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Update changelog with fixed known issue (#194)
Add PR/Issue links to all entries.
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CHANGELOG.md

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### Changed
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- Upgraded the project to be compatible with `2019.1.3f1`.
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- Marked the Linux builds for the GameLogic worker and the Simulated Player Coordinator as required.
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- Updated `GdkToolsConfiguration.json` following the [no-more-schema-copying change in the GDK](https://github.com/spatialos/gdk-for-unity/pull/953).
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- Upgraded the project to be compatible with `2019.1.3f1`. [#185](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/185)
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- Marked the Linux builds for the GameLogic worker and the Simulated Player Coordinator as required. [#189](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/189)
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- Updated `GdkToolsConfiguration.json` following the [no-more-schema-copying change in the GDK](https://github.com/spatialos/gdk-for-unity/pull/953). [#190](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/190)
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- Updated the package names of FPS project schema.
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- Upgrade to Unity Entities preview.33
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- Upgrade to Unity Entities preview.33 [#191](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/191)
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### Fixed
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- Fixed clients hanging when quitting the game [#188](https://github.com/spatialos/gdk-for-unity-fps-starter-project/issues/188)
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## `0.2.2` - 2019-05-15
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