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update change log for v0.9.4
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CHANGELOG.md

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# Change Log
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## 0.9.4
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### Features and improvements
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- Add Quaternion to GeoMath [#288](https://github.com/sony/mapray-js/issues/288)
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- Issue regarding gaps at tile image boundaries [#298](https://github.com/sony/mapray-js/issues/298)
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- Addition of ImageProvider switching functionality [#295](https://github.com/sony/mapray-js/issues/295)
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- Bug report: Incorrect endFrame processing [#293](https://github.com/sony/mapray-js/issues/293)
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- Support loading sprite images as SDF-enabled images [#290](https://github.com/sony/mapray-js/issues/290)
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- Issue with target_clamp parameter evaluation in startFlyCamera function [#297](https://github.com/sony/mapray-js/issues/297)
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- Issue regarding slow watch processing [#292](https://github.com/sony/mapray-js/issues/292)
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- Proposal to implement Linter for code quality enhancement [#291](https://github.com/sony/mapray-js/issues/291)
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### Breaking Changes
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- Upgrade to rollup 3 and update typescript version [#273](https://github.com/sony/mapray-js/issues/273)
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- Improvement of AttributionController [#274](https://github.com/sony/mapray-js/issues/274)
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- Changed WebGL version to WebGL2 and supported float buffer [#289](https://github.com/sony/mapray-js/issues/289)
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- Issue regarding clouds image origin location modification. [#296](https://github.com/sony/mapray-js/issues/296)
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## 0.9.3
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### Features and improvements
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- add operation text and fix mouse control in example [#284](https://github.com/sony/mapray-js/issues/284)

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