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Add argument passthrough to init.sh (#245)
* Add argument passthrough to init.sh * Add unsafe support to generated code * Inline * update pin for codegen fix
1 parent 154c635 commit 346bae6

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4 files changed

+10
-6
lines changed

4 files changed

+10
-6
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ci/bootstrap.sh

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@@ -76,7 +76,7 @@ if [ "$SKIP_GDK" = false ] ; then
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git fetch --depth 20 origin "${PINNED_BRANCH}"
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git checkout "${PINNED_VERSION}"
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echo "--- Hit init :right-facing_fist::red_button:"
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./init.sh
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./init.sh $@
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popd
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fi
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gdk.pinned

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@@ -1 +1 @@
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develop 3a2a296551553f7d4a5e91a03ad3d4a8481edff5
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develop 2b4d3a928bf5bc68904cc1e919a4c2f9e6a860c4

init.sh

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@@ -3,4 +3,4 @@ set -e -u -x -o pipefail
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cd "$(dirname "$0")"
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./ci/bootstrap.sh
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./ci/bootstrap.sh $@

workers/unity/Assets/Generated/Improbable.Gdk.Generated.asmdef

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@@ -7,8 +7,12 @@
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"Unity.Entities.Hybrid",
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"Improbable.Gdk.Core"
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],
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"optionalUnityReferences": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false
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}
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"allowUnsafeCode": true,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": []
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}

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