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I saw Slint has Timer in the Rust API, but couldn't find something similar in the UI. I want to handle delayed behavior in the UI, for example, when a user presses a button, after two seconds some other UI component will change appearence. I couldn't find how to do that w/o involving rust code.
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True, this will cause the expression to be re-evaluated every frame.
Maybe you can use a transition, or an animation with a |
Beta Was this translation helpful? Give feedback.
True, this will cause the expression to be re-evaluated every frame.
Maybe you can use a transition, or an animation with a
delay