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InnoSetup/script.iss

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; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
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#define MyAppName "FortniteOverlay"
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#define MyAppVersion "v1.7.11"
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#define MyAppVersion "v1.7.12"
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#define MyAppPublisher "slinkstr"
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#define MyAppURL "https://github.com/slinkstr/FortniteOverlay"
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#define MyAppExeName "FortniteOverlay.exe"

src/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.7.11")]
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[assembly: AssemblyFileVersion("1.7.11")]
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[assembly: AssemblyVersion("1.7.12")]
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[assembly: AssemblyFileVersion("1.7.12")]
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[assembly: NeutralResourcesLanguage("en")]

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