Binary size on MCU?
#10984
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HI Yanshay, Are u also developing for the WT32-SC01-Plus? I am doing the same, how is your screen fps for the software renderer for Slint? I am looking also in making the binary size small, but also looking for optimizations to render Slint content with a higher FPS on my LCD screen. It's quite hard to optimize and get a nicely gui with animations Kind regards, Koen |
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I'm developing on ESP32 and binary size matters. I see that as I add changes to the slint part, not even major things, just additional properties and a few rectangles, binary size grows significantly with every change (and no new images/fonts/etc. only code).
Are there any tips/guidelines on do/don't when it comes to slint binary size to keep it small?
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