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Fix player save data issue & multiple username implementations (#257) #88

Fix player save data issue & multiple username implementations (#257)

Fix player save data issue & multiple username implementations (#257) #88

Workflow file for this run

name: Nightly Release
on:
workflow_dispatch:
push:
branches:
- 'main'
paths-ignore:
- '.gitignore'
- '*.md'
jobs:
build:
name: Build Windows64
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v6
- name: Setup msbuild
uses: microsoft/setup-msbuild@v2
- name: Build
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64"
- name: Zip Build
run: 7z a -r LCEWindows64.zip ./x64/Release/*
- name: Update release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: nightly
name: Nightly Release
body: Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`.
files: |
LCEWindows64.zip
./x64/Release/Minecraft.Client.exe
./x64/Release/Minecraft.Client.pdb