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Fix Windows64 mouse capture and static initialization crashes (#177) #48

Fix Windows64 mouse capture and static initialization crashes (#177)

Fix Windows64 mouse capture and static initialization crashes (#177) #48

Workflow file for this run

name: Nightly Release
on:
workflow_dispatch:
push:
branches:
- 'main'
jobs:
build:
name: Build Windows64
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup msbuild
uses: microsoft/setup-msbuild@v2
- name: Build
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64"
- name: Zip Build
run: 7z a -r LCEWindows64.zip ./x64/Release/*
- name: Update release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: nightly
name: Nightly Release
files: LCEWindows64.zip