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Release 0.1.3 Prep (#17)
* update changelog * update pinned version * update usercode
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CHANGELOG.md

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## Unreleased
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## `0.1.3` - 2018-11-26
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### Added
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- Added a metric sending system for load, FPS and Unity heap usage.
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### Changed
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- Upgraded to GDK for Unity version `0.1.3`.
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### Fixed
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- Fixed an issue with the default snapshot that prevented the player lifecycle module from spawning a player.

gdk.pinned

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0.1.2
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0.1.3

workers/unity/Assets/Scripts/MetricSendSystem.cs

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using System;
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using Improbable.Gdk.Core;
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using Improbable.Worker;
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using Improbable.Worker.Core;
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using Improbable.Worker.CInterop;
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using Unity.Entities;
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using UnityEngine;
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workers/unity/Assets/Scripts/Workers/UnityClientConnector.cs

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using Improbable.Gdk.Core;
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using Improbable.Gdk.PlayerLifecycle;
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using Improbable.Worker.Core;
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using Improbable.Worker.CInterop;
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namespace BlankProject
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{

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