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tools/build.py

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -88,25 +88,25 @@
8888
elif CI and sys.platform.startswith('linux'):
8989
# For CI Linux builds, Lua library should already be in dist/unzipped
9090
lua_library = f"{library_prefix}lua5.4{library_extension}"
91-
debug_log(f"Working directory: {working_dir}")
92-
debug_log(f"Looking for Lua library: {lua_library}")
91+
print(f"Working directory: {working_dir}")
92+
print(f"Looking for Lua library: {lua_library}")
9393

9494
# List contents of working directory
95-
debug_log("Contents of working directory:")
95+
print("Contents of working directory:")
9696
for item in os.listdir(working_dir):
97-
debug_log(f" {item}")
97+
print(f" {item}")
9898

9999
# Check to-copy directory
100100
to_copy_path = os.path.join(working_dir, "to-copy")
101101
lua_path = os.path.join(to_copy_path, lua_library)
102-
debug_log(f"Checking for Lua at: {lua_path}")
102+
print(f"Checking for Lua at: {lua_path}")
103103

104104
if os.path.exists(to_copy_path):
105-
debug_log("Contents of to-copy directory:")
105+
print("Contents of to-copy directory:")
106106
for item in os.listdir(to_copy_path):
107-
debug_log(f" {item}")
107+
print(f" {item}")
108108
else:
109-
debug_log("to-copy directory does not exist!")
109+
print("to-copy directory does not exist!")
110110

111111
if not os.path.exists(lua_path):
112112
print("Error: Steam Runtime Lua library not found")

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