Mouse Manager: Attach an Object to the Mouse is unrealistic #5310
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Hello ! Your question is interesting: there is no such thing as 'realistic' attachment to a mouse cursor which is not a real object. The attachment is currently performed this way:
If you want this force to be more distributed you could either :
Hope that helped ! |
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Hi there,
I created a scene in sofa using a tetrahedron mesh. I want to be able to play with the model with my mouse, however, using the "Attach an Object to the Mouse" does not produce a realistic result. It seems to create a point load. Is there a way for the mouse to interact more realistically with the model, such as attaching to multiple nodes?

Thanks!
Giulia
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