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etc/doc/tutorial/01-Welcome-to-Sonic-Pi.md

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@@ -14,7 +14,7 @@ I perform with code in front of audiences. You can find one of my
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[Meta-eX](http://meta-ex.com) tracks in the examples.
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If you have any thoughts, or ideas for improving Sonic Pi- please pass
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them on - feedback is so helpful.. You never know, your idea might be
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them on - feedback is so helpful. You never know, your idea might be
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the next big feature!
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Finally, this tutorial is divided up into sections grouped by

etc/doc/tutorial/01.3-Learning-through-Play.md

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Sonic Pi encourages you to learn about both computing and music through
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play and experimentation. The most important thing is that you're having
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fun and befor e you know it you'll have accidentally learned how to
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fun, and before you know it you'll have accidentally learned how to
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code, compose and perform.
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## There are no mistakes

etc/doc/tutorial/02.3-Durations-with-Envelopes.md

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@@ -16,7 +16,7 @@ section). An amplitude envelope offers two useful aspects of control:
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The duration is the length the sound lasts for. A longer duration means
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that you hear the sound for longer. Sonic Pi's sounds all have a
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controllable amplitude envelope and the total duration of that envelope
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controllable amplitude envelope, and the total duration of that envelope
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is the duration of the sound. Therefore, by controlling the envelope you
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control the duration.
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![ASR envelope](:/images/tutorial/env-attack-sustain-release.png)
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The sustain time is useful for important sounds you which to hold full
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The sustain time is useful for important sounds you wish to hold full
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presence in the mix before entering an optional release phase. Of
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course, it's totally valid to set both the attack and release arguments
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to 0 and just use the sustain to have absolutely no fade in or fade out

etc/doc/tutorial/03.3-Stretching-Samples.md

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# Stretching Samples
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Now we can play a variety of synths and samples to create some music
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Now that we can play a variety of synths and samples to create some music
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it's time to learn how to modify both the synths and samples to make the
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music even more unique and interesting. First, let's explore the ability
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to *stretch* and *squash* samples.

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