Best way to access Rust struct in Slint? #4252
Unanswered
richardmcatlin
asked this question in
Q&A
Replies: 2 comments 1 reply
-
I'll have to dig around to find it but there should be some issues and / or discussions about this. Unless it changed recently (and I missed it) this currently isn't possible, but they are working on it from what I recall. Edit: here is an issue for the same basic request #1726 |
Beta Was this translation helpful? Give feedback.
0 replies
-
While waiting that #1726 is supported, i recommend you just implement manually the |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I have rust structs coming from the backend (aka Clean Architecture Entities). What's the best way to access these structs from slint? In the examples, I see slint defining the struct and rust using them, but not the other way around. Thanks.
Beta Was this translation helpful? Give feedback.
All reactions