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These methods are implemented on the containing class and are called when the value of a property is requested. These methods have the following signature:
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```C++
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```cpp
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property_type ClassName::get_Name(void);
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```
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@@ -204,7 +204,7 @@ Note
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These methods are implemented on the containing class and are called when the value of a property is set. These methods have the following signature:
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```C++
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```cpp
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void ClassName::set_Name(property_type value);
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```
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@@ -218,7 +218,7 @@ Note
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#### Example {#rw-props-example}
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```C++
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```cpp
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classMyClass2 : publicflxObject
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{
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private:
@@ -232,7 +232,7 @@ public:
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}
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```
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Note
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> [!note]
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>
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> * By convention the getters and setters are declared as private. This can be optional
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> * The getter and setter methods must be declared before defining the property
@@ -245,7 +245,7 @@ When an instance of the object that contains the property is created, the proper
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The calling sequence for flxRegister is:
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```C++
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```cpp
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flxRegister(Object [, Name][,Description]);
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```
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@@ -257,7 +257,7 @@ Where:
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For the example above, the registration call looks like:
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```C++
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```cpp
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// MyClass Constructor
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MyClass2()
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{
@@ -283,7 +283,7 @@ Additionally, the method `clearDataLimit()` can be called to delete the current
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