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77 | 77 | #include "Sonicteam/MyCueAttenuate.h" |
78 | 78 | #include "Sonicteam/MyGraphicsDevice.h" |
79 | 79 | #include "Sonicteam/MyPhantom.h" |
| 80 | +#include "Sonicteam/MyRenderProcess.h" |
80 | 81 | #include "Sonicteam/MyTexture.h" |
81 | 82 | #include "Sonicteam/MyTransforms.h" |
82 | 83 | #include "Sonicteam/NamedActor.h" |
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160 | 161 | #include "Sonicteam/RenderAction/SetAutoZPass.h" |
161 | 162 | #include "Sonicteam/RenderAction/SetBackStencilOp.h" |
162 | 163 | #include "Sonicteam/RenderAction/SetBlendMode.h" |
| 164 | +#include "Sonicteam/RenderAction/SetCSMTextures.h" |
163 | 165 | #include "Sonicteam/RenderAction/SetClip.h" |
164 | 166 | #include "Sonicteam/RenderAction/SetColorWriteEnable.h" |
165 | 167 | #include "Sonicteam/RenderAction/SetConstantShader.h" |
166 | | -#include "Sonicteam/RenderAction/SetCSMTextures.h" |
167 | 168 | #include "Sonicteam/RenderAction/SetCullMode.h" |
168 | 169 | #include "Sonicteam/RenderAction/SetCurrentScreen.h" |
169 | 170 | #include "Sonicteam/RenderAction/SetDepthTextures.h" |
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196 | 197 | #include "Sonicteam/SoX/Engine/Application.h" |
197 | 198 | #include "Sonicteam/SoX/Engine/Doc.h" |
198 | 199 | #include "Sonicteam/SoX/Engine/DocMode.h" |
199 | | -#include "Sonicteam/SoX/Engine//RenderProcess.h" |
| 200 | +#include "Sonicteam/SoX/Engine/RenderProcess.h" |
200 | 201 | #include "Sonicteam/SoX/Engine/Task.h" |
201 | 202 | #include "Sonicteam/SoX/Graphics/Device.h" |
202 | 203 | #include "Sonicteam/SoX/Graphics/Frame.h" |
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