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+180
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ProjectSettings/QualitySettings.asset

Lines changed: 13 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ QualitySettings:
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anisotropicTextures: 0
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@@ -40,6 +40,7 @@ QualitySettings:
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resolutionScalingFixedDPIFactor: 1
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@@ -53,7 +54,7 @@ QualitySettings:
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@@ -75,6 +76,7 @@ QualitySettings:
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name: Medium
@@ -88,7 +90,7 @@ QualitySettings:
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@@ -110,6 +112,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: High
@@ -123,7 +126,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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antiAliasing: 0
@@ -145,6 +148,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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- serializedVersion: 2
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name: Very High
@@ -158,7 +162,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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textureQuality: 0
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antiAliasing: 2
@@ -180,6 +184,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Ultra
@@ -193,7 +198,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
@@ -215,6 +220,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
@@ -224,7 +230,7 @@ QualitySettings:
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PS4: 5
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PSP2: 2
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Stadia: 5
227-
Standalone: 5
233+
Standalone: 0
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WebGL: 3
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Windows Store Apps: 5
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XboxOne: 5
Lines changed: 167 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,167 @@
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