@@ -264,7 +264,7 @@ class Scene
264264
265265 ::glEnable (GL_BLEND);
266266 ::glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
267- ::glColor4f (0.25 ,0.25 ,0.25 ,0.8 );
267+ ::glColor4d (0.25 ,0.25 ,0.25 ,0.8 );
268268 ::glBegin (GL_TRIANGLES);
269269 for (const Face_handle& fh2 : tr.finite_face_handles ()) {
270270 if (fh2->is_outside ())
@@ -458,7 +458,7 @@ class Scene
458458
459459 ::glEnable (GL_BLEND);
460460 ::glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
461- ::glColor4f (0.25 ,0.25 ,0.25 ,0.25 );
461+ ::glColor4d (0.25 ,0.25 ,0.25 ,0.25 );
462462 ::glLineWidth (0 .5f );
463463
464464 std::vector<Gate> gates;
@@ -502,7 +502,7 @@ class Scene
502502 ::glLineWidth (1 .5f );
503503 gl_draw_first_empty_circle_on_the_voronoi_edge (alpha_or_max_empty_circle_sq_radius,
504504 eh2, tr, true );
505- ::glColor4f (0.25 ,0.25 ,0.25 ,0.25 );
505+ ::glColor4d (0.25 ,0.25 ,0.25 ,0.25 );
506506 ::glLineWidth (0 .5f );
507507 }
508508 }
@@ -517,7 +517,7 @@ class Scene
517517 ::glLineWidth (1 .9f );
518518 ::glEnable (GL_BLEND);
519519 ::glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
520- ::glColor4f (0.25 ,0.25 ,0.25 ,0.8 );
520+ ::glColor4d (0.25 ,0.25 ,0.25 ,0.8 );
521521 const Gate& gate = queue.top ();
522522 const Edge& eh2 = gate.edge ();
523523 if (gate.has_steiner_point ()) {
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