GLFW Error
#19882
Replies: 1 comment
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This problem was fixed a while ago upstream, unless you have trouble connecting to official servers, you should contact whatever Russian server you're trying to connect to instead. |
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When entering the server, it gives the following error. Help please. The problem is with shaders, and how to fix it, I don't know
[DEBG] root: Runtime: .NET 7.0.3 win10-x64
[DEBG] root: OS: Microsoft Windows 10.0.19045 X64
[INFO] cfg: Configuration loaded from file
[DEBG] clyde.win: GLFW initialized, version: 3.3.2 Win32 WGL EGL OSMesa VisualC DLL.
[ERRO] clyde.win.glfw: GLFW Error: [InvalidValue] Invalid scancode
[DEBG] clyde.ogl: OpenGL Vendor: Google Inc. (AMD)
[DEBG] clyde.ogl: OpenGL Renderer: ANGLE (AMD, AMD Radeon R5 230 Direct3D11 vs_5_0 ps_5_0, D3D11-8.17.10.1433)
[DEBG] clyde.ogl: OpenGL Version: OpenGL ES 3.0.0 (ANGLE 2.1.4758 git hash: b790affce32e)
[DEBG] clyde.ogl: OpenGL Extensions: GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_copy_texture_3d GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_multisample GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_clip_control GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisampled_render_to_texture GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OVR_multiview GL_OVR_multiview2 GL_WEBGL_video_texture
[DEBG] clyde.ogl: OpenGL capabilities:
[DEBG] clyde.ogl: khr_debug: True
[DEBG] clyde.ogl: khr_debug is ES extension!
[DEBG] clyde.ogl: vertex_array_object: True
[DEBG] clyde.ogl: vertex_array_object_oes: True
[DEBG] clyde.ogl: texture_swizzle: True
[DEBG] clyde.ogl: fence_sync: True
[DEBG] clyde.ogl: map_buffer_oes: True
[DEBG] clyde.ogl: map_buffer_range: True
[DEBG] clyde.ogl: pixel_buffer_object: True
[DEBG] clyde.ogl: standard_derivatives: True
[DEBG] clyde.ogl: read_framebuffer: True
[DEBG] clyde.ogl: primitive_restart: True
[DEBG] clyde.ogl: uniform_buffers: True
[DEBG] clyde.ogl: float_framebuffers: True
[DEBG] clyde.ogl: gles3_shaders: True
[DEBG] clyde.ogl: sRGB: false (window broken sRGB)
[DEBG] clyde.ogl: GLES: True
[DEBG] clyde.ogl: Loading stock textures...
[DEBG] clyde.ogl: Loading stock shaders...
[DEBG] clyde.ogl: Creating various GL objects...
[DEBG] clyde.ogl: Setting up RenderHandle...
[DEBG] clyde.ogl: Setting viewport and rendering splash...
[DEBG] clyde.oal: OpenAL Vendor: OpenAL Community
[DEBG] clyde.oal: OpenAL Renderer: OpenAL Soft
[DEBG] clyde.oal: OpenAL Version: 1.1 ALSOFT 1.20.1
[INFO] clyde.oal: Set audio attenuation to InverseDistanceClamped
[DEBG] res.mod: ENABLING assembly load context
[DEBG] res.mod: ENABLING sandboxing
[DEBG] res.mod: Found module '/Assemblies/Content.Client.dll'
[DEBG] res.mod: Found module '/Assemblies/Content.Shared.Database.dll'
[DEBG] res.mod: Found module '/Assemblies/Content.Shared.dll'
[DEBG] res.mod: LOADING modules
[DEBG] res.typecheck: Robust directory not available
[DEBG] res.typecheck: Checking assembly...
[DEBG] res.typecheck: Content.Shared.Database: Verifying IL...
[DEBG] res.typecheck: Checking assembly...
[DEBG] res.typecheck: Checking assembly...
[DEBG] res.typecheck: Content.Shared: Verifying IL...
[DEBG] res.typecheck: Content.Client: Verifying IL...
[DEBG] res.typecheck: Content.Shared.Database: Verified IL in 447,7518ms
[DEBG] res.typecheck: References loaded... 972ms
[DEBG] res.typecheck: Types... 973ms
[DEBG] res.typecheck: Inheritance... 975ms
[DEBG] res.typecheck: Unmanaged methods... 975ms
[DEBG] res.typecheck: Type abuse... 976ms
[DEBG] res.typecheck: Checked assembly in 993ms
[DEBG] res.typecheck: Content.Shared: Verified IL in 1056,4623ms
[DEBG] res.typecheck: References loaded... 1223ms
[DEBG] res.typecheck: Types... 1224ms
[DEBG] res.typecheck: Inheritance... 1235ms
[DEBG] res.typecheck: Unmanaged methods... 1240ms
[DEBG] res.typecheck: Type abuse... 1240ms
[DEBG] res.typecheck: Checked assembly in 1248ms
[DEBG] res.typecheck: Content.Client: Verified IL in 1269,7499ms
[DEBG] res.typecheck: References loaded... 1301ms
[DEBG] res.typecheck: Types... 1305ms
[DEBG] res.typecheck: Inheritance... 1308ms
[DEBG] res.typecheck: Unmanaged methods... 1308ms
[DEBG] res.typecheck: Type abuse... 1308ms
[DEBG] res.typecheck: Checked assembly in 1319ms
[DEBG] res.mod: Verified assemblies in 1367ms
[DEBG] res.mod: Loading module: '/Assemblies/Content.Shared.Database.dll'
[DEBG] res.mod: Loading module: '/Assemblies/Content.Shared.dll'
[DEBG] res.mod: Loading module: '/Assemblies/Content.Client.dll'
[DEBG] res.mod: DONE loading modules: 00:00:05.0376423
[WARN] loc: "/Locale/ru-RU/ADT/Interface/interface.ftl":
"
1 |humanoid-profile-editor-flavortext-rules-label = "'Описание вашего персонажа имеет некоторые правила, созданные для того, чтобы наладить в них описание:
Никакой биографии. "Жил на севере", и всё подобное, что задевает историю самого персонажа - не должно присутствовать в описании.
Ничего из желаний, мотиваций персонажа.
Само описание должно нести внешний вид персонажа, с учётом того, что может быть скрыто одеждой в каких-то случаях.
Описание должно говорить о росте персонажа и его внешнем телосложении.'"
humanoid-profile-editor-erpbutton-info-label = '— Уровень вашего погружения ERP на сервере, прежде всего, зависит от вашего статуса: Полное ERP, Неполное ERP, Отказ от ERP.
— Полное ERP — этот статус вы ставите на свой страх и риск. Это значит, что ваш персонаж может быть подвержен любому ERP-вмешательству, даже к такому, как изнасилование, хочет ли он того, или нет. Для того, чтобы отыгрывать ERP с другим игроком, с таким же статусом, предварительного согласования в ООС-чатах вам не требуется.
— Неполное ERP — возможно, самый оптимальный вариант для многих людей, которые хотят получить забавный опыт на нашем сервере, но и при этом, застраховать себя от нежелательных последствий. Другие игроки могут проявлять к вам знаки внимания, а сам ERP-отыгрыш может иметь исключительно добровольный характер. Исходя из ситуации, рекомендуется согласовать с игроком дальнейший ERP-отыгрыш.
— Отказ от ERP — тут всё просто. Никто на сервере не имеет права склонять вас к какому-либо ERP-отыгрышу, а любые попытки его проявления в вашу сторону повлекут за собой дальнейшее разбирательство с администрацией.
— Также, может быть такое, что статус не будет указан и вовсе. В таком случае, перед началом какого-либо ERP-отыгрыша, обязательно согласовать все дальнейшие действия с игроком в LOOC.'
^ Expected one of "a-zA-Z""
[WARN] loc: "/Locale/ru-RU/ADT/Interface/interface.ftl":
"
6 |humanoid-profile-editor-flavortext-rules-label = "'Описание вашего персонажа имеет некоторые правила, созданные для того, чтобы наладить в них описание:
Никакой биографии. "Жил на севере", и всё подобное, что задевает историю самого персонажа - не должно присутствовать в описании.
Ничего из желаний, мотиваций персонажа.
Само описание должно нести внешний вид персонажа, с учётом того, что может быть скрыто одеждой в каких-то случаях.
Описание должно говорить о росте персонажа и его внешнем телосложении.'"
humanoid-profile-editor-erpbutton-info-label = '— Уровень вашего погружения ERP на сервере, прежде всего, зависит от вашего статуса: Полное ERP, Неполное ERP, Отказ от ERP.
— Полное ERP — этот статус вы ставите на свой страх и риск. Это значит, что ваш персонаж может быть подвержен любому ERP-вмешательству, даже к такому, как изнасилование, хочет ли он того, или нет. Для того, чтобы отыгрывать ERP с другим игроком, с таким же статусом, предварительного согласования в ООС-чатах вам не требуется.
— Неполное ERP — возможно, самый оптимальный вариант для многих людей, которые хотят получить забавный опыт на нашем сервере, но и при этом, застраховать себя от нежелательных последствий. Другие игроки могут проявлять к вам знаки внимания, а сам ERP-отыгрыш может иметь исключительно добровольный характер. Исходя из ситуации, рекомендуется согласовать с игроком дальнейший ERP-отыгрыш.
— Отказ от ERP — тут всё просто. Никто на сервере не имеет права склонять вас к какому-либо ERP-отыгрышу, а любые попытки его проявления в вашу сторону повлекут за собой дальнейшее разбирательство с администрацией.
— Также, может быть такое, что статус не будет указан и вовсе. В таком случае, перед началом какого-либо ERP-отыгрыша, обязательно согласовать все дальнейшие действия с игроком в LOOC.'
^ Expected one of "a-zA-Z""
[WARN] loc: "/Locale/ru-RU/ss14-ru/prototypes/entities/stations/nanotrasen.ftl":
"
1 |ent-BaseStationNanotrasen = { "" }
.desc = { "" }
ent-StandardNanotrasenStation = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'].desc }
ent-NanotrasenCentralCommand = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'].desc }
[WARN] loc: "/Locale/ru-RU/ss14-ru/prototypes/entities/stations/nanotrasen.ftl":
"
4 |ent-BaseStationNanotrasen = { "" }
.desc = { "" }
ent-StandardNanotrasenStation = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'].desc }
ent-NanotrasenCentralCommand = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'].desc }
[WARN] loc: "/Locale/ru-RU/ADT/Objects/Misc/mindshield_implant.ftl":
"
2 |ent-ADTMindShieldImplant = имплант "MindShield"
.desc = Передовая разработка NanoTrasen, предназначенная для защиты особо ценного персонала от потенциальной вербовки противниками корпорации
ent-ADTMindShieldImplanter = имплантер "MindShield"
.desc =
[WARN] loc: "/Locale/ru-RU/paper/book-salvage.ftl":
"
6 |book-text-demonomicon1 =
Как Вызвать Демона
- автор Дж.Дж. Визджеральд
book-text-demonomicon2 =
Как Вызвать Димона
- автор Дж.Дж. Визджеральд
book-text-demonomicon3 =
Найденные Мною Крутые Имена Демонов
- автор мисс Моссрок
book-text-chemistry-insane =
РУКОВОДСТВО ПО ХИМИИ ИГОРЯ ХИМИКА
book-text-botanics =
** Практическое применение образцов флоры, встречаемых на территориях Nanotrasen **
book-text-gnome =
Да Здравствует Гномий Король
book-text-fishing =
Когда я вырасту, я хочу стать одним из собирателей космического моря!
book-text-detective =
ГЛАВА 1: МАЛЕНЬКИЙ ПЕРЕПОЛОХ НА БОЛЬШОЙ СТАНЦИИ
[WARN] loc: "/Locale/ru-RU/chat/managers/chat-manager.ftl":
"
4 |### UI
chat-manager-max-message-length = Ваше сообщение превышает лимит в { $maxMessageLength } символов
chat-manager-ooc-chat-enabled-message = OOC чат был включен.
chat-manager-ooc-chat-disabled-message = OOC чат был отключен.
chat-manager-looc-chat-enabled-message = LOOC чат был включен.
chat-manager-looc-chat-disabled-message = LOOC чат был отключен.
chat-manager-dead-looc-chat-enabled-message = Мёртвые игроки теперь могут говорить в LOOC.
chat-manager-dead-looc-chat-disabled-message = Мёртвые игроки больше не могут говорить в LOOC.
chat-manager-crit-looc-chat-enabled-message = Игроки в критическом состоянии теперь могут говорить в LOOC.
chat-manager-crit-looc-chat-disabled-message = Игроки в критическом состоянии больше не могут говорить в LOOC.
chat-manager-admin-ooc-chat-enabled-message = Админ OOC чат был включен.
chat-manager-admin-ooc-chat-disabled-message = Админ OOC чат был выключен.
chat-manager-max-message-length-exceeded-message = Ваше сообщение превышает лимит в { $limit } символов
chat-manager-no-headset-on-message = У вас нет гарнитуры!
chat-manager-no-radio-key = Не задан ключ канала!
chat-manager-no-such-channel = Нет канала с ключём '{ $key }'!
chat-manager-whisper-headset-on-message = Вы не можете шептать в радио!
chat-manager-server-wrap-message = [bold]{ $message }[/bold]
chat-manager-sender-announcement-wrap-message =
[font size=14][bold]Объявление { $sender }:[/font][font size=12]
{ $message }[/bold][/font]
chat-manager-entity-say-wrap-message = [bold]{ $entityName }[/bold] { $verb }, [font={ $fontType } size={ $fontSize }]"{ $message }"[/font]
chat-manager-entity-say-bold-wrap-message = [bold]{ $entityName }[/bold] { $verb }, [font={ $fontType } size={ $fontSize }][bold]"{ $message }"[/bold][/font]
chat-manager-entity-whisper-wrap-message = [font size=11][italic]{ $entityName } шепчет, "{ $message }"[/italic][/font]
chat-manager-entity-whisper-unknown-wrap-message = [font size=11][italic]Кто-то шепчет, "{ $message }"[/italic][/font]
chat-manager-entity-me-wrap-message = [italic]{ $entityName } { $message }[/italic]
chat-manager-entity-looc-wrap-message = LOOC: [bold]{ $entityName }:[/bold] { $message }
chat-manager-send-ooc-wrap-message = OOC: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-ooc-patron-wrap-message = OOC: [bold][color={ $patronColor }]{ $playerName }[/color]:[/bold] { $message }
chat-manager-send-dead-chat-wrap-message = $deadChannelName }: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-admin-dead-chat-wrap-message = { $adminChannelName }: [bold]({ $userName }):[/bold] { $message }
chat-manager-send-admin-chat-wrap-message = { $adminChannelName }: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-admin-announcement-wrap-message = [bold]{ $adminChannelName }: { $message }[/bold]
chat-manager-send-hook-ooc-wrap-message = OOC: bold{ $senderName }:[/bold] { $message }
chat-manager-dead-channel-name = МЁРТВЫЕ
chat-manager-admin-channel-name = АДМИН
chat-speech-verb-suffix-exclamation = !
chat-speech-verb-suffix-exclamation-strong = !!
chat-speech-verb-suffix-question = ?
chat-speech-verb-default = говорит
chat-speech-verb-exclamation = восклицает
chat-speech-verb-exclamation-strong = кричит
chat-speech-verb-question = спрашивает
chat-speech-verb-insect-1 = стрекочет
chat-speech-verb-insect-2 = жужжит
chat-speech-verb-slime = булькает
chat-speech-verb-robotic = сообщает
chat-speech-verb-reptilian = шипит
chat-speech-verb-skeleton = грохочет
chat-speech-verb-small-mob = пищит
chat-speech-verb-large-mob = рычит
chat-speech-verb-monkey = говорит
chat-speech-verb-cluwne-1 = хихикает
chat-speech-verb-cluwne-2 = хехекает
chat-speech-verb-cluwne-3 = смеётся
[WARN] loc: "/Locale/ru-RU/chat/managers/chat-manager.ftl":
"
7 |### UI
chat-manager-max-message-length = Ваше сообщение превышает лимит в { $maxMessageLength } символов
chat-manager-ooc-chat-enabled-message = OOC чат был включен.
chat-manager-ooc-chat-disabled-message = OOC чат был отключен.
chat-manager-looc-chat-enabled-message = LOOC чат был включен.
chat-manager-looc-chat-disabled-message = LOOC чат был отключен.
chat-manager-dead-looc-chat-enabled-message = Мёртвые игроки теперь могут говорить в LOOC.
chat-manager-dead-looc-chat-disabled-message = Мёртвые игроки больше не могут говорить в LOOC.
chat-manager-crit-looc-chat-enabled-message = Игроки в критическом состоянии теперь могут говорить в LOOC.
chat-manager-crit-looc-chat-disabled-message = Игроки в критическом состоянии больше не могут говорить в LOOC.
chat-manager-admin-ooc-chat-enabled-message = Админ OOC чат был включен.
chat-manager-admin-ooc-chat-disabled-message = Админ OOC чат был выключен.
chat-manager-max-message-length-exceeded-message = Ваше сообщение превышает лимит в { $limit } символов
chat-manager-no-headset-on-message = У вас нет гарнитуры!
chat-manager-no-radio-key = Не задан ключ канала!
chat-manager-no-such-channel = Нет канала с ключём '{ $key }'!
chat-manager-whisper-headset-on-message = Вы не можете шептать в радио!
chat-manager-server-wrap-message = [bold]{ $message }[/bold]
chat-manager-sender-announcement-wrap-message =
[font size=14][bold]Объявление { $sender }:[/font][font size=12]
{ $message }[/bold][/font]
chat-manager-entity-say-wrap-message = [bold]{ $entityName }[/bold] { $verb }, [font={ $fontType } size={ $fontSize }]"{ $message }"[/font]
chat-manager-entity-say-bold-wrap-message = [bold]{ $entityName }[/bold] { $verb }, [font={ $fontType } size={ $fontSize }][bold]"{ $message }"[/bold][/font]
chat-manager-entity-whisper-wrap-message = [font size=11][italic]{ $entityName } шепчет, "{ $message }"[/italic][/font]
chat-manager-entity-whisper-unknown-wrap-message = [font size=11][italic]Кто-то шепчет, "{ $message }"[/italic][/font]
chat-manager-entity-me-wrap-message = [italic]{ $entityName } { $message }[/italic]
chat-manager-entity-looc-wrap-message = LOOC: [bold]{ $entityName }:[/bold] { $message }
chat-manager-send-ooc-wrap-message = OOC: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-ooc-patron-wrap-message = OOC: [bold][color={ $patronColor }]{ $playerName }[/color]:[/bold] { $message }
chat-manager-send-dead-chat-wrap-message = $deadChannelName }: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-admin-dead-chat-wrap-message = { $adminChannelName }: [bold]({ $userName }):[/bold] { $message }
chat-manager-send-admin-chat-wrap-message = { $adminChannelName }: [bold]{ $playerName }:[/bold] { $message }
chat-manager-send-admin-announcement-wrap-message = [bold]{ $adminChannelName }: { $message }[/bold]
chat-manager-send-hook-ooc-wrap-message = OOC: bold{ $senderName }:[/bold] { $message }
chat-manager-dead-channel-name = МЁРТВЫЕ
chat-manager-admin-channel-name = АДМИН
chat-speech-verb-suffix-exclamation = !
chat-speech-verb-suffix-exclamation-strong = !!
chat-speech-verb-suffix-question = ?
chat-speech-verb-default = говорит
chat-speech-verb-exclamation = восклицает
chat-speech-verb-exclamation-strong = кричит
chat-speech-verb-question = спрашивает
chat-speech-verb-insect-1 = стрекочет
chat-speech-verb-insect-2 = жужжит
chat-speech-verb-slime = булькает
chat-speech-verb-robotic = сообщает
chat-speech-verb-reptilian = шипит
chat-speech-verb-skeleton = грохочет
chat-speech-verb-small-mob = пищит
chat-speech-verb-large-mob = рычит
chat-speech-verb-monkey = говорит
chat-speech-verb-cluwne-1 = хихикает
chat-speech-verb-cluwne-2 = хехекает
chat-speech-verb-cluwne-3 = смеётся
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/stations/nanotrasen.ftl":
"
1 |ent-BaseStationNanotrasen = { "" }
.desc = { "" }
ent-StandardNanotrasenStation = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationShuttles', 'BaseStationCentcomm', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationShuttles', 'BaseStationCentcomm', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'].desc }
ent-NanotrasenCentralCommand = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'].desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/stations/nanotrasen.ftl":
"
4 |ent-BaseStationNanotrasen = { "" }
.desc = { "" }
ent-StandardNanotrasenStation = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationShuttles', 'BaseStationCentcomm', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationCargo', 'BaseStationJobsSpawning', 'BaseStationRecords', 'BaseStationArrivals', 'BaseStationShuttles', 'BaseStationCentcomm', 'BaseStationEvacuation', 'BaseStationAlertLevels', 'BaseStationExpeditions', 'BaseStationAllEventsEligible', 'BaseStationNanotrasen'].desc }
ent-NanotrasenCentralCommand = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'] }
.desc = { ent-['BaseStation', 'BaseStationAlertLevels', 'BaseStationNanotrasen'].desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/clothing/outerclothing/base_clothingouter.ftl":
"
1 |ent-ClothingOuterBase = { ent-Clothing }
.desc = { ent-Clothing.desc }
ent-ClothingOuterBaseLarge = { ent-ClothingOuterBase }
.desc = { ent-ClothingOuterBase.desc }
ent-ClothingOuterStorageBase = { ent-ClothingOuterBase }
.desc = { ent-ClothingOuterBase.desc }
ent-ClothingOuterHardsuitBase = base hardsuit
.desc = { ent-['ClothingOuterBase', 'GeigerCounterClothing'].desc }
ent-ClothingOuterEVASuitBase = base EVA Suit
.desc = { ent-ClothingOuterBase.desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/piping/atmospherics/unary.ftl":
"
1 |ent-GasUnaryBase = { ent-GasPipeBase }
.desc = { ent-GasPipeBase.desc }
ent-GasVentPump = air vent
.desc = Has a valve and a pump attached to it.
ent-GasPassiveVent = passive vent
.desc = It's an open vent.
ent-GasVentScrubber = air scrubber
.desc = Has a valve and pump attached to it.
ent-GasOutletInjector = air injector
.desc = Has a valve and pump attached to it.
ent-BaseGasThermoMachine = thermomachine
.desc = { ent-['BaseMachinePowered', 'ConstructibleMachine'].desc }
ent-GasThermoMachineFreezer = freezer
.desc = Cools gas in connected pipes.
ent-GasThermoMachineFreezerEnabled = { ent-GasThermoMachineFreezer }
.suffix = Enabled
.desc = { ent-GasThermoMachineFreezer.desc }
ent-GasThermoMachineHeater = heater
.desc = Heats gas in connected pipes.
ent-GasThermoMachineHeaterEnabled = { ent-GasThermoMachineHeater }
.suffix = Enabled
.desc = { ent-GasThermoMachineHeater.desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/power/generation/generators.ftl":
"
1 |ent-BaseGenerator = generator
.desc = A high efficiency thermoelectric generator.
ent-BaseGeneratorWallmount = wallmount generator
.desc = A high efficiency thermoelectric generator stuffed in a wall cabinet.
ent-BaseGeneratorWallmountFrame = wallmount generator frame
.desc = A construction frame for a wallmount generator.
ent-GeneratorBasic = { ent-BaseGenerator }
.suffix = Basic, 3kW
.desc = { ent-BaseGenerator.desc }
ent-GeneratorPlasma = { ent-['BaseGenerator', 'ConstructibleMachine'] }
.suffix = Plasma, 5kW
.desc = { ent-['BaseGenerator', 'ConstructibleMachine'].desc }
ent-GeneratorUranium = { ent-['BaseGenerator', 'ConstructibleMachine'] }
.suffix = Uranium, 15kW
.desc = { ent-['BaseGenerator', 'ConstructibleMachine'].desc }
ent-GeneratorWallmountBasic = { ent-BaseGeneratorWallmount }
.suffix = Basic, 3kW
.desc = { ent-BaseGeneratorWallmount.desc }
ent-GeneratorWallmountAPU = shuttle APU
.desc = An auxiliary power unit for a shuttle - 6kW.
.suffix = APU, 6kW
ent-GeneratorRTG = RTG
.desc = A Radioisotope Thermoelectric Generator for long term power.
.suffix = 10kW
ent-GeneratorRTGDamaged = damaged RTG
.desc = A Radioisotope Thermoelectric Generator for long term power. This one has damaged shielding.
.suffix = 10kW
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/power/generation/generators.ftl":
"
5 |ent-BaseGenerator = generator
.desc = A high efficiency thermoelectric generator.
ent-BaseGeneratorWallmount = wallmount generator
.desc = A high efficiency thermoelectric generator stuffed in a wall cabinet.
ent-BaseGeneratorWallmountFrame = wallmount generator frame
.desc = A construction frame for a wallmount generator.
ent-GeneratorBasic = { ent-BaseGenerator }
.suffix = Basic, 3kW
.desc = { ent-BaseGenerator.desc }
ent-GeneratorPlasma = { ent-['BaseGenerator', 'ConstructibleMachine'] }
.suffix = Plasma, 5kW
.desc = { ent-['BaseGenerator', 'ConstructibleMachine'].desc }
ent-GeneratorUranium = { ent-['BaseGenerator', 'ConstructibleMachine'] }
.suffix = Uranium, 15kW
.desc = { ent-['BaseGenerator', 'ConstructibleMachine'].desc }
ent-GeneratorWallmountBasic = { ent-BaseGeneratorWallmount }
.suffix = Basic, 3kW
.desc = { ent-BaseGeneratorWallmount.desc }
ent-GeneratorWallmountAPU = shuttle APU
.desc = An auxiliary power unit for a shuttle - 6kW.
.suffix = APU, 6kW
ent-GeneratorRTG = RTG
.desc = A Radioisotope Thermoelectric Generator for long term power.
.suffix = 10kW
ent-GeneratorRTGDamaged = damaged RTG
.desc = A Radioisotope Thermoelectric Generator for long term power. This one has damaged shielding.
.suffix = 10kW
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/shuttles/thrusters.ftl":
"
1 |ent-BaseThruster = { ent-BaseStructureDynamic }
.desc = { ent-BaseStructureDynamic.desc }
ent-Thruster = { ent-['BaseThruster', 'ConstructibleMachine'] }
.desc = { ent-['BaseThruster', 'ConstructibleMachine'].desc }
ent-DebugThruster = { ent-BaseThruster }
.suffix = DEBUG
.desc = { ent-BaseThruster.desc }
ent-Gyroscope = { ent-['BaseThruster', 'ConstructibleMachine'] }
.desc = { ent-['BaseThruster', 'ConstructibleMachine'].desc }
ent-DebugGyroscope = { ent-BaseThruster }
.suffix = DEBUG
.desc = { ent-BaseThruster.desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/shuttles/thrusters.ftl":
"
4 |ent-BaseThruster = { ent-BaseStructureDynamic }
.desc = { ent-BaseStructureDynamic.desc }
ent-Thruster = { ent-['BaseThruster', 'ConstructibleMachine'] }
.desc = { ent-['BaseThruster', 'ConstructibleMachine'].desc }
ent-DebugThruster = { ent-BaseThruster }
.suffix = DEBUG
.desc = { ent-BaseThruster.desc }
ent-Gyroscope = { ent-['BaseThruster', 'ConstructibleMachine'] }
.desc = { ent-['BaseThruster', 'ConstructibleMachine'].desc }
ent-DebugGyroscope = { ent-BaseThruster }
.suffix = DEBUG
.desc = { ent-BaseThruster.desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/storage/filing_cabinets.ftl":
"
1 |ent-filingCabinet = filing cabinet
.desc = A cabinet for all your filing needs.
.suffix = Empty
ent-filingCabinetTall = tall cabinet
.suffix = Empty
.desc = { ent-filingCabinet.desc }
ent-filingCabinetDrawer = chest drawer
.desc = A small drawer for all your filing needs, Now with wheels!
.suffix = Empty
ent-BaseBureaucraticStorageFill = { "" }
.desc = { "" }
ent-filingCabinetRandom = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetTallRandom = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetDrawerRandom = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'].desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/storage/filing_cabinets.ftl":
"
5 |ent-filingCabinet = filing cabinet
.desc = A cabinet for all your filing needs.
.suffix = Empty
ent-filingCabinetTall = tall cabinet
.suffix = Empty
.desc = { ent-filingCabinet.desc }
ent-filingCabinetDrawer = chest drawer
.desc = A small drawer for all your filing needs, Now with wheels!
.suffix = Empty
ent-BaseBureaucraticStorageFill = { "" }
.desc = { "" }
ent-filingCabinetRandom = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetTallRandom = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetDrawerRandom = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'].desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/structures/storage/filing_cabinets.ftl":
"
9 |ent-filingCabinet = filing cabinet
.desc = A cabinet for all your filing needs.
.suffix = Empty
ent-filingCabinetTall = tall cabinet
.suffix = Empty
.desc = { ent-filingCabinet.desc }
ent-filingCabinetDrawer = chest drawer
.desc = A small drawer for all your filing needs, Now with wheels!
.suffix = Empty
ent-BaseBureaucraticStorageFill = { "" }
.desc = { "" }
ent-filingCabinetRandom = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinet', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetTallRandom = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetTall', 'BaseBureaucraticStorageFill'].desc }
ent-filingCabinetDrawerRandom = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'] }
.suffix = Random
.desc = { ent-['filingCabinetDrawer', 'BaseBureaucraticStorageFill'].desc }
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/objects/consumable/smokeables/cigarettes/packs.ftl":
"
1 |ent-CigPackBase = cigarette pack
.desc = { ent-['BaseStorageItem', 'BaseBagOpenClose'].desc }
ent-CigPackGreen = Spessman's Smokes packet
.desc = A label on the packaging reads, Wouldn't a slow death make a change?
ent-CigPackRed = DromedaryCo packet
.desc = The most popular brand of Space Cigarettes, sponsors of the Space Olympics.
ent-CigPackBlue = AcmeCo packet
.desc = For those who somehow want to obtain the record for the most amount of cancerous tumors.
ent-CigPackBlack = Nomads packet
.desc = Nomads's extra strong, for when your life is more extra hard.
ent-CigPackSyndicate = Syndicate Smokes packet
.desc = Elite cigarettes for elite agents. Infused with medicine for when you need to do more than calm your nerves.
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/objects/decoration/present.ftl":
"
1 |ent-PresentBase = Present
.desc = A little box with incredible surprises inside.
ent-Present = { ent-['PresentBase', 'BaseStorageItem'] }
.suffix = Empty
.desc = { ent-['PresentBase', 'BaseStorageItem'].desc }
ent-PresentRandomUnsafe = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Unsafe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentRandomInsane = { ent-PresentRandomUnsafe }
.suffix = Filled Insane
.desc = { ent-PresentRandomUnsafe.desc }
ent-PresentRandom = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Safe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentTrash = Wrapping Paper
.desc = Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor.
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/objects/decoration/present.ftl":
"
5 |ent-PresentBase = Present
.desc = A little box with incredible surprises inside.
ent-Present = { ent-['PresentBase', 'BaseStorageItem'] }
.suffix = Empty
.desc = { ent-['PresentBase', 'BaseStorageItem'].desc }
ent-PresentRandomUnsafe = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Unsafe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentRandomInsane = { ent-PresentRandomUnsafe }
.suffix = Filled Insane
.desc = { ent-PresentRandomUnsafe.desc }
ent-PresentRandom = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Safe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentTrash = Wrapping Paper
.desc = Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor.
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/objects/decoration/present.ftl":
"
9 |ent-PresentBase = Present
.desc = A little box with incredible surprises inside.
ent-Present = { ent-['PresentBase', 'BaseStorageItem'] }
.suffix = Empty
.desc = { ent-['PresentBase', 'BaseStorageItem'].desc }
ent-PresentRandomUnsafe = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Unsafe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentRandomInsane = { ent-PresentRandomUnsafe }
.suffix = Filled Insane
.desc = { ent-PresentRandomUnsafe.desc }
ent-PresentRandom = { ent-['PresentBase', 'BaseItem'] }
.suffix = Filled Safe
.desc = { ent-['PresentBase', 'BaseItem'].desc }
ent-PresentTrash = Wrapping Paper
.desc = Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor.
[WARN] loc: "/Locale/en-US/ss14-ru/prototypes/entities/objects/materials/sheets/other.ftl":
"
1 |ent-SheetOtherBase = { ent-BaseItem }
.desc = A sheet of material, used often on the station in various applications.
ent-SheetPaper = paper
.suffix = Full
.desc = { ent-SheetOtherBase.desc }
ent-SheetPaper1 = paper
.suffix = Single
.desc = { ent-SheetPaper.desc }
ent-SheetPlasma = plasma
.suffix = Full
.desc = { ent-SheetOtherBase.desc }
ent-SheetPlasma1 = plasma
.suffix = Single
.desc = { ent-SheetPlasma.desc }
ent-SheetPlastic = plastic
.suffix = Full
.desc = { ent-SheetOtherBase.desc }
ent-SheetPlastic1 = plastic
.suffix = Single
.desc = { ent-SheetPlastic.desc }
ent-SheetUranium = uranium
.suffix = Full
.desc = { ent-['SheetOtherBase', 'FoodBase'].desc }
ent-SheetUranium1 = uranium
.suffix = Single
.desc = { ent-SheetUranium.desc }
[DEBG] res.preload: Preloading textures...
[DEBG] res.preload: Preloaded 515 textures (0 errored) in 00:00:05.9327258
[DEBG] res.preload: Preloaded 2758 RSIs into 2 Atlas(es?) (0 errored) in 00:00:04.2220584
[INFO] szr: Serializer Types Hash: AE9C51FEECDEFB6ADC2335F2F8CB62551ED4973EA99FC1446CF6DFF32B885A32
[ERRO] root: Exception while loading resource Robust.Client.ResourceManagement.ShaderSourceResource at '/Textures/Shaders/hcut.swsl', no fallback available
at System.Environment.get_StackTrace()
at Robust.Client.ResourceManagement.ResourceCache.GetResource[T](ResPath path, Boolean useFallback) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/ResourceManagement/ResourceCache.cs:line 36
at Robust.Client.Graphics.ShaderPrototype.Robust.Shared.Serialization.ISerializationHooks.AfterDeserialization() in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Shaders/ShaderPrototype.cs:line 123
at Robust.Shared.Prototypes.PrototypeManager.ResolveResults() in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Shared/Prototypes/PrototypeManager.cs:line 456
at Robust.Client.Prototypes.ClientPrototypeManager.LoadDefaultPrototypes(Dictionary`2 changed) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Prototypes/ClientPrototypeManager.cs:line 49
at Robust.Client.GameController.StartupContinue(DisplayMode displayMode) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/GameController/GameController.cs:line 169
at Robust.Client.GameController.ContinueStartupAndLoop(DisplayMode mode) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/GameController/GameController.Standalone.cs:line 127
at Robust.Client.GameController.GameThreadMain(DisplayMode mode) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/GameController/GameController.Standalone.cs:line 119
at Robust.Client.GameController.<>c__DisplayClass100_0.b__0() in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/GameController/GameController.Standalone.cs:line 86
Robust.Client.Graphics.Clyde.ShaderCompilationException: Failed to compile fragment shader, see inner for details (and error.glsl for formatted source).
---> Robust.Client.Graphics.Clyde.ShaderCompilationException: ERROR: 0:169: '?:' : mismatching ternary operator operand types 'const int and 'const highp float'
at Robust.Client.Graphics.Clyde.Clyde.GLShader.Compile(ShaderType type, String shaderSource) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Clyde/GLObjects/Clyde.Shader.cs:line 40
at Robust.Client.Graphics.Clyde.Clyde.GLShader..ctor(Clyde clyde, ShaderType type, String shaderSource, String name) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Clyde/GLObjects/Clyde.Shader.cs:line 14
at Robust.Client.Graphics.Clyde.Clyde._compileProgram(String vertexSource, String fragmentSource, ValueTuple
2[] attribLocations, String name, Boolean includeLib, Dictionary2 defines) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Clyde/Clyde.Shaders.cs:line 247--- End of inner exception stack trace ---
at Robust.Client.Graphics.Clyde.Clyde._compileProgram(String vertexSource, String fragmentSource, ValueTuple
2[] attribLocations, String name, Boolean includeLib, Dictionary2 defines) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Clyde/Clyde.Shaders.cs:line 252at Robust.Client.Graphics.Clyde.Clyde.LoadShader(ParsedShader shader, String name, Dictionary`2 defines) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/Graphics/Clyde/Clyde.Shaders.cs:line 91
at Robust.Client.ResourceManagement.ShaderSourceResource.Load(IResourceCache cache, ResPath path) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/ResourceManagement/ResourceTypes/ShaderSourceResource.cs:line 31
at Robust.Client.ResourceManagement.ResourceCache.GetResource[T](ResPath path, Boolean useFallback) in /home/runner/work/RobustToolbox/RobustToolbox/Robust.Client/ResourceManagement/ResourceCache.cs:line 36
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