11---
2- ci_version : &ci_version "1.2 "
2+ ci_version : &ci_version "${CI_VERSION:-0.14.0} "
33
44steps :
5- # New build pipeline
65 # Trigger a 4.26 build
76 - trigger : " unrealgdkbuild-ci"
87 label : " exampleproject-ci"
@@ -12,15 +11,24 @@ steps:
1211 message : " exampleproject-4.26 ${BUILDKITE_MESSAGE}"
1312 env :
1413 BUILD_TYPE : " EXAMPLE"
15- GDK_BRANCH : " ${GDK_BRANCH:-match_branch_name_pref::0.13.1 }"
16- ENGINE_BRANCH : " ${ENGINE_BRANCH :-match_branch_name_pref_engine::4.26-SpatialOSUnrealGDK-0.13.1 }"
14+ GDK_BRANCH : " ${GDK_BRANCH:-match_branch_name_pref::0.14.0 }"
15+ ENGINE_BRANCH : " ${ENGINE_BRANCH_426 :-match_branch_name_pref_engine::4.26-SpatialOSUnrealGDK-0.14.0 }"
1716 ENGINE_MAJOR : " 4.26"
1817 PROJECT_BRANCH : " main_branch::${BUILDKITE_BRANCH}"
19- USE_FASTBUILD : " True"
20- IS_BUILDKITE_BUILD : " True"
21- BUILD_ANDROID : " True"
22- SKIP_TESTS : " True"
23- CLEAN_BUILD : " False"
24- START_DEPLOYMENT : " True"
25- SPATIAL_PROJECT_NAME : " unreal_gdk"
18+ USE_FASTBUILD : " ${USE_FASTBUILD:-True}"
19+ IS_BUILDKITE_BUILD : " ${IS_BUILDKITE_BUILD:-True}"
20+ BUILD_VARIANT : " ${BUILD_VARIANT:-Development}"
21+ BUILD_ANDROID : " ${BUILD_ANDROID:-True}"
22+ CLEAN_BUILD : " ${CLEAN_BUILD:-False}"
23+ RUN_DEFAULT_TESTS : " ${RUN_DEFAULT_TESTS:-True}"
24+ SLOW_TESTS : " ${SLOW_TESTS:-False}"
25+ EXTRA_TESTS : " ${EXTRA_TESTS:-}"
26+ EXTRA_TESTS_RUN_NATIVE : " ${EXTRA_TESTS_RUN_NATIVE:-False}"
27+ EXTRA_TESTS_RUN_REPGRAPH : " ${EXTRA_TESTS_RUN_REPGRAPH:-False}"
28+ EXTRA_TESTS_RUNS : " ${EXTRA_TESTS_RUNS:-1}"
29+ START_DEPLOYMENT : " ${START_DEPLOYMENT:-True}"
30+ SPATIAL_PROJECT_NAME : " ${SPATIAL_PROJECT_NAME:-unreal_gdk}"
31+ BUILD_LINUX_SERVER_WORKER : " ${BUILD_LINUX_SERVER_WORKER:-True}"
32+ BUILD_WINDOWS_CLIENT_WORKER : " ${BUILD_WINDOWS_CLIENT_WORKER:-True}"
33+ BUILD_SIM_PLAYER_WORKER : " ${BUILD_SIM_PLAYER_WORKER:-False}"
2634# TODO: bring back deployment link notifies UNR-5391
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