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Copy file name to clipboardExpand all lines: src/en/general-development/setup/server-hosting-tutorial.md
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@@ -4,20 +4,19 @@ Hosting a local sandbox server for playing around is easy, but setting up a larg
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## Level 0: Local Sandbox Server
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```admonish danger title="DO NOT MODIFY THE RESOURCES FOLDER IN PRE-PACKAGED SERVER BUILDS"
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Really don't, it wont work. Attempting to do so anyway will **void your support**.
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```admonish danger title="Pre-Packaged server builds should not be used for custom content"
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The only modifications you can do to a packaged server build is with the ``server_config.toml`` file.
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If you wish to modify your server to add your own content. You will need a [proper development environment](./setting-up-a-development-environment.md) with your changes and then [package your own custom build.](#level-2-server-with-custom-code).
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If you wish to modify your server to add your own content or rules. You will need a [proper development environment](./setting-up-a-development-environment.md) with your changes and then [package your own custom build.](#level-2-server-with-custom-code).
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```
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1. Download and install the [.NET 9 Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/9.0). You only need "x64" under "run console apps" not "hosting bundle" from the downloads page. If you know how to use winget ``winget install Microsoft.DotNet.Runtime.9``
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2. Download the latest version of the server from [our builds page](https://wizards.cdn.spacestation14.com/fork/wizards), for your operating system. If you are looking for another fork, ask that fork if they have a server builds page. Otherwise refer to the [Custom Code](#level-2-server-with-custom-code) section below.
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3. Extract that to a directory somewhere.
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4. Run `run_server.bat` (Windows) or `Robust.Server`[via terminal on macOS/Linux](#running-the-server-on-macos-or-linux))
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5. Open your Space Station 14 Launcher and click on ``Direct Connect To Server`` and type in ``localhost`` and click connect. You can also add it as a favorite if you click the ``Add Favorite`` button.
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6. When there is a new update. Go back to the second step, and copy over the ``data`` folder and ``server_config.toml`` (if you modified it) from your old server to the new server.
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1. Download and install the [.NET 9 Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/9.0) located at the bottom left colum. Make sure you get the ``x64`` version for your operating system. If you know how to use winget ``winget install Microsoft.DotNet.Runtime.9``
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2. Download the latest version of the server from [our builds page](https://wizards.cdn.spacestation14.com/fork/wizards) for your operating system. If you are looking for another fork, ask that fork if they have a server builds page. Otherwise refer to the [Custom Code](#level-2-server-with-custom-code) section below.
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3. Extract the downloaded zip to a directory somewhere, you may use any Archive program such as 7Zip, Winrar or even the one built into Windows.
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4. Run `run_server.bat` (Windows) or `Robust.Server`[via terminal on macOS/Linux](#running-the-server-on-macos-or-linux)) and wait until the console windows says "Ready".
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5. Open your Space Station 14 Launcher and click on ``Direct Connect To Server`` and type in ``localhost``as an IP address and click connect. You can also add it as a favorite if you click the ``Add Favorite`` button using the same IP address.
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6. When there is a new update. Go back to the 2nd step, and copy over the ``data`` folder and ``server_config.toml`` (if you modified it) from your old server files to the new server files.
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If you prefer video guides, here is one!
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If you are having trouble understanding what to click, here is a quick video. Subtitles contain some extra information if needed.
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