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| 1 | +package com.lighttpd |
| 2 | + |
| 3 | +import android.util.Log |
| 4 | +import com.drpogodin.reactnativestaticserver.Errors |
| 5 | +import java.util.function.BiConsumer |
| 6 | + |
| 7 | +/** |
| 8 | + * Java interface for native Lighttpd server running in a dedicated Thread. |
| 9 | + * Use Thread methods to operate the server: |
| 10 | + * .start() - To launch it; |
| 11 | + * .isActive() - To check its current status; |
| 12 | + * .interrupt() - To gracefully terminate it. |
| 13 | + * Also, `signalConsumer` callback provided to Server instance upon construction |
| 14 | + * will provide you with server state change Signals. |
| 15 | + * |
| 16 | + * As Java Thread instances may be executed only once, to restart the server |
| 17 | + * you should create and launch a new instance of Server object. |
| 18 | + * |
| 19 | + * BEWARE: With the current Lighttpd implementation, |
| 20 | + * and the way it is integrated into this library, it is not safe to run |
| 21 | + * multiple server instances in parallel! Be sure the previous server instance, |
| 22 | + * if any, has terminated or crashed before launching a new one! |
| 23 | + */ |
| 24 | +class Server( |
| 25 | + var configPath: String, |
| 26 | + var errlogPath: String, |
| 27 | + private val signalConsumer: BiConsumer<String, String?> |
| 28 | +) : Thread() { |
| 29 | + override fun interrupt() { |
| 30 | + Log.i(LOGTAG, "Server.interrupt() triggered") |
| 31 | + gracefulShutdown() |
| 32 | + // No need to call super.interrupt() here, the native this.shutdown() |
| 33 | + // method will set within the native layer necessary flags that will |
| 34 | + // cause graceful termination of the thread. |
| 35 | + } |
| 36 | + |
| 37 | + private external fun gracefulShutdown() |
| 38 | + external fun launch(configPath: String, errlogPath: String): Int |
| 39 | + override fun run() { |
| 40 | + Log.i(LOGTAG, "Server.run() triggered") |
| 41 | + if (activeServer != null) { |
| 42 | + val msg = "Another Server instance is active" |
| 43 | + Log.e(LOGTAG, msg) |
| 44 | + signalConsumer.accept(CRASHED, msg) |
| 45 | + return |
| 46 | + } |
| 47 | + try { |
| 48 | + activeServer = this |
| 49 | + val res = launch(configPath, errlogPath) |
| 50 | + if (res != 0) { |
| 51 | + throw Exception("Native server exited with status $res") |
| 52 | + } |
| 53 | + |
| 54 | + // NOTE: It MUST BE set "null" prior to sending out TERMINATED or CRASHED |
| 55 | + // signals. |
| 56 | + activeServer = null |
| 57 | + Log.i(LOGTAG, "Server terminated gracefully") |
| 58 | + signalConsumer.accept(TERMINATED, null) |
| 59 | + } catch (error: Exception) { |
| 60 | + activeServer = null |
| 61 | + Log.e(LOGTAG, "Server crashed", error) |
| 62 | + signalConsumer.accept(CRASHED, error.message) |
| 63 | + } |
| 64 | + } |
| 65 | + |
| 66 | + companion object { |
| 67 | + init { |
| 68 | + System.loadLibrary("lighttpd") |
| 69 | + } |
| 70 | + |
| 71 | + // NOTE: Tried to use enum, but was not able to make it work with JNI. |
| 72 | + const val CRASHED = "CRASHED" |
| 73 | + const val LAUNCHED = "LAUNCHED" |
| 74 | + const val TERMINATED = "TERMINATED" |
| 75 | + private var activeServer: Server? = null |
| 76 | + private const val LOGTAG = Errors.LOGTAG |
| 77 | + |
| 78 | + // NOTE: @JvmStatic annotation is needed to make this function |
| 79 | + // visible via JNI in C code. |
| 80 | + @JvmStatic fun onLaunchedCallback() { |
| 81 | + activeServer!!.signalConsumer.accept(LAUNCHED, null) |
| 82 | + } |
| 83 | + } |
| 84 | +} |
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