Fix player save data issue & multiple username implementations (#257) #88
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| name: Nightly Release | |
| on: | |
| workflow_dispatch: | |
| push: | |
| branches: | |
| - 'main' | |
| paths-ignore: | |
| - '.gitignore' | |
| - '*.md' | |
| jobs: | |
| build: | |
| name: Build Windows64 | |
| runs-on: windows-latest | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v6 | |
| - name: Setup msbuild | |
| uses: microsoft/setup-msbuild@v2 | |
| - name: Build | |
| run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64" | |
| - name: Zip Build | |
| run: 7z a -r LCEWindows64.zip ./x64/Release/* | |
| - name: Update release | |
| uses: andelf/nightly-release@main | |
| env: | |
| GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
| with: | |
| tag_name: nightly | |
| name: Nightly Release | |
| body: Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`. | |
| files: | | |
| LCEWindows64.zip | |
| ./x64/Release/Minecraft.Client.exe | |
| ./x64/Release/Minecraft.Client.pdb |