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Copy file name to clipboardExpand all lines: CHANGELOG.md
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## v0.3.1
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### General:
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- Fixed radius of fading plate 3DO models (5d705fb)
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- Codebase update and cleanup (bf2c4f7)
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- Fixed bug calculating time delta when path move thing is blocked (f361b65)
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This fixes the bug where another thing object blocks the path of path moving objects, causing them to continue moving indefinitely as long as the path is blocked.
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e.g.: pressed button moves out of socket if player blocks its path when the button moves to initial position.
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- Fixed incorrect usage of enum flags (918bcee)
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- Added define guard for `STRICT` macro to prevent redefinition warnings (1b0e597)
- Fixed yacc initial line number at the start of code parsing. (232f268)
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This fixes line number in log when error is encountered.
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- Fixed bug in multiple COG thing functions (`sithCogFunctionThing` module) where a return value was not pushed to the execution stack on error. (e9d4167)
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- Fixed bug in multiple COG thing functions (`sithCogFunctionThing` module) where a return value
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was not pushed to the execution stack on error. (e9d4167)
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This fixes corruption of the COG's execution stack when an error occurs.
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- Added new `rdVector` arithmetic functions (c4c8ee5)
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- Fix null pointer dereference && infinitive loop in `sithAnimate_BuildScrollFaceRotate`, `sithAnimate_PushItem`, `sithAnimate_PullItem`, `sithAnimate_UpdatePushItemAnim` and `sithAnimate_UpdatePullItemAnim` (70cf7bf)
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- Fixed handling division by zero in `sithAnimate_StartSpriteSizeAnim` & `sithAnimate_StartThingMoveAnim` (f5dc718)
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- Altered the AnimateSpriteSize COG function to return -1 when deltaTime is 0. (039a227)
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- Altered the `AnimateSpriteSize` COG function to return -1 when deltaTime is 0. (039a227)
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This change prevents unnecessary animation creation, thereby saving animation slots.
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The function now returns -1 to the script when the sprite size is set instantly but no animation is created,
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whereas previously, -1 was returned only on animation creation errors.
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### Display & Render:
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- Added support for display resolutions higher than 2048-pixel (6f9db7e)
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- Fixed bug rendering ceiling sky (6f9db7e)
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- Fixed bug rendering ceiling sky (2a200d5)
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- Fixed thumbnail rendering in save game dialog (c7bb134)
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- Fixed thumbnail rendering in exit dialog (b64fb63)
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- Increased size of game save/load dialogs (ce321bb)
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