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The ping packets will now be sent by the server, because the timers set
in the browsers are not reliable enough. We suspect that a lot of
timeout problems came from timers being delayed on the client-side.
Breaking change: v3.x clients will not be able to connect anymore (they
will send a ping packet and timeout while waiting for a pong packet).
Related: https://github.com/socketio/engine.io/issues/312
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