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Commit 7bd1303

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Jamie Brynes
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Fix Mobile Ordering (#218)
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CHANGELOG.md

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- Split the `MobileClient` build into separate `iOS` and `Android` buildkite steps.
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### Fixed
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- Fixed a bug where you had to fully uninstall and reinstall a mobile app to swap between local and cloud workflows.
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## `0.2.4` - 2019-06-28
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### Changed

workers/unity/Assets/Fps/Scripts/SetupLogic/MobileWorkerConnector.cs

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@@ -38,8 +38,9 @@ protected override IConnectionHandlerBuilder GetConnectionHandlerBuilder()
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};
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var initializer = new MobileConnectionFlowInitializer(
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new MobileConnectionFlowInitializer.CommandLineSettingsProvider(),
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new MobileConnectionFlowInitializer.PlayerPrefsSettingsProvider(),
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new MobileConnectionFlowInitializer.CommandLineSettingsProvider(), this);
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this);
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var builder = new SpatialOSConnectionHandlerBuilder()
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.SetConnectionParameters(connParams);

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