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Unity 3D Renderpipeline, Eyebrow, Scalp & Glossiness issues #67

@RuardVeerman

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@RuardVeerman

We have imported the cc_unity_tools_3D package in Unity (tested in 2020, 2021, 2022 and unity 6) and imported a model that has been exported from iClone.

But we get the following result, the eyelashes are nontransparent, most of the materials are very glossy and the scalp material seems to import incorrectly?

afbeelding

Is there a step I am missing?

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