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Hey! It's definitely possible to import these files, and it would be an interesting challenge to write an example that does that and displays gaussian splats in some way. We'd be happy to guide you through implementing such example, if you're interested. Implementing a JS-version of an SPZ importer would be a great start: https://github.com/nianticlabs/spz |
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I recently learned about World Labs, which is a Gaussian Splatting viewer + editor.
They allow you to export your creations to these file types.
Are these files importable into TypeGPU?
I'm a bit of a noob when it comes to GPU programming, but would have a ton of fun building worlds with these tools.
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