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Build error - shader compiler time out #32
Description
Just logging these, haven't investigated how to fix:
Shader compiler: Compile Shader Graphs/RL5_SkinShader_Variants_HDRP_DH_Tessellation - ForwardOnly, Fragment Program: Compiler timed out. This can happen with extremely complex shaders or when the processing resources are limited. Try overriding the timeout with UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES environment variable. Error code 0x80000008 (Timed out).
Shader error in 'Shader Graphs/RL5_SkinShader_Variants_HDRP_DH_Tessellation': Compiler timed out. This can happen with extremely complex shaders or when the processing resources are limited. Try overriding the timeout with UNITY_SHADER_COMPILER_TASK_TIMEOUT_MINUTES environment variable. Error code 0x80000008 (Timed out).
I'm in Unity 6000.3.6f1 HDRP