You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
1. Install Rust by following its [getting-started guide](https://www.rust-lang.org/learn/get-started). Once this is done, you should have the rustc compiler and the cargo build system installed in your `PATH`.
To use the components in your existing project, download the source code of the material component from
35
+
https://material.slint.dev/zip/material-1.0.zip
36
+
and extract it into your repository.
37
+
Then follow the [documentation to configure the use of `@material` as a library](https://docs.slint.dev/latest/docs/slint/guide/language/coding/file/#component-libraries).
39
38
40
-
With Rust based Slint apps you can also target Web and Android. For more details, see the [template repository](https://github.com/slint-ui/material-rust-template).
39
+
Here's an example of how to configure it for different languages:
41
40
42
-
</TabItem>
41
+
<TabssyncKey="dev-language">
43
42
<TabItemlabel="C++">
44
-
1. Setup the [development environment](https://docs.slint.dev/latest/docs/cpp/cmake).
0 commit comments