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Unity 2018.3.11 upgrade (#154)
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.buildkite/premerge.steps.yaml

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- "environment=production"
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- "permission_set=builder"
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- "platform=windows"
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- "queue=v2-1552597756-b56d2092b045104e-------z"
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- "queue=v2-1555079572-898096a2a0311231-------z"
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timeout_in_minutes: 60 # TODO(ENG-548): reduce timeout once agent-cold-start is optimised.
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retry:
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automatic:

.buildkite/release-qa.steps.yaml

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- "environment=production"
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- "permission_set=builder"
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- "platform=windows"
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- "queue=v2-1552597756-b56d2092b045104e-------z"
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- "queue=v2-1555079572-898096a2a0311231-------z"
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timeout_in_minutes: 60 # TODO(ENG-548): reduce timeout once agent-cold-start is optimised.
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retry:
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automatic:

workers/unity/Packages/manifest.json

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"com.improbable.gdk.testutils": "file:../../../../gdk-for-unity/workers/unity/Packages/com.improbable.gdk.testutils",
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"com.improbable.gdk.tools": "file:../../../../gdk-for-unity/workers/unity/Packages/com.improbable.gdk.tools",
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"com.improbable.gdk.transformsynchronization": "file:../../../../gdk-for-unity/workers/unity/Packages/com.improbable.gdk.transformsynchronization",
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"com.unity.package-manager-ui": "2.0.3",
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"com.unity.package-manager-ui": "2.0.7",
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"com.unity.postprocessing": "2.1.2",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.animation": "1.0.0",

workers/unity/ProjectSettings/ProjectSettings.asset

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tvOSManualSigningProvisioningProfileType: 0
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appleEnableAutomaticSigning: 0
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iOSRequireARKit: 0
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iOSAutomaticallyDetectAndAddCapabilities: 1
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appleEnableProMotion: 0
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clonedFromGUID: 56e7a2d3a00f33d44bdd161b773c35b5
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templatePackageId: [email protected]
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scriptingBackend:
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Android: 0
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Standalone: 0
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iOS: 1
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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m_EditorVersion: 2018.3.5f1
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m_EditorVersion: 2018.3.11f1

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