Skip to content
Discussion options

You must be logged in to vote

That's a very good question and I'm not entirely sure of the correct answer either ;). We request a context that supports GLES 2.0, using with_context_api(). I think I've seen this sometimes resulting in contexts being created that are actually GLES 3.0 for example, but AFAIK that's fine as long as for example the renderer only uses GLES 2.0 features. I've had a situation once where the use of a vertex array object with a slint underlay clashed because the underlying renderer didn't use VAOs and expected the pristine 2.0 state, but saving/restoring it properly fixed it.

What functionality specifically are you looking for, btw?

More generally, I think these kind of specific needs might be …

Replies: 1 comment 2 replies

Comment options

You must be logged in to vote
2 replies
@LordIdra
Comment options

@tronical
Comment options

Answer selected by LordIdra
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants