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Commit 6e509ac

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zeroZshadowPaul Balaji
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Changed Client Network type to Modular UDP (#77)
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CHANGELOG.md

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## Unreleased
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### Changed
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- Changed the default client network connection type from KCP to Modular UDP with compression enabled. [#77](https://github.com/spatialos/gdk-for-unity-blank-project/pull/77)
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## `0.2.10` - 2019-10-15
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- Upgraded to GDK for Unity version `0.2.10`
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## `0.2.9` - 2019-09-16
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- Upgraded to GDK for Unity version `0.2.9`
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## `0.2.8` - 2019-09-03
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gdk.pinned

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develop decea02869d2416431cb0660436579ad6ce7ad78
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develop 1bc9acc488d9e4162bf35f19fb13998c5d9db6c2

workers/unity/Assets/BlankProject/Scripts/Workers/UnityClientConnector.cs

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using System;
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using Improbable.Gdk.Core;
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using Improbable.Gdk.PlayerLifecycle;
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using Improbable.Worker.CInterop;
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using UnityEngine;
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namespace BlankProject
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private async void Start()
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{
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var connParams = CreateConnectionParameters(WorkerType);
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connParams.Network.ConnectionType = NetworkConnectionType.Kcp;
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var builder = new SpatialOSConnectionHandlerBuilder()
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.SetConnectionParameters(connParams);

workers/unity/Assets/Plugins.meta

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