Skip to content

Build error - shader compiler time out #32

@gekidoslair

Description

@gekidoslair

Just logging these, haven't investigated how to fix:

Shader compiler: Compile Shader Graphs/RL5_SkinShader_Variants_HDRP_DH_Tessellation - ForwardOnly, Fragment Program: Compiler timed out. This can happen with extremely complex shaders or when the processing resources are limited. Try overriding the timeout with UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES environment variable. Error code 0x80000008 (Timed out).

Shader error in 'Shader Graphs/RL5_SkinShader_Variants_HDRP_DH_Tessellation': Compiler timed out. This can happen with extremely complex shaders or when the processing resources are limited. Try overriding the timeout with UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES environment variable. Error code 0x80000008 (Timed out).

I'm in Unity 6000.3.6f1 HDRP

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions