*n;i.near=0,i.far=py(a,s,t),this.depthMaterial.opacity=1/t,i.updateProjectionMatrix(),this.setIntensity(this.intensity),this.setOffset(0)}setMapSize(t){const{size:e}=this;this.isAnimated&&(t*=2);const i=Math.floor(e.x>e.z?t:t*e.x/e.z),n=Math.floor(e.x>e.z?t*e.z/e.x:t),r=10+i,s=10+n;if(null==this.renderTarget||this.renderTarget.width===r&&this.renderTarget.height===s||(this.renderTarget.dispose(),this.renderTarget=null,this.renderTargetBlur.dispose(),this.renderTargetBlur=null),null==this.renderTarget){const t={format:pt};this.renderTarget=new mi(r,s,t),this.renderTargetBlur=new mi(r,s,t),this.floor.material.map=this.renderTarget.texture}this.camera.scale.set(e.x*(1+10/i),e.z*(1+10/n),1),this.needsUpdate=!0}setIntensity(t){this.intensity=t,t>0?(this.visible=!0,this.floor.visible=!0,this.floor.material.opacity=t*py(.3,1,this.softness*this.softness)):(this.visible=!1,this.floor.visible=!1)}getIntensity(){return this.intensity}setOffset(t){this.floor.position.z=-t+this.gap()}gap(){return.001*this.maxDimension}render(t,e){e.overrideMaterial=this.depthMaterial;const i=t.getClearAlpha();t.setClearAlpha(0),this.floor.visible=!1;const n=t.xr.enabled;t.xr.enabled=!1;const r=t.getRenderTarget();t.setRenderTarget(this.renderTarget),t.render(e,this.camera),e.overrideMaterial=null,this.floor.visible=!0,this.blurShadow(t),t.xr.enabled=n,t.setRenderTarget(r),t.setClearAlpha(i)}blurShadow(t){const{camera:e,horizontalBlurMaterial:i,verticalBlurMaterial:n,renderTarget:r,renderTargetBlur:s,blurPlane:a}=this;a.visible=!0,a.material=i,i.uniforms.h.value=1/this.renderTarget.width,i.uniforms.tDiffuse.value=this.renderTarget.texture,t.setRenderTarget(s),t.render(a,e),a.material=n,n.uniforms.v.value=1/this.renderTarget.height,n.uniforms.tDiffuse.value=this.renderTargetBlur.texture,t.setRenderTarget(r),t.render(a,e),a.visible=!1}dispose(){null!=this.renderTarget&&this.renderTarget.dispose(),null!=this.renderTargetBlur&&this.renderTargetBlur.dispose(),this.depthMaterial.dispose(),this.horizontalBlurMaterial.dispose(),this.verticalBlurMaterial.dispose(),this.floor.material.dispose(),this.floor.geometry.dispose(),this.blurPlane.geometry.dispose(),this.removeFromParent()}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/const gy=new _i,fy=new _i,vy=new _i,_y=new class{constructor(t,e,i=0,n=1/0){this.ray=new ji(t,e),this.near=i,this.far=n,this.camera=null,this.layers=new on,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return Xc.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(Xc),this}intersectObject(t,e=!0,i=[]){return Yc(t,this,i,e),i.sort(jc),i}intersectObjects(t,e=!0,i=[]){for(let n=0,r=t.length;n<r;n++)Yc(t[n],this,i,e);return i.sort(jc),i}},yy=new _i,Ey=new We;class xy extends ko{constructor({canvas:t,element:e,width:i,height:n}){super(),this.annotationRenderer=new np,this.effectRenderer=null,this.schemaElement=document.createElement("script"),this.width=1,this.height=1,this.aspect=1,this.scaleStep=0,this.renderCount=0,this.externalRenderer=null,this.camera=new Nr(45,1,.1,100),this.xrCamera=null,this.url=null,this.target=new Sn,this.animationNames=[],this.boundingBox=new xi,this.boundingSphere=new ki,this.size=new _i,this.idealAspect=0,this.framedFoVDeg=0,this.shadow=null,this.shadowIntensity=0,this.shadowSoftness=1,this.bakedShadows=new Set,this.exposure=1,this.toneMapping=P,this.canScale=!0,this.isDirty=!1,this.goalTarget=new _i,this.targetDamperX=new hm,this.targetDamperY=new hm,this.targetDamperZ=new hm,this._currentGLTF=null,this._model=null,this.cancelPendingSourceChange=null,this.animationsByName=new Map,this.currentAnimationAction=null,this.groundedSkybox=new ry,this.name="ModelScene",this.element=e,this.canvas=t,this.camera=new Nr(45,1,.1,100),this.camera.name="MainCamera",this.add(this.target),this.setSize(i,n),this.target.name="Target",this.mixer=new Wc(this.target);const{domElement:r}=this.annotationRenderer,{style:s}=r;s.display="none",s.pointerEvents="none",s.position="absolute",s.top="0",this.element.shadowRoot.querySelector(".default").appendChild(r),this.schemaElement.setAttribute("type","application/ld+json")}get context(){return this.canvas.getContext("2d")}getCamera(){return null!=this.xrCamera?this.xrCamera:this.camera}queueRender(){this.isDirty=!0}shouldRender(){return this.isDirty}hasRendered(){this.isDirty=!1}forceRescale(){this.scaleStep=-1,this.queueRender()}async setObject(t){this.reset(),this._model=t,this.target.add(t),await this.setupScene()}async setSource(t,e=()=>{}){if(!t||t===this.url)return void e(1);if(this.reset(),this.url=t,null!=this.externalRenderer){const t=await this.externalRenderer.load(e);return this.boundingSphere.radius=t.framedRadius,void(this.idealAspect=t.fieldOfViewAspect)}let i;null!=this.cancelPendingSourceChange&&(this.cancelPendingSourceChange(),this.cancelPendingSourceChange=null);try{i=await new Promise((async(i,n)=>{this.cancelPendingSourceChange=()=>n();try{i(await this.element[AE].loader.load(t,this.element,e))}catch(t){n(t)}}))}catch(t){if(null==t)return;throw t}this.cancelPendingSourceChange=null,this.reset(),this.url=t,this._currentGLTF=i,null!=i&&(this._model=i.scene,this.target.add(i.scene));const{animations:n}=i,r=new Map,s=[];for(const t of n)r.set(t.name,t),s.push(t.name);this.animations=n,this.animationsByName=r,this.animationNames=s,await this.setupScene()}async setupScene(){this.applyTransform(),this.updateBoundingBox(),await this.updateFraming(),this.updateShadow(),this.setShadowIntensity(this.shadowIntensity),this.setGroundedSkybox()}reset(){this.url=null,this.renderCount=0,this.queueRender(),null!=this.shadow&&this.shadow.setIntensity(0),this.bakedShadows.clear();const{_model:t}=this;null!=t&&(t.removeFromParent(),this._model=null);const e=this._currentGLTF;null!=e&&(e.dispose(),this._currentGLTF=null),null!=this.currentAnimationAction&&(this.currentAnimationAction.stop(),this.currentAnimationAction=null),this.mixer.stopAllAction(),this.mixer.uncacheRoot(this)}dispose(){this.reset(),null!=this.shadow&&(this.shadow.dispose(),this.shadow=null),this.element[Z_]=null,this.element[ty]=null,this.element[ey]=null}get currentGLTF(){return this._currentGLTF}setSize(t,e){if(this.width!==t||this.height!==e){if(this.width=Math.max(t,1),this.height=Math.max(e,1),this.annotationRenderer.setSize(t,e),this.aspect=this.width/this.height,null!=this.externalRenderer){const i=Pu();this.externalRenderer.resize(t*i,e*i)}this.queueRender()}}markBakedShadow(t){t.userData.noHit=!0,this.bakedShadows.add(t)}unmarkBakedShadow(t){t.userData.noHit=!1,t.visible=!0,this.bakedShadows.delete(t),this.boundingBox.expandByObject(t)}findBakedShadows(t){const e=new xi;t.traverse((t=>{const i=t;if(!i.material)return;if(!i.material.transparent)return;e.setFromObject(i);const n=e.getSize(yy),r=Math.min(n.x,n.y,n.z);Math.max(n.x,n.y,n.z)<100*r||this.markBakedShadow(i)}))}checkBakedShadows(){const{min:t,max:e}=this.boundingBox,i=new xi;this.boundingBox.getSize(this.size);for(const n of this.bakedShadows)i.setFromObject(n),i.min.y<t.y+this.size.y/100&&i.min.x<=t.x&&i.max.x>=e.x&&i.min.z<=t.z&&i.max.z>=e.z||i.min.z<t.z+this.size.z/100&&i.min.x<=t.x&&i.max.x>=e.x&&i.min.y<=t.y&&i.max.y>=e.y||this.unmarkBakedShadow(n)}applyTransform(){const{model:t}=this;if(null==t)return;const e=fm(this.element.orientation)[0].terms,i=bm(e[0]).number,n=bm(e[1]).number,r=bm(e[2]).number;t.quaternion.setFromEuler(new an(n,r,i,"YXZ"));const s=fm(this.element.scale)[0].terms;t.scale.set(s[0].number,s[1].number,s[2].number)}updateBoundingBox(){const{model:t}=this;if(null==t)return;this.target.remove(t),this.findBakedShadows(t);const e=(t,e)=>t.expandByPoint(e);this.setBakedShadowVisibility(!1),this.boundingBox=rp(t,e,new xi),this.boundingBox.isEmpty()&&(this.setBakedShadowVisibility(!0),this.bakedShadows.forEach((t=>this.unmarkBakedShadow(t))),this.boundingBox=rp(t,e,new xi)),this.checkBakedShadows(),this.setBakedShadowVisibility(),this.boundingBox.getSize(this.size),this.target.add(t)}async updateFraming(){const{model:t}=this;if(null==t)return;this.target.remove(t),this.setBakedShadowVisibility(!1);const{center:e}=this.boundingSphere;this.element.requestUpdate("cameraTarget"),await this.element.updateComplete,e.copy(this.getTarget());this.boundingSphere.radius=Math.sqrt(rp(t,((t,i)=>Math.max(t,e.distanceToSquared(i))),0));this.idealAspect=rp(t,((t,i)=>{i.sub(e);const n=Math.sqrt(i.x*i.x+i.z*i.z);return Math.max(t,n/(this.idealCameraDistance()-Math.abs(i.y)))}),0)/Math.tan(this.framedFoVDeg/2*Math.PI/180),this.setBakedShadowVisibility(),this.target.add(t)}setBakedShadowVisibility(t=this.shadowIntensity<=0){for(const e of this.bakedShadows)e.visible=t}idealCameraDistance(){const t=this.framedFoVDeg/2*Math.PI/180;return this.boundingSphere.radius/Math.sin(t)}adjustedFoV(t){const e=Math.tan(t/2*Math.PI/180)*Math.max(1,this.idealAspect/this.aspect);return 2*Math.atan(e)*180/Math.PI}getNDC(t,e){if(null!=this.xrCamera)Ey.set(t/window.screen.width,e/window.screen.height);else{const i=this.element.getBoundingClientRect();Ey.set((t-i.x)/this.width,(e-i.y)/this.height)}return Ey.multiplyScalar(2).subScalar(1),Ey.y*=-1,Ey}getSize(){return{width:this.width,height:this.height}}setEnvironmentAndSkybox(t,e){this.element[AE].arRenderer.presentedScene!==this&&(this.environment=t,this.setBackground(e),this.queueRender())}setBackground(t){this.groundedSkybox.map=t,this.groundedSkybox.isUsable()?(this.target.add(this.groundedSkybox),this.background=null):(this.target.remove(this.groundedSkybox),this.background=t)}farRadius(){return this.boundingSphere.radius*(null!=this.groundedSkybox.parent?10:1)}setGroundedSkybox(){const t=fm(this.element.skyboxHeight)[0].terms[0],e=bm(t).number,i=10*this.boundingSphere.radius;this.groundedSkybox.updateGeometry(e,i),this.groundedSkybox.position.y=e-(this.shadow?2*this.shadow.gap():0),this.setBackground(this.groundedSkybox.map)}setTarget(t,e,i){this.goalTarget.set(-t,-e,-i)}setTargetDamperDecayTime(t){this.targetDamperX.setDecayTime(t),this.targetDamperY.setDecayTime(t),this.targetDamperZ.setDecayTime(t)}getTarget(){return this.goalTarget.clone().multiplyScalar(-1)}jumpToGoal(){this.updateTarget(1e4)}updateTarget(t){const e=this.goalTarget,i=this.target.position;if(e.equals(i))return!1;{const n=this.boundingSphere.radius/10;let{x:r,y:s,z:a}=i;return r=this.targetDamperX.update(r,e.x,t,n),s=this.targetDamperY.update(s,e.y,t,n),a=this.targetDamperZ.update(a,e.z,t,n),this.groundedSkybox.position.x=-r,this.groundedSkybox.position.z=-a,this.target.position.set(r,s,a),this.target.updateMatrixWorld(),this.queueRender(),!0}}pointTowards(t,e){const{x:i,z:n}=this.position;this.yaw=Math.atan2(t-i,e-n)}get model(){return this._model}set yaw(t){this.rotation.y=t,this.groundedSkybox.rotation.y=-t,this.queueRender()}get yaw(){return this.rotation.y}set animationTime(t){this.mixer.setTime(t),this.queueShadowRender()}get animationTime(){if(null!=this.currentAnimationAction){const t=Math.max(this.currentAnimationAction._loopCount,0);return this.currentAnimationAction.loop!==ne||1&~t?this.currentAnimationAction.time:this.duration-this.currentAnimationAction.time}return 0}set animationTimeScale(t){this.mixer.timeScale=t}get animationTimeScale(){return this.mixer.timeScale}get duration(){return null!=this.currentAnimationAction&&this.currentAnimationAction.getClip()?this.currentAnimationAction.getClip().duration:0}get hasActiveAnimation(){return null!=this.currentAnimationAction}playAnimation(t=null,e=0,i=2201,n=1/0){if(null==this._currentGLTF)return;const{animations:r}=this;if(null==r||0===r.length)return;let s=null;if(null!=t&&(s=this.animationsByName.get(t),null==s)){const e=parseInt(t);!isNaN(e)&&e>=0&&e<r.length&&(s=r[e])}null==s&&(s=r[0]);try{const{currentAnimationAction:t}=this,r=this.mixer.clipAction(s,this);this.currentAnimationAction=r,this.element.paused?this.mixer.stopAllAction():(r.paused=!1,null!=t&&r!==t?r.crossFadeFrom(t,e,!1):this.animationTimeScale>0&&this.animationTime==this.duration&&(this.animationTime=0)),r.setLoop(i,n),r.enabled=!0,r.clampWhenFinished=!0,r.play()}catch(t){console.error(t)}}stopAnimation(){this.currentAnimationAction=null,this.mixer.stopAllAction()}updateAnimation(t){this.mixer.update(t),this.queueShadowRender()}subscribeMixerEvent(t,e){this.mixer.addEventListener(t,e)}updateShadow(){const t=this.shadow;if(null!=t){const e="wall"===this.element.arPlacement?"back":"bottom";t.setScene(this,this.shadowSoftness,e),t.needsUpdate=!0}}renderShadow(t){const e=this.shadow;null!=e&&1==e.needsUpdate&&(e.render(t,this),e.needsUpdate=!1)}queueShadowRender(){null!=this.shadow&&(this.shadow.needsUpdate=!0)}setShadowIntensity(t){if(this.shadowIntensity=t,null!=this._currentGLTF&&(this.setBakedShadowVisibility(),!(t<=0&&null==this.shadow))){if(null==this.shadow){const t="wall"===this.element.arPlacement?"back":"bottom";this.shadow=new my(this,this.shadowSoftness,t)}this.shadow.setIntensity(t)}}setShadowSoftness(t){this.shadowSoftness=t;const e=this.shadow;null!=e&&e.setSoftness(t)}setShadowOffset(t){const e=this.shadow;null!=e&&e.setOffset(t)}hitFromPoint(t,e=this){_y.setFromCamera(t,this.getCamera());return _y.intersectObject(e,!0).find((t=>t.object.visible&&!t.object.userData.noHit))}positionAndNormalFromPoint(t,e=this){var i;const n=this.hitFromPoint(t,e);if(null==n)return null;return{position:n.point,normal:null!=n.face?n.face.normal.clone().applyNormalMatrix((new qe).getNormalMatrix(n.object.matrixWorld)):_y.ray.direction.clone().multiplyScalar(-1),uv:null!==(i=n.uv)&&void 0!==i?i:null}}surfaceFromPoint(t,e=this){const i=this.element.model;if(null==i)return null;const n=this.hitFromPoint(t,e);if(null==n||null==n.face)return null;const r=i[V_](n),{meshes:s,primitives:a}=r.mesh.userData.associations,o=new _i,l=new _i,c=new _i,{a:h,b:u,c:d}=n.face,A=n.object;A.getVertexPosition(h,o),A.getVertexPosition(u,l),A.getVertexPosition(d,c);const p=new Un(o,l,c),m=new _i;return p.getBarycoord(A.worldToLocal(n.point),m),`${s} ${a} ${h} ${u} ${d} ${m.x.toFixed(3)} ${m.y.toFixed(3)} ${m.z.toFixed(3)}`}addHotspot(t){this.target.add(t),this.annotationRenderer.domElement.appendChild(t.element),this.updateSurfaceHotspot(t)}removeHotspot(t){this.target.remove(t)}forHotspots(t){const{children:e}=this.target;for(let i=0,n=e.length;i<n;i++){const n=e[i];n instanceof uy&&t(n)}}updateSurfaceHotspot(t){if(null==t.surface||null==this.element.model)return;const e=fm(t.surface)[0].terms;if(8!=e.length)return void console.warn(t.surface+" does not have exactly 8 numbers.");const i=this.element.model[W_](e[0].number,e[1].number);if(null==i)return void console.warn(t.surface+" does not match a node/primitive in this glTF! Skipping this hotspot.");const n=i.mesh.geometry.attributes.position.count,r=new _i(e[2].number,e[3].number,e[4].number);if(r.x>=n||r.y>=n||r.z>=n)return void console.warn(t.surface+" vertex indices out of range in this glTF! Skipping this hotspot.");const s=new _i(e[5].number,e[6].number,e[7].number);t.mesh=i.mesh,t.tri=r,t.bary=s,t.updateSurface()}animateSurfaceHotspots(){this.element.paused||this.forHotspots((t=>{t.updateSurface()}))}updateHotspotsVisibility(t){this.forHotspots((e=>{gy.copy(t),fy.setFromMatrixPosition(e.matrixWorld),gy.sub(fy),vy.copy(e.normal).transformDirection(this.target.matrixWorld),gy.dot(vy)<0?e.hide():e.show()}))}orientHotspots(t){this.forHotspots((e=>{e.orient(t)}))}setHotspotsVisibility(t){this.forHotspots((e=>{e.visible=t}))}updateSchema(t){var e;const{schemaElement:i,element:n}=this,{alt:r,poster:s,iosSrc:a}=n;if(null!=t){const n=[{"@type":"MediaObject",contentUrl:t,encodingFormat:"gltf"===(null===(e=t.split(".").pop())||void 0===e?void 0:e.toLowerCase())?"model/gltf+json":"model/gltf-binary"}];a&&n.push({"@type":"MediaObject",contentUrl:a,encodingFormat:"model/vnd.usdz+zip"});const o={"@context":"http://schema.org/","@type":"3DModel",image:null!=s?s:void 0,name:null!=r?r:void 0,encoding:n};i.textContent=JSON.stringify(o),document.head.appendChild(i)}else null!=i.parentElement&&i.parentElement.removeChild(i)}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/class Sy extends EventTarget{constructor(){super(...arguments),this.ongoingActivities=new Set,this.totalProgress=0}get ongoingActivityCount(){return this.ongoingActivities.size}beginActivity(t){const e={progress:0,completed:!1};return this.ongoingActivities.add(e),1===this.ongoingActivityCount&&this.announceTotalProgress(e,0,t),i=>{let n;return n=Math.max(Uu(i,0,1),e.progress),n!==e.progress&&this.announceTotalProgress(e,n,t),e.progress}}announceTotalProgress(t,e,i){let n=0,r=0;1==e&&(t.completed=!0);for(const t of this.ongoingActivities){const{progress:e}=t;n+=1-e,t.completed&&r++}const s=t.progress;t.progress=e,this.totalProgress+=(e-s)*(1-this.totalProgress)/n;const a=r===this.ongoingActivityCount?1:this.totalProgress;this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:a,reason:i}})),r===this.ongoingActivityCount&&(this.totalProgress=0,this.ongoingActivities.clear())}}
/* @license
* Copyright 2019 Google LLC. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the 'License');