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This repository was archived by the owner on Oct 20, 2021. It is now read-only.
Copy file name to clipboardExpand all lines: CHANGELOG.md
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### Changed
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- Upgraded the project to be compatible with `2019.1.3f1`.
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- Marked the Linux builds for the GameLogic worker and the Simulated Player Coordinator as required.
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- Updated `GdkToolsConfiguration.json` following the [no-more-schema-copying change in the GDK](https://github.com/spatialos/gdk-for-unity/pull/953).
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- Upgraded the project to be compatible with `2019.1.3f1`.[#185](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/185)
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- Marked the Linux builds for the GameLogic worker and the Simulated Player Coordinator as required.[#189](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/189)
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- Updated `GdkToolsConfiguration.json` following the [no-more-schema-copying change in the GDK](https://github.com/spatialos/gdk-for-unity/pull/953).[#190](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/190)
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- Updated the package names of FPS project schema.
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- Upgrade to Unity Entities preview.33
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- Upgrade to Unity Entities preview.33 [#191](https://github.com/spatialos/gdk-for-unity-fps-starter-project/pull/191)
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### Fixed
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- Fixed clients hanging when quitting the game [#188](https://github.com/spatialos/gdk-for-unity-fps-starter-project/issues/188)
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