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release: 21.4.0
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CHANGELOG.md

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@@ -8,17 +8,24 @@ The version should always be in sync with the [GUI](https://github.com/CAU-Kiel-
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- The major version `x` corresponds to the year of the contest and thus only changes once a year
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- `y` is bumped for any major updates or backwards-incompatible changes
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## [21.4.0](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/21.4.0)
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## [22.0.0](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/22.0.0)
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- Removed PlayerScoreRequest - add up the GameResults instead
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## [21.4.0](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/21.4.0) - 2021-05-28
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- Enable preparing games without reservations
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- Implement generic replay saving & loading
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- Create an AdminClient to interface more conveniently with the server
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- Distinguish RoomMessages from ProtocolPackets
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- The GamePaused message is now actually sent after a Game has been paused
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## [21.3.3](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/21.3.3) - 2021-03-01
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- Game: Refactor turn advancing logic ([#391](https://github.com/CAU-Kiel-Tech-Inf/backend/pull/391))
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- Networking: Improve Exception handling within games and rooms ([#383](https://github.com/CAU-Kiel-Tech-Inf/backend/pull/383))
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## [21.3.2](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/21.3.2) - 2021-02-12
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### Fixed
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- GameState: Round number is now always aligned with turn number (49676b64c)
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- TestClient: prevent a race-condition that could occur when getting the results of the first game (4f33fc01f)
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- TestClient: Prevent a race-condition that could occur when getting the results of the first game (4f33fc01f)
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## [21.3.1](https://github.com/CAU-Kiel-Tech-Inf/backend/commits/21.3.1) - 2021-02-11
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### Fixed

gradle.properties

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socha.gameName=blokus
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socha.version.year=21
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socha.version.minor=03
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socha.version.patch=03
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socha.version.minor=04
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socha.version.patch=00

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