Rewind bodies before retrying #361
Merged
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Bodies weren't being rewound before a retry, which was causing some issues. Notably asyncio would hang forever awaiting the number of bytes we'd already declared in the content-length. But in general it just meant retries didn't work at all.
This updates the serializer to use a seekable stream wherever possible for non-streaming bodies. For streaming blobs, this was already being done where necessary.
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